313
4/6/2025
Sealed Commander Inventory
Deck Size: 902
Custom
Legal
Est deck cost: $972.86
No deck tags
313
4/6/2025
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Anthem

Qty: 11 Price: $20.18
All-Out Assault

Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

Enchantment
All-Out Assault (tdm) 167
Anthem of Champions

Creatures you control get +1/+1.

Enchantment
Anthem of Champions (fdn) 344
Cloudspire Captain

Mounts and Vehicles you control get +1/+1. This creature saddles Mounts and crews Vehicles as though its power were 2 greater.

Creature
Cloudspire Captain (dft) 9
Dwynen, Gilt-Leaf Daen

Reach (This creature can block creatures with flying.) Other Elf creatures you control get +1/+1. Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.

Creature
Dwynen, Gilt-Leaf Daen (fdn) 217
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (fdn) 239
Enduring Courage

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Courage (dsk) 133
Kolodin, Triumph Caster

Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

Creature
Kolodin, Triumph Caster (dft) 364
Leyline of Transformation

If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Leyline of Transformation (dsk) 63
Lifecraft Engine

As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3

Artifact
Lifecraft Engine (dft) 423
Lionheart Glimmer

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you attack, creatures you control get +1/+1 until end of turn.

Creature Enchantment
Lionheart Glimmer (dsk) 19
Stormscale Scion

Flying Other Dragons you control get +1/+1. Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)

Creature
Stormscale Scion (tdm) 123

Anthem

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Artifact

Qty: 25 Price: $9.59
Air Response Unit

Flying, vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Air Response Unit (dft) 1
Apocalypse Runner

{T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Apocalypse Runner (dft) 188
Baseball Bat

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap up to one target creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Baseball Bat (dsk) 209
Bear Trap

Flash {3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.

Artifact
Bear Trap (dsk) 243
Broadcast Rambler

When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Broadcast Rambler (dft) 293
Burner Rocket

Flash When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Burner Rocket (dft) 114
Conductive Machete

When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +2/+1. Equip {4}

Artifact
Conductive Machete (dsk) 244
Cursed Windbreaker

When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature has flying. Equip {3}

Artifact
Cursed Windbreaker (dsk) 47
Dragonbroods' Relic

{T}, Tap an untapped creature you control: Add one mana of any color. {3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery.

Artifact
Dragonbroods' Relic (tdm) 140
Earthrumbler

Vigilance, trample Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Earthrumbler (dft) 160
Fishing Pole

Equipped creature has "{1}, {T}, Tap Fishing Pole: Put a bait counter on Fishing Pole." Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fishing Pole (fdn) 128
Found Footage

You may look at face-down creatures your opponents control any time. {2}, Sacrifice this artifact: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Artifact
Found Footage (dsk) 246
Glimmerlight

When this Equipment enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glimmerlight (dsk) 249
Haunted Hellride

Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Haunted Hellride (dft) 325
Jeskai Monument

When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle. {1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery.

Artifact
Jeskai Monument (tdm) 244
Killer's Mask

When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature has menace. Equip {2}

Artifact
Killer's Mask (dsk) 104
Marshals' Pathcruiser

When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) Crew 5

Artifact
Marshals' Pathcruiser (dft) 236
Midnight Mangler

During turns other than yours, this Vehicle is an artifact creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Midnight Mangler (dft) 301
Quick-Draw Katana

During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Quick-Draw Katana (fdn) 130
Ripclaw Wrangler

When this Vehicle enters, each opponent discards a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Ripclaw Wrangler (dft) 101
Saw

Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or this Equipment. If you do, draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Saw (dsk) 254
Skybox Ferry

Flying Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Skybox Ferry (dft) 243
Spire Mechcycle

Haste Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2

Artifact
Spire Mechcycle (dft) 147
Spotcycle Scouter

When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Spotcycle Scouter (dft) 30
Stormbeacon Blade

Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Stormbeacon Blade (tdm) 27

Artifact

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Burn

Qty: 10 Price: $14.40
Arabella, Abandoned Doll

Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.

