2.4k
10/13/2024
Rasaad yn Bashir//Scion of Halaster (Under $15)
Deck Size: 100
Commander
Legal
Est deck cost: $40.64
Salt sum: 21.56
2.4k
10/13/2024
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Commander

Qty: 2 Price: $0.70
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 37
Scion of Halaster

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Enchantment
Scion of Halaster (clb) 145

Commander

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Instant

Qty: 16 Price: $6.84
Aven Warcraft

Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

Instant
Aven Warcraft (jud) 2
Bar the Door

Creatures you control get +0/+4 until end of turn.

Instant
Bar the Door (dka) 2
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
Contraband Livestock

Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token.

Instant
Contraband Livestock (clb) 12
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (otj) 84
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (afc) 184
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Instant
Dire Tactics (iko) 183
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (bro) 6
Family Reunion

Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Instant
Family Reunion (lci) 13
Flare of Faith

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Instant
Flare of Faith (mid) 19
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (ogw) 26
Mortify

Destroy target creature or enchantment.

Instant
Mortify (moc) 337
Not on My Watch

Exile target attacking creature.

Instant
Not on My Watch (mkm) 28
Thraben Charm

Choose one — • Thraben Charm deals damage equal to twice the number of creatures you control to target creature. • Destroy target enchantment. • Exile any number of target players' graveyards.

Instant
Thraben Charm (mh3) 45
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (m21) 126
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Instant

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Artifact

Qty: 6 Price: $3.10
Campfire

{1}, {T}: You gain 2 life. {2}, {T}, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Artifact
Campfire (clb) 304
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (clb) 325
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Skeleton Key

Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2}

Artifact
Skeleton Key (soi) 263
Thieves' Tools

When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thieves' Tools (clb) 152
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (clb) 344

Artifact

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Land

Qty: 36 Price: $14.90
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (stx) 262
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (clb) 880
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Plains

({T}: Add {W}.)

Land
Plains (clb) 453
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (m21) 250
Swamp

({T}: Add {B}.)

Land
Swamp (clb) 461

Land

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Creature

Qty: 23 Price: $8.67
Aegis Automaton

{4}{W}: Return another target creature you control to its owner's hand.

Creature Artifact
Aegis Automaton (aer) 141
Armored Armadillo

Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.

Creature
Armored Armadillo (otj) 3
Beloved Beggar

Creature
Beloved Beggar // Generous Soul (mid) 3Beloved Beggar // Generous Soul (mid) 3
Disowned Ancestor

Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Creature
Disowned Ancestor (ktk) 70
Giant Ox

This creature crews Vehicles using its toughness rather than its power.

Creature
Giant Ox (khm) 11
God-Pharaoh's Faithful

Whenever you cast a blue, black, or red spell, you gain 1 life.

Creature
God-Pharaoh's Faithful (hou) 14
Kinjalli's Caller

Dinosaur spells you cast cost {1} less to cast.

Creature
Kinjalli's Caller (xln) 18
Lagonna-Band Trailblazer

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Creature
Lagonna-Band Trailblazer (jou) 14
Lightning-Core Excavator

{5}, {T}, Sacrifice this creature: It deals 3 damage to any target.

Creature Artifact
Lightning-Core Excavator (jmp) 32
Locthwain Gargoyle

{4}: This creature gets +2/+0 and gains flying until end of turn.

Creature Artifact
Locthwain Gargoyle (j22) 783
Market Gnome

When this creature dies, you gain 1 life and draw a card. When this creature is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

Creature Artifact
Market Gnome (lci) 22
Nyx-Fleece Ram

At the beginning of your upkeep, you gain 1 life.

Creature Enchantment
Nyx-Fleece Ram (jou) 18
Ornithopter

Flying

Creature Artifact
Ornithopter (dmr) 233
Priest of the Haunted Edge

{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.

Creature
Priest of the Haunted Edge (khm) 104
Sinister Starfish

{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Sinister Starfish (mkc) 140
Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +3/+0 as long as you have the city's blessing.

Creature
Snubhorn Sentry (rix) 23
Tasseled Dromedary

Creature
Tasseled Dromedary (kld) 30
Tomb Trawler

{2}: Put target card from your graveyard on the bottom of your library.

Creature Artifact
Tomb Trawler (otj) 250
Valiant Guard

Creature
Valiant Guard (con) 19
Vampire Neonate

{2}, {T}: Each opponent loses 1 life and you gain 1 life.

Creature
Vampire Neonate (m19) 124
Vile Manifestation

This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Vile Manifestation (hou) 80
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (2x2) 33
Yoked Ox

Creature
Yoked Ox (m20) 41

Creature

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Planeswalker

Qty: 1 Price: $0.35
Teyo, the Shieldmage

You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender.

Planeswalker
Teyo, the Shieldmage (war) 32

Planeswalker

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Enchantment

Qty: 4 Price: $1.40
Banishment

Flash When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.

Enchantment
Banishment (clb) 8
Behind the Scenes

Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.

Enchantment
Behind the Scenes (soi) 100
Flaming Fist

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Enchantment
Flaming Fist (clb) 18
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16

Enchantment

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Sorcery

Qty: 5 Price: $2.23
Cloudkill

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

Sorcery
Cloudkill (clb) 121
Graceful Restoration

Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Sorcery
Graceful Restoration (mh2) 201
Scour the Desert

Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.

Sorcery
Scour the Desert (mh2) 28
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (mh1) 113

Sorcery

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Initiative

Qty: 7 Price: $2.45
Dungeoneer's Pack

This artifact enters tapped. {2}, {T}, Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Dungeoneer's Pack (clb) 312
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Passageway Seer

Lifelink When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on this creature.

Creature
Passageway Seer (clb) 141
Trailblazer's Torch

When this Equipment enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Trailblazer's Torch (clb) 340
Undercellar Sweep

When this enchantment enters, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Enchantment
Undercellar Sweep (clb) 47
Underdark Explorer

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you take the initiative.

Creature
Underdark Explorer (clb) 154
Vicious Battlerager

When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.

Creature
Vicious Battlerager (clb) 155

Initiative

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Deck Info

Deck stats

38 pips - 36 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
21 pips - 20 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
5 mana - 5 cards
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Description

{"ops":[{"attributes":{"background":"rgba(0, 0, 0, 0.5)","color":"#e0e0e0"},"insert":"This deck aims to build a board of high-toughness creatures and use Rasaad yn Bashir to turn that toughness into offensive power. It includes several low-cost, high-toughness creatures to establish an early board presence. The deck also incorporates the initiative mechanic, which synergizes with Rasaad's second ability to double creature toughness. Removal spells and defensive effects are included to protect the board and control threats. The deck lacks significant ramp or card draw, relying on a slow, steady approach to overwhelm opponents with increasingly powerful attacks as the game progresses."},{"insert":"\n"}]}
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