71
10/11/2024
Another Brick in The Wall
Deck Size: 100
Commander
Legal
Est deck cost: $77.11
Salt sum: 22.34
No deck tags
71
10/11/2024
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Commander

Qty: 1 Price: $3.99
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 2 Price: $2.64
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Warded Battlements

Defender (This creature can't attack.) Attacking creatures you control get +1/+0.

Creature
Warded Battlements (m21) 44

Anthem

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Bounce

Qty: 1 Price: $1.49
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15

Bounce

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Creature

Qty: 4 Price: $1.54
Illusionary Wall

Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Illusionary Wall (ice) 78
Murmuring Phantasm

Defender

Creature
Murmuring Phantasm (jmp) 157
One-Eyed Scarecrow

Defender Creatures with flying your opponents control get -1/-0.

Creature Artifact
One-Eyed Scarecrow (isd) 230
Wall of Ice

Defender (This creature can't attack.)

Creature
Wall of Ice (4ed) 283

Creature

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Draw

Qty: 11 Price: $13.43
Carven Caryatid

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Carven Caryatid (jmp) 382
Divination

Draw two cards.

Sorcery
Divination (m15) 52
Fecund Greenshell

Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Creature
Fecund Greenshell (blb) 171
Flumph

Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Jungle Barrier

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Jungle Barrier (plst) E02-38
Psychic Membrane

Defender (This creature can't attack.) Whenever this creature blocks, you may draw a card.

Creature
Psychic Membrane (mrd) 46
Sokrates, Athenian Teacher

Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

Creature
Sokrates, Athenian Teacher (acr) 67
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 352
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (mh1) 190
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (mkc) 90
Wall of Runes

Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Wall of Runes (m21) 85

Draw

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Evasion

Qty: 3 Price: $1.05
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (snc) 245
Towering Viewpoint

Defender, reach Leap of Faith — {3}: Target creature gains flying until end of turn.

Creature Artifact
Towering Viewpoint (acr) 77

Evasion

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Finisher

Qty: 1 Price: $2.29
Colossus of Akros

Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.

Creature Artifact
Colossus of Akros (ths) 214

Finisher

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Instant

Qty: 1 Price: $0.35
Glimmerburst

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Instant
Glimmerburst (dsk) 62

Instant

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Land

Qty: 35 Price: $13.82
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (cmm) 989
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (otc) 293
Forest

({T}: Add {G}.)

Land
Forest (m12) 248
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (cmm) 996
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (mkc) 267
Island

({T}: Add {U}.)

Land
Island (mh3) 313
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (voc) 177
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (mkc) 281
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (who) 301
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (blc) 329
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (mkc) 290
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dsc) 298
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (mkc) 302
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (mkc) 303
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (mkc) 304
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (dsc) 323

Land

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Lifegain

Qty: 2 Price: $3.34
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Wall of Hope

Defender (This creature can't attack.) Whenever this creature is dealt damage, you gain that much life.

Creature
Wall of Hope (lgn) 24

Lifegain

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Mill

Qty: 2 Price: $0.70
Coral Colony

Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Coral Colony (dmu) 45
Psychic Spiral

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Instant
Psychic Spiral (rtr) 47

Mill

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Protection

Qty: 10 Price: $9.00
Corrupted Shapeshifter

Devoid (This card has no color.) As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Creature
Corrupted Shapeshifter (mh3) 56
Fog Bank

Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

Creature
Fog Bank (cmm) 848
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (pw22) 4
Traproot Kami

Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield.

Creature
Traproot Kami (bok) 147
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Glare

Defender (This creature can't attack.) This creature can block any number of creatures.

Creature
Wall of Glare (uds) 25

Protection

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Pump

Qty: 1 Price: $0.35
Walking Bulwark

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Creature Artifact
Walking Bulwark (dmu) 241

Pump

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Ramp

Qty: 12 Price: $10.16
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (who) 232
Floriferous Vinewall

Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Floriferous Vinewall (dmu) 163
Gatecreeper Vine

Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (rtr) 124
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (plst) IMA-180
Peregrination

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Peregrination (bng) 132
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (9ed) 263
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (clu) 227
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dsc) 252
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94

Ramp

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Recursion

Qty: 1 Price: $1.29
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m13) 204

Recursion

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Removal

Qty: 8 Price: $6.90
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (ncc) 330
Counterspell

Counter target spell.

Instant
Counterspell (6ed) 61
Dusk

Sorcery
Dusk // Dawn (mkc) 61
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (voc) 85
Guard Duty

Enchant creature Enchanted creature has defender.

Enchantment
Guard Duty (ima) 22
Negate

Counter target noncreature spell.

Instant
Negate (ori) 65
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43

Removal

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Tokens

Qty: 3 Price: $3.19
Coral Barrier

Defender (This creature can't attack.) When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Creature
Coral Barrier (m15) 49
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (m15) 177
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (dmu) 39

Tokens

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Tutor

Qty: 1 Price: $0.59
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238

Tutor

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Untap

Qty: 1 Price: $0.99
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (plst) RNA-182

Untap

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Deck Info

Deck stats

26 pips - 21 cards
24 mana - 24 cards
26 pips - 23 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
19 pips - 17 cards
23 mana - 23 cards
0 pips - 0 cards
2 mana - 1 card
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Description

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