Creature Artifact
Arabella, Abandoned Doll (dsk) 208
Burst Lightning

Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

Instant
Burst Lightning (fdn) 192
Fear of Burning Alive

When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.

Creature Enchantment
Fear of Burning Alive (dsk) 135
Firebrand Archer

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Creature
Firebrand Archer (fdn) 196
Lightning Strike

Lightning Strike deals 3 damage to any target.

Instant
Lightning Strike (dft) 136
Maddening Hex

Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.

Enchantment
Maddening Hex (spg) 70
Magmakin Artillerist

Whenever you discard one or more cards, this creature deals that much damage to each opponent. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, it deals 1 damage to each opponent.

Creature
Magmakin Artillerist (dft) 137
Razorkin Needlehead

This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.

Creature
Razorkin Needlehead (dsk) 153
Slagstorm

Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.

Sorcery
Slagstorm (fdn) 207
Twin Bolt

Twin Bolt deals 2 damage divided as you choose among one or two targets.

Instant
Twin Bolt (tdm) 128

Burn

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Copy

Qty: 6 Price: $4.94
Cursed Recording

Whenever you cast an instant or sorcery spell, put a time counter on this artifact. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. {T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Artifact
Cursed Recording (dsk) 296
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Enchantment
Extravagant Replication (fdn) 154
Marvin, Murderous Mimic

Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

Creature Artifact
Marvin, Murderous Mimic (dsk) 253
Mendicant Core, Guidelight

Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)

Creature Artifact
Mendicant Core, Guidelight (dft) 213
Self-Reflection

Create a token that's a copy of target creature you control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Self-Reflection (fdn) 163
Slick Imitator

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {1}, Sacrifice this creature: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Creature
Slick Imitator (dft) 62

Copy

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Counters

Qty: 12 Price: $4.94
Brightfield Mustang

Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Brightfield Mustang (dft) 5
Brineborn Cutthroat

Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.

Creature
Brineborn Cutthroat (fdn) 152
Cloudspire Skycycle

Flying When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. Crew 1

Artifact
Cloudspire Skycycle (dft) 197
Gnarlid Colony

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Gnarlid Colony (fdn) 224
Good-Fortune Unicorn

Whenever another creature you control enters, put a +1/+1 counter on that creature.

Creature
Good-Fortune Unicorn (fdn) 240
Growing Dread

Flash When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Whenever you turn a permanent face up, put a +1/+1 counter on it.

Enchantment
Growing Dread (dsk) 216
Nessian Hornbeetle

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.

Creature
Nessian Hornbeetle (fdn) 229
Reluctant Role Model

Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.

Creature
Reluctant Role Model (dsk) 289
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (dft) 64
Stromkirk Bloodthief

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Creature
Stromkirk Bloodthief (fdn) 185
Wildwood Scourge

This creature enters with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

Creature
Wildwood Scourge (fdn) 236
Youthful Valkyrie

Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Creature
Youthful Valkyrie (fdn) 149

Counters

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Creature

Qty: 314 Price: $328.92
Abzan Devotee

{1}: Add {W}, {B}, or {G}. Activate only once each turn. {2}{B}: Return this card from your graveyard to your hand.

Creature
Abzan Devotee (tdm) 68
Acrobatic Cheerleader

Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.

Creature
Acrobatic Cheerleader (dsk) 1
Adorned Crocodile

When this creature dies, create a 2/2 black Zombie Druid creature token. Renew — {B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Creature
Adorned Crocodile (tdm) 69
Adrenaline Jockey

Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.

Creature
Adrenaline Jockey (dft) 112
Aegis Turtle

Creature
Aegis Turtle (fdn) 150
Afterburner Expert

Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.

Creature
Afterburner Expert (dft) 150
Agent of Kotis

Renew — {3}{U}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Creature
Agent of Kotis (tdm) 36
Ainok Wayfarer

When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (Το mill three cards, put the top three cards of your library into your graveyard.)

