138
9/23/2024
One permanents
Deck Size: 455
Commander
Est deck cost: $5972.51
Salt sum: 164
No deck tags
138
9/23/2024
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Artifact

Quantity: 96Price: $856.83
Adrestia

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1

Artifact
Adrestia (acr) 68
Aeolipile

{1}, {T}, Sacrifice this artifact: It deals 2 damage to any target.

Artifact
Aeolipile (fem) 81
Astrolabe

{1}, {T}, Sacrifice this artifact: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.

Artifact
Astrolabe (all) 118b
Batterbone

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}

Artifact
Batterbone (mh2) 221
Batterskull

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return this Equipment to its owner's hand. Equip {5}

Artifact
Batterskull (plst) NPH-130
Bonehoard

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}

Artifact
Bonehoard (nec) 147
Bonesplitter

Equipped creature gets +2/+0. Equip {1}

Artifact
Bonesplitter (cmr) 458
Boompile

{T}: Flip a coin. If you win the flip, destroy all nonland permanents.

Artifact
Boompile (cmm) 371
Brainstone

{2}, {T}, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.

Artifact
Brainstone (dsc) 242
Bullwhip

{2}, {T}: This artifact deals 1 damage to target creature. That creature attacks this turn if able.

Artifact
Bullwhip (sth) 132
C.A.M.P.

Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)

Artifact
C.A.M.P. (pip) 129
Caltrops

Whenever a creature attacks, this artifact deals 1 damage to it.

Artifact
Caltrops (7ed) 288
Campfire

{1}, {T}: You gain 2 life. {2}, {T}, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Artifact
Campfire (cmm) 374
Conservator

{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.

Artifact
Conservator (4ed) 309
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (dmr) 217
Cryptex

{T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on this artifact. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice this artifact: Surveil 3, then draw three cards. Activate only if this artifact has five or more unlock counters on it.

Artifact
Cryptex (mkm) 251
Cybership

Flying Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4

Artifact
Cybership (who) 458
Deathrender

Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. Equip {2}

Artifact
Deathrender (cns) 197
Dermotaxi

Imprint — As this Vehicle enters, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

Artifact
Dermotaxi (mh2) 224
Didgeridoo

{3}: You may put a Minotaur permanent card from your hand onto the battlefield.

Artifact
Didgeridoo (hml) 105
Endoskeleton

You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as this artifact remains tapped.

Artifact
Endoskeleton (plst) USG-294
Excavator

{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)

Artifact
Excavator (tmp) 287
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (cmm) 949
Fluctuator

Cycling abilities you activate cost {2} less to activate.

Artifact
Fluctuator (c20) 241
Forcefield

{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Artifact
Forcefield (2ed) 244
Glamdring

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}

Artifact
Glamdring (ltr) 690
Glimmerlight

When this Equipment enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glimmerlight (dsk) 249
Greataxe

Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greataxe (afr) 245
Greatsword

Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword (m12) 209
Grindclock

{T}: Put a charge counter on this artifact. {T}: Target player mills X cards, where X is the number of charge counters on this artifact.

Artifact
Grindclock (m15) 217
Grindstone

{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.

Artifact
Grindstone (tmp) 290
Hankyu

Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hankyu (chk) 253
Heartseeker

Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Heartseeker (dst) 124
Heartstone

Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Artifact
Heartstone (plst) STH-134
Heliophial

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.

Artifact
Heliophial (5dn) 130
Helvault

{1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Artifact
Helvault (plst) DKA-151
Hivestone

Creatures you control are Slivers in addition to their other creature types.

Artifact
Hivestone (tsr) 268
Kitesail

Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kitesail (mom) 261
Lembas

When this artifact enters, scry 1, then draw a card. {2}, {T}, Sacrifice this artifact: You gain 3 life. When this artifact is put into a graveyard from the battlefield, its owner shuffles it into their library.

Artifact
Lembas (ltr) 243
Lifeline

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Lifeline (usg) 299
Manalith

{T}: Add one mana of any color.

Artifact
Manalith (m19) 239
Manalith

{T}: Add one mana of any color.

Artifact
Manalith (m19) 239
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (7ed) 307
Meteorite

When this artifact enters, it deals 2 damage to any target. {T}: Add one mana of any color.

Artifact
Meteorite (dmu) 235
Metrognome

When a spell or ability an opponent controls causes you to discard this card, create four 1/1 colorless Gnome artifact creature tokens. {4}, {T}: Create a 1/1 colorless Gnome artifact creature token.

Artifact
Metrognome (usg) 301
Mightstone

Attacking creatures get +1/+0.

Artifact
Mightstone (atq) 55
Millstone

{2}, {T}: Target player mills two cards.

Artifact
Millstone (plst) M19-242
Mimic

{T}, Sacrifice this artifact: Add one mana of any color. {2}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Artifact
Mimic (afr) 249
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (clb) 866
Mindslaver

{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

Artifact
Mindslaver (plst) MRD-206
Mirari

Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.

