62
12/18/2024
Winter is Coming
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $186.26
Salt sum: 26.69
Playgroup dot gg logoPower level:N/A
62
12/18/2024
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Commander

Quantity: 1Price: $0.99
Winter, Cynical Opportunist

Deathtouch Whenever Winter attacks, mill three cards. Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.

Creature
Winter, Cynical Opportunist (dsc) 7

Commander

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Enchantment

Quantity: 5Price: $10.55
Cemetery Tampering

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Enchantment
Cemetery Tampering (dsc) 135
Deadbridge Chant

When Deadbridge Chant enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Enchantment
Deadbridge Chant (dsc) 215
Demonic Covenant

Whenever one or more Demons you control attack a player, you draw a card and lose 1 life. At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant.

Enchantment Kindred
Demonic Covenant (dsc) 19
Into the Pit

You may look at the top card of your library any time. You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs.

Enchantment
Into the Pit (dsc) 20
Polluted Cistern

Enchantment
Polluted Cistern // Dim Oubliette (dsc) 23

Enchantment

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Planeswalker

Quantity: 2Price: $3.28
Grist, the Hunger Tide

As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.

Planeswalker
Grist, the Hunger Tide (dsc) 220
Wrenn and Seven

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Planeswalker
Wrenn and Seven (dsc) 207

Planeswalker

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Sorcery

Quantity: 6Price: $13.10
Culling Ritual

Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.

Sorcery
Culling Ritual (dsc) 85
Deluge of Doom

All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard.

Sorcery
Deluge of Doom (dsc) 18
Formless Genesis

Changeling (This card is every creature type.) Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery Kindred
Formless Genesis (dsc) 34
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (dsc) 189
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (dsc) 193
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (dsc) 155

Sorcery

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Artifact

Quantity: 5Price: $12.55
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (dsc) 246
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

Artifact
Talisman of Resilience (dsc) 255
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (dsc) 159

Artifact

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Evasion

Quantity: 1Price: $0.49
Hexavus

Flying Hexavus enters with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

Creature Artifact
Hexavus (brc) 14

Evasion

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Ramp

Quantity: 5Price: $10.95
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (mb2) 81
Hedge Shredder

Whenever Hedge Shredder attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Hedge Shredder (dsk) 183
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
Invasion of Zendikar

Battle
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194
Shigeki, Jukai Visionary

{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

Creature Enchantment
Shigeki, Jukai Visionary (dsc) 198

Ramp

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Tokens

Quantity: 3Price: $14.97
Grave Titan

Deathtouch Whenever Grave Titan enters or attacks, create two 2/2 black Zombie creature tokens.

Creature
Grave Titan (mkc) 129
Izoni, Center of the Web

Menace Whenever Izoni, Center of the Web enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.

Creature
Izoni, Center of the Web (mkm) 209
Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

Creature Artifact
Wurmcoil Engine (2xm) 308

Tokens

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Creature

Quantity: 10Price: $15.66
Demolisher Spawn

Trample, haste Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.

Creature Enchantment
Demolisher Spawn (dsc) 31
Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land
Dryad Arbor (dsc) 273
Haywire Mite

When Haywire Mite dies, you gain 2 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

Creature Artifact
Haywire Mite (dsc) 247
Ishkanah, Grafwidow

Reach Delirium — When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.

Creature
Ishkanah, Grafwidow (dsc) 187
Noxious Gearhulk

Menace When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

Creature Artifact
Noxious Gearhulk (dsc) 151
Nyx Weaver

Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Creature Enchantment
Nyx Weaver (dsc) 226
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (dsc) 194
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (dsc) 253
Stitcher's Supplier

When Stitcher's Supplier enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Stitcher's Supplier (dsc) 157
Titania, Nature's Force

You may play Forests from your graveyard. Whenever a Forest you control enters, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.

Creature
Titania, Nature's Force (dsc) 202

Creature

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Instant

Quantity: 4Price: $2.34
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Grapple with the Past (dsc) 82
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (dsc) 219
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (dsc) 183
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (dsc) 90

Instant

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Recursion

Quantity: 6Price: $20.74
Chthonian Nightmare

When Chthonian Nightmare enters, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Enchantment
Chthonian Nightmare (mh3) 83
Eternal Witness

When Eternal Witness enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
Grimoire of the Dead

{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.

Artifact
Grimoire of the Dead (scd) 265
Liliana, Death's Majesty

+1: Create a 2/2 black Zombie creature token. Mill two cards. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. −7: Destroy all non-Zombie creatures.

Planeswalker
Liliana, Death's Majesty (j25) 458
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (mb2) 70
Six

Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

Creature
Six (mh3) 169

Recursion

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Drain

Quantity: 2Price: $3.08
Gray Merchant of Asphodel

When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (dsc) 142
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (dsc) 158

Drain

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Land

Quantity: 36Price: $43.66
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (dsc) 260
Barren Moor

Barren Moor enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (dsc) 262
Bojuka Bog

Bojuka Bog enters tapped. When Bojuka Bog enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Crypt of Agadeem

Crypt of Agadeem enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.