Creature
Ainok Wayfarer (tdm) 134
Alacrian Jaguar

Vigilance Whenever this creature attacks while saddled, it gets +2/+2 until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Alacrian Jaguar (dft) 152
Alchemist's Assistant

Lifelink Renew — {1}{B}, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.

Creature
Alchemist's Assistant (tdm) 71
Alesha, Who Laughs at Fate

First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Creature
Alesha, Who Laughs at Fate (fdn) 115
Ambush Wolf

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, exile up to one target card from a graveyard.

Creature
Ambush Wolf (fdn) 98
Anthropede

Reach When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.

Creature
Anthropede (dsk) 167
Apothecary Stomper

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, choose one — • Put two +1/+1 counters on target creature you control. • You gain 4 life.

Creature
Apothecary Stomper (fdn) 99
Appendage Amalgam

Flash Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Enchantment
Appendage Amalgam (dsk) 83
Arashin Sunshield

When this creature enters, exile up to two target cards from a single graveyard. {W}, {T}: Tap target creature.

Creature
Arashin Sunshield (tdm) 3
Arbiter of Woe

As an additional cost to cast this spell, sacrifice a creature. Flying When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.

Creature
Arbiter of Woe (fdn) 55
Archmage of Runes

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.

Creature
Archmage of Runes (fdn) 304
Armament Dragon

Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Creature
Armament Dragon (tdm) 168
Armasaur Guide

Vigilance (Attacking doesn't cause this creature to tap.) Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control.

Creature
Armasaur Guide (fdn) 3
Attack-in-the-Box

Whenever this creature attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.

Creature Artifact
Attack-in-the-Box (dsk) 242
Balustrade Wurm

This spell can't be countered. Trample, haste Delirium — {2}{G}{G}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.

Creature
Balustrade Wurm (dsk) 168
Bashful Beastie

When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Bashful Beastie (dsk) 169
Battlesong Berserker

Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Battlesong Berserker (fdn) 78
Bearer of Glory

During your turn, this creature has first strike. {4}{W}: Creatures you control get +1/+1 until end of turn.

Creature
Bearer of Glory (tdm) 4
Beast-Kin Ranger

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever another creature you control enters, this creature gets +1/+0 until end of turn.

Creature
Beast-Kin Ranger (fdn) 100
Bedhead Beastie

Menace (This creature can't be blocked except by two or more creatures.) Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Creature
Bedhead Beastie (dsk) 125
Bigfin Bouncer

When this creature enters, return target creature an opponent controls to its owner's hand.

Creature
Bigfin Bouncer (fdn) 31
Billowing Shriekmass

Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold — This creature gets +2/+1 as long as there are seven or more cards in your graveyard.

Creature
Billowing Shriekmass (fdn) 56
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 318
Boilerbilges Ripper

When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.

Creature
Boilerbilges Ripper (dsk) 127
Boom Scholar

Exhaust abilities of other permanents you control cost {2} less to activate. Exhaust — {4}{R}{G}: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Creature
Boom Scholar (dft) 189
Boulderborn Dragon

Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Boulderborn Dragon (tdm) 239
Brazen Scourge

Haste (This creature can attack and {T} as soon as it comes under your control.)

Creature
Brazen Scourge (fdn) 191
Brightfield Glider

Vigilance Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Brightfield Glider (dft) 4
Broodspinner

Reach When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {4}{B}{G}, {T}, Sacrifice this creature: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.

Creature
Broodspinner (dsk) 211
Burnout Bashtronaut

Menace Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+0 until end of turn. Max speed — This creature has double strike.

Creature
Burnout Bashtronaut (dft) 115
Cackling Prowler

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.

Creature
Cackling Prowler (fdn) 101
Cackling Slasher

Deathtouch This creature enters with a +1/+1 counter on it if a creature died this turn.

Creature
Cackling Slasher (dsk) 85
Caelorna, Coral Tyrant

Creature
Caelorna, Coral Tyrant (dft) 40
Camera Launcher

Exhaust — {3}: Put a +1/+1 counter on this creature. Create a 1/1 colorless Thopter artifact creature token with flying. (Activate each exhaust ability only once.)

