66
3/5/2025
My First Sliver Deck
Deck Size: 100
Commander
Est deck cost: $7904.82
Salt sum: 52.79
66
3/5/2025
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Commander

Qty: 1 Price: $44.99
The First Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Sliver spells you cast have cascade.

Creature
The First Sliver (h1r) 26

Commander

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Anthem

Qty: 4 Price: $71.36
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (pmor) 143★
Megantic Sliver

Sliver creatures you control get +3/+3.

Creature
Megantic Sliver (pm14) 185★
Might Sliver

All Sliver creatures get +2/+2.

Creature
Might Sliver (h09) 23
Sliver Legion

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Creature
Sliver Legion (sld) 1150

Anthem

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Burn

Qty: 1 Price: $0.49
Lavabelly Sliver

Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

Creature
Lavabelly Sliver (h1r) 29

Burn

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Counters

Qty: 1 Price: $0.35
Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Dissipate (m15) 51

Counters

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Discard

Qty: 1 Price: $0.35
Mindlash Sliver

All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."

Creature
Mindlash Sliver (tsp) 118

Discard

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Draw

Qty: 3 Price: $12.93
Dormant Sliver

All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."

Creature
Dormant Sliver (plc) 156
Mnemonic Sliver

All Slivers have "{2}, Sacrifice this permanent: Draw a card."

Creature
Mnemonic Sliver (tmp) 77
Synapse Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Creature
Synapse Sliver (sld) 626

Draw

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Evasion

Qty: 5 Price: $18.25
Cloudshredder Sliver

Sliver creatures you control have flying and haste.

Creature
Cloudshredder Sliver (mh1) 195
Horned Sliver

All Sliver creatures have trample.

Creature
Horned Sliver (sld) 649
Pulmonic Sliver

All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

Creature
Pulmonic Sliver (sld) 613
Shifting Sliver

Slivers can't be blocked except by Slivers.

Creature
Shifting Sliver (lgn) 52
Venom Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Venom Sliver (m15) 205

Evasion

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Land

Qty: 38 Price: $7198.08
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ala) 220
Badlands

({T}: Add {B} or {R}.)

Land
Badlands (3ed) 282
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (3ed) 283
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmd) 269
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (voc) 173
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (ktk) 234
Gaea's Cradle

{T}: Add {G} for each creature you control.

Land
Gaea's Cradle (usg) 321
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (piko) 248p
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (psnc) 250p
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (c13) 299
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 310
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (jud) 141
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c16) 310
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c17) 265
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c20) 295
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmr) 353
Plateau

({T}: Add {R} or {W}.)

Land
Plateau (3ed) 284
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 353
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (piko) 251p
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (tmp) 322
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 488
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (ktk) 241
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (piko) 253p
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (3ed) 285
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (3ed) 286
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (ala) 229
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
Sliver Hive

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Land
Sliver Hive (m15) 247
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
Taiga

({T}: Add {R} or {G}.)

Land
Taiga (3ed) 287
Tropical Island

({T}: Add {G} or {U}.)

Land
Tropical Island (3ed) 288
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (3ed) 289
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (pxln) 258
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (3ed) 290
Volcanic Island

({T}: Add {U} or {R}.)

Land
Volcanic Island (3ed) 291
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (psnc) 260p
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 313
Ziatora's Proving Ground

({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ziatora's Proving Ground (snc) 359

Land

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Lifegain

Qty: 4 Price: $20.32
Darkheart Sliver

All Slivers have "Sacrifice this permanent: You gain 3 life."

Creature
Darkheart Sliver (tsr) 249
Essence Sliver

Whenever a Sliver deals damage, its controller gains that much life.

Creature
Essence Sliver (lgn) 13
Essence Warden

Whenever another creature enters, you gain 1 life.

Creature
Essence Warden (plc) 145
Syphon Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Creature
Syphon Sliver (sld) 634

Lifegain

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Protection

Qty: 10 Price: $24.72
Crystalline Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Creature
Crystalline Sliver (sth) 127
Diffusion Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Creature
Diffusion Sliver (m15) 50
Frenetic Sliver

All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Creature
Frenetic Sliver (plc) 157
Hibernation Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Creature
Hibernation Sliver (sth) 128
Lymph Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Creature
Lymph Sliver (fut) 26
Quick Sliver

Flash Any player may cast Sliver spells as though they had flash.

