111
11/6/2024
Optimus, the One & Only
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $147.55
Salt sum: 35.18
Playgroup dot gg logoPower level:N/A
111
11/6/2024
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Commander

Quantity: 1Price: $2.29
Optimus Prime, Hero

Creature Artifact
Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13

Commander

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Land

Quantity: 33Price: $21.22
Azorius Chancery

Azorius Chancery enters tapped. When Azorius Chancery enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Boros Garrison

Boros Garrison enters tapped. When Boros Garrison enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (clu) 231
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (fdc) 3
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (j25) 765
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 252
Hall of Oracles

{T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Land
Hall of Oracles (stx) 267
Island

({T}: Add {U}.)

Land
Island (j25) 85
Izzet Boilerworks

Izzet Boilerworks enters tapped. When Izzet Boilerworks enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (otc) 302
Mountain

({T}: Add {R}.)

Land
Mountain (fdn) 278
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (blc) 318
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Phyrexia's Core

{T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life.

Land
Phyrexia's Core (c21) 309
Plains

({T}: Add {W}.)

Land
Plains (j25) 83
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (fdn) 268
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (fdn) 698
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (fdn) 699
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (fdn) 705
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (j25) 156
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (fdn) 270
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (fdn) 271

Land

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Recursion

Quantity: 2Price: $1.98
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (c15) 77

Recursion

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Copy

Quantity: 1Price: $0.49
Replication Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.

Sorcery
Replication Technique (c21) 31

Copy

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Lifegain

Quantity: 2Price: $9.78
Authority of the Consuls

Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Enchantment
Authority of the Consuls (fdn) 137
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (onc) 135

Lifegain

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Removal

Quantity: 16Price: $19.42
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (plst) DDO-36
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (cmr) 372
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (nec) 83
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (mkc) 151
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant
Expose to Daylight (plst) RNA-8
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
Planar Collapse

At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.

Enchantment
Planar Collapse (plst) ULG-18
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (blc) 148
Reduce to Memory

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

Sorcery
Reduce to Memory (stx) 25
Reinterpret

Counter target spell. You may cast a spell with equal or lesser mana value from your hand without paying its mana cost.

Instant
Reinterpret (c21) 73
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (war) 30
Starstorm

Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)

Instant
Starstorm (blc) 203

Removal

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Counters

Quantity: 2Price: $0.84
Citadel Siege

As Citadel Siege enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Enchantment
Citadel Siege (mic) 81
Dismiss

Counter target spell. Draw a card.

Instant
Dismiss (j22) 286

Counters

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Protection

Quantity: 11Price: $33.61
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
Karmic Justice

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Enchantment
Karmic Justice (wot) 7
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
Meishin, the Mind Cage

All creatures get -X/-0, where X is the number of cards in your hand.

Enchantment
Meishin, the Mind Cage (sok) 44
Nahiri's Machinations

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.

Enchantment
Nahiri's Machinations (soi) 28
Plate Armor

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Plate Armor (afr) 32
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (acr) 85
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (dsc) 104
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Winged Boots

Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}

Artifact
Winged Boots (otc) 124

Protection

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Stax

Quantity: 2Price: $6.78
Blind Obedience

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.

Enchantment
Blind Obedience (rvr) 9
Sunder

Return all lands to their owners' hands.

Instant
Sunder (plst) USG-101

Stax

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Draw

Quantity: 15Price: $7.35
Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Anticipate (plst) M19-44
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Cathartic Reunion

As an additional cost to cast this spell, discard two cards. Draw three cards.

Sorcery
Cathartic Reunion (plst) KLD-109
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Electric Revelation

As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Instant
Electric Revelation (otc) 163
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
Faithless Salvaging

Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Faithless Salvaging (mh2) 122
Furious Rise

At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.

Enchantment
Furious Rise (cmm) 225
Kayla's Reconstruction

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
Kayla's Reconstruction (bro) 10
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j25) 339
Reverse Engineer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.

Sorcery
Reverse Engineer (cmm) 116
Seize the Spoils

As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Seize the Spoils (gn3) 86
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (dmc) 127
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (usg) 104
Tormenting Voice

As an additional cost to cast this spell, discard a card. Draw two cards.

Sorcery
Tormenting Voice (j22) 615

Draw

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Pump

Quantity: 1Price: $0.59
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (j25) 750

Pump

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Evasion

Quantity: 2Price: $1.58
Maul of the Skyclaves

When Maul of the Skyclaves enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}{W}{W}

Artifact
Maul of the Skyclaves (j25) 223
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (nec) 164

Evasion

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Ramp

Quantity: 12Price: $41.62
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (fdc) 1
Archaeomancer's Map

When Archaeomancer's Map enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
Artificer Class

(Gain the next level as a sorcery to add its ability.) The first artifact spell you cast each turn costs {1} less to cast. {1}{U}: Level 2 When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. {5}{U}: Level 3 At the beginning of your end step, create a token that's a copy of target artifact you control.

Enchantment
Artificer Class (clb) 663
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmm) 942
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")

Enchantment
Curse of Opulence (mkc) 150
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fdc) 2
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413

Ramp

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Deck Info

Deck stats

33 pips - 25 cards
25 mana - 25 cards
28 pips - 21 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 10 cards
15 pips - 13 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
8 mana - 6 cards
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Description

{"ops":[{"insert":"Always bolster Prime, and set up your fort until you feel like you can swing,\n"}]}
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