68
10/20/2024
Okaun & Zndrsplt - Chaos
Deck Size: 100
Commander
Legal
Est deck cost: $240.02
Salt sum: 42.17
No deck tags
68
10/20/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 2 Price: $6.78
Okaun, Eye of Chaos

Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

Creature
Okaun, Eye of Chaos (bbd) 6
Zndrsplt, Eye of Wisdom

Partner with Okaun, Eye of Chaos (When this creature enters, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

Creature
Zndrsplt, Eye of Wisdom (bbd) 5

Commander

(CTRL to add secondary)

Instant

Qty: 9 Price: $16.87
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (dsc) 162
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Desperate Gambit

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

Instant
Desperate Gambit (wth) 96
Invert Polarity

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Instant
Invert Polarity (mh3) 190
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 50
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (cmm) 264
Whir of Invention

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Whir of Invention (aer) 49

Instant

(CTRL to add secondary)

Artifact

Qty: 13 Price: $55.07
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Crooked Scales

{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.

Artifact
Crooked Scales (mmq) 291
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (otc) 259
Krark's Thumb

If you would flip a coin, instead flip two coins and ignore one.

Artifact
Krark's Thumb (mrd) 190
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (otc) 268
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (cmm) 979
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dsc) 257

Artifact

(CTRL to add secondary)

Land

Qty: 34 Price: $20.48
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (2xm) 312
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (otc) 276
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Ferrous Lake

{1}, {T}: Add {U}{R}.

Land
Ferrous Lake (otc) 294
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (otc) 298
Island

({T}: Add {U}.)

Land
Island (dsk) 279
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (otc) 302
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (otc) 310
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (otc) 320
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (otc) 322
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (blb) 397
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (otc) 329
Tolaria West

This land enters tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (tsr) 286

Land

(CTRL to add secondary)

Creature

Qty: 20 Price: $65.62
Creepy Doll

Indestructible Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Creature Artifact
Creepy Doll (isd) 220
Frenetic Efreet

Flying {0}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Creature
Frenetic Efreet (mir) 264
Frenetic Sliver

All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Creature
Frenetic Sliver (plc) 157
Goblin Archaeologist

{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap this creature. If you lose the flip, sacrifice this creature.

Creature
Goblin Archaeologist (dst) 63
Goblin Engineer

When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Creature
Goblin Engineer (mh1) 128
Goblin Kaboomist

At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this token: This token deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, this creature deals 2 damage to itself.

Creature
Goblin Kaboomist (m15) 144
Goblin Traprunner

Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

Creature
Goblin Traprunner (mh2) 130
Karplusan Minotaur

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, this creature deals 1 damage to any target. Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.

Creature
Karplusan Minotaur (csp) 86
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Krark, the Thumbless

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)

Creature
Krark, the Thumbless (cmr) 189
Loyal Inventor

Vigilance When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

Creature
Loyal Inventor (acr) 21
Mogg Assassin

{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

Creature
Mogg Assassin (exo) 88
Mutalith Vortex Beast

Trample Warp Vortex — When this creature enters, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, this creature deals 3 damage to that player.

Creature
Mutalith Vortex Beast (40k) 134
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (otc) 235
Spark Double

You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (rvr) 62
Tavern Scoundrel

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin.

Creature
Tavern Scoundrel (mh2) 144
The Locust God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Locust God (moc) 335
Tribute Mage

When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
Twenty-Toed Toad

Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Creature
Twenty-Toed Toad (blc) 16
Yusri, Fortune's Flame

Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Creature
Yusri, Fortune's Flame (mh2) 218

Creature

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $0.99
Ral Zarek

+1: Tap target permanent, then untap another target permanent. −2: Ral Zarek deals 3 damage to any target. −7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Planeswalker
Ral Zarek (rvr) 216

Planeswalker

(CTRL to add secondary)

Enchantment

Qty: 8 Price: $19.08
Chance Encounter

Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.

Enchantment
Chance Encounter (mh2) 277
Footfall Crater

Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)

Enchantment
Footfall Crater (iko) 118
Impulsive Maneuvers

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Enchantment
Impulsive Maneuvers (ody) 197
Mirror March

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Enchantment
Mirror March (rna) 108
Planar Chaos

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment. Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.

Enchantment
Planar Chaos (jud) 97
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108
Risky Move

At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Enchantment
Risky Move (ons) 223
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

(CTRL to add secondary)

Sorcery

Qty: 13 Price: $55.13
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (dsc) 160
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (lcc) 220
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (hop) 9
Fiery Gambit

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Sorcery
Fiery Gambit (mrd) 90
Irenicus's Vile Duplication

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Sorcery
Irenicus's Vile Duplication (clb) 78
Mana Clash

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Sorcery
Mana Clash (9ed) 203
Molten Birth

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Sorcery
Molten Birth (uma) 140
Reshape

As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Reshape (2xm) 64
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (uma) 147
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (otc) 112
Slip Through Space

Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Sorcery
Slip Through Space (ogw) 47
Squee's Revenge

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Sorcery
Squee's Revenge (apc) 123
Stitch in Time

Flip a coin. If you win the flip, take an extra turn after this one.

Sorcery
Stitch in Time (rvr) 229

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 4 Price: $10.62
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (dsc) 73
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (otc) 107
Reckless Handling

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

Sorcery
Reckless Handling (mat) 19
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (otc) 183

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
34 pips - 26 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 5 cards
45 pips - 36 cards
28 mana - 26 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard