159
12/10/2024
Character - Halsin, Emerald Archdruid
Deck Size: 50
Commander
Est deck cost: $51.70
Salt sum: 13.69
159
12/10/2024
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Commander

Qty: 1 Price: $0.35
Halsin, Emerald Archdruid

{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.)

Creature
Halsin, Emerald Archdruid (clb) 234

Commander

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Proliferate

Qty: 4 Price: $2.92
Carnivorous Canopy

Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Carnivorous Canopy (one) 162
Contagion Clasp

When Contagion Clasp enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact
Contagion Clasp (onc) 129
Thirsting Roots

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Thirsting Roots (one) 185
Unnatural Restoration

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Unnatural Restoration (one) 191

Proliferate

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Draw

Qty: 1 Price: $0.69
Peregrin Took

If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Draw a card.

Creature
Peregrin Took (ltr) 181

Draw

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Protection

Qty: 2 Price: $3.78
Dawnglade Regent

When this creature enters, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Creature
Dawnglade Regent (cmr) 222
Wrap in Vigor

Regenerate each creature you control.

Instant
Wrap in Vigor (plst) FUT-141

Protection

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Fungus

Qty: 16 Price: $28.10
Cankerbloom

{1}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Cankerbloom (one) 161
Fungal Behemoth

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from this card while it's exiled, you may put a +1/+1 counter on target creature.

Creature
Fungal Behemoth (plc) 128
Mycoloth

Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.

Creature
Mycoloth (plst) CMA-129
Psychotrope Thallid

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. {1}, Sacrifice a Saproling: Draw a card.

Creature
Psychotrope Thallid (plc) 137
Savage Thallid

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Regenerate target Fungus.

Creature
Savage Thallid (tsp) 213
Sporecrown Thallid

Each other creature you control that's a Fungus or Saproling gets +1/+1.

Creature
Sporecrown Thallid (dom) 181
Sporesower Thallid

At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Creature
Sporesower Thallid (tsr) 231
Sporoloth Ancient

At the beginning of your upkeep, put a spore counter on this creature. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Creature
Sporoloth Ancient (tsr) 232
Swarm Shambler

This creature enters with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. {1}, {T}: Put a +1/+1 counter on this creature.

Creature
Swarm Shambler (j22) 734
Thallid

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Creature
Thallid (mma) 167
Thallid Devourer

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: This creature gets +1/+2 until end of turn.

Creature
Thallid Devourer (fem) 75
Thallid Germinator

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.

Creature
Thallid Germinator (tsr) 236
Thallid Shell-Dweller

Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Creature
Thallid Shell-Dweller (tsr) 237
Undercellar Myconid

Whenever this creature enters or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color.

Creature
Undercellar Myconid (clb) 259
Utopia Mycon

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.

Creature
Utopia Mycon (tsr) 244
Vitaspore Thallid

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn.

Creature
Vitaspore Thallid (plc) 143

Fungus

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Pump

Qty: 3 Price: $2.99
Forced Adaptation

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Enchantment
Forced Adaptation (rvr) 140
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (scd) 201
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.

Enchantment
Sylvan Anthem (mh2) 176

Pump

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Land

Qty: 19 Price: $9.09
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (lcc) 339

Land

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Tokens

Qty: 4 Price: $3.78
Fungal Rebirth

Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.

Instant
Fungal Rebirth (clu) 163
Saproling Symbiosis

You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.

Sorcery
Saproling Symbiosis (dmr) 175
Scatter the Seeds

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.

Instant
Scatter the Seeds (scd) 209
Sprout Swarm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.

Instant
Sprout Swarm (plst) FUT-138

Tokens

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Maybeboard

Qty: 35 Price: $45.49
Adaptive Sporesinger

Vigilance When this creature enters, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Adaptive Sporesinger (one) 157
Arasta of the Endless Web

Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Creature Enchantment
Arasta of the Endless Web (blc) 205
Carefree Swinemaster

Whenever this creature attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Creature
Carefree Swinemaster (clb) 219
Contagion Engine

When this artifact enters, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

Artifact
Contagion Engine (plst) SOM-145
Contaminant Grafter

Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

Creature
Contaminant Grafter (onc) 17
Deathbonnet Sprout

Creature
Deathbonnet Sprout // Deathbonnet Hulk (mid) 181Deathbonnet Sprout // Deathbonnet Hulk (mid) 181
Echoing Courage

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Instant
Echoing Courage (plst) CNS-161
Evolution Sage

Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Evolution Sage (lcc) 240
Feral Thallid

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Regenerate this creature.