Creature Artifact
Camera Launcher (dft) 232
Cat Collector

When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.

Creature
Cat Collector (fdn) 4
Cautious Survivor

Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.

Creature
Cautious Survivor (dsk) 172
Cephalid Inkmage

When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard.

Creature
Cephalid Inkmage (fdn) 32
Champion of Dusan

Trample Renew — {1}{G}, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.

Creature
Champion of Dusan (tdm) 137
Chitin Gravestalker

This spell costs {1} less to cast for each artifact and/or creature card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Chitin Gravestalker (dft) 79
Clarion Conqueror

Flying Activated abilities of artifacts, creatures, and planeswalkers can't be activated.

Creature
Clarion Conqueror (tdm) 5
Clinquant Skymage

Flying Whenever you draw a card, put a +1/+1 counter on this creature.

Creature
Clinquant Skymage (fdn) 33
Constrictor Sage

When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Renew — {2}{U}, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery.

Creature
Constrictor Sage (tdm) 39
Courageous Goblin

Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Courageous Goblin (fdn) 82
Crackling Cyclops

Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.

Creature
Crackling Cyclops (fdn) 83
Crypt Feaster

Menace (This creature can't be blocked except by two or more creatures.) Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.

Creature
Crypt Feaster (fdn) 59
Cryptid Inspector

Vigilance Whenever a face-down permanent you control enters and whenever this creature or another permanent you control is turned face up, put a +1/+1 counter on this creature.

Creature
Cryptid Inspector (dsk) 174
Crystal Barricade

Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Creature Artifact
Crystal Barricade (fdn) 7
Cult Healer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gains lifelink until end of turn.

Creature
Cult Healer (dsk) 2
Daggermaw Megalodon

Vigilance Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Daggermaw Megalodon (dsk) 48
Daring Mechanic

{3}{W}: Put a +1/+1 counter on target Mount or Vehicle.

Creature
Daring Mechanic (dft) 11
Dashing Bloodsucker

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 and gains lifelink until end of turn.

Creature
Dashing Bloodsucker (dsk) 90
Dauntless Veteran

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Creature
Dauntless Veteran (fdn) 8
Dazzling Angel

Flying Whenever another creature you control enters, you gain 1 life.

Creature
Dazzling Angel (fdn) 9
Deathless Pilot

This creature saddles Mounts and crews Vehicles as though its power were 2 greater. {3}{B}: Return this card from your graveyard to your hand.

Creature
Deathless Pilot (dft) 82
Defiant Survivor

Survival — At the beginning of your second main phase, if this creature is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Defiant Survivor (dsk) 175
Delta Bloodflies

Flying Whenever this creature attacks, if you control a creature with a counter on it, each opponent loses 1 life.

Creature
Delta Bloodflies (tdm) 77
Descendant of Storms

Whenever this creature attacks, you may pay {1}{W}. If you do, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Descendant of Storms (tdm) 8
Devoted Duelist

Haste Flurry — Whenever you cast your second spell each turn, this creature deals 1 damage to each opponent.

Creature
Devoted Duelist (tdm) 104
Diregraf Ghoul

This creature enters tapped.

Creature
Diregraf Ghoul (fdn) 171
Dirgur Island Dragon

Creature
Dirgur Island Dragon // Skimming Strike (tdm) 40
Diversion Specialist

Menace (This creature can't be blocked except by two or more creatures.) {1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn.

Creature
Diversion Specialist (dsk) 132
Dracosaur Auxiliary

Flying, haste Whenever this creature attacks while saddled, it deals 2 damage to any target. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Dracosaur Auxiliary (dft) 122
Dragon Sniper

Vigilance, reach, deathtouch

Creature
Dragon Sniper (tdm) 139
Dragonstorm Forecaster

{2}, {T}: Search your library for a card named Dragonstorm Globe or Boulderborn Dragon, reveal it, put it into your hand, then shuffle.

Creature
Dragonstorm Forecaster (tdm) 43
Drake Hatcher

Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, put that many incubation counters on it. Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.

