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Commander
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
![Shilgengar, Sire of Famine (mh3) 109 Shilgengar, Sire of Famine (mh3) 109](https://cards.scryfall.io/normal/front/9/e/9e6aba35-bee5-4058-a2df-d73506d225c2.jpg?1717012085)
Commander
Land
This land enters tapped unless you control a Swamp. {T}: Add {B}. {B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
![Spymaster's Vault (mh3) 230 Spymaster's Vault (mh3) 230](https://cards.scryfall.io/normal/front/3/d/3d5fbb30-abfc-4e79-8ce5-bbb04a241c9f.jpg?1717013063)
Land
Artifact
Artifact
Sorcery
Sorcery
Creature
Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
![Breathkeeper Seraph (voc) 31 Breathkeeper Seraph (voc) 31](https://cards.scryfall.io/normal/front/9/9/992244dc-d988-41ce-9e3d-cd8034ccc50f.jpg?1644888580)
Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
![Carmen, Cruel Skymarcher (lcc) 5 Carmen, Cruel Skymarcher (lcc) 5](https://cards.scryfall.io/normal/front/c/0/c0e07f8a-5290-47c4-a93d-0c3a14afebd3.jpg?1698987733)
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
![Crossway Troublemakers (lcc) 190 Crossway Troublemakers (lcc) 190](https://cards.scryfall.io/normal/front/9/5/95ef4f86-9b96-4181-9442-44adce180984.jpg?1698988231)
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
![Twilight Prophet (mkc) 143 Twilight Prophet (mkc) 143](https://cards.scryfall.io/normal/front/0/5/050ca791-265a-4e7b-9640-4fd5a6d8cd3a.jpg?1706240807)
Creature
Enchantment
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
![Black Market Connections (lcc) 181 Black Market Connections (lcc) 181](https://cards.scryfall.io/normal/front/b/8/b8c66fab-7494-42b1-bc4e-dae85a48fa41.jpg?1699022194)
Enchantment
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
![Dawn's Truce (blb) 9 Dawn's Truce (blb) 9](https://cards.scryfall.io/normal/front/8/f/8f72bfa0-efef-48ce-aff8-d5818ed71ba6.jpg?1721425804)
Instant
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