88
1/1/2025
Bears but not Bears
Deck Size: 100
Commander
Legal
Est deck cost: $637.60
Salt sum: 30.19
88
1/1/2025
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Commander

Quantity: 1Price: $0.99
Duskana, the Rage Mother

When Duskana enters, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Creature
Duskana, the Rage Mother (mkc) 5

Commander

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Power 2 Matters

Quantity: 7Price: $53.87
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 12
Goblin Smuggler

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn.

Creature
Goblin Smuggler (m20) 144
Goblin Tunneler

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Goblin Tunneler (m12) 142
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 281
Marketwatch Phantom

Whenever another creature you control with power 2 or less enters, this creature gains flying until end of turn.

Creature
Marketwatch Phantom (mkm) 24
Pathmaker Initiate

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Pathmaker Initiate (akh) 146
Subira, Tulzidi Caravanner

Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Creature
Subira, Tulzidi Caravanner (m21) 162

Power 2 Matters

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Protection

Quantity: 6Price: $130.34
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (som) 110
Blacksmith's Skill

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Instant
Blacksmith's Skill (mh2) 6
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (sld) 1728
Guardian Augmenter

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

Creature
Guardian Augmenter (c21) 62
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (sld) 1750
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sld) 1691

Protection

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Card Draw

Quantity: 10Price: $52.80
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (sld) 1099
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (scd) 176
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (plst) RNA-130
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (ltc) 173
Ohran Frostfang

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Ohran Frostfang (sld) 237
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (mkc) 181
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (ncc) 306
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (c21) 206
Toski, Bearer of Secrets

This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Toski, Bearer of Secrets (khm) 197
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (mkc) 91

Card Draw

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Ramp

Quantity: 15Price: $36.19
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
Atalan Jackal

Trample, haste Skilled Outrider — Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Atalan Jackal (40k) 105
Bramble Familiar

Creature
Bramble Familiar // Fetch Quest (woe) 164
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (sta) 51
Draconic Disciple

{T}: Add one mana of any color. {7}, {T}, Sacrifice this creature: Create a 5/5 red Dragon creature token with flying.

Creature
Draconic Disciple (plst) M19-215
Drumhunter

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.

Creature
Drumhunter (scd) 179
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (pip) 197
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 300
Llanowar Visionary

When this creature enters, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Radha, Heir to Keld

Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.

Creature
Radha, Heir to Keld (dmr) 196
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pip) 239
Steward of Valeron

Vigilance {T}: Add {G}.

Creature
Steward of Valeron (ala) 198
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (mkc) 189

Ramp

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Haste

Quantity: 2Price: $9.28
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (sld) 1740

Haste

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Removal

Quantity: 8Price: $31.52
Bane of Progress

When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Creature
Bane of Progress (plst) C15-175
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ltc) 234
Fateful Absence

Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Fateful Absence (mid) 18
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmm) 624
Get Lost

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Get Lost (lci) 14
Manglehorn

When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.

Creature
Manglehorn (akh) 175
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (ncc) 208
The Battle of Bywater

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
The Battle of Bywater (ltr) 2

Removal

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Land

Quantity: 35Price: $278.67
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (iko) 363
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (isd) 238
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Copperline Gorge

This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.

Land
Copperline Gorge (som) 225
Elegant Parlor

({T}: Add {R} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Elegant Parlor (mkm) 260
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
Inspiring Vantage

This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.

Land
Inspiring Vantage (sld) 1375
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 351
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (plst) C17-257
Lush Portico

({T}: Add {G} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Lush Portico (mkm) 263
Mountain

({T}: Add {R}.)

Land
Mountain (mkm) 283
Mutavault

{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (clb) 903
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
Plains

({T}: Add {W}.)

Land
Plains (mkm) 278
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (som) 228
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 266
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (sld) 459
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (sld) 131
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (sld) 126
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 266
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (sld) 460
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (sld) 127

Land

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Utility Creatures

Quantity: 13Price: $15.97
Biogenic Ooze

When this creature enters, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.

Creature
Biogenic Ooze (rna) 122
Conclave Guildmage

{G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.

Creature
Conclave Guildmage (grn) 162
Gruul Beastmaster

Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.

Creature
Gruul Beastmaster (rna) 129
Kutzil, Malamet Exemplar

Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Creature
Kutzil, Malamet Exemplar (lci) 304
Othelm, Sigardian Outcast

{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.)

Creature
Othelm, Sigardian Outcast (slx) 6
Pianna, Nomad Captain

Whenever Pianna attacks, attacking creatures get +1/+1 until end of turn.

Creature
Pianna, Nomad Captain (cmm) 50
Relic Robber

Haste Whenever this creature deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This token can't block" and "At the beginning of your upkeep, this token deals 1 damage to you."

Creature
Relic Robber (znr) 153
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Scavenging Ooze (onc) 112
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 35
Sovereign Okinec Ahau

Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

Creature
Sovereign Okinec Ahau (lci) 309
Spawnwrithe

Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.

Creature
Spawnwrithe (ddm) 55
Ultramarines Honour Guard

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Other creatures you control get +1/+1.

Creature
Ultramarines Honour Guard (40k) 18
Woodland Acolyte

Creature
Woodland Acolyte // Mend the Wilds (woe) 241

Utility Creatures

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Deck Info

Deck stats

26 pips - 24 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
12 pips - 12 cards
21 mana - 20 cards
48 pips - 38 cards
27 mana - 27 cards
0 pips - 0 cards
5 mana - 4 cards
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