51
9/16/2024
"Five Color" deck
Deck Size: 33
Commander
Est deck cost: $83.89
Salt sum: 10.24
No deck tags
51
9/16/2024
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Commander

Qty: 1 Price: $1.49
Jenson Carthalion, Druid Exile

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}.

Creature
Jenson Carthalion, Druid Exile (dmc) 3

Commander

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Planeswalker

Qty: 1 Price: $2.49
Ajani, Sleeper Agent

Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. −3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. −6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."

Planeswalker
Ajani, Sleeper Agent (dmu) 192

Planeswalker

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Artifact

Qty: 2 Price: $7.48
Conqueror's Flail

Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip {2}

Artifact
Conqueror's Flail (2x2) 302
Glass of the Guildpact

Multicolored creatures you control get +1/+1.

Artifact
Glass of the Guildpact (rna) 233

Artifact

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Sorcery

Qty: 1 Price: $0.59
Reborn Hope

Return target multicolored card from your graveyard to your hand.

Sorcery
Reborn Hope (arb) 76

Sorcery

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Creature

Qty: 19 Price: $55.55
Bant Sureblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.

Creature
Bant Sureblade (arb) 143
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (2x2) 138
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (otc) 218
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (blc) 252
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

Creature
Fallaji Wayfarer (dmc) 11
Hero of Precinct One

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Creature
Hero of Precinct One (dmc) 101
Jinnie Fay, Jetmir's Second

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Creature
Jinnie Fay, Jetmir's Second (snc) 195
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (plst) ELD-303
Knight of New Alara

Each other multicolored creature you control gets +1/+1 for each of its colors.

Creature
Knight of New Alara (dmc) 156
Maze Behemoth

Trample Multicolored creatures you control have trample.

Creature
Maze Behemoth (dgm) 43
Naya Hushblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Creature
Naya Hushblade (arb) 141
Rhys the Redeemed

{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.

Creature
Rhys the Redeemed (plst) SHM-237
Rigo, Streetwise Mentor

Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215
Sisay, Weatherlight Captain

Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

Creature
Sisay, Weatherlight Captain (plst) MH1-29
Transguild Courier

Transguild Courier is all colors.

Creature Artifact
Transguild Courier (dmc) 194
Trostani, Three Whispers

{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.

Creature
Trostani, Three Whispers (mkm) 238
Vexing Shusher

This spell can't be countered. {R/G}: Target spell can't be countered.

Creature
Vexing Shusher (2xm) 225
Wilt-Leaf Liege

({G/W} can be paid with either {G} or {W}.) Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Creature
Wilt-Leaf Liege (2x2) 294

Creature

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Enchantment

Qty: 7 Price: $14.01
Blessing of the Nephilim

Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Enchantment
Blessing of the Nephilim (dis) 4
Crystallization

Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.

Enchantment
Crystallization (arb) 144
Dramatic Finale

Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Enchantment
Dramatic Finale (stx) 180
Happily Ever After

When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Enchantment
Happily Ever After (eld) 16
Leyline of the Guildpact

If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Enchantment
Leyline of the Guildpact (mkm) 217
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When this Aura enters, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (afc) 192
Spirit of Resistance

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Enchantment
Spirit of Resistance (inv) 38

Enchantment

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Instant

Qty: 2 Price: $2.28
Master Warcraft

Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

Instant
Master Warcraft (cmr) 447
Might of the Nephilim

Target creature gets +2/+2 until end of turn for each of its colors.

Instant
Might of the Nephilim (dis) 88

Instant

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Deck Info

Deck stats

36 pips - 23 cards
3 mana - 3 cards
7 pips - 6 cards
3 mana - 3 cards
5 pips - 2 cards
3 mana - 3 cards
11 pips - 6 cards
3 mana - 3 cards
32 pips - 21 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
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