125
3/2/2025
Here comes Johnny
Deck Size: 100
Commander
Legal
Est deck cost: $332.90
Salt sum: 24.49
No deck tags
125
3/2/2025
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Commander

Qty: 1 Price: $0.49
Sergeant John Benton

Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

Creature
Sergeant John Benton (who) 157

Commander

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Buffem

Qty: 13 Price: $23.51
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (mic) 80
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (woc) 121
Duelist's Heritage

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantment
Duelist's Heritage (mkc) 60
Empyrial Armor

Enchant creature Enchanted creature gets +1/+1 for each card in your hand.

Enchantment
Empyrial Armor (plst) WTH-13
Empyrial Plate

Equipped creature gets +1/+1 for each card in your hand. Equip {2}

Artifact
Empyrial Plate (c16) 251
Flaming Fist

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Enchantment
Flaming Fist (clb) 18
Hand of Vecna

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}

Artifact
Hand of Vecna (afr) 246
Kayla's Command

Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2.

Sorcery
Kayla's Command (bro) 9
Phytoburst

Target creature gets +5/+5 until end of turn.

Sorcery
Phytoburst (dgm) 46
Scale Up

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Scale Up (mh1) 179
Shield of the Oversoul

Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.

Enchantment
Shield of the Oversoul (plst) SHM-242
Twinblade Blessing

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Twinblade Blessing (fdn) 26
Wild Defiance

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Enchantment
Wild Defiance (avr) 203

Buffem

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Combat-Tricks

Qty: 19 Price: $27.89
Become Immense

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Instant
Become Immense (plst) KTK-130
Blossoming Defense

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Instant
Blossoming Defense (scd) 173
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
Crumb and Get It

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.

Instant
Crumb and Get It (blb) 8
Embiggen

Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.

Instant
Embiggen (unf) 137
Flare of Faith

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Instant
Flare of Faith (mid) 19
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (bro) 183
Gift of the Viper

Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.

Instant
Gift of the Viper (mh3) 156
Groundswell

Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Instant
Groundswell (j22) 669
Guardian Augmenter

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

Creature
Guardian Augmenter (c21) 62
Inner Calm, Outer Strength

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Instant
Inner Calm, Outer Strength (sok) 133
Kaya's Onslaught

Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Kaya's Onslaught (khm) 18
Might of Old Krosa

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Instant
Might of Old Krosa (2x2) 153
Might of the Nephilim

Target creature gets +2/+2 until end of turn for each of its colors.

Instant
Might of the Nephilim (dis) 88
Mutagenic Growth

({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Instant
Mutagenic Growth (nph) 116
Overprotect

Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.

Instant
Overprotect (blb) 185
Rustler Rampage

Spree (Choose one or more additional costs.) + {1} — Untap all creatures target player controls. + {1} — Target creature gains double strike until end of turn.

Instant
Rustler Rampage (otj) 27
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (woe) 191
Vines of Vastwood

Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.

Instant
Vines of Vastwood (mm2) 168

Combat-Tricks

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Land

Qty: 36 Price: $211.68
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Branchloft Pathway

Land
Branchloft Pathway // Boulderloft Pathway (znr) 258Branchloft Pathway // Boulderloft Pathway (znr) 258
Bridgeworks Battle

Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (blc) 295
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (blc) 296
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (blc) 131
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (plst) CM2-253
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
Plains

({T}: Add {W}.)

Land
Plains (mkm) 277
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (blc) 132
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (blc) 334
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (blc) 335
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 235
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239
Wooded Bastion

{T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.

Land
Wooded Bastion (2xm) 332
Yavimaya Hollow

{T}: Add {C}. {G}, {T}: Regenerate target creature.

Land
Yavimaya Hollow (uds) 143

Land

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Mana Help

Qty: 12 Price: $41.88
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (scd) 171
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (dom) 168
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (sok) 144
Skyshroud Ranger

{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Creature
Skyshroud Ranger (10e) 297
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
Utopia Sprawl

Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (pip) 208

Mana Help

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No Handsize

Qty: 4 Price: $11.06
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (5ed) 387
Spellbook

You have no maximum hand size.

Artifact
Spellbook (plst) 10E-343
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (blc) 289

No Handsize

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Other

Qty: 6 Price: $6.32
Blessed Defiance

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

Instant
Blessed Defiance (j22) 156
Blessed Respite

Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

Instant
Blessed Respite (mh2) 150
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
Nostalgic Dreams

As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Sorcery
Nostalgic Dreams (tor) 135
Swift Justice

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Instant
Swift Justice (rtr) 26
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (otj) 34

Other

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Removal

Qty: 9 Price: $10.07
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (mkc) 56
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (blc) 206
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
Collective Resistance

Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.

Instant
Collective Resistance (mh3) 147
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (blc) 148
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (war) 30
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (c21) 109
Wax

Instant
Wax // Wane (dmr) 211

Removal

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Sideboard

Qty: 78 Price: $190.91
Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Adamant Will (vow) 1
Ajani's Presence

Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Ajani's Presence (jou) 2
Ajani, Caller of the Pride

+1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total.

Planeswalker
Ajani, Caller of the Pride (scd) 6
Alpha Authority

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Enchantment
Alpha Authority (gtc) 114
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
Arboreal Grazer

Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (rvr) 131
Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Instant
Archdruid's Charm (mkm) 151
Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant
Arrester's Zeal (rvr) 4
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Belt of Giant Strength

Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.

Artifact
Belt of Giant Strength (afc) 38
Blacksmith's Skill

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Instant
Blacksmith's Skill (mh2) 6
Blind Obedience

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.