Creature
Drake Hatcher (fdn) 306
Dreadwing Scavenger

Flying Whenever this creature enters or attacks, draw a card, then discard a card. Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.

Creature
Dreadwing Scavenger (fdn) 118
Dusyut Earthcarver

Reach When this creature enters, it endures 3. (Put three +1/+1 counters on it or create a 3/3 white Spirit creature token.)

Creature
Dusyut Earthcarver (tdm) 141
Dynamite Diver

This creature saddles Mounts and crews Vehicles as though its power were 2 greater. When this creature dies, it deals 1 damage to any target.

Creature
Dynamite Diver (dft) 123
Eager Trufflesnout

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Creature
Eager Trufflesnout (fdn) 102
Effortless Master

Vigilance Menace (This creature can't be blocked except by two or more creatures.) This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.

Creature
Effortless Master (tdm) 181
Elementalist Adept

Flash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Elementalist Adept (fdn) 36
Elenda, Saint of Dusk

Lifelink, hexproof from instants As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.

Creature
Elenda, Saint of Dusk (fdn) 479
Elfsworn Giant

Reach (This creature can block creatures with flying.) Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.

Creature
Elfsworn Giant (fdn) 103
Elvish Refueler

During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. Exhaust — {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Creature
Elvish Refueler (dft) 161
Elvish Regrower

When this creature enters, return target permanent card from your graveyard to your hand.

Creature
Elvish Regrower (fdn) 104
Embermouth Sentinel

When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.

Creature Artifact
Embermouth Sentinel (tdm) 242
Engine Rat

Deathtouch {5}{B}: Each opponent loses 2 life.

Creature
Engine Rat (dft) 84
Equilibrium Adept

When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Flurry — Whenever you cast your second spell each turn, this creature gains double strike until end of turn.

Creature
Equilibrium Adept (tdm) 106
Erratic Apparition

Flying, vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +1/+1 until end of turn.

Creature
Erratic Apparition (dsk) 54
Erudite Wizard

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Erudite Wizard (fdn) 37
Exemplar of Light

Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Creature
Exemplar of Light (fdn) 11
Fanatic of the Harrowing

When this creature enters, each player discards a card. If you discarded a card this way, draw a card.

Creature
Fanatic of the Harrowing (dsk) 96
Fang Guardian

Flash When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn.

Creature
Fang Guardian (dft) 162
Fang-Druid Summoner

Reach When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creature
Fang-Druid Summoner (dft) 163
Far Fortune, End Boss

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Creature
Far Fortune, End Boss (dft) 203
Fear of Abduction

As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand.

Creature Enchantment
Fear of Abduction (dsk) 9
Fear of Being Hunted

Haste This creature must be blocked if able.

Creature Enchantment
Fear of Being Hunted (dsk) 134
Fear of Exposure

As an additional cost to cast this spell, tap two untapped creatures and/or lands you control. Trample

Creature Enchantment
Fear of Exposure (dsk) 177
Fear of Falling

Flying Whenever this creature attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.

Creature Enchantment
Fear of Falling (dsk) 56
Fear of Immobility

When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature Enchantment
Fear of Immobility (dsk) 10
Fear of Isolation

As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying

Creature Enchantment
Fear of Isolation (dsk) 58
Fear of Lost Teeth

When this creature dies, it deals 1 damage to any target and you gain 1 life.

Creature Enchantment
Fear of Lost Teeth (dsk) 97
Fear of the Dark

Whenever this creature attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature Enchantment
Fear of the Dark (dsk) 98
Felidar Savior

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.

Creature
Felidar Savior (fdn) 12
Felothar, Dawn of the Abzan

Trample Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control.

Creature
Felothar, Dawn of the Abzan (tdm) 184
Feral Deathgorger

Creature
Feral Deathgorger // Dusk Sight (tdm) 298
Fiendish Panda

Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.

Creature
Fiendish Panda (fdn) 120
Firespitter Whelp

Flying Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.

