154
10/18/2024
Lara Croft - Tomb Raider
Deck Size: 100
Commander
Legal
Est deck cost: $427.54
Salt sum: 31.64
154
10/18/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $34.99
Lara Croft, Tomb Raider

First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.

Creature
Lara Croft, Tomb Raider (sld) 1501

Commander

(CTRL to add secondary)

P1.1 Draw

Qty: 12 Price: $27.38
Apple of Eden, Isu Relic

{T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.

Artifact
Apple of Eden, Isu Relic (acr) 70
Collector's Vault

{2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Collector's Vault (woe) 244
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (m3c) 292
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 642
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (sld) 1502Search for Azcanta // Azcanta, the Sunken Ruin (sld) 1502
Matzalantli, the Great Door

Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Ransom Note

When this artifact enters, surveil 1. {2}, Sacrifice this artifact: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.

Artifact
Ransom Note (mkc) 45
Seize the Spoils

As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Seize the Spoils (khm) 149
The Everflowing Well

Artifact
The Everflowing Well // The Myriad Pools (lci) 56The Everflowing Well // The Myriad Pools (lci) 56
The Key to the Vault

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Artifact
The Key to the Vault (otj) 54
Unexpected Windfall

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Unexpected Windfall (afr) 164

P1.1 Draw

(CTRL to add secondary)

P1.2 Draw - Wheels

Qty: 6 Price: $19.14
Collective Defiance

Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • Collective Defiance deals 4 damage to target creature. • Collective Defiance deals 3 damage to target opponent or planeswalker.

Sorcery
Collective Defiance (otp) 21
Dragon Mage

Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (m20) 135
Magus of the Wheel

{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (cmm) 241
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (plst) C16-138
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (ima) 77

P1.2 Draw - Wheels

(CTRL to add secondary)

P2 Ramp

Qty: 13 Price: $70.87
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (m3c) 283
Crystal Skull, Isu Spyglass

You may look at the top card of your library any time. You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.) {T}: Add {U}.

Artifact
Crystal Skull, Isu Spyglass (acr) 15
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (otc) 257
Journey to the Lost City

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.

Enchantment
Journey to the Lost City (clb) 681
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
Phial of Galadriel

If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color.

Artifact
Phial of Galadriel (ltr) 248
Realmbreaker, the Invasion Tree

{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Artifact
Realmbreaker, the Invasion Tree (mom) 263
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 703
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (c17) 227
The Belligerent

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3

Artifact
The Belligerent (lci) 225
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (cmm) 393
The Irencrag

{T}: Add {C}. Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

Artifact
The Irencrag (woe) 248

P2 Ramp

(CTRL to add secondary)

P3 Removal

Qty: 10 Price: $17.76
Bramblecrush

Destroy target noncreature permanent.

Sorcery
Bramblecrush (m14) 165
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
Creeping Mold

Destroy target artifact, enchantment, or land.

Sorcery
Creeping Mold (plst) KLD-150
Earth Tremor

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

Instant
Earth Tremor (clb) 171
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 361
Reclaiming Vines

Destroy target artifact, enchantment, or land.

Sorcery
Reclaiming Vines (bfz) 185
Runaway Boulder

Flash When this artifact enters, it deals 6 damage to target creature an opponent controls. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Runaway Boulder (lci) 259
Stone of Erech

If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Artifact
Stone of Erech (ltr) 251
The Filigree Sylex

{T}: Put an oil counter on The Filigree Sylex. {T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. {T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Artifact
The Filigree Sylex (one) 394
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (sld) 1504

P3 Removal

(CTRL to add secondary)

P4 Wraths

Qty: 4 Price: $8.18
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (dsc) 160
Calamitous Cave-In

Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.

Sorcery
Calamitous Cave-In (lci) 139
Savage Twister

Savage Twister deals X damage to each creature.

Sorcery
Savage Twister (plst) C18-190
Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Sorcery
Anger of the Gods (sld) 1503

P4 Wraths

(CTRL to add secondary)

S1 Legendary Weapons

Qty: 7 Price: $113.93
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (eld) 120
Excalibur, Sword of Eden

This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}

Artifact
Excalibur, Sword of Eden (acr) 72
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
Lost Jitte

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}

Artifact
Lost Jitte (big) 23
Mjölnir, Storm Hammer

When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}

Artifact
Mjölnir, Storm Hammer (acr) 74
The Spear of Leonidas

Whenever equipped creature attacks, choose one — • Bull Rush — It gains double strike until end of turn. • Summon — Create Phobos, a legendary 3/2 red Horse creature token. • Revelation — Discard two cards, then draw two cards. Equip {2}

Artifact
The Spear of Leonidas (acr) 38
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (sld) 1505

S1 Legendary Weapons

(CTRL to add secondary)

S2 Legendary Artifacts

Qty: 4 Price: $17.46
Horn of Gondor

When Horn of Gondor enters, create a 1/1 white Human Soldier creature token. {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

Artifact
Horn of Gondor (ltr) 240
The Blackstaff of Waterdeep

You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Artifact
The Blackstaff of Waterdeep (pafr) 48p
The Millennium Calendar

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Artifact
The Millennium Calendar (lci) 257
The Skullspore Nexus

This spell costs {X} less to cast, where X is the greatest power among creatures you control. Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. {2}, {T}: Double target creature's power until end of turn.