Artifact
Mirari (c13) 246
Mirrorworks

Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.

Artifact
Mirrorworks (brc) 149
Mortarpod

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}

Artifact
Mortarpod (plst) MM2-222
Nettlecyst

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mkc) 233
Panacea

{X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.

Artifact
Panacea (mmq) 308
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (j22) 788
Portcullis

Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.

Artifact
Portcullis (sth) 139
Pyramids

{2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead.

Artifact
Pyramids (arn) 67
Rakalite

{2}: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.

Artifact
Rakalite (chr) 105
Ribskiff

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Ribskiff (one) 240
Runesword

{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Artifact
Runesword (chr) 106
Saw

Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or this Equipment. If you do, draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Saw (dsk) 254
Scrapheap

Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.

Artifact
Scrapheap (ulg) 132
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
Shriekhorn

This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Target player mills two cards.

Artifact
Shriekhorn (mbs) 130
Shuko

Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shuko (plst) BOK-159
Shuriken

Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shuriken (plst) BOK-160
Sickleslicer

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4}

Artifact
Sickleslicer (2xm) 287
Skinwing

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6}

Artifact
Skinwing (2xm) 288
Skullcage

At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.

Artifact
Skullcage (arc) 115
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Skyshaper

Sacrifice this artifact: Creatures you control gain flying until end of turn.

Artifact
Skyshaper (exo) 137
Smokestack

At the beginning of your upkeep, you may put a soot counter on this artifact. At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.

Artifact
Smokestack (plst) USG-309
Spellbinder

Imprint — When this Equipment enters, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4}

Artifact
Spellbinder (dst) 143
Spellbook

You have no maximum hand size.

Artifact
Spellbook (plst) 10E-343
Stabilizer

Players can't cycle cards.

Artifact
Stabilizer (scg) 142
Steamclaw

{3}, {T}: Exile target card from a graveyard. {1}, Sacrifice this artifact: Exile target card from a graveyard.

Artifact
Steamclaw (ody) 310
Strandwalker

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}

Artifact
Strandwalker (mbs) 137
Tanglebloom

{1}, {T}: You gain 1 life.

Artifact
Tanglebloom (9ed) 311
TARDIS

Flying Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
TARDIS (who) 551
Terrarion

This artifact enters tapped. {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.

Artifact
Terrarion (jmp) 488
Thumbscrews

At the beginning of your upkeep, if you have five or more cards in hand, this artifact deals 1 damage to target opponent or planeswalker.

Artifact
Thumbscrews (tmp) 312
Thunderstaff

As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.

Artifact
Thunderstaff (cma) 237
Timesifter

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

Artifact
Timesifter (mrd) 262
Touchstone

{T}: Tap target artifact you don't control.

Artifact
Touchstone (wth) 161
Umbilicus

At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.

Artifact
Umbilicus (dmr) 237
Weakstone

Attacking creatures get -1/-0.

Artifact
Weakstone (atq) 78
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (nec) 165
Whetstone

{3}: Each player mills two cards.

Artifact
Whetstone (usg) 316
Whetwheel

{X}{X}, {T}: Target player mills X cards. Morph {3} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Artifact
Whetwheel (fut) 168
Whirlermaker

{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.

Artifact
Whirlermaker (j22) 808
Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Worldslayer (m12) 222

Artifact

(CTRL to add secondary)

Multicolor

Quantity: 35Price: $2749.83
Badlands

({T}: Add {B} or {R}.)

Land
Badlands (3ed) 282
Ballroom

This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Ballroom (clu) 12
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (3ed) 283
Blink

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this token isn't a creature until end of turn."

Enchantment
Blink (who) 116
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (blc) 295
Cindervines

Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. {1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.

Enchantment
Cindervines (rvr) 171
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Conservatory

This land enters tapped. {T}: Add {G} or {W}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Conservatory (clu) 14
Corrosion

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When this enchantment leaves the battlefield, remove all rust counters from all permanents.

Enchantment
Corrosion (vis) 128
Crystallization

Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.

Enchantment
Crystallization (arb) 144
Fountainport

{T}: Add {C}. {2}, {T}, Sacrifice a token: Draw a card. {3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. {4}, {T}: Create a Treasure token.

Land
Fountainport (blb) 253
Glaciers

At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{U}. All Mountains are Plains.

Enchantment
Glaciers (ice) 294
Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice this land. {T}: Add one mana of any color.

Land
Glimmervoid (2xm) 319
Grasslands

This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (cmm) 1002
Hall

This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Hall (clu) 16
Jackdaw

Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3

Artifact
Jackdaw (acr) 167
Kaleidostone

When this artifact enters, draw a card. {5}, {T}, Sacrifice this artifact: Add {W}{U}{B}{R}{G}.

