482
3/28/2025
Winter, Misanthropic Guide | Discard and Draw Hate
Deck Size: 100
Commander
Legal
Est deck cost: $249.52
Salt sum: 30.36
482
3/28/2025
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Commander

Qty: 1 Price: $0.49
Winter, Misanthropic Guide

Ward {2} At the beginning of your upkeep, each player draws two cards. Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.

Creature
Winter, Misanthropic Guide (dsk) 365

Commander

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Drain

Qty: 3 Price: $23.97
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 139
Fate Unraveler

Whenever an opponent draws a card, this creature deals 1 damage to that player.

Creature Enchantment
Fate Unraveler (dsc) 141
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (dsc) 158

Drain

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Protection

Qty: 2 Price: $12.48
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (pip) 233
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211

Protection

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Stax

Qty: 2 Price: $1.48
Ground Seal

When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Enchantment
Ground Seal (c18) 149
Leyline of the Void

If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Enchantment
Leyline of the Void (dsk) 106

Stax

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Battle

Qty: 3 Price: $1.05
Invasion of Mercadia

Battle
Invasion of Mercadia // Kyren Flamewright (mom) 147Invasion of Mercadia // Kyren Flamewright (mom) 147
Invasion of Muraganda

Battle
Invasion of Muraganda // Primordial Plasm (mom) 192Invasion of Muraganda // Primordial Plasm (mom) 192
Invasion of Ulgrotha

Battle
Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116

Battle

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Draw

Qty: 12 Price: $38.26
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 642
Fear of Missing Out

When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 136
Geth's Grimoire

Whenever an opponent discards a card, you may draw a card.

Artifact
Geth's Grimoire (plst) DST-123
Grab the Prize

As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

Sorcery
Grab the Prize (dsk) 138
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (plst) M10-212
Lord Windgrace

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.

Planeswalker
Lord Windgrace (c18) 43
Matzalantli, the Great Door

Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Peer Past the Veil

Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.

Instant
Peer Past the Veil (dsk) 325
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (dsc) 234
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (ltc) 229
Tormenting Voice

As an additional cost to cast this spell, discard a card. Draw two cards.

Sorcery
Tormenting Voice (j22) 615
Vraska, Golgari Queen

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with mana value 3 or less. −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

Planeswalker
Vraska, Golgari Queen (grn) 213

Draw

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Ramp

Qty: 10 Price: $11.86
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
Domri, Anarch of Bolas

Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. −2: Target creature you control fights target creature you don't control.

Planeswalker
Domri, Anarch of Bolas (blc) 98
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (dsc) 246
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (j25) 668
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (lcc) 311
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (dsc) 193
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Resilience (dsc) 255
Wickerfolk Thresher

Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Creature Artifact
Wickerfolk Thresher (dsk) 207

Ramp

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Theft

Qty: 1 Price: $12.99
Tinybones, the Pickpocket

Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

Creature
Tinybones, the Pickpocket (otj) 109

Theft

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Burn

Qty: 3 Price: $8.13
Fear of Burning Alive

When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.

Creature Enchantment
Fear of Burning Alive (dsk) 135
Razorkin Needlehead

This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.

Creature
Razorkin Needlehead (dsk) 153
Underworld Dreams

Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Enchantment
Underworld Dreams (thb) 121

Burn

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Land

Qty: 34 Price: $57.30
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (dsc) 262
Blackcleave Cliffs

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.

Land
Blackcleave Cliffs (dsc) 263
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (who) 1076
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
Darkmoss Bridge

This land enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (dsc) 269
Drossforge Bridge

This land enters tapped. Indestructible {T}: Add {B} or {R}.

Artifact Land
Drossforge Bridge (mh2) 246
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dsc) 274
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dsc) 277
Forest

({T}: Add {G}.)

Land
Forest (dsk) 276
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (2x2) 406
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (c21) 292
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (blc) 311
Jagged Barrens

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {R}.

Land
Jagged Barrens (otj) 259
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (dsc) 285
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 275
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (cmm) 1025
Slagwoods Bridge

This land enters tapped. Indestructible {T}: Add {R} or {G}.

Artifact Land
Slagwoods Bridge (mh2) 256
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 274
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (dsc) 310
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269
Thornspire Verge

{T}: Add {R}. {T}: Add {G}. Activate only if you control a Mountain or a Forest.

Land
Thornspire Verge (dsk) 333
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (j25) 775
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (blc) 347
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (dsc) 317
Tree of Tales

{T}: Add {G}.

Artifact Land
Tree of Tales (dsc) 319
Valgavoth's Lair

Hexproof This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land Enchantment
Valgavoth's Lair (dsk) 271
Vault of Whispers

{T}: Add {B}.

Artifact Land
Vault of Whispers (mrd) 286
Woodland Chasm

({T}: Add {B} or {G}.) This land enters tapped.

Land
Woodland Chasm (khm) 274

Land

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Recursion

Qty: 2 Price: $10.34
Macabre Waltz

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Sorcery
Macabre Waltz (ori) 107
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (otp) 18

Recursion

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Tutor

Qty: 2 Price: $2.78
Demonic Counsel

Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.

