53
1/10/2025
The Locust God
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $143.66
Salt sum: 40.2
Est Commander Bracket: 1 or 2
53
1/10/2025
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Commander

Quantity: 1Price: $4.49
The Locust God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Locust God (c20) 219

Commander

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Land

Quantity: 37Price: $14.77
Blighted Cataract

{T}: Add {C}. {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.

Land
Blighted Cataract (c21) 279
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Highland Lake

Highland Lake enters tapped. {T}: Add {U} or {R}.

Land
Highland Lake (c19) 251
Island

({T}: Add {U}.)

Land
Island (dsk) 279
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (clu) 240
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283
Sulfur Falls

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dmr) 400
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (blc) 340

Land

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Untap

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Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (kld) 44

Untap

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Burn

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Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
Mechanized Warfare

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Enchantment
Mechanized Warfare (bro) 139
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (mbs) 126
Witty Roastmaster

Alliance — Whenever another creature you control enters, Witty Roastmaster deals 1 damage to each opponent.

Creature
Witty Roastmaster (snc) 131

Burn

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Ramp

Quantity: 13Price: $19.67
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
Brass's Bounty

For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Brass's Bounty (rix) 94
Coldsteel Heart

Coldsteel Heart enters tapped. As Coldsteel Heart enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (csp) 136
Fire Diamond

Fire Diamond enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (c14) 240
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (eld) 222
Inner Fire

Add {R} for each card in your hand.

Sorcery
Inner Fire (sok) 105
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Enchantment
Jace's Sanctum (c19) 88
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (cns) 147
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (eld) 54
Sky Diamond

Sky Diamond enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (c14) 269
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
Strixhaven Stadium

{T}: Add {C}. Put a point counter on Strixhaven Stadium. Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (5dn) 165

Ramp

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Copy

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Double Vision

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

Enchantment
Double Vision (m21) 142
Galvanic Iteration

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Galvanic Iteration (mid) 224
Rootha, Mercurial Artist

{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Creature
Rootha, Mercurial Artist (stx) 227

Copy

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Removal

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Counterflux

This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Counterflux (rtr) 153
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Instant
Fateful Showdown (kld) 114
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
Master the Way

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Sorcery
Master the Way (ktk) 188

Removal

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Draw

Quantity: 36Price: $88.64
Arjun, the Shifting Flame

Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Creature
Arjun, the Shifting Flame (2x2) 172
Change of Fortune

Discard your hand, then draw a card for each card you've discarded this turn.

Sorcery
Change of Fortune (vow) 150
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (grn) 32
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (sta) 14
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (c21) 24
Diminishing Returns

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Sorcery
Diminishing Returns (ema) 46
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (mor) 32
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (mh1) 123
Flux

Each player discards any number of cards, then draws that many cards. Draw a card.

Sorcery
Flux (wth) 39
Forgotten Creation

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Forgotten Creation (soi) 63
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (nph) 35
Grazilaxx, Illithid Scholar

Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Grazilaxx, Illithid Scholar (afr) 60
Induced Amnesia

When Induced Amnesia enters, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Enchantment
Induced Amnesia (rix) 40
Jori En, Ruin Diver

Whenever you cast your second spell each turn, draw a card.

Creature
Jori En, Ruin Diver (dds) 23
Magus of the Wheel

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (c15) 27
Mind Spring

Draw X cards.

Sorcery
Mind Spring (mor) 41
Overflowing Insight

Target player draws seven cards.

Sorcery
Overflowing Insight (xln) 66
Precognitive Perception

Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

Instant
Precognitive Perception (rna) 45
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (iko) 65
Recurring Insight

Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Recurring Insight (roe) 82
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (avr) 151
Sage of the Falls

Whenever Sage of the Falls or another non-Human creature you control enters, you may draw a card. If you do, discard a card.

Creature
Sage of the Falls (eld) 63
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 294
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (8ed) 316
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (m11) 217
Temporal Cascade

Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Temporal Cascade (mrd) 52
Thought Reflection

If you would draw a card, draw two cards instead.

Enchantment
Thought Reflection (2xm) 72
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ktk) 59
Ugin's Insight

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Sorcery
Ugin's Insight (bfz) 87
Unexpected Windfall

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Unexpected Windfall (afr) 164
Visions of Beyond

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Instant
Visions of Beyond (m12) 80
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (plst) C16-138
Whirlpool Drake

Flying When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Drake (apc) 34
Whirlpool Rider

When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Rider (apc) 35
Whirlpool Warrior

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Creature
Whirlpool Warrior (apc) 36
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (c20) 128

Draw

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Sac Outlet

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Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279

Sac Outlet

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Maybeboard

Quantity: 2Price: $8.48
Artist's Talent

(Gain the next level as a sorcery to add its ability.) Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. {2}{R}: Level 2 Noncreature spells you cast cost {1} less to cast. {2}{R}: Level 3 If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Enchantment
Artist's Talent (blb) 124
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Big Score (blc) 193

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
53 pips - 38 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 5 cards
29 pips - 23 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
2 mana - 2 cards
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