Enchantment
Blind Obedience (rvr) 9
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
Champion's Helm

Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Champion's Helm (cmm) 375
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (cmr) 371
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 158
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Emerge Unscathed (plst) IMA-19
Enter the Unknown

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.

Sorcery
Enter the Unknown (rix) 128
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (blc) 216
Faith's Shield

Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Instant
Faith's Shield (dka) 7
Fight as One

Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

Instant
Fight as One (iko) 12
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 466
Fortifying Draught

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Instant
Fortifying Draught (stx) 132
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77†
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (clu) 63
Hour of Revelation

This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

Sorcery
Hour of Revelation (znc) 17
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (2x2) 13
Indomitable Might

Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

Enchantment
Indomitable Might (woc) 127
Larger Than Life

Target creature gets +4/+4 and gains trample until end of turn.

Sorcery
Larger Than Life (plst) KLD-160
Loot, Exuberant Explorer

You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

Creature
Loot, Exuberant Explorer (fdn) 106
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
Martyr of Spores

{1}, Reveal X green cards from your hand, Sacrifice this creature: Target creature gets +X/+X until end of turn.

Creature
Martyr of Spores (csp) 113
Maul of the Skyclaves

When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}{W}{W}

Artifact
Maul of the Skyclaves (moc) 195
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 250
Moment of Triumph

Target creature gets +2/+2 until end of turn. You gain 2 life.

Instant
Moment of Triumph (rix) 15
Mortal's Ardor

Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Mortal's Ardor (plst) DDO-19
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
Noble Heritage

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (onc) 110
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
Pair o' Dice Lost

Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.

Instant
Pair o' Dice Lost (unf) 149
Pick Your Poison

Choose one — • Each opponent sacrifices an artifact of their choice. • Each opponent sacrifices an enchantment of their choice. • Each opponent sacrifices a creature with flying of their choice.

Sorcery
Pick Your Poison (mkm) 170
Power Fist

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

Artifact
Power Fist (pip) 81
Prepare

Instant
Prepare // Fight (akh) 220
Prey's Vengeance

Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Prey's Vengeance (plst) IMA-182
Primal Bellow

Target creature gets +1/+1 until end of turn for each Forest you control.

Instant
Primal Bellow (zen) 176
Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Qasali Pridemage (2x2) 267
Raised by Giants

Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.

Enchantment
Raised by Giants (clb) 250
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (cmm) 314
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Rancor (2x2) 156
Ranger's Guile

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Ranger's Guile (plst) M15-193
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
Riftstone Portal

{T}: Add {C}. As long as this card is in your graveyard, lands you control have "{T}: Add {G} or {W}."

Land
Riftstone Portal (jud) 143
Royal Treatment

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)

Instant
Royal Treatment (woe) 183
Ruinous Intrusion

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

Instant
Ruinous Intrusion (lcc) 255
Scent of Ivy

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Instant
Scent of Ivy (uds) 120
Selfless Savior

Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Savior (m21) 36
Short Bow

Equipped creature gets +1/+1 and has vigilance and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Bow (blb) 248
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (otj) 181
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (dmr) 29
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385
Stonewood Invocation

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

Instant
Stonewood Invocation (tsp) 223
Surge of Salvation

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

Instant
Surge of Salvation (mom) 41
Swell of Growth

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Instant
Swell of Growth (bfz) 191
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (blc) 109
Tail Swipe

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Tail Swipe (dmu) 182
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
Trostani, Three Whispers

{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.

Creature
Trostani, Three Whispers (mkm) 238
Tyvar's Stand

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tyvar's Stand (one) 190
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (otc) 88
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (lcc) 263
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
Wing It

Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.

Instant
Wing It (mh3) 48

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Abolish

You may discard a Plains card rather than pay this spell's mana cost. Destroy target artifact or enchantment.

Instant
Abolish (ddf) 29
Aven Interrupter

Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Creature
Aven Interrupter (otj) 4
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (clb) 300
Berserk

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Instant
Berserk (cn2) 175
Bounty of the Hunt

You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

Instant
Bounty of the Hunt (all) 85
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (plst) STH-102
Collector Ouphe

Activated abilities of artifacts can't be activated.

Creature
Collector Ouphe (mb2) 66
Conqueror's Flail

Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip {2}

Artifact
Conqueror's Flail (2x2) 302
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (mkc) 64
Field of the Dead

This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (m20) 247
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (cmm) 27
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Invigorate (plst) A25-173
Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Enchantment
Island Sanctuary (5ed) 39
Kutzil, Malamet Exemplar

Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Creature
Kutzil, Malamet Exemplar (lci) 232
Lush Portico

({T}: Add {G} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Lush Portico (mkm) 263
Mithril Coat

Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 696
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (cmm) 308
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26
Reverent Mantra

You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn.

Instant
Reverent Mantra (mmq) 44
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
Snag

You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.

Instant
Snag (pcy) 124
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Solitary Confinement

At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.

Enchantment
Solitary Confinement (mh2) 265
Strip Mine

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Land
Strip Mine (4ed) 363
Sunscour

You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures.

Sorcery
Sunscour (csp) 19

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Ace's Baseball Bat

Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}

Artifact
Ace's Baseball Bat (who) 170
Gluntch, the Bestower

Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Creature
Gluntch, the Bestower (clb) 275
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
Jolrael, Mwonvuli Recluse

Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

Creature
Jolrael, Mwonvuli Recluse (blc) 225
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
Robe of Stars

Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}

Artifact
Robe of Stars (afc) 11
Silver Shroud Costume

Flash When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3}

Artifact
Silver Shroud Costume (pip) 142

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Deck Info

Deck stats

30 pips - 23 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
44 pips - 42 cards
28 mana - 26 cards
0 pips - 0 cards
7 mana - 7 cards
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