Creature
Feral Thallid (fem) 69
Fungal Sprouting

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

Sorcery
Fungal Sprouting (m13) 173
Glittermonger

{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Glittermonger (snc) 149
Hornet Queen

Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Creature
Hornet Queen (dsc) 184
Jade Mage

{2}{G}: Create a 1/1 green Saproling creature token.

Creature
Jade Mage (cmm) 298
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (fdn) 227
Master of the Wild Hunt

At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Creature
Master of the Wild Hunt (j22) 688
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (lcc) 246
Mold Shambler

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, destroy target noncreature permanent.

Creature
Mold Shambler (ddm) 60
Nemata, Grove Guardian

{2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

Creature
Nemata, Grove Guardian (cmm) 307
Night Soil

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Enchantment
Night Soil (plst) C13-158
Plaguemaw Beast

{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Plaguemaw Beast (mbs) 87
Poison Dart Frog

Reach {T}: Add one mana of any color. {2}: This creature gains deathtouch until end of turn.

Creature
Poison Dart Frog (lci) 207
Pollenbright Druid

When this creature enters, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Pollenbright Druid (cmm) 312
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (dsc) 193
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
Rishkar, Peema Renegade

When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (blc) 235
Rot Shambler

Whenever another creature you control dies, put a +1/+1 counter on this creature.

Creature
Rot Shambler (cmm) 318
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (blc) 237
Somberwald Beastmaster

When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Somberwald Beastmaster (mic) 30
Spore Swarm

Create three 1/1 green Saproling creature tokens.

Instant
Spore Swarm (plst) DOM-180
Sporemound

Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.

Creature
Sporemound (scd) 212
Tendershoot Dryad

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.

Creature
Tendershoot Dryad (blc) 242
Thelonite Hermit

All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, create four 1/1 green Saproling creature tokens.

Creature
Thelonite Hermit (mkc) 188
Verdant Force

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Creature
Verdant Force (scd) 214
Verdeloth the Ancient

Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.

Creature
Verdeloth the Ancient (cmm) 330
Wildwood Mentor

Whenever a token you control enters, put a +1/+1 counter on this creature. Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is this creature's power.

Creature
Wildwood Mentor (woe) 322

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
40 pips - 30 cards
20 mana - 20 cards
0 pips - 0 cards
1 mana - 1 card
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Dynamic Commander Gameplay: Characters & Backgrounds"},{"insert":"\nThis unique Commander experience introduces a fresh way to play, combining characters and backgrounds for endless variety. To enjoy this format, you'll need all five character decks (one for each color) and five corresponding background decks (also one for each color), which you can find in this "},{"attributes":{"link":"https://archidekt.com/folders/741644?dir=asc&orderBy=name"},"insert":"folder"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"How to Play:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Roll a six-sided die to randomly select a character deck. Assign numbers 1-5 to the decks, and if you roll a 6, roll again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Roll again to select a background deck, using the same method."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combine your chosen character and background decks into a single 100-card deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat this process for each player, and you’re ready to enjoy a unique Commander match!\n\n"},{"attributes":{"bold":true},"insert":"Deck Design Philosophy:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Characters"},{"insert":" define the deck's primary strategy and mechanics."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backgrounds"},{"insert":" complement the character, providing strengths based on their color."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"For example:"},{"insert":" The blue background focuses on card draw and unblockable creatures, green emphasizes ramp and +1/+1 counters, white offers protection and tokens, etc."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This approach ensures that every game feels fresh and exciting, challenging players to adapt to new colors and strategies. The decks are designed to be affordable, so anyone can join the fun.\n\n"},{"attributes":{"bold":true},"insert":"Feedback Welcome:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If you try this format, let me know your thoughts and experiences. I hope you have as much fun playing as I did creating it!\n"}]}
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