173
3/26/2025
Elas il-Kor, Sadistic Pilgrim
Deck Size: 100
Duel Commander
Est deck cost: $449.33
Salt sum: 34.37
173
3/26/2025
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Commander

Qty: 1 Price: $1.49
Elas il-Kor, Sadistic Pilgrim

Deathtouch Whenever another creature you control enters, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature
Elas il-Kor, Sadistic Pilgrim (dmu) 198

Commander

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Card Advantage

Qty: 8 Price: $24.48
Body Count

Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Draw a card for each creature that died under your control this turn.

Instant
Body Count (ncc) 34
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (dsk) 6
Exemplar of Light

Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Creature
Exemplar of Light (fdn) 11
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (2x2) 340
Plumb the Forbidden

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.

Instant
Plumb the Forbidden (stx) 81
Preacher of the Schism

Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Creature
Preacher of the Schism (lci) 113
Vampiric Rites

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Enchantment
Vampiric Rites (2x2) 98
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (lcc) 140

Card Advantage

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Drain

Qty: 13 Price: $48.05
Bastion of Remembrance

When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (blc) 179
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (dsc) 132
Cruel Celebrant

Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Cruel Celebrant (war) 188
Foul-Tongue Shriek

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Instant
Foul-Tongue Shriek (dtk) 103
Marionette Apprentice

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Creature
Marionette Apprentice (mh3) 100
Rottenmouth Viper

As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Creature
Rottenmouth Viper (blb) 290
Suture Priest

Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (m3c) 207
Vampire Spawn

When this creature enters, each opponent loses 2 life and you gain 2 life.

Creature
Vampire Spawn (afr) 123
Vein Ripper

Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Creature
Vein Ripper (mkm) 110
Vengeful Bloodwitch

Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Creature
Vengeful Bloodwitch (fdn) 325
Wispdrinker Vampire

Flying Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Creature
Wispdrinker Vampire (mkm) 243
Zulaport Cutthroat

Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (blc) 190

Drain

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Enhancer

Qty: 3 Price: $3.57
Angel of Vitality

Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.

Creature
Angel of Vitality (j25) 162
Teysa Karlov

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

Creature
Teysa Karlov (rna) 212
Thalisse, Reverent Medium

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.

Creature
Thalisse, Reverent Medium (cmr) 291

Enhancer

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Land

Qty: 37 Price: $158.35
Bleachbone Verge

{T}: Add {B}. {T}: Add {W}. Activate only if you control a Plains or a Swamp.

Land
Bleachbone Verge (dft) 371
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mkc) 250
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (znr) 285Brightclimb Pathway // Grimclimb Pathway (znr) 285
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (m3c) 328
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (otc) 287
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (otc) 295
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (otc) 301
Leechridden Swamp

({T}: Add {B}.) This land enters tapped. {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.

Land
Leechridden Swamp (ddr) 65
Legion's Landing

Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (mh3) 303
Plains

({T}: Add {W}.)

Land
Plains (lci) 393
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (moc) 422
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Silent Clearing (mh1) 246
Spymaster's Vault

This land enters tapped unless you control a Swamp. {T}: Add {B}. {B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Land
Spymaster's Vault (mh3) 358
Swamp

({T}: Add {B}.)

Land
Swamp (j25) 88
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (lcc) 356
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (moc) 443

Land

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Lifegain

Qty: 1 Price: $0.35
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (e01) 38

Lifegain

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Mana Rock

Qty: 2 Price: $2.98
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (mh1) 233

Mana Rock

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Mass Disruption

Qty: 6 Price: $31.14
Accursed Marauder

When this creature enters, each player sacrifices a nontoken creature of their choice.

Creature
Accursed Marauder (mh3) 80
Blasphemous Edict

You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. Each player sacrifices thirteen creatures of their choice.

Sorcery
Blasphemous Edict (fdn) 317
By Invitation Only

Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Sorcery
By Invitation Only (vow) 5
Dusk

Sorcery
Dusk // Dawn (c19) 63
March of Souls

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Sorcery
March of Souls (pls) 10
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (cc2) 6

Mass Disruption

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Protection

Qty: 1 Price: $8.99
Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Instant
Inkshield (sld) 1694

Protection

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Recursion

Qty: 8 Price: $20.74
Abiding Grace

At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.

Enchantment
Abiding Grace (mh2) 1
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (mh3) 273
Lurrus of the Dream-Den

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

Creature
Lurrus of the Dream-Den (q06) 9
Nether Traitor

Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield.