Artifact
Kaleidostone (con) 137
Kitchen

This land enters tapped. {T}: Add {G} or {U}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Kitchen (clu) 17
Library

This land enters tapped. {T}: Add {U} or {R}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Library (clu) 18
Lounge

This land enters tapped. {T}: Add {B} or {G}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Lounge (clu) 19
Moderation

You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.

Enchantment
Moderation (mh2) 206
Monsoon

At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.

Enchantment
Monsoon (ice) 298
Necrogenesis

{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

Enchantment
Necrogenesis (c16) 215
Plateau

({T}: Add {R} or {W}.)

Land
Plateau (3ed) 284
Purgatory

Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.

Enchantment
Purgatory (mir) 275
Reparations

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

Enchantment
Reparations (mir) 278
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (3ed) 285
Scabland

This land enters tapped. {T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Scabland (tmp) 325
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (3ed) 286
Stormbind

{2}, Discard a card at random: This enchantment deals 2 damage to any target.

Enchantment
Stormbind (ice) 304
Study

This land enters tapped. {T}: Add {W} or {U}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
Study (clu) 21
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (3ed) 289
Veldt

This land doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from this land. {T}: Add {G} or {W}. Put a depletion counter on this land.

Land
Veldt (ice) 363
Wellspring

Enchant land When this Aura enters, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Enchantment
Wellspring (mir) 288

Multicolor

(CTRL to add secondary)

Black

Quantity: 46Price: $302.95
Attrition

{B}, Sacrifice a creature: Destroy target nonblack creature.

Enchantment
Attrition (cmd) 72
Bereavement

Whenever a green creature dies, its controller discards a card.

Enchantment
Bereavement (7ed) 120
Biotransference

Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.

Enchantment
Biotransference (40k) 30
Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Enchantment Kindred
Bitterblossom (2x2) 69
Conspiracy

As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Conspiracy (plst) TSB-39
Contamination

At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.

Enchantment
Contamination (plst) USG-123
Corpseweft

{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.

Enchantment
Corpseweft (dtk) 92
Cryptwailing

{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.

Enchantment
Cryptwailing (gpt) 47
Desolation

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.

Enchantment
Desolation (vis) 58
Dreadmobile

Menace {1}, Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dreadmobile (mh3) 87
Drossclaw

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, each opponent loses 1 life. Equip {2}

Artifact
Drossclaw (mh3) 89
Dystopia

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.

Enchantment
Dystopia (all) 47
Enslave

Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Enchantment
Enslave (tsr) 113
Fear

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Fear (10e) 142
Feebleness

Flash Enchant creature Enchanted creature gets -2/-1.

Enchantment
Feebleness (tsr) 116
Ghoulflesh

Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Enchantment
Ghoulflesh (avr) 103
Gloom

White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.

Enchantment
Gloom (5ed) 165
Gravestorm

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

Enchantment
Gravestorm (ody) 141
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Hecatomb

When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Enchantment
Hecatomb (6ed) 136
Insubordination

Enchant creature At the beginning of the end step of enchanted creature's controller, this Aura deals 2 damage to that player unless that creature attacked this turn.

Enchantment
Insubordination (mmq) 141
Intimidation

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Intimidation (mmq) 142
Larceny

Whenever a creature you control deals combat damage to a player, that player discards a card.

Enchantment
Larceny (8ed) 139
Lashwrithe

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)

Artifact
Lashwrithe (c14) 245
Liability

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

Enchantment
Liability (mmq) 144
Lich

As this enchantment enters, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When this enchantment is put into a graveyard from the battlefield, you lose the game.

Enchantment
Lich (2ed) 114
Megrim

Whenever an opponent discards a card, this enchantment deals 2 damage to that player.

Enchantment
Megrim (m10) 104
Mortuary

Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.

Enchantment
Mortuary (sth) 66
Mourning

Enchant creature Enchanted creature gets -2/-0. {B}: Return this Aura to its owner's hand.

Enchantment
Mourning (inv) 111
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (mkc) 131
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (ima) 98
Necrosynthesis

Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Enchantment
Necrosynthesis (mid) 115
Oppression

Whenever a player casts a spell, that player discards a card.

Enchantment
Oppression (plst) USG-143
Oubliette

When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

Enchantment
Oubliette (plst) 2XM-100
Paralyze

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.

Enchantment
Paralyze (5ed) 185
Pestilence

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.

Enchantment
Pestilence (plst) USG-147
Phyresis

Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Phyresis (plst) MBS-49
Putrefaction

Whenever a player casts a green or white spell, that player discards a card.

Enchantment
Putrefaction (mmq) 153
Sarcomancy

When this enchantment enters, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, this enchantment deals 1 damage to you.

Enchantment
Sarcomancy (tmp) 154
Scourgemark

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0.

Enchantment
Scourgemark (ths) 105
Seizures

Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller unless that player pays {3}.

Enchantment
Seizures (ice) 159
Sicken

Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Sicken (usg) 156
Takklemaggot

Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that this card could enchant. If the player does, return this card to the battlefield under your control attached to that creature. If they don't, return this card to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, this enchantment deals 1 damage to that player."