Creature
Firespitter Whelp (fdn) 197
Flamehold Grappler

First strike When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Creature
Flamehold Grappler (tdm) 185
Fleeting Effigy

Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.

Creature
Fleeting Effigy (tdm) 108
Flesh Burrower

Deathtouch Whenever this creature attacks, another target creature you control gains deathtouch until end of turn.

Creature
Flesh Burrower (dsk) 178
Formation Breaker

Creatures with power less than this creature's power can't block it. As long as you control a creature with a counter on it, this creature gets +1/+2.

Creature
Formation Breaker (tdm) 143
Fortress Kin-Guard

When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Fortress Kin-Guard (tdm) 12
Friendly Ghost

Flying When this creature enters, target creature gets +2/+4 until end of turn.

Creature
Friendly Ghost (dsk) 12
Gastal Blockbuster

When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.

Creature
Gastal Blockbuster (dft) 128
Gastal Raider

Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed — This creature gets +1/+1 and has menace.

Creature
Gastal Raider (dft) 86
Gastal Thrillseeker

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature enters, it deals 1 damage to target opponent and you gain 1 life. Max speed — This creature has deathtouch and haste.

Creature
Gastal Thrillseeker (dft) 205
Ghostly Keybearer

Flying Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.

Creature
Ghostly Keybearer (dsk) 61
Glitch Ghost Surveyor

Flying Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {3}, Exile this card from your graveyard: Draw a card.

Creature
Glitch Ghost Surveyor (dft) 44
Goblin Boarders

Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.

Creature
Goblin Boarders (fdn) 87
Goblin Surveyor

Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {3}, Exile this card from your graveyard: Draw a card.

Creature
Goblin Surveyor (dft) 131
Gorehorn Raider

Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.

Creature
Gorehorn Raider (fdn) 89
Grappling Kraken

Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Grappling Kraken (fdn) 39
Grasping Longneck

Reach When this creature dies, you gain 2 life.

Creature Enchantment
Grasping Longneck (dsk) 180
Greenbelt Guardian

{G}: Target creature gains trample until end of turn. Exhaust — {3}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Creature
Greenbelt Guardian (dft) 164
Grim Javelineer

Whenever you attack, target attacking creature gets +1/+0 until end of turn. When that creature dies this turn, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature
Grim Javelineer (dft) 89
Guarded Heir

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, create two 3/3 white Knight creature tokens.

Creature
Guarded Heir (fdn) 14
Gurmag Nightwatch

When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Creature
Gurmag Nightwatch (tdm) 190
Gurmag Rakshasa

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature an opponent controls gets -2/-2 until end of turn and target creature you control gets +2/+2 until end of turn.

Creature
Gurmag Rakshasa (tdm) 81
Gutless Plunderer

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Creature
Gutless Plunderer (fdn) 60
Hand That Feeds

Delirium — Whenever this creature attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Hand That Feeds (dsk) 139
Hardened Escort

Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Hardened Escort (dsk) 16
Hardened Tactician

{1}, Sacrifice a token: Draw a card.

Creature
Hardened Tactician (tdm) 191
Hare Apparent

When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. A deck can have any number of cards named Hare Apparent.

Creature
Hare Apparent (fdn) 15
Hauntwoods Shrieker

Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) {1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Creature
Hauntwoods Shrieker (dsk) 349
Hazard of the Dunes

Trample, reach Exhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Creature
Hazard of the Dunes (dft) 165
High Fae Trickster

Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.

Creature
High Fae Trickster (fdn) 307
Highspire Bell-Ringer

Flying The second spell you cast each turn costs {1} less to cast.

Creature
Highspire Bell-Ringer (tdm) 47
Homunculus Horde

Whenever you draw your second card each turn, create a token that's a copy of this creature.

Creature
Homunculus Horde (fdn) 308
Host of the Hereafter

This creature enters with two +1/+1 counters on it. Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control.

Creature
Host of the Hereafter (tdm) 193
Howler's Heavy

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.

Creature
Howler's Heavy (dft) 46
Humbling Elder

Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.

