40
11/6/2024
Eluge, the Shoreless Sea - Research
Deck Size: 94
Commander / EDH
Est deck cost: $288.34
Salt sum: 29.54
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40
11/6/2024
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Commander

Quantity: 1Price: $7.49
Eluge, the Shoreless Sea

Eluge's power and toughness are each equal to the number of Islands you control. Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it.

Creature
Eluge, the Shoreless Sea (blb) 288

Commander

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P4 Wraths/Resets

Quantity: 5Price: $12.25
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (otc) 92
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (ddt) 5
Scourge of Fleets

When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature
Scourge of Fleets (cmr) 403
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
Thing in the Ice

Creature
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92

P4 Wraths/Resets

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S5 Can't Be Blocked

Quantity: 3Price: $13.57
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dsc) 257

S5 Can't Be Blocked

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A Super Synergy

Quantity: 5Price: $38.55
Bilbo's Ring

During your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bilbo's Ring (ltr) 397
Open into Wonder

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Sorcery
Open into Wonder (znc) 34
Quantum Misalignment

Create a token that's a copy of target creature you control, except it isn't legendary. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Quantum Misalignment (who) 52
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
The Flood of Mars

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.

Creature
The Flood of Mars (who) 45

A Super Synergy

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S1 Tokens

Quantity: 13Price: $16.25
Alandra, Sky Dreamer

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

Creature
Alandra, Sky Dreamer (mkc) 94
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (blc) 164
Chrome Host Seedshark

Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Creature
Chrome Host Seedshark (mom) 51
Clone Legion

For each creature target player controls, create a token that's a copy of that creature.

Sorcery
Clone Legion (ncc) 215
Docent of Perfection

Creature
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Glimmerburst

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Instant
Glimmerburst (dsk) 62
Metallurgic Summonings

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

Enchantment
Metallurgic Summonings (c21) 122
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (otc) 102
Occult Epiphany

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

Instant
Occult Epiphany (voc) 14
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (dsc) 127
Skywise Teachings

Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.

Enchantment
Skywise Teachings (ima) 73
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (otc) 116
Whispering Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Creature
Whispering Wizard (vow) 88

S1 Tokens

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Z3 Utility Land

Quantity: 1Price: $0.79
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270

Z3 Utility Land

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P1 Draw

Quantity: 19Price: $27.89
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (otc) 90
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (a25) 44
Borne Upon a Wind

You may cast spells this turn as though they had flash. Draw a card.

Instant
Borne Upon a Wind (ltr) 44
Catalog

Draw two cards, then discard a card.

Instant
Catalog (plst) SOI-51
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (clu) 81
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mkc) 98
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (mkc) 99
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.

Creature
Dour Port-Mage (blb) 47
Even the Score

This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards.

Instant
Even the Score (snc) 42
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
Ghostly Pilferer

Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: This creature can't be blocked this turn.

Creature
Ghostly Pilferer (otc) 98
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (c21) 248
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (otc) 104
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (blc) 172
Shoreline Looter

This creature can't be blocked. Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Creature
Shoreline Looter (blb) 70
Silent Hallcreeper

This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

Creature Enchantment
Silent Hallcreeper (dsk) 72
Windrider Wizard

Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.

Creature
Windrider Wizard (cmm) 134

P1 Draw

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S2 Control

Quantity: 12Price: $36.68
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Artistic Refusal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both — • Counter target spell. • Draw two cards, then discard a card.

Instant
Artistic Refusal (mom) 46
Dismiss

Counter target spell. Draw a card.

Instant
Dismiss (j22) 286
Dream Fracture

Counter target spell. Its controller draws a card. Draw a card.

Instant
Dream Fracture (clb) 66
Escape Detection

Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature to its owner's hand. Draw a card.

Instant
Escape Detection (acr) 18
Exclude

Counter target creature spell. Draw a card.

Instant
Exclude (cmm) 90
Gale's Redirection

Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.

Instant
Gale's Redirection (clb) 73
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (woc) 95
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (cmm) 108
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (blc) 286
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 75

S2 Control

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Z4 Ramp Land

Quantity: 1Price: $3.99
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (clb) 926

Z4 Ramp Land

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P2 Ramp

Quantity: 11Price: $44.91
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Bitterthorn, Nissa's Animus

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}

Artifact
Bitterthorn, Nissa's Animus (moc) 45
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (dsc) 243
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (cmm) 380
Haughty Djinn

Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast.

