1.4k
3/25/2025
Delina D20 Dopamine (Primer)
Deck Size: 100
Commander
Est deck cost: $784.57
Salt sum: 46.11
1.4k
3/25/2025
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Commander

Qty: 1 Price: $7.49
Delina, Wild Mage

Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.

Creature
Delina, Wild Mage (afr) 317

Commander

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Evasion

Qty: 2 Price: $3.28
Detective's Phoenix

Bestow—{R}, Collect evidence 6. (To pay this bestow cost, pay {R} and exile cards with total mana value 6 or greater from your graveyard.) Flying, haste Enchanted creature gets +2/+2 and has flying and haste. You may cast this card from your graveyard using its bestow ability.

Creature Enchantment
Detective's Phoenix (mh3) 116
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (kld) 220

Evasion

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Protection

Qty: 9 Price: $165.41
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (plst) CMR-305
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (cmm) 214
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (otc) 260
Mithril Coat

Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 355
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 360
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (lcc) 119

Protection

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Sharing

Qty: 1 Price: $0.49
Zealous Conscripts

Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (inr) 314

Sharing

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Creature

Qty: 1 Price: $0.99
Redoubled Stormsinger

First strike Whenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.

Creature
Redoubled Stormsinger (tdc) 37

Creature

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Haste Enablers

Qty: 4 Price: $29.12
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (m3c) 208
Enduring Courage

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Courage (dsk) 133
Generator Servant

{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)

Creature
Generator Servant (m15) 143
Hellkite Courser

Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Creature
Hellkite Courser (cmr) 183

Haste Enablers

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Ramp

Qty: 12 Price: $72.70
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Cursed Mirror

{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (c21) 377
Fable of the Mirror-Breaker

Enchantment
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141
Hazoret's Monument

Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Artifact
Hazoret's Monument (dmc) 183
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (clb) 799
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (mh2) 228
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (clb) 325
Oliphaunt

Trample Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Creature
Oliphaunt (ltr) 139
Plundering Barbarian

When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Plundering Barbarian (afr) 158
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (m3c) 216
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pf19) 7

Ramp

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Stax

Qty: 1 Price: $10.99
Magus of the Moon

Nonbasic lands are Mountains.

Creature
Magus of the Moon (sld) 1761

Stax

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Creature Feature Featuring The Creature

Qty: 10 Price: $96.17
Aspiring Champion

Menace Ruinous Ascension — When this creature deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

Creature
Aspiring Champion (40k) 71★
Combustible Gearhulk

First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.

Creature Artifact
Combustible Gearhulk (m3c) 210
Fanatic of Mogis

When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)

Creature
Fanatic of Mogis (ths) 121
Fear of Burning Alive

When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.

Creature Enchantment
Fear of Burning Alive (dsk) 135
Fury

Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.

Creature
Fury (mh2) 313
Port Razer

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Creature
Port Razer (spg) 33
Sunspine Lynx

Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.

Creature
Sunspine Lynx (blb) 292
Terror of the Peaks

Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Creature
Terror of the Peaks (otj) 149
Trumpeting Carnosaur

Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.

Creature
Trumpeting Carnosaur (lci) 171
Twinflame Tyrant

Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Creature
Twinflame Tyrant (fdn) 333

Creature Feature Featuring The Creature

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Land

Qty: 32 (35 w/ MDFC)Price: $141.10
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
Arena of Glory

This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 215
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (c15) 56
Hall of the Bandit Lord

Hall of the Bandit Lord enters tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Land
Hall of the Bandit Lord (chk) 277
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 299
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 300
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 301
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 302
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Strip Mine

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Land
Strip Mine (4ed) 363
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmr) 361

Land

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Removal

Qty: 7 Price: $22.93
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (dbl) 406
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (cmr) 162
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 359
Goblin Chainwhirler

First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.

Creature
Goblin Chainwhirler (dom) 129
Shatterskull Smashing

Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Sundering Eruption

Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Wild Magic Surge

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Instant
Wild Magic Surge (clb) 206

Removal

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Tutor

Qty: 3 Price: $64.97
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (dmr) 321
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (2xm) 131
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mb2) 114

Tutor

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Draw

Qty: 9 Price: $67.41
Bitter Reunion

When this enchantment enters, you may discard a card. If you do, draw two cards. {1}, Sacrifice this enchantment: Creatures you control gain haste until end of turn.

Enchantment
Bitter Reunion (bro) 127
Charming Scoundrel

Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.

Creature
Charming Scoundrel (woe) 345
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Instant
Demand Answers (mkm) 122
Dragonhawk, Fate's Tempest

Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.