Enchantment
Takklemaggot (chr) 37
Torment

Enchant creature Enchanted creature gets -3/-0.

Enchantment
Torment (sth) 73
Torture

Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.

Enchantment
Torture (shm) 80
Vampirism

Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Enchantment
Vampirism (vis) 73

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Barad-dûr

Barad-dûr enters tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Land
Barad-dûr (ltr) 425
Barrow-Blade

Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Barrow-Blade (ltr) 237
Drach'Nyen

Echo of the First Murder — When Drach'Nyen enters, exile up to one target creature. Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Drach'Nyen (40k) 117
Kusari-Gama

Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kusari-Gama (chk) 260
Manriki-Gusari

Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Manriki-Gusari (sok) 156
Neko-Te

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as this Equipment remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2}

Artifact
Neko-Te (bok) 155
No-Dachi

Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
No-Dachi (chk) 264
O-Naginata

This Equipment can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
O-Naginata (plst) SOK-157

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Abduction

Enchant creature When this Aura enters, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.

Enchantment
Abduction (6ed) 55
Agoraphobia

Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return this Aura to its owner's hand.

Enchantment
Agoraphobia (ddm) 22
Annex

Enchant land (Target a land as you cast this. This card enters attached to that land.) You control enchanted land.

Enchantment
Annex (plst) ONS-63
Apathy

Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.

Enchantment
Apathy (wth) 33
Attunement

Return this enchantment to its owner's hand: Draw three cards, then discard four cards.

Enchantment
Attunement (usg) 61
Backfire

Enchant creature Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.

Enchantment
Backfire (4ed) 62
Betrayal

Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.

Enchantment
Betrayal (vis) 26
Browse

{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.

Enchantment
Browse (6ed) 59
Buoyancy

Flash Enchant creature Enchanted creature has flying.

Enchantment
Buoyancy (mmq) 63
Candlestick

Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Artifact
Candlestick (mkm) 43
Charisma

Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as this Aura remains on the battlefield.

Enchantment
Charisma (mmq) 66
Chill

Red spells cost {2} more to cast.

Enchantment
Chill (6ed) 60
Cloudform

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.

Enchantment
Cloudform (c18) 83
Compulsion

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice this enchantment: Draw a card.

Enchantment
Compulsion (plst) TOR-34
Confiscate

Enchant permanent You control enchanted permanent.

Enchantment
Confiscate (dmr) 44
Contempt

Enchant creature When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.

Enchantment
Contempt (sth) 27
Cowardice

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Enchantment
Cowardice (9ed) 70
Cunning

Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.

Enchantment
Cunning (exo) 28
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (plst) A25-52
Dehydration

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Dehydration (10e) 78
Disappear

Enchant creature {U}: Return enchanted creature and this Aura to their owners' hands.

Enchantment
Disappear (uds) 30
Domestication

Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.

Enchantment
Domestication (2x2) 47
Domineer

Enchant artifact creature You control enchanted artifact creature.

Enchantment
Domineer (mrd) 33
Douse

{1}{U}: Counter target red spell.

Enchantment
Douse (usg) 70
Duplicity

When this enchantment enters, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand. At the beginning of your end step, discard a card. When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.

Enchantment
Duplicity (tmp) 60
Dwindle

Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Enchantment
Dwindle (m19) 53
Embargo

Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.

Enchantment
Embargo (mmq) 77
Encrust

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Enchantment
Encrust (m15) 53
Equilibrium

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Enchantment
Equilibrium (plst) EXO-32
Erosion

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.

Enchantment
Erosion (4ed) 70
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.

Enchantment
Excavation (pcy) 33
Feedback

Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.

Enchantment
Feedback (5ed) 85
Flight

Enchant creature Enchanted creature has flying.

Enchantment
Flight (m12) 53
Flood

{U}{U}: Tap target creature without flying.

Enchantment
Flood (5ed) 87
Fly

Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Enchantment
Fly (afr) 59
Frogify

Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Enchantment
Frogify (plst) 2XM-52
Iceberg

This enchantment enters with X ice counters on it. {3}: Put an ice counter on this enchantment. Remove an ice counter from this enchantment: Add {C}.

Enchantment
Iceberg (ice) 73
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
Invisibility

Enchant creature Enchanted creature can't be blocked except by Walls.

Enchantment
Invisibility (plst) M15-61
Kitnap

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Enchant creature When this Aura enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. You control enchanted creature.

Enchantment
Kitnap (blb) 53
Launch

Enchant creature Enchanted creature has flying. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Launch (usg) 82
Lifetap

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Enchantment
Lifetap (5ed) 99
Merseine

Enchant creature This Aura enters with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.

Enchantment
Merseine (fem) 23d
Mirrormade

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (dsc) 120
Narcolepsy

Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.

Enchantment
Narcolepsy (plst) ROE-79
Necroduality

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

Enchantment
Necroduality (vow) 70
Omniscience

You may cast spells from your hand without paying their mana costs.