Sorcery
Demonic Counsel (dsk) 310
Final Parting

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

Sorcery
Final Parting (cmm) 160

Tutor

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Creature

Qty: 2 Price: $4.84
Dryad Arbor

(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land
Dryad Arbor (dsc) 273
Osseous Sticktwister

Lifelink Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

Creature Artifact
Osseous Sticktwister (dsk) 112

Creature

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Mill

Qty: 1 Price: $0.35
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (dsc) 219

Mill

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Removal

Qty: 9 Price: $13.95
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.

Sorcery
Bone Shards (mh2) 76
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
Ob Nixilis, the Hate-Twisted

Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.

Planeswalker
Ob Nixilis, the Hate-Twisted (j22) 450
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (lcc) 284
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98
The Rollercrusher Ride

Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.

Enchantment
The Rollercrusher Ride (dsk) 155
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 277

Removal

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Discard

Qty: 11 Price: $40.41
Court of Ambition

When this enchantment enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 114
Cunning Lethemancer

At the beginning of your upkeep, each player discards a card.

Creature
Cunning Lethemancer (ala) 69
Delirium Skeins

Each player discards three cards.

Sorcery
Delirium Skeins (mm3) 65
Hostile Investigator

When this creature enters, target opponent discards a card. Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Hostile Investigator (big) 75
Liliana's Caress

Whenever an opponent discards a card, that player loses 2 life.

Enchantment
Liliana's Caress (plst) M11-103
Mind Rake

Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mind Rake (plst) MH1-96
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (bro) 111
Rankle, Master of Pranks

Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

Creature
Rankle, Master of Pranks (otc) 148
Tinybones Joins Up

When Tinybones Joins Up enters, any number of target players each discard a card. Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.

Enchantment
Tinybones Joins Up (otj) 108
Vicious Rumors

Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.

Sorcery
Vicious Rumors (grn) 89
Waste Not

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.

Enchantment
Waste Not (wot) 38

Discard

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Pingers

Qty: 1 Price: $8.49
Kederekt Parasite

Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player.

Creature
Kederekt Parasite (dsc) 144

Pingers

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Sorcery

Qty: 1 Price: $0.35
Let's Play a Game

Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead. • Creatures your opponents control get -1/-1 until end of turn. • Each opponent discards two cards. • Each opponent loses 3 life and you gain 3 life.

Sorcery
Let's Play a Game (dsk) 105

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
45 pips - 36 cards
28 mana - 27 cards
18 pips - 16 cards
21 mana - 21 cards
16 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"My goal with this deck is to make it be "},{"insert":{"card-link":"Nekusar, the Mindrazer"}},{"insert":", but in Jund. Winter's ability is a very unique one which is why he is one of my favorite decks, up there with "},{"insert":{"card-link":"Brago, King Eternal"}},{"insert":" (listed on my profile). Card types matter is a very interesting way to play, and I wanted to capitalize on that through discard only instead of relying on Mill effects and random chance. \n\nPlaystyle: Protecting "},{"insert":{"card-link":"Winter, Misanthropic Guide"}},{"insert":" through the turn order is difficult once delirium is active, so use politics and highlighting his card draw for others to try and save him, but he is a big target so act accordingly. I would think about adding more effects like "},{"insert":{"card-link":"Tamiyo's Safekeeping"}},{"insert":" to respond to threats. "},{"insert":{"card-link":"Leyline of the Void"}},{"insert":" is a shoot on sight for a ton of decks, so it is a lightning rod more than anything. If you are playing against blue, be careful that it does not get stolen from you (this happened to me once and I had to scoop).\n\nUltimately, this deck is going to ping someone to death and trying to deny them their hand to use resources against you while also giving them those cards to use, which is why there are discard effects to deny them when their hand size isn't at zero. "},{"insert":{"card-link":"Ground Seal"}},{"insert":" is the only way I have to protect your graveyard, so you may have to get to Delirium 2-3 times depending on the graveyard hate your opponent's run. It is hard, but not impossible, to win without Winter active.\n\nWin Cons: "},{"insert":{"card-link":"Bloodchief Ascension"}},{"insert":" is a wonderful, giving you longevity while also pinging everyone to death. If you can get the quest counters up before Winter's first big discard (from 7 handsize to 3 or less) then it does wonderfully. Adding pings with "},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" accelerates this process, along with "},{"insert":{"card-link":"The Rollercrusher Ride"}},{"insert":" doubling everything.\n\n"},{"insert":{"card-link":"The Rollercrusher Ride"}},{"insert":" is a good way to accelerate all of the pinging from card draw effects. You could also add with any other red damage adding or doubling with several cards ("},{"insert":{"card-link":"Fiery Emancipation"}},{"insert":", "},{"insert":{"card-link":"Angrath's Marauders"}},{"insert":", "},{"insert":{"card-link":"Embermaw Hellion"}},{"insert":", there are so many more you can find them).\n"}]}
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