Creature
Dragonhawk, Fate's Tempest (blb) 291
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (sta) 101
Fear of Missing Out

When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 316
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (m3c) 297
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (sld) 1805
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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More Copies

Qty: 6 Price: $85.54
Barbarian Class

(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Enchantment
Barbarian Class (afr) 131
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Kiki-Jiki, Mirror Breaker

Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Creature
Kiki-Jiki, Mirror Breaker (chk) 175
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (lcc) 116
Wyll, Blade of Frontiers

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll. Choose a Background (You can have a Background as a second commander.)

Creature
Wyll, Blade of Frontiers (clb) 512

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Sac Outlet

Qty: 2 Price: $15.98
Goblin Bombardment

Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Goblin Bombardment (wot) 43
Lazotep Quarry

{T}: Add {C}. {T}, Sacrifice a creature: Add one mana of any color. {X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

Land
Lazotep Quarry (m3c) 79

Sac Outlet

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Sideboard

Qty: 7 Price: $221.93
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
Ganax, Astral Hunter

Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)

Creature
Ganax, Astral Hunter (clb) 504
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (c16) 301
Inspired Tinkering

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Inspired Tinkering (clb) 183
Mana Vault

This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (2x2) 308
Molten Gatekeeper

Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Molten Gatekeeper (mh3) 128
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Sideboard

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Maybeboard

Qty: 42 Price: $241.10
Anzrag's Rampage

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Sorcery
Anzrag's Rampage (mkm) 111
Bladegriff Prototype

Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Creature Artifact
Bladegriff Prototype (otc) 253
Blood Frenzy

Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Instant
Blood Frenzy (plst) TMP-164
Circuit Mender

When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.

Creature Artifact
Circuit Mender (neo) 242
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
Culling Dais

{T}, Sacrifice a creature: Put a charge counter on this artifact. {1}, Sacrifice this artifact: Draw a card for each charge counter on this artifact.

Artifact
Culling Dais (2xm) 246
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (mb2) 107
Dire Fleet Daredevil

First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

Creature
Dire Fleet Daredevil (otc) 162
Dolmen Gate

Prevent all combat damage that would be dealt to attacking creatures you control.

Artifact
Dolmen Gate (sld) 1806
Dragon Trainer

When this creature enters, create a 4/4 red Dragon creature token with flying.

Creature
Dragon Trainer (fdn) 84
Earth-Cult Elemental

Siege Monster — When this creature enters, roll a d20. 1—9 | Each player sacrifices a permanent of their choice. 10—19 | Each opponent sacrifices a permanent of their choice. 20 | Each opponent sacrifices two permanents of their choice.

Creature
Earth-Cult Elemental (afr) 141
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Ghost Vacuum

{T}: Exile target card from a graveyard. {6}, {T}, Sacrifice this artifact: Put each creature card exiled with this artifact onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.

Artifact
Ghost Vacuum (dsk) 248
Glittering Stockpile

{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.

Artifact
Glittering Stockpile (otc) 167
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (plst) C18-250
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (plst) PF19-1
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 250
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (sld) 285
Obsidian Charmaw

This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When this creature enters, destroy target nonbasic land an opponent controls.

Creature
Obsidian Charmaw (mh2) 137
Patron of the Arts

When this creature enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Patron of the Arts (clb) 191
Pinnacle Monk

Creature
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Pyroblast

Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.

Instant
Pyroblast (mb2) 198
Pyrogoyf

Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.

Creature
Pyrogoyf (m3c) 111
Return the Favor

Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target.

Instant
Return the Favor (otj) 142
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (cmm) 1027
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
Skyscanner

Flying When this creature enters, draw a card.

Creature Artifact
Skyscanner (scd) 274
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (sld) 1113
Spikefield Hazard

Instant
Spikefield Hazard // Spikefield Cave (znr) 166Spikefield Hazard // Spikefield Cave (znr) 166
Swashbuckler Extraordinaire

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Creature
Swashbuckler Extraordinaire (clb) 198
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Enchantment
Underworld Breach (thb) 161
Valakut, the Molten Pinnacle

This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.