Creature
Nether Traitor (tsr) 127
Patch Up

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

Sorcery
Patch Up (snc) 23
Raise the Past

Return all creature cards with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Raise the Past (fdn) 300
Rodolf Duskbringer

Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Rodolf Duskbringer (j25) 482
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96

Recursion

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Targeted Disruption

Qty: 3 Price: $4.63
Final Vengeance

As an additional cost to cast this spell, sacrifice a creature or enchantment. Exile target creature.

Sorcery
Final Vengeance (dsk) 99
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mm3) 17
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ima) 36

Targeted Disruption

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Tokens

Qty: 12 Price: $42.64
Afterlife Insurance

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

Instant
Afterlife Insurance (clu) 23
Blight Mound

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Enchantment
Blight Mound (c21) 36
Charismatic Conqueror

Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Creature
Charismatic Conqueror (lcc) 70
Doomed Traveler

When this creature dies, create a 1/1 white Spirit creature token with flying.

Creature
Doomed Traveler (cmr) 19
Elenda's Hierophant

Flying Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Creature
Elenda's Hierophant (lcc) 71
Elenda, the Dusk Rose

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Creature
Elenda, the Dusk Rose (rix) 157
Garrison Cat

When this creature dies, create a 1/1 white Human Soldier creature token.

Creature
Garrison Cat (iko) 14
Hunted Witness

When this creature dies, create a 1/1 white Soldier creature token with lifelink.

Creature
Hunted Witness (grn) 15
Indebted Spirit

Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.) Enchanted creature gets +1/+1 and has afterlife 1.

Creature Enchantment
Indebted Spirit (mh3) 31
Infestation Sage

When this creature dies, create a 1/1 black and green Insect creature token with flying.

Creature
Infestation Sage (fdn) 64
Martyr of Dusk

When this creature dies, create a 1/1 white Vampire creature token with lifelink.

Creature
Martyr of Dusk (lcc) 132
Wriggling Grub

When this creature dies, create two 1/1 black and green Worm creature tokens.

Creature
Wriggling Grub (j25) 12

Tokens

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Win Con

Qty: 5 Price: $92.95
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 318
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127

Win Con

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ATM

Qty: 4 Price: $48.18
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
Priest of Forgotten Gods

{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add {B}{B} and draw a card.

Creature
Priest of Forgotten Gods (rvr) 90
Swamp

({T}: Add {B}.)

Land
Swamp (j25) 88

ATM

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Maybeboard

Qty: 22 Price: $134.54
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 139
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 92
Butcher of Malakir

Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (lcc) 187
Celestine, the Living Saint

Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Celestine, the Living Saint (40k) 10
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (moc) 321
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (lcc) 191
Defiant Bloodlord

Flying Whenever you gain life, target opponent loses that much life.

Creature
Defiant Bloodlord (bfz) 107
Deploy to the Front

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Sorcery
Deploy to the Front (c14) 6
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (fdn) 173
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (otc) 134
Force of Despair

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered this turn.

Instant
Force of Despair (mh1) 92
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
Gruesome Menagerie

Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.

Sorcery
Gruesome Menagerie (grn) 71
High-Society Hunter

Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

Creature
High-Society Hunter (fdn) 320
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (cmm) 167
Kaya's Wrath

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Sorcery
Kaya's Wrath (dmc) 155
March of the Canonized

When this enchantment enters, create X 1/1 white Vampire creature tokens with lifelink. At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

Enchantment
March of the Canonized (lcc) 73
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Return to the Ranks

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Return to the Ranks (m15) 29
Silversmote Ghoul

At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped. {1}{B}, Sacrifice this creature: Draw a card.

Creature
Silversmote Ghoul (c21) 154
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (blc) 157
Transmogrant's Crown

Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}

Artifact
Transmogrant's Crown (bro) 125

Maybeboard

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Not DC

Qty: 1 Price: $5.99
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7

Not DC

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Tokens & Extras

Qty: 19 Price: $8.97
Human Soldier

Creature Token
Human Soldier (tltr) 2
Inkling

Flying

Creature Token
Inkling (tstx) 4
Insect

Flying

Creature Token
Insect (tfdn) 21
Pest

When this creature dies, you gain 1 life.

Creature Token
Pest (tstx) 5
Servo

Creature Artifact Token
Servo (t2xm) 25
Soldier

Lifelink

Creature Token
Soldier (tmom) 2
Spirit

Flying

Creature Token
Spirit (tcmr) 3
Spirit

Flying

Creature Token
Spirit (tmh3) 28
Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature Token
Vampire (tmom) 3
Worm

Creature Token
Worm (t2x2) 20

Tokens & Extras

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Deck Info

Deck stats

39 pips - 31 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 2 cards
50 pips - 40 cards
30 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 6 cards
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