104
10/14/2024
Exalted Energy
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $48.50
Salt sum: 27.69
Playgroup dot gg logoPower level:N/A
No deck tags
104
10/14/2024
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Commander

Quantity: 1Price: $0.35
Emissary of Soulfire

When Emissary of Soulfire enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Creature
Emissary of Soulfire (mh3) 183

Commander

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Instant

Quantity: 10Price: $4.22
Aerial Maneuver

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Instant
Aerial Maneuver (gtc) 1
Aether Spike

Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.

Instant
Aether Spike (mh3) 50
Angelic Intervention

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

Instant
Angelic Intervention (mom) 5
Behind the Mask

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

Instant
Behind the Mask (mkm) 39
Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Experimental Augury (one) 49
Fuel for the Cause

Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Fuel for the Cause (mbs) 25
Relic's Roar

Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types.

Instant
Relic's Roar (lci) 71
Steady Progress

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Instant
Steady Progress (mm2) 58
Tune the Narrative

Draw a card. You get {E}{E} (two energy counters).

Instant
Tune the Narrative (mh3) 75
Unbounded Potential

Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Instant
Unbounded Potential (cmm) 67

Instant

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Artifact

Quantity: 8Price: $2.80
Consulate Turret

{T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.

Artifact
Consulate Turret (aer) 147
Dire Mimic

Flash {T}, Sacrifice Dire Mimic: Add one mana of any color. {3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.

Artifact
Dire Mimic (clb) 310
Eye of Malcator

When Eye of Malcator enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Whenever another artifact you control enters, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn.

Artifact
Eye of Malcator (one) 50
Fountain of Ichor

{T}: Add one mana of any color. {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
Glassblower's Puzzleknot

When Glassblower's Puzzleknot enters, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}.

Artifact
Glassblower's Puzzleknot (kld) 217
Glint Hawk Idol

Whenever another artifact you control enters, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.

Artifact
Glint Hawk Idol (mm2) 216
Guardian Idol

Guardian Idol enters tapped. {T}: Add {C}. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Artifact
Guardian Idol (ima) 216
Mimic

{T}, Sacrifice Mimic: Add one mana of any color. {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Artifact
Mimic (afr) 249

Artifact

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Land

Quantity: 45Price: $25.25
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (brc) 172
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (mb2) 107
Island

({T}: Add {U}.)

Land
Island (mh2) 483
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters tapped unless you control three or more other Islands. When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 423
Plains

({T}: Add {W}.)

Land
Plains (mh2) 482
Plains

({T}: Add {W}.)

Land
Plains (mh2) 482
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275

Land

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Creature

Quantity: 23Price: $8.05
Aether Inspector

Vigilance When Aether Inspector enters, you get {E}{E} (two energy counters). Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

Creature
Aether Inspector (aer) 3
Aether Swooper

Flying When Aether Swooper enters, you get {E}{E} (two energy counters). Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

Creature
Aether Swooper (aer) 26
Aether Theorist

When Aether Theorist enters, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Aether Theorist (kld) 37
Akrasan Squire

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Akrasan Squire (ala) 1
Aven Squire

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Aven Squire (m13) 6
Eddytrail Hawk

Flying When Eddytrail Hawk enters, you get {E}{E} (two energy counters). Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.

Creature
Eddytrail Hawk (kld) 12
Electrozoa

Flash Flying When Electrozoa enters, you get {E}{E} (two energy counters). At the beginning of your first main phase, tap Electrozoa unless you pay {E}.

Creature
Electrozoa (mh3) 60
Ethercaste Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature Artifact
Ethercaste Knight (arb) 3
Guardians of Akrasa

Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Guardians of Akrasa (m13) 18
Hexgold Slith

When Hexgold Slith enters, you get {E}{E} (two energy counters). Whenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn. Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

Creature
Hexgold Slith (mh3) 30
Hightide Hermit

Defender When Hightide Hermit enters, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.

Creature
Hightide Hermit (kld) 51
Inspired Inventor

When Inspired Inventor enters, choose one — • You get {E}{E}{E} (three energy counters). • Put a +1/+1 counter on target creature. • Create a 1/1 colorless Servo artifact creature token.

Creature
Inspired Inventor (mh3) 32
Martyr for the Cause

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Martyr for the Cause (war) 23
Outrider of Jhess

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Outrider of Jhess (ala) 52
Reservoir Walker

When Reservoir Walker enters, you gain 3 life and get {E}{E}{E} (three energy counters).

Creature Artifact
Reservoir Walker (aer) 174
Riddle Gate Gargoyle

Flying When Riddle Gate Gargoyle enters, you get {E}{E}{E} (three energy counters). Whenever you attack, you may pay {E}{E}. When you do, target creature you control gains lifelink until end of turn.

Creature Artifact
Riddle Gate Gargoyle (mh3) 201
Shipwreck Moray

When Shipwreck Moray enters, you get {E}{E}{E}{E} (four energy counters). Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.

Creature
Shipwreck Moray (aer) 45
Sighted-Caste Sorcerer

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Sighted-Caste Sorcerer (ala) 26
Solstice Zealot

When Solstice Zealot enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.

Creature
Solstice Zealot (mh3) 43
Tempest Harvester

When Tempest Harvester enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Draw a card, then discard a card.

Creature
Tempest Harvester (mh3) 73
Thriving Ibex

When Thriving Ibex enters, you get {E}{E} (two energy counters). Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Ibex (kld) 31
Thriving Turtle

When Thriving Turtle enters, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Turtle (kld) 66
Thrummingbird

Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Thrummingbird (mm2) 65

Creature

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Sorcery

Quantity: 4Price: $1.54
Contentious Plan

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Sorcery
Contentious Plan (war) 46
Jolted Awake

Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Jolted Awake (mh3) 33
Vivisurgeon's Insight

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Vivisurgeon's Insight (one) 77
Wanderer's Strike

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Wanderer's Strike (cmm) 69

Sorcery

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Enchantment

Quantity: 9Price: $6.29
Answered Prayers

Whenever a creature you control enters, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.

Enchantment
Answered Prayers (mh1) 2
Asha's Favor

Enchant creature Enchanted creature has flying, first strike, and vigilance.

Enchantment
Asha's Favor (con) 2
Lumithread Field

Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Enchantment
Lumithread Field (plst) FUT-25
Mesmerizing Dose

Enchant creature When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Mesmerizing Dose (one) 62
Reality Acid

Enchant permanent Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Enchantment
Reality Acid (tsr) 81
Seal of Cleansing

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Enchantment
Seal of Cleansing (mkc) 80
Soul Barrier

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.

Enchantment
Soul Barrier (5ed) 125
Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Enchantment
Steel of the Godhead (ddi) 30
Sun Clasp

Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.

Enchantment
Sun Clasp (dmr) 30

Enchantment

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Maybeboard

Quantity: 1Price: $0.35
Flaming Fist

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Enchantment
Flaming Fist (clb) 18

Maybeboard

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Deck Info

Deck stats

26 pips - 25 cards
31 mana - 31 cards
29 pips - 26 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
2 mana - 2 cards
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