Land
Valakut, the Molten Pinnacle (zen) 228
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (tsr) 352
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (c15) 171
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
Wily Goblin

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Wily Goblin (xln) 174
Wyll's Reversal

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

Instant
Wyll's Reversal (clb) 209

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Deck Info

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0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
67 pips - 50 cards
35 mana - 33 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
15 mana - 13 cards
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Description

{"ops":[{"insert":"Primer wip\n\n"},{"attributes":{"underline":true},"insert":"Why Play Delina?"},{"insert":"\nStrengths: \nThis deck is very explosive, and its pretty fun to roll the dice and make a big board of creatures! You might enjoy this deck if you like creatures with enter-the-battlefield effects and flashy plays!\n\nWeaknesses:\nThis deck is very commander-dependent, so it may fall apart if Delina is removed too many times. Delina herself also means that the deck's consistency can be all over the place which isn't for everyone.\n\n"},{"attributes":{"underline":true},"insert":"General Strategy and Power Level"},{"insert":"\nDelina can be powerful depending on the rolls but is very commander-dependent. This list is a higher power, with many impactful creatures to copy, helpful tutors, and a few combo lines.\n\nThe usual game plan is to play ramp or creatures that give ramp through treasures, play some equipment and/or haste enablers, and get Delina down and safely swinging to copy impactful creatures.\nYou can win through attrition, making one or two copies of a creature per trigger, and slowly win through combat damage.\nYou can also win by large bursts of damage from burn creatures like "},{"insert":{"card-link":"Fanatic of Mogis"}},{"insert":".\nThere are also a few game-winning combos that you can go for if draws and tutors allow.\n\n"},{"attributes":{"underline":true},"insert":"Notable Card Choices:"},{"insert":"\nRamp:\n"},{"insert":{"card-link":"Generator Servant"}},{"insert":" - amazing dork in red, can stockpile two whole mana between turns and give Delina haste!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Charming Scoundrel"}},{"insert":" - versatile value piece, ramp early game, and can rummage later on."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Patron of the Arts"}},{"insert":" - treasure etb and death trigger with a threatening stat line. Copies can be sacrificed for more value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Plundering Barbarian"}},{"insert":" - another treasure etb with optional artifact removal, great all around"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ganax, Astral Hunter"}},{"insert":" - a couple of copies of this can slingshot you ahead of the table, and still provides value when copying other dragon targets (of which there are 3 others :D)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" amazing card on its own. Can turn your excess treasures into draw, and each copy creates its own treasures per opponent hit."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" - nice rock that also turns all artifact removal into permanent removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Cursed Mirror"}},{"insert":" - really nice rock that can be used to copy more of your own creatures, or to copy a powerful opposing creature for delina to then copy!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDraw:\n"},{"insert":{"card-link":"Circuit Mender"}},{"insert":" - this has a leave the battlefield effect, meaning it will still draw even if the copies are exiled"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bitter Reunion"}},{"insert":" - a looting effect on an enchantment. while it cant be used at instant speed, the devotion increase can be nice, and the situational haste can be really helpful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Demand Answers"}},{"insert":" - a red staple already, but don't forget you can sacrifice artifact creatures that delina copied!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"War Room"}},{"insert":" - great draw when you are in topdeck mode"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Valakut Awakening // Valakut Stoneforge"}},{"insert":" - lovely mdfc that can really help in a pinch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Idol of Oblivion"}},{"insert":" - works with delinas token copies, as well as any treasure creatures. situationally also a big baddie to copy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nProtection/Evasion:\n"},{"insert":{"card-link":"Commander's Plate"}},{"insert":" - insane card, sometimes delina becomes untouchable for the whole game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Brotherhood Regalia"}},{"insert":" - unblockable and ward 2? yes please"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" & "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" - haste and protection so good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mithril Coat"}},{"insert":" - flash indestructible so good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" - shroud and unblockable so good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Access Tunnel"}},{"insert":" & "},{"insert":{"card-link":"Rogue's Passage"}},{"insert":" - great utility lands that can ensure delina attacks safely"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Barbarian Class"}},{"insert":" - its level 2 ability can give menace to Delina and copied creatures, which can help a lot"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sundering Eruption // Volcanic Fissure"}},{"insert":" - this mdfc is great for land destruction, but making all nonflying creatures unable to block can wins some games!