Enchantment
Omniscience (fdn) 161
Persuasion

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.

Enchantment
Persuasion (10e) 95
Precognition

At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.

Enchantment
Precognition (tmp) 79
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108
Recantation

At the beginning of your upkeep, you may put a verse counter on this enchantment. {U}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.

Enchantment
Recantation (usg) 91
Riddleform

Whenever you cast a noncreature spell, you may have this enchantment become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Riddleform (m21) 64
Scuttletide

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Enchantment
Scuttletide (mh2) 61
Shimmer

As this enchantment enters, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Enchantment
Shimmer (mir) 92
Slimebind

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -4/-0.

Enchantment
Slimebind (rna) 54
Snowfall

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs.

Enchantment
Snowfall (ice) 101
Soar

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying.

Enchantment
Soar (mir) 93
Soothsaying

{3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order.

Enchantment
Soothsaying (plst) MMQ-104
Squeeze

Sorcery spells cost {3} more to cast.

Enchantment
Squeeze (mmq) 105
Stasis

Players skip their untap steps. At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}.

Enchantment
Stasis (5ed) 127
Telepathy

Your opponents play with their hands revealed.

Enchantment
Telepathy (m10) 74
Thirst

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice this Aura unless you pay {U}.

Enchantment
Thirst (mir) 99
Treachery

Enchant creature When this Aura enters, untap up to five lands. You control enchanted creature.

Enchantment
Treachery (uds) 50
Undertow

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Enchantment
Undertow (leg) 82
Vanishing

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Enchantment
Vanishing (vis) 48
Waterknot

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Waterknot (jmp) 192

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Aggression

Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

Enchantment
Aggression (ice) 169
Agility

Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Enchantment
Agility (mir) 154
Amok

{1}, Discard a card at random: Put a +1/+1 counter on target creature.

Enchantment
Amok (sth) 76
Antagonism

At the beginning of each player's end step, this enchantment deals 2 damage to that player unless one of their opponents was dealt damage this turn.

Enchantment
Antagonism (usg) 173
Bedlam

Creatures can't block.

Enchantment
Bedlam (plst) USG-175
Blockbuster

{1}{R}, Sacrifice this enchantment: It deals 3 damage to each tapped creature and each player.

Enchantment
Blockbuster (rav) 115
Bulwark

At the beginning of your upkeep, this enchantment deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.

Enchantment
Bulwark (usg) 178
Burrowing

Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Enchantment
Burrowing (6ed) 170
Chainsaw

When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

Artifact
Chainsaw (dsk) 128
Chaosphere

Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

Enchantment
Chaosphere (mir) 164
Conquer

Enchant land You control enchanted land.

Enchantment
Conquer (6ed) 171
Crevasse

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Enchantment
Crevasse (leg) 138
Deadapult

{R}, Sacrifice a Zombie: This enchantment deals 2 damage to any target.

Enchantment
Deadapult (dmr) 115
Earthbind

Enchant creature When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."

Enchantment
Earthbind (3ed) 147
Errantry

Enchant creature Enchanted creature gets +3/+0 and can only attack alone.

Enchantment
Errantry (5ed) 224
Fervor

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Enchantment
Fervor (m13) 129
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (cmm) 221
Firebreathing

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.

Enchantment
Firebreathing (m12) 132
Goblinslide

Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.

Enchantment
Goblinslide (plst) KTK-109
Hammerhand

Enchant creature When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

Enchantment
Hammerhand (dmu) 129
Havoc

Whenever an opponent casts a white spell, they lose 2 life.

Enchantment
Havoc (tmp) 181
Headsplitter

When this Equipment enters, create a 1/1 black Assassin creature token with menace, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Headsplitter (acr) 289
Immolation

Enchant creature Enchanted creature gets +2/-2.

Enchantment
Immolation (mid) 144
Impatience

At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.

Enchantment
Impatience (7ed) 197
Incendiary

Enchant creature At the beginning of your upkeep, you may put a fuse counter on this Aura. When enchanted creature dies, this Aura deals X damage to any target, where X is the number of fuse counters on this Aura.

Enchantment
Incendiary (uds) 89
Jackhammer

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Jackhammer (snc) 111
Knife

During your turn, equipped creature gets +1/+0 and has first strike. {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Artifact
Knife (mkm) 134
Manabarbs

Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.

Enchantment
Manabarbs (m12) 150
Mindmoil

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Enchantment
Mindmoil (plst) RAV-135
Mudslide

Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Mudslide (ice) 204
Onslaught

Whenever you cast a creature spell, tap target creature.

Enchantment
Onslaught (plst) EXO-92
Paroxysm

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.

Enchantment
Paroxysm (exo) 94
Pyrohemia

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {R}: This enchantment deals 1 damage to each creature and each player.