Creature
Quick Sliver (lgn) 136
Sedge Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Sedge Sliver (tsp) 177
Sentinel Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Creature
Sentinel Sliver (m14) 30
Sliver Hivelord

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sliver Hivelord (m15) 211
Ward Sliver

As this creature enters, choose a color. All Slivers have protection from the chosen color.

Creature
Ward Sliver (lgn) 25

Protection

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Pump

Qty: 7 Price: $21.03
Bonescythe Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Creature
Bonescythe Sliver (pdp14) 1
Firewake Sliver

All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Creature
Firewake Sliver (tsr) 252
Frenzy Sliver

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Creature
Frenzy Sliver (h09) 6
Fungus Sliver

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)

Creature
Fungus Sliver (h09) 21
Fury Sliver

All Sliver creatures have double strike.

Creature
Fury Sliver (h09) 25
Magma Sliver

All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

Creature
Magma Sliver (lgn) 107
Tempered Sliver

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Creature
Tempered Sliver (sld) 657

Pump

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Ramp

Qty: 8 Price: $47.52
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (dst) 112
Gemhide Sliver

All Slivers have "{T}: Add one mana of any color."

Creature
Gemhide Sliver (h09) 8
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Manaweft Sliver

Sliver creatures you control have "{T}: Add one mana of any color."

Creature
Manaweft Sliver (sld) 650
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (jud) 139
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (nem) 117
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (3ed) 274

Ramp

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Recursion

Qty: 3 Price: $3.37
Conjurer's Bauble

{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Artifact
Conjurer's Bauble (5dn) 112
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m13) 204
Pull from Eternity

Put target face-up exiled card into its owner's graveyard.

Instant
Pull from Eternity (tsp) 35

Recursion

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Removal

Qty: 9 Price: $13.11
Constricting Sliver

Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Creature
Constricting Sliver (m15) 7
Exterminatus

Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.

Sorcery
Exterminatus (40k) 120
Harmonic Sliver

All Slivers have "When this permanent enters, destroy target artifact or enchantment."

Creature
Harmonic Sliver (plst) TSP-240
Hunter Sliver

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Creature
Hunter Sliver (lgn) 102
Necrotic Sliver

All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."

Creature
Necrotic Sliver (h09) 20
Psionic Sliver

All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."

Creature
Psionic Sliver (tsp) 72
Spiteful Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Creature
Spiteful Sliver (mh1) 148
Thorncaster Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Creature
Thorncaster Sliver (m14) 158
Toxin Sliver

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Creature
Toxin Sliver (lgn) 84

Removal

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Tokens

Qty: 2 Price: $302.48
Brood Sliver

Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.

Creature
Brood Sliver (sld) 647
Sliver Queen

{2}: Create a 1/1 colorless Sliver creature token.

Creature
Sliver Queen (sth) 129

Tokens

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Tutor

Qty: 3 Price: $125.47
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (3ed) 105
Homing Sliver

Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Creature
Homing Sliver (fut) 118
Sliver Overlord

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)

Creature
Sliver Overlord (h09) 24

Tutor

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Deck Info

Deck stats

21 pips - 20 cards
28 mana - 28 cards
16 pips - 15 cards
27 mana - 27 cards
14 pips - 14 cards
26 mana - 26 cards
16 pips - 16 cards
26 mana - 26 cards
23 pips - 23 cards
30 mana - 29 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"Not infinite on purpose.\n\nYes, I actually own this deck, exactly the way it is on here.\n\nBuilt to cascade down to 1. You will be constantly ending your cascade triggers on a 1 casting cost, at some point. There are six cards with casting cost 1. Get the [Sol Ring], [Essence Warden], and [Mindlash Sliver] out and into play. That leaves [Elixir of Immortality], [Conjurer's Bauble], and [Pull from Eternity] in the deck. You basically cast the Elixir and the Bauble. Pop the Bauble for draw or to get back the Elixir if it makes it to the grave, and then pop the Elixir to gain life and shuffle up and play again. In the meantime, you can pop Mindlash Sliver for some discard or just to chump block; he will come back quickly. All the while, cycling between Elixir and Bauble to gain life/draw cards and keeping all your cards safely in your deck. During this cycle, cast [Pull from Eternity] before you pop an Elixir to get those cards back too. Otherwise [Pull from Eternity] is an unfortunate dud hit in the deck. It's best to try to get the [Pull from Eternity] into your hand so that you can use it only if you need it and it stops being a dud in the deck.\n\nNote: If you cascade into [Mindlash Sliver] you will have to cascade for a 0, which there are none... you just reveal your whole deck and shuffle it.\n"}]}
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