415
11/26/2024
Sisay three kingdoms
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $2522.06
Salt sum: 31.95
Playgroup dot gg logoPower level:N/A
No deck tags
415
11/26/2024
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Commander

Quantity: 1Price: $1.79
Sisay, Weatherlight Captain

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

Creature
Sisay, Weatherlight Captain (plst) MH1-29

Commander

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Instant

Quantity: 7Price: $44.53
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (dsc) 80
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (blc) 106
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (ltc) 197
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dsc) 106

Instant

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Artifact

Quantity: 8Price: $25.82
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (blc) 128
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clu) 221
Patchwork Banner

As Patchwork Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dsc) 252
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fdc) 2
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (dsc) 159

Artifact

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Land

Quantity: 38Price: $89.62
Abandoned Campground

Abandoned Campground enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Abraded Bluffs

Abraded Bluffs enters tapped. When Abraded Bluffs enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Land
Abraded Bluffs (otj) 251
Abstergo Entertainment

{T}: Add {C}. {1}, {T}: Add one mana of any color. {3}, {T}, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)

Land
Abstergo Entertainment (acr) 79
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (plst) 2XM-309
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Akoum Refuge

Akoum Refuge enters tapped. When Akoum Refuge enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (scd) 289
Alchemist's Refuge

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Land
Alchemist's Refuge (lcc) 318
Alpine Meadow

({T}: Add {R} or {W}.) Alpine Meadow enters tapped.

Land
Alpine Meadow (khm) 248
Ancient Amphitheater

As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped. {T}: Add {R} or {W}.

Land
Ancient Amphitheater (cm2) 232
Ancient Spring

Ancient Spring enters tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.

Land
Ancient Spring (inv) 319
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (cmm) 985
Arcane Sanctum

Arcane Sanctum enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (dsc) 259
Archway Commons

Archway Commons enters tapped. When Archway Commons enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Archway Commons (stx) 263
Arctic Flats

Arctic Flats enters tapped. {T}: Add {G} or {W}.

Land
Arctic Flats (csp) 143
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters tapped.

Land
Arctic Treeline (khm) 249
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Forest

({T}: Add {G}.)

Land
Forest (dsk) 286
Frontier Bivouac

Frontier Bivouac enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (who) 281
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 284
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (blc) 318
Opulent Palace

Opulent Palace enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (otc) 307
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (blc) 322
Plains

({T}: Add {W}.)

Land
Plains (dsk) 278
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
Sandsteppe Citadel

Sandsteppe Citadel enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
Seaside Citadel

Seaside Citadel enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (blc) 329
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 281
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
The World Tree

The World Tree enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275

Land

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Creature

Quantity: 36Price: $2313.20
Cao Cao, Lord of Wei

{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.

Creature
Cao Cao, Lord of Wei (ptk) 68
Cao Ren, Wei Commander

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters, you lose 3 life.

Creature
Cao Ren, Wei Commander (ptk) 69
Diaochan, Artful Beauty

{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.

Creature
Diaochan, Artful Beauty (ptk) 108
Dong Zhou, the Tyrant

When Dong Zhou, the Tyrant enters, target creature an opponent controls deals damage equal to its power to that player.

Creature
Dong Zhou, the Tyrant (ptk) 109
Dynaheir, Invoker Adept

Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

Creature
Dynaheir, Invoker Adept (clb) 273
Guan Yu, Sainted Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

Creature
Guan Yu, Sainted Warrior (ptk) 6
Hajar, Loyal Bodyguard

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

Creature
Hajar, Loyal Bodyguard (bro) 211
Hua Tuo, Honored Physician

{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

Creature
Hua Tuo, Honored Physician (plst) C13-149
Huang Zhong, Shu General

Huang Zhong, Shu General can't be blocked by more than one creature.

Creature
Huang Zhong, Shu General (ptk) 8
Jodah, the Unifier

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

Creature
Jodah, the Unifier (dmu) 203
Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Creature
Kongming, "Sleeping Dragon" (a25) 20
Lady Sun

{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Creature
Lady Sun (ptk) 45
Lady Zhurong, Warrior Queen

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lady Zhurong, Warrior Queen (ptk) 139
Liu Bei, Lord of Shu

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Creature
Liu Bei, Lord of Shu (ptk) 11
Lu Bu, Master-at-Arms

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lu Bu, Master-at-Arms (ptk) 115
Lu Meng, Wu General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lu Meng, Wu General (ptk) 46
Lu Su, Wu Advisor

{T}: Draw a card. Activate only during your turn, before attackers are declared.