Enchantment
Pyrohemia (plst) PLC-119
Pyromancy

{3}, Discard a card at random: This enchantment deals damage to any target equal to the mana value of the discarded card.

Enchantment
Pyromancy (ulg) 88
Pyromania

{1}{R}, Discard a card at random: This enchantment deals 1 damage to any target. {1}{R}, Sacrifice this enchantment: It deals 1 damage to any target.

Enchantment
Pyromania (tor) 112
Rageform

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Rageform (frf) 112
Reflexes

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Enchantment
Reflexes (9ed) 211
Repercussion

Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.

Enchantment
Repercussion (uds) 95
Rivalry

At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

Enchantment
Rivalry (ulg) 90
Scald

Whenever a player taps an Island for mana, this enchantment deals 1 damage to that player.

Enchantment
Scald (usg) 211
Sluggishness

Enchant creature Enchanted creature can't block. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Sluggishness (ulg) 92
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (5ed) 268
Spellshock

Whenever a player casts a spell, this enchantment deals 2 damage to that player.

Enchantment
Spellshock (plst) EXO-104
Stonehands

Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.

Enchantment
Stonehands (ice) 219
Stranglehold

Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.

Enchantment
Stranglehold (cma) 87

Red

(CTRL to add secondary)

Green

Quantity: 60Price: $368.46
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (cmm) 884
Aluren

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

Enchantment
Aluren (tmp) 213
Arachnoform

Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.

Enchantment
Arachnoform (khm) 159
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Enchantment
Arboria (dmr) 149
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
Audacity

Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When this Aura is put into a graveyard from the battlefield, draw a card.

Enchantment
Audacity (bro) 169
Awakening

At the beginning of each upkeep, untap all creatures and lands.

Enchantment
Awakening (plst) STH-101
Bearscape

{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

Enchantment
Bearscape (ody) 229
Bequeathal

Enchant creature When enchanted creature dies, you draw two cards.

Enchantment
Bequeathal (exo) 106
Blizzard

Cast this spell only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps.

Enchantment
Blizzard (ice) 227
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (plst) STH-102
Carapace

Enchant creature Enchanted creature gets +0/+2. Sacrifice this Aura: Regenerate enchanted creature.

Enchantment
Carapace (5ed) 281
Chitterspitter

At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact. Squirrels you control get +1/+1 for each acorn counter on this artifact. {G}, {T}: Create a 1/1 green Squirrel creature token.

Artifact
Chitterspitter (blc) 211
Choke

Islands don't untap during their controllers' untap steps.

Enchantment
Choke (8ed) 237
Cocoon

Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Enchantment
Cocoon (chr) 59
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (plst) UDS-102
Crosswinds

Creatures with flying get -2/-0.

Enchantment
Crosswinds (usg) 246
Cyclone

At the beginning of your upkeep, put a wind counter on this enchantment, then sacrifice this enchantment unless you pay {G} for each wind counter on it. If you pay, this enchantment deals damage equal to the number of wind counters on it to each creature and each player.

Enchantment
Cyclone (chr) 62
Deadfall

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Enchantment
Deadfall (leg) 181
Decomposition

Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life.

Enchantment
Decomposition (mir) 212
Downdraft

{G}: Target creature loses flying until end of turn. Sacrifice this enchantment: It deals 2 damage to each creature with flying.

Enchantment
Downdraft (wth) 125
Earthcraft

Tap an untapped creature you control: Untap target basic land.

Enchantment
Earthcraft (tmp) 222
Earthlore

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Enchantment
Earthlore (ice) 231
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Fastbond

You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.

Enchantment
Fastbond (3ed) 194
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
Ferocity

Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Enchantment
Ferocity (mmq) 245
Foster

Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Enchantment
Foster (c13) 146
Gigantiform

Kicker {4} Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.

Enchantment
Gigantiform (zen) 162
Grounded

Enchant creature Enchanted creature loses flying.

Enchantment
Grounded (avr) 181
Kudzu

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

Enchantment
Kudzu (3ed) 205
Lifeforce

{G}{G}: Counter target black spell.

Enchantment
Lifeforce (5ed) 310
Lifegift

Whenever a land enters, you may gain 1 life.

Enchantment
Lifegift (bok) 132
Lignify

Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

Enchantment Kindred
Lignify (plst) DDD-16
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
Manabond

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Enchantment
Manabond (exo) 113
Momentum

Enchant creature At the beginning of your upkeep, you may put a growth counter on this Aura. Enchanted creature gets +1/+1 for each growth counter on this Aura.

Enchantment
Momentum (uds) 113
Narcissism

{G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

Enchantment
Narcissism (tor) 134
Oakenform

Enchant creature Enchanted creature gets +3/+3.

Enchantment
Oakenform (m19) 191
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
Powerleech

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.

Enchantment
Powerleech (atq) 34
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Rancor (2x2) 156
Regeneration

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Regeneration (10e) 290
Retaliation

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Enchantment
Retaliation (plst) USG-272
Revelation

Players play with their hands revealed.