Creature
Haughty Djinn (otc) 99
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (mh3) 296
Scampering Surveyor

When this creature enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.

Creature Artifact
Scampering Surveyor (lci) 260
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (dsc) 253
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.

Creature Artifact
Walking Atlas (wwk) 131
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (m3c) 315

P2 Ramp

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S3 Copy

Quantity: 4Price: $19.96
Mirari

Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.

Artifact
Mirari (c13) 246
Ojer Pakpatiq, Deepest Epoch

Creature
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 67Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 67
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Swarm Intelligence

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

Enchantment
Swarm Intelligence (c21) 130

S3 Copy

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P3 Removal

Quantity: 11Price: $12.67
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (afc) 198
Argentum Masticore

First strike, protection from multicolored At the beginning of your upkeep, sacrifice this creature unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.

Creature Artifact
Argentum Masticore (one) 222
Blue Sun's Twilight

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

Sorcery
Blue Sun's Twilight (one) 43
Clay Golem

{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When this creature becomes monstrous, destroy target permanent.

Creature Artifact
Clay Golem (afc) 58
Dynavolt Tower

Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: This artifact deals 3 damage to any target.

Artifact
Dynavolt Tower (kld) 208
Introduction to Annihilation

Exile target nonland permanent. Its controller draws a card.

Sorcery
Introduction to Annihilation (stx) 3
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (cmm) 399
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (otc) 106
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (blc) 111
Ravenform

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Ravenform (lcc) 167
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (dsc) 125

P3 Removal

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Maybeboard

Quantity: 4Price: $13.46
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Gandalf, Friend of the Shire

Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.

Creature
Gandalf, Friend of the Shire (pf23) 1
Quicksilver Fountain

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Artifact
Quicksilver Fountain (mrd) 233
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
94 pips - 66 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
3 mana - 3 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Live Build:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Watch me and Daniel from IntoThe99 Podcast build a deck around Eluge here: "},{"attributes":{"background":"#232323","link":"https://youtu.be/Sw9aefvJ_Gg?si=eQ0CpF4Gw_fAvkRJ"},"insert":"https://youtu.be/Sw9aefvJ_Gg?si=eQ0CpF4Gw_fAvkRJ"},{"insert":"\n\nThis set of cards isn't a deck itself, rather it is the pre-build research I performed using the queries below.\n\nConsiderations:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"lands with flood counters reduce the cost of the first instant/sorcery you cast EACH turn, casting sorcery at instant speed might matter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"put flood counters on ETB or Attack means we may want extra turns or combats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"flickering Eluge will NOT reset the ability, BUT will get us extra flood counters"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"another way to get counters would be to make copies of Eluge, non-legendary copies would be the best"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"voltron is inevitable, we definitely want to ramp with lands as much as possible "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"move counters around could be helpful; proliferate with this would be great, but we probably don't have enough cards that do this in mono blue to make it viable"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"cantripping for free each turn will generate alot of value; instants matter, but we may want X spells that can cast at instant speed to get maximum value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I like the idea of a slippery sea serpent, we can make Eluge hard to deal with by having a number of control strategies (free counterspells will be OP)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWin conditions:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Make Eluge Unblockable, have many lands with flood counters"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maybe: monster beat down"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maybe: draw and win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLinks:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"EDHREC: "},{"attributes":{"link":"https://edhrec.com/commanders/eluge-the-shoreless-sea"},"insert":"https://edhrec.com/commanders/eluge-the-shoreless-sea"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lands: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Aland"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Aland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Land Ramp: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22search+your+library+for+a+basic+land%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22search+your+library+for+a+basic+land%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can't Be Clocked: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22can%27t+be+blocked%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22can%27t+be+blocked%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Unblock Draw: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22can%27t+be+blocked%22+o%3A%22draw%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22can%27t+be+blocked%22+o%3A%22draw%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whenever You Cast: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22whenever+you+cast+an+instant%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22whenever+you+cast+an+instant%22&unique=cards&as=grid&order=name"},{"insert":", "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22whenever+you+cast+a+noncreature%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22whenever+you+cast+a+noncreature%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Exile Target: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22exile+target%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22exile+target%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Instants: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Ainstant&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Ainstant&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sorceries: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Asorcery&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+type%3Asorcery&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flood: "},{"attributes":{"link":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22flood+counter%22&unique=cards&as=grid&order=name"},"insert":"https://scryfall.com/search?q=not%3Adigital+f%3Acommander+id%3Au+o%3A%22flood+counter%22&unique=cards&as=grid&order=name"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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