150
9/13/2024
Golgari Self-mill
Deck Size: 100
Commander
Legal
Est deck cost: $59.76
Salt sum: 21.86
150
9/13/2024
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Commander

Qty: 1 Price: $4.49
Blex, Vexing Pest

Creature
Blex, Vexing Pest // Search for Blex (stx) 322Blex, Vexing Pest // Search for Blex (stx) 322

Commander

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Land

Qty: 35 Price: $13.31
Captivating Cave

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Captivating Cave (lci) 268
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (otc) 292
Festering Gulch

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Land
Festering Gulch (otj) 257
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (clu) 236
Hidden Necropolis

This land enters tapped. {T}: Add {B}. {4}{B}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Necropolis (lci) 275
Hidden Nursery

This land enters tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Nursery (lci) 276
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 281
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269
Witch's Cottage

({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Removal

Qty: 7 Price: $3.37
Casualties of War

Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.

Sorcery
Casualties of War (blc) 125
Chupacabra Echo

Fathomless descent — When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

Creature
Chupacabra Echo (lci) 97
Join the Dead

Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

Instant
Join the Dead (lci) 110
Murder

Destroy target creature.

Instant
Murder (dsk) 110
Over the Edge

Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Over the Edge (lci) 205
Terror Tide

Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

Sorcery
Terror Tide (lci) 127
Tithing Blade

Artifact
Tithing Blade // Consuming Sepulcher (lci) 128Tithing Blade // Consuming Sepulcher (lci) 128

Removal

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Counters

Qty: 3 Price: $1.05
Canonized in Blood

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.

Enchantment
Canonized in Blood (lci) 96
Malamet Veteran

Trample Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

Creature
Malamet Veteran (lci) 201
Rhizome Lurcher

Undergrowth — This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.

Creature
Rhizome Lurcher (grn) 196

Counters

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Mill

Qty: 20 Price: $12.16
Aftermath Analyst

When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Blanchwood Prowler

When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

Creature
Blanchwood Prowler (bro) 172
Circle of the Land Druid

When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.

Creature
Circle of the Land Druid (clb) 220
Corpse Churn

Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Corpse Churn (clu) 107
Crawling Infestation

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Enchantment
Crawling Infestation (cmm) 281
Deathcap Marionette

Deathtouch When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Creature
Deathcap Marionette (lci) 100
Desperate Bloodseeker

Lifelink When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)

Creature
Desperate Bloodseeker (otj) 86
Glowing One

Deathtouch Whenever this creature deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life.

Creature
Glowing One (pip) 76
Glowspore Shaman

When this creature enters, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)

Creature
Glowspore Shaman (rvr) 184
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Grapple with the Past (2x2) 149
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (c20) 215
Mineshaft Spider

Reach When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Creature
Mineshaft Spider (lci) 202
Mire Triton

Deathtouch When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)

Creature
Mire Triton (cmm) 174
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (vow) 210
Old Stickfingers

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.

Creature
Old Stickfingers (mid) 234
Rubblebelt Maverick

When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Creature
Rubblebelt Maverick (mkm) 174
Satyr Wayfinder

When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Creature
Satyr Wayfinder (otc) 204
Screaming Phantom

Flying Whenever this creature attacks, mill a card. (Put the top card of your library into your graveyard.)

Creature
Screaming Phantom (lci) 118
Unseal the Necropolis

Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Instant
Unseal the Necropolis (mom) 128
Wasteful Harvest

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Wasteful Harvest (bro) 196

Mill

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Creature

Qty: 3 Price: $1.05
Akawalli, the Seething Tower

Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

Creature
Akawalli, the Seething Tower (lci) 220
Basking Capybara

Descend 4 — This creature gets +3/+0 as long as there are four or more permanent cards in your graveyard.

Creature
Basking Capybara (lci) 175
Deep Goblin Skulltaker

Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)

Creature
Deep Goblin Skulltaker (lci) 101

Creature

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Protection

Qty: 1 Price: $0.35
Fungal Fortitude

Flash Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, return it to the battlefield tapped under its owner's control.

Enchantment
Fungal Fortitude (lci) 106

Protection

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Draw

Qty: 9 Price: $3.29
Fanatical Offering

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Fanatical Offering (lci) 105
Glowcap Lantern

Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Equip {2}

Artifact
Glowcap Lantern (lci) 187
In the Presence of Ages

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

Instant
In the Presence of Ages (lci) 192
Pathfinding Axejaw

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Pathfinding Axejaw (lci) 206
Primordial Gnawer

When this creature dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Creature
Primordial Gnawer (lci) 114
Reach for the Sky

Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When this Aura is put into a graveyard from the battlefield, draw a card.

Enchantment
Reach for the Sky (otj) 178
Scion of Halaster

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Enchantment
Scion of Halaster (clb) 145
Starving Revenant

When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

Creature
Starving Revenant (lci) 123
Stinging Cave Crawler

Deathtouch Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.

Creature
Stinging Cave Crawler (lci) 124

Draw

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Ramp

Qty: 11 Price: $8.75
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Buried Treasure

{T}, Sacrifice this artifact: Add one mana of any color. {5}, Exile this card from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Artifact
Buried Treasure (lci) 246
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Glimpse the Core

Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.

Sorcery
Glimpse the Core (lci) 186
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (mkc) 232
Patient Naturalist

When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Patient Naturalist (otj) 174
Poison Dart Frog

Reach {T}: Add one mana of any color. {2}: This creature gains deathtouch until end of turn.

Creature
Poison Dart Frog (lci) 207
Rampaging Spiketail

When this creature enters, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Creature
Rampaging Spiketail (lci) 116
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (mkc) 183
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94

Ramp

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Finisher

Qty: 2 Price: $6.18
Mortal Combat

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

Enchantment
Mortal Combat (10e) 160
Souls of the Lost

As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.

Creature
Souls of the Lost (lci) 121

Finisher

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Recursion

Qty: 8 Price: $5.76
Another Chance

You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

Instant
Another Chance (lci) 90
Coati Scavenger

Descend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

Creature
Coati Scavenger (lci) 179
Defossilize

Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Defossilize (lci) 103
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (cmm) 153
Honest Rutstein

When Honest Rutstein enters, return target creature card from your graveyard to your hand. Creature spells you cast cost {1} less to cast.

Creature
Honest Rutstein (otj) 207
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (dmr) 96
Squirming Emergence

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

Sorcery
Squirming Emergence (lci) 241
Walk with the Ancestors

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Sorcery
Walk with the Ancestors (lci) 218

Recursion

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
45 pips - 35 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 6 cards
35 pips - 34 cards
19 mana - 19 cards
0 pips - 0 cards
6 mana - 5 cards
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