Enchantment
Revelation (chr) 68
Roots

Enchant creature without flying When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Roots (plst) EMA-183
Rope

Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. {2}, Sacrifice this Equipment: Draw a card. Equip {3}

Artifact
Rope (mkm) 173
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (7ed) 266
Sporogenesis

At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When this enchantment leaves the battlefield, remove all fungus counters from all creatures.

Enchantment
Sporogenesis (usg) 273
Stamina

Enchant creature Enchanted creature has vigilance. Sacrifice this Aura: Regenerate enchanted creature.

Enchantment
Stamina (mmq) 277
Sustenance

{1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.

Enchantment
Sustenance (mmq) 278
Tangleroot

Whenever a player casts a creature spell, that player adds {G}.

Artifact
Tangleroot (mrd) 259
Thoughtleech

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Enchantment
Thoughtleech (7ed) 274
Tornado

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on this enchantment: Destroy target permanent and put a velocity counter on this enchantment. Activate only once each turn.

Enchantment
Tornado (all) 101
Trollhide

Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Trollhide (plst) M12-199
Upwelling

Players don't lose unspent mana as steps and phases end.

Enchantment
Upwelling (10e) 306
Venom

Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

Enchantment
Venom (5ed) 336
Vineweft

Enchant creature Enchanted creature gets +1/+1. {4}{G}: Return this card from your graveyard to your hand.

Enchantment
Vineweft (m15) 207
Wanderlust

Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.

Enchantment
Wanderlust (5ed) 339
Web

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Enchantment
Web (9ed) 281

Green

(CTRL to add secondary)

White

Quantity: 73Price: $1358.51
Alms

{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

Enchantment
Alms (wth) 3
Armistice

{3}{W}{W}: You draw a card and target opponent gains 3 life.

Enchantment
Armistice (c14) 65
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (j22) 52
Aurification

Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When this enchantment leaves the battlefield, remove all gold counters from all creatures.

Enchantment
Aurification (ons) 6
Banishment

Flash When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.

Enchantment
Banishment (clb) 8
Blessing

Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.

Enchantment
Blessing (m14) 8
Brainwash

Enchant creature Enchanted creature can't attack unless its controller pays {3}.

Enchantment
Brainwash (5ed) 13
Cagemail

Enchant creature Enchanted creature gets +2/+2 and can't attack.

Enchantment
Cagemail (jud) 7
Candletrap

Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Enchantment
Candletrap (mid) 9
Castle

Untapped creatures you control get +0/+2.

Enchantment
Castle (7ed) 5
Cessation

Enchant creature Enchanted creature can't attack. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Cessation (ulg) 4
Contemplation

Whenever you cast a spell, you gain 1 life.

Enchantment
Contemplation (sth) 4
Convalescence

At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.

Enchantment
Convalescence (exo) 5
Conviction

Enchant creature Enchanted creature gets +1/+3. {W}: Return this Aura to its owner's hand.

Enchantment
Conviction (plst) AER-12
Cooperation

Enchant creature Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Enchantment
Cooperation (ice) 18
Crackdown

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Enchantment
Crackdown (mmq) 15
Defang

Enchant creature Prevent all damage that would be dealt by enchanted creature.

Enchantment
Defang (avr) 15
Deification

As this enchantment enters, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.

Enchantment
Deification (mat) 2
Demotion

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.

Enchantment
Demotion (grn) 9
Drought

At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Enchantment
Drought (ice) 21
Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Enchantment
Dub (m21) 16
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
Equinox

Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Enchantment
Equinox (leg) 13
Equipoise

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Enchantment
Equipoise (vis) 3
Farmstead

Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."

Enchantment
Farmstead (3ed) 19
Fasting

At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy this enchantment.

Enchantment
Fasting (drk) 7
Flickerform

Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Enchantment
Flickerform (cma) 11
Fylgja

Enchant creature This Aura enters with four healing counters on it. Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on this Aura.

Enchantment
Fylgja (ice) 26
Godsend

Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}

Artifact
Godsend (jou) 12
Haystack

{2}, {T}: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Artifact
Haystack (acr) 5
Heroism

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

Enchantment
Heroism (fem) 6
Hobble

Enchant creature When this Aura enters, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.

Enchantment
Hobble (pls) 7
Hookblade

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. During your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hookblade (acr) 6
Humility

All creatures lose all abilities and have base power and toughness 1/1.

Enchantment
Humility (tmp) 24
Idolized

Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Enchantment
Idolized (pip) 17
Inheritance

Whenever a creature dies, you may pay {3}. If you do, draw a card.

Enchantment
Inheritance (all) 4
Inviolability

Enchant creature Prevent all damage that would be dealt to enchanted creature.

Enchantment
Inviolability (mmq) 23
Justice

At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{W}. Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.

Enchantment
Justice (5ed) 41
Karma

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

Enchantment
Karma (8ed) 28
Kismet

Artifacts, creatures, and lands your opponents control enter tapped.