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Return the Favor"}},{"insert":" - really versatile card, can copy any useful spells or ability on opponents, and it can also be used as a one time copy trigger for delinas ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Zephyr Boots"}},{"insert":" - nice cheap flying and looting, and can setup delirium although I'm considering swapping it for "},{"insert":{"card-link":"Cloak of the Bat"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Key to the City"}},{"insert":" - really cheap evasion, sets up delirium, and is a great mana sink later in the game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHaste enablers:\n"},{"insert":{"card-link":"Arena of Glory"}},{"insert":" - haste enabler that works on the turn you slam it down, awesome"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Anger"}},{"insert":" - works well with all of our discard effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Hall of the Bandit Lord"}},{"insert":" - sometimes feels bad but alsoooo kind of wins games sometimes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Barbarian Class"}},{"insert":" - while you'll rarely be upgrading this to level 3, it does give haste if you really need it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bitter Reunion"}},{"insert":" - looting with a little bonus :)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Generator Servant"}},{"insert":" - so good so mana so haste"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" & "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" - yep yep yep"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Enduring Courage"}},{"insert":" - lovely guy, haste enabler and can do some serious damage if copied a bunch since each copy buffs the subsequent ones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Hellkite Courser"}},{"insert":" - great card to ensure you can get delina out one more time if removed a lot, can be awesome if copied with kiki jiki or cursed mirror as well."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Detective's Phoenix"}},{"insert":" - really underused card! flying and haste for 1 red is amazing, can be discarded to loot and reused a bunch, and works amazing with "},{"insert":{"card-link":"Oliphaunt"}},{"insert":" !"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMore copies.....:\n"},{"insert":{"card-link":"Barbarian Class"}},{"insert":" - dice advantage! so good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Wyll, Blade of Frontiers"}},{"insert":" - dice advantage so good! can be copied to infinite quantities if you are lucky..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Harmonic Prodigy"}},{"insert":" - an extra trigger means you'll at minimum make two copies of what you want, very nice when combined with dice advantage givers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Roaming Throne"}},{"insert":" - can be used as another harmonic prodigy. you can also choose different creature types if you need something specific"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Strionic Resonator"}},{"insert":" - more triggers more good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Cursed Mirror"}},{"insert":" - can copy etb effects since it enters as the creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" - can copy more stuff for value (definitely not a combo piece hahaha)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Return the Favor"}},{"insert":" - can be used as a one time trigger copy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSac Outlets:\n"},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" - amazing removal can get lots of value out of sacrificed copies, and creatures like simulacrum and patron. also a combo peice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lazotep Quarry"}},{"insert":" - nice sac outlet that we can later use to get back a value piece if needed. 4 mana for wyll or harmonic prodigy back is amazing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"High Market"}},{"insert":" - great outlet, plain and simple"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Demand Answers"}},{"insert":" - works for artifact creatures! (niche but nice)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(all of the above work nicely in tandem with the couple of theft effects this deck runs)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStax?\n"},{"insert":{"card-link":"Magus of the Moon"}},{"insert":" - lovely card that can shut down greedy manabases, can be tutored with imperial recruiter as well"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sunspine Lynx"}},{"insert":" - all star card! can hit players for massive damage, turns off fogs and some protection effects, and turns of lifegain!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutors:\n"},{"insert":{"card-link":"Gamble"}},{"insert":" - great versatile card, though I feel like I mostly use it for sol ring early game lol, discard can be nice for delirium"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" - SO GOOD CARD. can find you anything you need and can be copied since its an etb. FOR EXAMPLE:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"rummage with "},{"insert":{"card-link":"Charming Scoundrel"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"extra combats with "},{"insert":{"card-link":"Fear of Missing Out"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"more copies with "},{"insert":{"card-link":"Wyll, Blade of Frontiers"}},{"insert":" and "},{"insert":{"card-link":"Harmonic Prodigy"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"haste with "},{"insert":{"card-link":"Detective's Phoenix"}},{"insert":", "},{"insert":{"card-link":"Anger"}},{"insert":", or "},{"insert":{"card-link":"Generator Servant"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"ramp and draw with "},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"stax with "},{"insert":{"card-link":"Magus of the Moon"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"artifact removal with "},{"insert":{"card-link":"Plundering Barbarian"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"even full on combo pieces with "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" and "},{"insert":{"card-link":"Molten Gatekeeper"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nBIG PAYOFFS YAYYYY:\n"},{"insert":{"card-link":"Goblin Chainwhirler"}},{"insert":" - one sided boardwipe and burn. can destroy tokens and Planeswalkers in a flash"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Aspiring Champion"}},{"insert":" - free creatures all day, they come with menace so you almost always can get them in for damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Enduring Courage"}},{"insert":" - Haste enabler that gets stronger for each copy made!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fanatic of Mogis"}},{"insert":" - Probably the best wincon in the deck. devotion is pretty easy to stack, and a few copies can end the game. keep in mind that panharmonicon doubles its triggers, and because it is a shaman, harmonic prodigy and roaming throne will copy its etb trigger in addition to delina's rolls"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sunspine Lynx"}},{"insert":" - insanely good vs greedly landbases. Sometimes you may want to discard if you happen to have too many nonbasics yourself"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fury"}},{"insert":" - great removal card, can be used to stack the grave when evoked and is a real threat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" - warstorm surge on a guy! if copied a bunch can win outright with burn (5 damage after first copy, 10 after second, 15 after third, etc..)