Creature
Lu Su, Wu Advisor (ptk) 47
Lu Xun, Scholar General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Creature
Lu Xun, Scholar General (cma) 41
Ma Chao, Western Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

Creature
Ma Chao, Western Warrior (ptk) 116
Mageta the Lion

{2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

Creature
Mageta the Lion (pcy) 13
Meng Huo, Barbarian King

Other green creatures you control get +1/+1.

Creature
Meng Huo, Barbarian King (ptk) 142
Pang Tong, "Young Phoenix"

{T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.

Creature
Pang Tong, "Young Phoenix" (ptk) 14
Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Creature
Shalai, Voice of Plenty (woc) 74
Sima Yi, Wei Field Marshal

Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.

Creature
Sima Yi, Wei Field Marshal (ptk) 82
Sun Ce, Young Conquerer

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters, you may return target creature to its owner's hand.

Creature
Sun Ce, Young Conquerer (ptk) 55
Sun Quan, Lord of Wu

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Creature
Sun Quan, Lord of Wu (cmm) 123
Xiahou Dun, the One-Eyed

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

Creature
Xiahou Dun, the One-Eyed (ptk) 92
Xun Yu, Wei Advisor

{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.

Creature
Xun Yu, Wei Advisor (ptk) 93
Yuan Shao, the Indecisive

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature.

Creature
Yuan Shao, the Indecisive (ptk) 128
Zhang Fei, Fierce Warrior

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Zhang Fei, Fierce Warrior (ptk) 32
Zhang He, Wei General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Creature
Zhang He, Wei General (ptk) 95
Zhang Liao, Hero of Hefei

Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.

Creature
Zhang Liao, Hero of Hefei (ptk) 96
Zhao Zilong, Tiger General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

Creature
Zhao Zilong, Tiger General (ptk) 33
Zhou Yu, Chief Commander

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

Creature
Zhou Yu, Chief Commander (ptk) 65
Zhuge Jin, Wu Strategist

{T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.

Creature
Zhuge Jin, Wu Strategist (ptk) 66
Zuo Ci, the Mocking Sage

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.

Creature
Zuo Ci, the Mocking Sage (ptk) 165

Creature

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Sorcery

Quantity: 7Price: $31.13
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (fdn) 712
Flood of Tears

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Sorcery
Flood of Tears (voc) 104
Last March of the Ents

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Sorcery
Last March of the Ents (ltr) 172
Primevals' Glorious Rebirth

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Sorcery
Primevals' Glorious Rebirth (dmc) 165
Rolling Earthquake

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Sorcery
Rolling Earthquake (2xm) 142
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (scd) 111
Urza's Ruinous Blast

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.

Sorcery
Urza's Ruinous Blast (cmm) 842

Sorcery

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Enchantment

Quantity: 3Price: $15.97
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Leyline of the Guildpact

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Enchantment
Leyline of the Guildpact (pmkm) 217p
Vraska Joins Up

When Vraska Joins Up enters, put a deathtouch counter on each creature you control. Whenever a legendary creature you control deals combat damage to a player, draw a card.

Enchantment
Vraska Joins Up (otj) 236

Enchantment

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Maybeboard

Quantity: 19Price: $203.41
Agatha's Soul Cauldron

You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Artifact
Agatha's Soul Cauldron (woe) 242
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (2x2) 138
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Child of Alara

Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Creature
Child of Alara (2x2) 192
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 158
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Emiel the Blessed

{3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.)

Creature
Emiel the Blessed (j22) 180
Esika, God of the Tree

Creature
Esika, God of the Tree // The Prismatic Bridge (khm) 168Esika, God of the Tree // The Prismatic Bridge (khm) 168
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Faeburrow Elder

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (blc) 252
Ignoble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Creature
Ignoble Hierarch (mh2) 166
Jegantha, the Wellspring

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.

Creature
Jegantha, the Wellspring (iko) 222
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 213
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.

Creature
Noble Hierarch (plst) MM2-151
Oath of Teferi

When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.

Enchantment
Oath of Teferi (cmm) 934
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Selvala, Heart of the Wilds

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (cmm) 320

Maybeboard

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Deck Info

Deck stats

27 pips - 18 cards
29 mana - 27 cards
25 pips - 15 cards
24 mana - 22 cards
21 pips - 14 cards
19 mana - 17 cards
11 pips - 10 cards
21 mana - 19 cards
18 pips - 11 cards
23 mana - 20 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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