Enchantment
Kismet (6ed) 27
Lance

Enchant creature Enchanted creature has first strike.

Enchantment
Lance (3ed) 27
Lashknife

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike.

Enchantment
Lashknife (nem) 9
Lifeblood

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

Enchantment
Lifeblood (leg) 27
Lifelink

Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Lifelink (m12) 24
Lightform

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.

Enchantment
Lightform (plst) C18-68
Moat

Creatures without flying can't attack.

Enchantment
Moat (leg) 28
Murmuration

Birds you control get +1/+1 and have vigilance. At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.

Enchantment
Murmuration (blc) 10
Nevermore

As this enchantment enters, choose a nonland card name. Spells with the chosen name can't be cast.

Enchantment
Nevermore (isd) 25
Ossification

Enchant basic land you control When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.

Enchantment
Ossification (one) 26
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (fdn) 501
Parapet

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.

Enchantment
Parapet (vis) 14
Pariah

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Enchantment
Pariah (plst) 10E-33
Penance

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

Enchantment
Penance (exo) 15
Petrify

Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Petrify (lci) 30
Remembrance

Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.

Enchantment
Remembrance (usg) 34
Reprobation

Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Enchantment
Reprobation (mh1) 23
Safeguard

{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.

Enchantment
Safeguard (tmp) 39
Sanctimony

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Enchantment
Sanctimony (8ed) 42
Sandskin

Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Enchantment
Sandskin (ons) 52
Scourglass

{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.

Artifact
Scourglass (ala) 25
Seeker

Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Enchantment
Seeker (4ed) 49
Serenity

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

Enchantment
Serenity (6ed) 41
Shackles

Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return this Aura to its owner's hand.

Enchantment
Shackles (inv) 37
Siegecraft

Enchant creature Enchanted creature gets +2/+4.

Enchantment
Siegecraft (plst) KTK-23
Silkwrap

When this enchantment enters, exile target creature with mana value 3 or less an opponent controls until this enchantment leaves the battlefield. (That creature returns under its owner's control.)

Enchantment
Silkwrap (dtk) 38
Skybind

Constellation — Whenever this enchantment or another enchantment you control enters, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Skybind (jou) 25
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
Sunbond

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Enchantment
Sunbond (bng) 28
Séance

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Enchantment
Séance (mm3) 22
Vigilance

Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

Enchantment
Vigilance (chk) 49
Warmth

Whenever an opponent casts a red spell, you gain 2 life.

Enchantment
Warmth (6ed) 52
Worship

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Enchantment
Worship (9ed) 55
Wrench

Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Artifact
Wrench (mkm) 37

White

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Land

Quantity: 26Price: $114.26
Arena

{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Land
Arena (mb2) 239
Cloudpost

This land enters tapped. {T}: Add {C} for each Locus on the battlefield.

Land
Cloudpost (mrd) 280
Desert

{T}: Add {C}. {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.

Land
Desert (afc) 233
Everglades

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}.

Land
Everglades (c14) 294
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Glimmerpost

When this land enters, you gain 1 life for each Locus on the battlefield. {T}: Add {C}.

Land
Glimmerpost (som) 227
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Junktown

{T}: Add {C}. {4}{R}, {T}, Sacrifice this land: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Land
Junktown (pip) 150
Karoo

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W}.

Land
Karoo (plst) C14-303
Mirrex

{T}: Add {C}. {T}: Add one mana of any color. Activate only if this land entered this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)

Land
Mirrex (one) 254
Mirrorpool

This land enters tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control.

Land
Mirrorpool (cmm) 1010
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283
Mutavault

{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (clb) 903
Oasis

{T}: Prevent the next 1 damage that would be dealt to target creature this turn.

Land
Oasis (4ed) 362
Pendelhaven

{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.

Land
Pendelhaven (a25) 244
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Quicksand

{T}: Add {C}. {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (plst) VIS-166
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 710
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277
Swarmyard

{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Swarmyard (blc) 133
Tolaria

{T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.

Land
Tolaria (leg) 308
Trenchpost

{T}: Add {C}. {3}, {T}: Target player mills a card for each Locus you control.

Land
Trenchpost (m3c) 135
Urborg

{T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn.

Land
Urborg (leg) 310
Vesuva

You may have this land enter tapped as a copy of any land on the battlefield.

Land
Vesuva (tsr) 289
Wasteland

{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.

Land
Wasteland (ema) 248
Wastes

{T}: Add {C}.

Land
Wastes (cmm) 1056

Land

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Deck Info

Deck stats

99 pips - 79 cards
25 mana - 23 cards
101 pips - 72 cards
22 mana - 18 cards
74 pips - 50 cards
21 mana - 19 cards
60 pips - 51 cards
19 mana - 17 cards
82 pips - 65 cards
21 mana - 19 cards
0 pips - 0 cards
18 mana - 18 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"As of Duskmourn or 9/2024\n"}]}
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