69
1/23/2025
HotWheels
Deck Size: 100
Commander
Legal
Est deck cost: $220.23
Salt sum: 29.07
No deck tags
69
1/23/2025
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Commander

Quantity: 1Price: $1.29
Kotori, Pilot Prodigy

Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

Creature
Kotori, Pilot Prodigy (nec) 2

Commander

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Finisher

Quantity: 7Price: $24.45
Armed and Armored

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Instant
Armed and Armored (nec) 80
Brotherhood Vertibird

Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Brotherhood Vertibird (pip) 128
Consulate Dreadnought

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Consulate Dreadnought (plst) AER-146
Kappa Cannoneer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn.

Creature Artifact
Kappa Cannoneer (mh3) 270
Mobilizer Mech

Flying Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mobilizer Mech (neo) 65
Peacewalker Colossus

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Peacewalker Colossus (nec) 155
Reaver Titan

Void Shields — Protection from mana value 3 or less Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Reaver Titan (40k) 163

Finisher

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Ramp

Quantity: 9Price: $7.23
Aerial Surveyor

Flying Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2

Artifact
Aerial Surveyor (nec) 5
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Colossal Plow

Whenever this Vehicle attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Colossal Plow (nec) 148
Etherium Sculptor

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Etherium Sculptor (brc) 82
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmm) 385
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (moc) 191
Mobile Homestead

This Vehicle has haste as long as you control a Mount. Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mobile Homestead (otj) 245
Vedalken Engineer

{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Creature
Vedalken Engineer (j22) 367

Ramp

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Copy

Quantity: 4Price: $7.96
Imposter Mech

You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3

Artifact
Imposter Mech (nec) 13
Mechanized Production

Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Enchantment
Mechanized Production (pip) 178
Mirage Mirror

{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (cmm) 962
Sculpting Steel

You may have this artifact enter as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (40k) 247

Copy

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Land

Quantity: 34Price: $82.02
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (brc) 172
Archway of Innovation

This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Land
Archway of Innovation (mh3) 214
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Island

({T}: Add {U}.)

Land
Island (fdn) 274
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
Monumental Henge

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Land
Monumental Henge (mh3) 222
Plains

({T}: Add {W}.)

Land
Plains (fdn) 282
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (blc) 323
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820

Land

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Recursion

Quantity: 5Price: $6.31
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (nec) 136
Emry, Lurker of the Loch

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Creature
Emry, Lurker of the Loch (brc) 81
Hanna, Ship's Navigator

{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Creature
Hanna, Ship's Navigator (cmm) 340
Imperial Recovery Unit

Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Imperial Recovery Unit (neo) 18
Ratchet, Field Medic

Creature Artifact
Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2

Recursion

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Counters

Quantity: 1Price: $0.49
Katsumasa, the Animator

Flying {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

Creature
Katsumasa, the Animator (nec) 15

Counters

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Lifegain

Quantity: 1Price: $4.49
Steel Seraph

Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

Creature Artifact
Steel Seraph (bro) 38

Lifegain

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Removal

Quantity: 11Price: $35.15
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (mkc) 56
Get Lost

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Get Lost (lci) 333
Midnight Crusader Shuttle

Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2

Artifact
Midnight Crusader Shuttle (who) 179
Mysterious Limousine

Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control. Crew 2

Artifact
Mysterious Limousine (snc) 22
Nautiloid Ship

Flying When this Vehicle enters, exile target player's graveyard. Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control. Crew 3

Artifact
Nautiloid Ship (clb) 328
Organic Extinction

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.

Sorcery
Organic Extinction (mkc) 76
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (otc) 106
Skysovereign, Consul Flagship

Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Skysovereign, Consul Flagship (nec) 159
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Unidentified Hovership

Flying When this Vehicle enters, exile up to one target creature with toughness 5 or less. When this Vehicle leaves the battlefield, the exiled card's owner manifests dread. Crew 1

Artifact
Unidentified Hovership (dsk) 37
Unlicensed Hearse

{T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2

Artifact
Unlicensed Hearse (otp) 64

Removal

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Draw

Quantity: 13Price: $19.48
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Mighty Servant of Leuk-o

Trample Ward—Discard a card. Whenever this Vehicle becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4

Artifact
Mighty Servant of Leuk-o (clb) 324
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (40k) 246
Reckoner Bankbuster

This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3

Artifact
Reckoner Bankbuster (neo) 255
Research Thief

Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card.

Creature Artifact
Research Thief (nec) 16
Shorikai, Genesis Engine

{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander.

Artifact
Shorikai, Genesis Engine (nec) 4
Smuggler's Buggy

Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand. Crew 2

Artifact
Smuggler's Buggy (ncc) 84
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
The Indomitable

Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

Artifact
The Indomitable (lcc) 75
Thopter Spy Network

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Enchantment
Thopter Spy Network (moc) 241
Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Sorcery
Thoughtcast (moc) 242
Universal Surveillance

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.

Sorcery
Universal Surveillance (prm) 97935
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (nec) 165

Draw

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Pilot

Quantity: 2Price: $0.70
Hotshot Mechanic

This creature crews Vehicles as though its power were 2 greater.

Creature Artifact
Hotshot Mechanic (j22) 193
Kitsune Ace

Whenever a Vehicle you control attacks, choose one — • That Vehicle gains first strike until end of turn. • Untap this creature.

Creature
Kitsune Ace (j22) 204

Pilot

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Tokens

Quantity: 8Price: $25.74
Born to Drive

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard this card: Create two 1/1 colorless Pilot creature tokens with "This token crews Vehicles as though its power were 2 greater."

Enchantment
Born to Drive (neo) 6
Clown Car

When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle. Crew 2

Artifact
Clown Car (unf) 186
Mechtitan Core

{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control. Crew 2

Artifact
Mechtitan Core (neo) 249
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (nec) 87
Prodigy's Prototype

Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Prodigy's Prototype (neo) 231
Sai, Master Thopterist

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

Creature
Sai, Master Thopterist (cmm) 118
The Prydwen, Steel Flagship

Flying Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn." Crew 2

Artifact
The Prydwen, Steel Flagship (pip) 22
Thunderhawk Gunship

Flying When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn. Crew 2

Artifact
Thunderhawk Gunship (40k) 167

Tokens

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Evasion

Quantity: 2Price: $0.84
Aeronaut Admiral

Flying Vehicles you control have flying.

Creature
Aeronaut Admiral (nec) 79
Workshop Elders

Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Creature
Workshop Elders (moc) 245

Evasion

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Protection

Quantity: 2Price: $4.08
Bronze Guardian

Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.

Creature Artifact
Bronze Guardian (brc) 70
Padeem, Consul of Innovation

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.

Creature
Padeem, Consul of Innovation (cmm) 109

Protection

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Deck Info

Deck stats

30 pips - 24 cards
27 mana - 24 cards
29 pips - 23 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
2 mana - 2 cards
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