139
10/17/2024
Secret Tunnel
Deck Size: 100
Commander
Legal
Est deck cost: $317.14
Salt sum: 50.41
139
10/17/2024
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Commander

Qty: 1 Price: $3.99
Vendilion Clique

Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Creature
Vendilion Clique (j22) 368

Commander

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Interaction

Qty: 9 Price: $37.33
Counterspell

Counter target spell.

Instant
Counterspell (a25) 50
Dissolve

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Dissolve (ima) 51
Hinder

Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.

Instant
Hinder (2xm) 54
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (plst) WAR-62
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (dsc) 125
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
Spell Crumple

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Instant
Spell Crumple (cmd) 63
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 75

Interaction

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Recursion

Qty: 6 Price: $21.02
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (plst) C17-81
Call to Mind

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Call to Mind (m11) 47
Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery
Flood of Recollection (cmr) 61
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Relearn

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Relearn (wth) 51
Snapcaster Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (plst) ISD-78

Recursion

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Back-up Plan

Qty: 1 Price: $23.99
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 73

Back-up Plan

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Land

Qty: 36 Price: $43.50
Island

({T}: Add {U}.)

Land
Island (und) 89
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c17) 262
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (jmp) 494
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310

Land

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Secret Commander

Qty: 1 Price: $1.99
Tunnel Vision

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

Sorcery
Tunnel Vision (rav) 72

Secret Commander

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Protection

Qty: 5 Price: $11.95
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (ima) 40
Aetherspouts

For each attacking creature, its owner puts it on their choice of the top or bottom of their library.

Instant
Aetherspouts (c21) 114
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (dmr) 217
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (soi) 58
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108

Protection

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Tutor

Qty: 7 Price: $42.03
Ethereal Usher

{U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Ethereal Usher (rav) 47
Invasion of Arcavios

Battle
Invasion of Arcavios // Invocation of the Founders (mom) 61Invasion of Arcavios // Invocation of the Founders (mom) 61
Long-Term Plans

Search your library for a card, then shuffle and put that card third from the top.

Instant
Long-Term Plans (scg) 38
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (8ed) 91
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (cmm) 633
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54

Tutor

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Card Draw

Qty: 13 Price: $102.14
Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Anticipate (plst) M19-44
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (otc) 90
Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Sorcery
Borrowing 100,000 Arrows (plst) A25-45
Braingeyser

Target player draws X cards.

Sorcery
Braingeyser (me4) 40
Brainsurge

Draw four cards, then put two cards from your hand on top of your library in any order.

Instant
Brainsurge (mh3) 53
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (2x2) 43
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (pmom) 58p
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (dmr) 285
Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Planeswalker
Jace, the Mind Sculptor (2xm) 56
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (otc) 107
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65

Card Draw

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Ramp

Qty: 14 Price: $21.79
Apprentice Wizard

{U}, {T}: Add {C}{C}{C}.

Creature
Apprentice Wizard (2xm) 40
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (nec) 144
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (cmr) 691
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 419
Karfell Harbinger

{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

Creature
Karfell Harbinger (khm) 65
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (ddp) 65
Mindsplice Apparatus

Flash At the beginning of your upkeep, put an oil counter on this artifact. Instant and sorcery spells you cast cost {1} less to cast for each oil counter on this artifact.

Artifact
Mindsplice Apparatus (one) 63
Moonsilver Key

{1}, {T}, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Moonsilver Key (mid) 255
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (cmm) 407
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C18-222
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (c19) 222
Thunderclap Drake

Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Creature
Thunderclap Drake (otc) 17
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (c14) 281

Ramp

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Maybeboard

Qty: 3 Price: $110.67
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (cmm) 84
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (uma) 50
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
74 pips - 54 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
9 mana - 6 cards
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Description

{"ops":[{"insert":"This deck revolves around leveraging "},{"attributes":{"italic":true},"insert":"Vendilion Clique"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Tunnel Vision"},{"insert":" (acting as a secret commander) to manipulate the bottom of opponents’ libraries. The goal is to mill them out by naming a card positioned at the bottom and forcing them to move nearly their entire deck into their graveyard.\n\nTo maximize flexibility and resilience, the deck features a blink subtheme, allowing you to repeatedly trigger "},{"attributes":{"italic":true},"insert":"Vendilion Clique’s"},{"insert":" enter-the-battlefield ability. This ensures you can continuously disrupt opponents’ hands while gaining knowledge of the bottom of their libraries, setting up the "},{"attributes":{"italic":true},"insert":"Tunnel Vision"},{"insert":" mill combo. A suite of tutors ensures reliable access to "},{"attributes":{"italic":true},"insert":"Tunnel Vision"},{"insert":", while recursion allows you to reuse it when necessary. The deck is supported by defensive options like counterspells, recursion, and protection spells to safeguard key pieces and recover from disruption. Cards like "},{"attributes":{"italic":true},"insert":"Propaganda"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Crawlspace"},{"insert":" provide defense against aggressive combat strategies, buying you time to assemble your combo. A robust card draw engine keeps your hand full, while ample ramp ensures you can cast your critical 6-mana sorcery in a timely manner.\n\nAs a backup win condition, the deck leverages scry effects enabling you to use "},{"attributes":{"italic":true},"insert":"Tunnel Vision"},{"insert":" on yourself with "},{"attributes":{"italic":true},"insert":"Thassa’s Oracle"},{"insert":" , offering a self-mill win condition if eliminating all three opponents proves difficult or if "},{"attributes":{"italic":true},"insert":"Vendilion Clique"},{"insert":" is constantly dying. As always, be kind to one another and have a productive Rule 0 conversation before starting your game. Enjoy the match and have fun!\n"}]}
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