Land
Crypt of Agadeem (c14) 288
Dakmor Salvage

Dakmor Salvage enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Land
Dakmor Salvage (uma) 240
Darkmoss Bridge

Darkmoss Bridge enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (dsc) 269
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dsc) 274
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
Golgari Rot Farm

Golgari Rot Farm enters tapped. When Golgari Rot Farm enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (dsc) 279
Grim Backwoods

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Land
Grim Backwoods (dsc) 281
Hidden Necropolis

Hidden Necropolis enters tapped. {T}: Add {B}. {4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Necropolis (lci) 275
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (dsc) 287
Necroblossom Snarl

As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (dsc) 290
Nesting Grounds

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Land
Nesting Grounds (mh3) 302
Shifting Woodland

Shifting Woodland enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Land
Shifting Woodland (mh3) 228
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 281
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (dsc) 305
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269
Tranquil Thicket

Tranquil Thicket enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (dsc) 318
Tree of Tales

{T}: Add {G}.

Artifact Land
Tree of Tales (dsc) 319
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (dsc) 320
Vault of Whispers

{T}: Add {B}.

Artifact Land
Vault of Whispers (dsc) 322
Viridescent Bog

{1}, {T}: Add {B}{G}.

Land
Viridescent Bog (dsc) 324
Woodland Cemetery

Woodland Cemetery enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dsc) 326

Land

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Removal

Quantity: 4Price: $1.74
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Drown in Filth

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Sorcery
Drown in Filth (dgm) 67
Rise of the Witch-king

Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

Sorcery
Rise of the Witch-king (ltr) 221
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (dsc) 139

Removal

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Draw

Quantity: 3Price: $10.77
Baba Lysaga, Night Witch

{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.

Creature
Baba Lysaga, Night Witch (clb) 266
Matzalantli, the Great Door

Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
The Gitrog Monster

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Creature
The Gitrog Monster (plst) SOI-245

Draw

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Mill

Quantity: 6Price: $20.60
Aftermath Analyst

When Aftermath Analyst enters, mill three cards. {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Corpse Churn

Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Corpse Churn (clu) 107
Golgari Grave-Troll

Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Golgari Grave-Troll (rvr) 144
Old Rutstein

When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.

Creature
Old Rutstein (vow) 244
Ripples of Undeath

At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.

Enchantment
Ripples of Undeath (mh3) 107
Underrealm Lich

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

Creature
Underrealm Lich (clu) 215

Mill

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Sac Outlet

Quantity: 1Price: $0.79
Fain, the Broker

{T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain, the Broker.

Creature
Fain, the Broker (otc) 133

Sac Outlet

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
43 pips - 35 cards
31 mana - 28 cards
0 pips - 0 cards
0 mana - 7 cards
40 pips - 35 cards
31 mana - 29 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is one of the strongest decks I have built. If people don't run enough graveyard hate or don't find it, this deck runs out of control and is very resilient to most forms of interaction. Main idea is to mill your deck into your graveyard, then reanimate good stuff.\n\nBig Mana:\nMost of this deck's win conditions require a lot of mana. This deck contains a few ways to get a lot of mana.\nMatzalantli, the Great Door - if you flip this, it often taps for 20 mana of any color. great way to speed ahead of the mana curve.\nHedge Shredder - you often mill a lot of cards, this lets you put the milled cards back onto the battlefield.\nAftermath Analyst - same as above, except this can be used after you mill instead of before.\nCulling Ritual - this acts as a miniboard wipe that can net you a lot of mana if you are playing against token or cheap creature decks.\nWrenn and Seven - filter a lot of lands to your hand, then play them all. this is slower than the other options.\nInsidious Root - Prolly the least likely one on the list, we do make a bit of tokens but this one requires much more set-up than the other options.\n\nWin cons: \nAfter acquiring enough mana, you have a few options for winning the game. While you are able to play some big stompy creatures and create a lot of tokens, there are also easier ways to win. The most notable win conditions are Syr Konrad, Polluted Cistern, Gray Merchant (lovingly known as Gary), and Ishkanah. Lets go over some combos with these cards you can use to win.\n\nWinter + Syr Konrad - Winter's ability allows him to exile any number of cards from his graveyard if you have delirium, allowing you to exile all of them and deal a ton of damage with Syr Konrad.\nUnderrealm Lich + Gitrog Monster + Syr Konrad/Polluted Cistern - Underrealm Lich and Gitrog Monster have the potential to mill you out, allowing Syr Konrad and Polluted Cistern to deal massive amounts of damage to everyone.\nIshkanah + Formless Genesis/Izoni + Big Mana - create a bunch of spider/changeling tokens, and spam Ishkanah's ability to burn everyone off the board. \nChthonian Nightmare + Gray Merchant + 1cmc creature in graveyard + Big Mana - sac Gary for 1cmc creature, return chthonian nightmare to your hand and play it again, then sac the 1cmc creature for Gary, rinse and repeat.\nChthonian Nightmare + Stitcher's Supplier + Syr Konrad/Polluted Cistern + 3 or less cmc + Big Mana - similar to above, you will sac stitcher's supplier for the other creature, then sac the other creature for sticher's supplier returning chthonian nightmare and replaying it each time to mill 3 cards each loop. bonus points if the other creature is also mills on ETB. \nDemolisher Spawn + A lot of creatures - this is the delirium version of Craterhoof Behemoth, just turn your creatures sideways and trample over the opponents.\n\nThe rest of the deck is to interact with the opponent and survive their interaction. Often you won't seem like the threat until its too late.\n"}]}
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