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Twinflame Tyrant"}},{"insert":" - love this new guy, damage doubler big flying awesome guy. if you make 2 copies you can one shot someone, (3x2x2x2 = 24 per attacking dragon)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Zealous Conscripts"}},{"insert":" - funny theft! great with a sac outlet to remove things. can also be used to steal a good guy to copy instead. also also a combo peice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fear of Burning Alive"}},{"insert":" - burn burn burn!! red dragon with the potention to clear boards insanely fast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Trumpeting Carnosaur"}},{"insert":" - more free spells! this can hit into some nasty stuff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos!\n"},{"insert":{"card-link":"Delina, Wild Mage"}},{"insert":" + "},{"insert":{"card-link":"Port Razer"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Declare Delina as an attacker, attacking any opponent unable to block and kill your creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Delina triggers, creating at least one token copy of Port Razer that is tapped and attacking."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deal combat damage with the Port Razer token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Port Razer token triggers, causing you to untap all creatures you control and to get an additional combat phase after this one."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"At the end of the combat phase, the Port Razer token triggers, exiling itself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" +"},{"insert":{"card-link":"Port Razer"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kiki-Jiki by tapping it, creating a token copy of Port Razer with haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Declare the Port Razer token as an attacker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"When the Port Razer token deals combat damage, it triggers, causing you to untap all creatures you control and get another combat phase after this one."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Delina, Wild Mage"}},{"insert":" + "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" + etb damage outlet like "},{"insert":{"card-link":"Molten Gatekeeper"}},{"insert":" or "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Declare Delina as an attacker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Delina triggers, creating at least one nonlegendary token copy of Kiki-Jiki."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate a Kiki-Jiki by tapping it, creating a copy of the nonlegendary Kiki-Jiki."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat from step 3."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" + "},{"insert":{"card-link":"Zealous Conscripts"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kiki-Jiki by tapping it, creating a token copy of Zealous Conscripts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Zealous Conscripts token enters the battlefield, untapping Kiki-Jiki."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" +"},{"insert":{"card-link":"Fear of Missing Out"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kiki-Jiki by tapping it, creating a token copy of Fear of Missing Out with haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Declare the Fear of Missing Out token as an attacker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fear of Missing Out triggers, untapping Kiki-Jiki and causing you to get an additional combat phase after this one."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nother notable includes:\n"},{"insert":{"card-link":"Bladegriff Prototype"}},{"insert":" - can be copied for a bunch of removal! funny political also lol"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Command Beacon"}},{"insert":" - nice if there's a drannith magistrate or other stax piece, or if your commander tax gets too high"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" - devotion into mana is very nice! not necessary but quite strong"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Scavenger Grounds"}},{"insert":" - nice little bit of grave hate if needed. also synergizes with lazotep quarry since they are both deserts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Strip Mine"}},{"insert":" - my preferred land destruction piece of choice. Can quickly pop itself into the graveyard to enable delirium. Can also be used in niche cases to destroy your own nonbasics to mitigate damage from sunspine lynx!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNEW: DELIRIUM PACKAGE:\ngraveyard synergy stuff thanks to 3/3 elk!\n"},{"insert":{"card-link":"Fear of Burning Alive"}},{"insert":" and "},{"insert":{"card-link":"Fear of Missing Out"}},{"insert":" have really awesome payoffs for hitting Delirium, so that's a minor goal now as we play. Those and "},{"insert":{"card-link":"Detective's Phoenix"}},{"insert":" are also enchantment creatures, which can be nice to trigger delirium."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Existing looting effects like "},{"insert":{"card-link":"Faithless Looting"}},{"insert":" ,"},{"insert":{"card-link":"Thrill of Possibility"}},{"insert":", "},{"insert":{"card-link":"Charming Scoundrel"}},{"insert":", and "},{"insert":{"card-link":"Hazoret's Monument"}},{"insert":" were already in the deck, but now have additional synergy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Oliphaunt"}},{"insert":" and "},{"insert":{"card-link":"Fury"}},{"insert":" are can get themselves in the grave really fast if needed to enable delirium or "},{"insert":{"card-link":"Detective's Phoenix"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Combustible Gearhulk"}},{"insert":" used to feel bad since sometimes the mill was useless, but now we benefit by stacking the grave"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Anger"}},{"insert":" good already and insanely good with this synergy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Key to the City"}},{"insert":" such a strong and versatile card, discard for delirium, makes delina guarantee she can attack safely, and can draw more cards with mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Molten Gatekeeper"}},{"insert":" was already really great, and now its even easier to discard and utilize its unearth ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMulligan Guide: coming soon\n\nPiloting Guide: coming soon\n\nConclusion:\n"}]}
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