Artifact
The Skullspore Nexus (lci) 340

S2 Legendary Artifacts

(CTRL to add secondary)

S3 Extra Combats

Qty: 4 Price: $38.96
Aggravated Assault

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Enchantment
Aggravated Assault (wot) 39
Karlach, Fury of Avernus

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)

Creature
Karlach, Fury of Avernus (clb) 186
Port Razer

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Creature
Port Razer (lcc) 230
Savage Beating

Cast this spell only during combat on your turn. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)

Instant
Savage Beating (cmm) 252

S3 Extra Combats

(CTRL to add secondary)

S4 Graveyard Recovery

Qty: 4 Price: $16.76
Aftermath Analyst

When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Glamdring

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}

Artifact
Glamdring (ltr) 239
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
Staff of Eden, Vault's Key

When Staff of Eden enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control. {T}: Draw a card for each permanent you control but don't own.

Artifact
Staff of Eden, Vault's Key (acr) 76

S4 Graveyard Recovery

(CTRL to add secondary)

Z1 Basic Lands

Qty: 10 Price: $12.80
Forest

({T}: Add {G}.)

Land
Forest (one) 271
Forest

({T}: Add {G}.)

Land
Forest (acr) 109
Forest

({T}: Add {G}.)

Land
Forest (acr) 110
Island

({T}: Add {U}.)

Land
Island (one) 268
Island

({T}: Add {U}.)

Land
Island (acr) 103
Island

({T}: Add {U}.)

Land
Island (acr) 104
Mountain

({T}: Add {R}.)

Land
Mountain (one) 270
Mountain

({T}: Add {R}.)

Land
Mountain (acr) 107
Mountain

({T}: Add {R}.)

Land
Mountain (acr) 108
Sunken Citadel

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

Land
Sunken Citadel (lci) 285

Z1 Basic Lands

(CTRL to add secondary)

Z2 Fixing Lands

Qty: 14 Price: $17.46
Abstergo Entertainment

{T}: Add {C}. {1}, {T}: Add one mana of any color. {3}, {T}, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)

Land
Abstergo Entertainment (acr) 79
Captivating Cave

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Captivating Cave (lci) 268
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 792
Echoing Deeps

You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}.

Land
Echoing Deeps (lci) 271
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (m3c) 341
Forgotten Monument

{T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."

Land
Forgotten Monument (lci) 272
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c13) 310
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Pit of Offerings

This land enters tapped. When this land enters, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.

Land
Pit of Offerings (lci) 278
Temple of Abandon

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.

Land
Temple of Abandon (m3c) 385
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (blc) 340
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (dsc) 311
Temple of the Dragon Queen

As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Temple of the Dragon Queen (afr) 260
The Grey Havens

When The Grey Havens enters, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.

Land
The Grey Havens (ltr) 255

Z2 Fixing Lands

(CTRL to add secondary)

Z3 Utility Lands

Qty: 10 Price: $31.50
Cavernous Maw

{T}: Add {C}. {2}: This land becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

Land
Cavernous Maw (lci) 270
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
Hidden Cataract

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Cataract (lci) 273
Hidden Nursery

This land enters tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Nursery (lci) 276
Hidden Volcano

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Volcano (lci) 277
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (sld) 1506
Mines of Moria

Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Land
Mines of Moria (ltr) 257
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
The Shire

The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

Land
The Shire (ltr) 260
Volatile Fault

{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

Land
Volatile Fault (lci) 286

Z3 Utility Lands

(CTRL to add secondary)

Z4 ramp Lands

Qty: 1 Price: $0.35
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313

Z4 ramp Lands

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 18 cards
11 pips - 9 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 18 cards
28 pips - 21 cards
27 mana - 25 cards
19 pips - 13 cards
27 mana - 25 cards
0 pips - 0 cards
16 mana - 14 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"All the Legendary Things"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nConsiderations:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I want to build this very thematically, so temples, legendary artifact weapons, caves, cards named appropriately to fit her world (some key mechanics I allow in small quantities)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Keep creature counts low, she wants legendary lands and legendary artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A mill strategy for advantage would make sense as Lara exiles legendary lands/artifacts from ANY graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"On attack and and if you attacked trigger end of combat phase trigger, so extra combat phases will be great"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lara is the main thematic focus, we won't have many creatures so board wipes will be great"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wheels (all players discard their hand and draw more cards) will ensure graveyards get full of legendary items"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPossible Synergies:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Human or ranger tribal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Voltron (first strike, reach, 3/4)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"On attack trigger and if you attacked trigger"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGoals:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is an attack focused build but it does have an alternative win condition. Keep an eye out for extra combat cards to help get more damage and treasures. Use wheels to dig for key cards, its okay to bin things, Lara can gelp get them back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win-con 1: Voltron with Excalibur, Embercleave or The skullspore Nexus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win-con 2: Tap opponents creatures and attack with Mjölnir to burn them out"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win-con 3: The Millennium Calendar, double counters a few times and make each opponent lose 1000 life"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLinks:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"https://scryfall.com/search?q=t%3Alegendary+%28t%3Aartifact+or+t%3Aland%29+id%3Atemur+not%3Adigital\n\nLara Croft, Tomb Raider EDH Deck Recipe (legendary artifacts sub-theme):"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nPrimary Strategies:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"(2.0*) 16 card draw (Wheels and treasures)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(1.5) 12 ramp (non-basic land focus)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(1.5) 12 removal (land and artifact removal)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(0.5) 4 wraths/reset"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSecondary Strategies:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"(1.0) 8 Legendary (voltron) weapons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(0.5) 4 Legendary Artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(0.5) 4 Graveyard Recovery "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(0.5) 4 Extra Combats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLand Strategies(legendary places, caves, temples):"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fixing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Utility"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n*Strategy ratio (makes it easier to check totals): 1 = 8 cards\n8 effectiveness = 64 cards\n\nTo understand this deck building system better check out [ www.8by8edh.xyz ]\nFor more detailed strategy breakdowns signup to my patreon [ https://www.patreon.com/8by8EDHUniversity ]\n"}]}
Unable to load comments
AutoNew CategoryMaybeboardSideboard