Creature
Humbling Elder (tdm) 48
Hungry Ghoul

{1}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Creature
Hungry Ghoul (fdn) 62
Iceridge Serpent

When this creature enters, return target creature an opponent controls to its owner's hand.

Creature
Iceridge Serpent (tdm) 49
Icewind Elemental

Flying When this creature enters, draw a card, then discard a card.

Creature
Icewind Elemental (fdn) 42
Infernal Phantom

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn. When this creature dies, it deals damage equal to its power to any target.

Creature
Infernal Phantom (dsk) 141
Infernal Vessel

When this creature dies, if it wasn't a Demon, return it to the battlefield under its owner's control with two +1/+1 counters on it. It's a Demon in addition to its other types.

Creature
Infernal Vessel (fdn) 63
Infestation Sage

When this creature dies, create a 1/1 black and green Insect creature token with flying.

Creature
Infestation Sage (fdn) 64
Innocuous Rat

When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Innocuous Rat (dsk) 103
Inspiring Paladin

During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) During your turn, creatures you control with +1/+1 counters on them have first strike.

Creature
Inspiring Paladin (fdn) 18
Inspirited Vanguard

Whenever this creature enters or attacks, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Creature
Inspirited Vanguard (tdm) 146
Interface Ace

This creature saddles Mounts and crews Vehicles using its toughness rather than its power. Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn.

Creature Artifact
Interface Ace (dft) 17
Intruding Soulrager

Vigilance {T}, Sacrifice a Room: This creature deals 2 damage to each opponent. Draw a card.

Creature
Intruding Soulrager (dsk) 218
Iridescent Tiger

When this creature enters, if you cast it, add {W}{U}{B}{R}{G}.

Creature
Iridescent Tiger (tdm) 109
Jade-Cast Sentinel

Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.

Creature Artifact
Jade-Cast Sentinel (tdm) 243
Jeskai Brushmaster

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Jeskai Brushmaster (tdm) 195
Jeskai Devotee

Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn. {1}: Add {U}, {R}, or {W}. Activate only once each turn.

Creature
Jeskai Devotee (tdm) 110
Jeskai Shrinekeeper

Flying, haste Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.

Creature
Jeskai Shrinekeeper (tdm) 311
Jibbirik Omnivore

Creature
Jibbirik Omnivore (dft) 166
Kalakscion, Hunger Tyrant

Creature
Kalakscion, Hunger Tyrant (dft) 93
Karakyk Guardian

Flying, vigilance, trample This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)

Creature
Karakyk Guardian (tdm) 198
Keen Buccaneer

Vigilance Exhaust — {1}{U}: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Creature
Keen Buccaneer (dft) 48
Kheru Goldkeeper

Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.

Creature
Kheru Goldkeeper (tdm) 199
Kin-Tree Nurturer

Lifelink When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Kin-Tree Nurturer (tdm) 83
Kishla Trawlers

When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.

Creature
Kishla Trawlers (tdm) 50
Koma, World-Eater

This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.

Creature
Koma, World-Eater (fdn) 121
Kotis, the Fangkeeper

Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Creature
Kotis, the Fangkeeper (tdm) 202
Krotiq Nestguard

Defender {2}{G}: This creature can attack this turn as though it didn't have defender.

Creature
Krotiq Nestguard (tdm) 148
Lasyd Prowler

When this creature enters, you may mill cards equal to the number of lands you control. Renew — {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.

Creature
Lasyd Prowler (tdm) 149
Leonin Surveyor

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) During your turn, this creature has first strike. Max speed — {3}, Exile this card from your graveyard: Draw a card.

Creature
Leonin Surveyor (dft) 18
Lotusguard Disciple

Flying When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.

Creature
Lotusguard Disciple (dft) 21
Lotuslight Dancers

Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.

Creature
Lotuslight Dancers (tdm) 204
Loxodon Battle Priest

At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control.

Creature
Loxodon Battle Priest (tdm) 15
Loxodon Surveyor

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {3}, Exile this card from your graveyard: Draw a card.

Creature
Loxodon Surveyor (dft) 167
Malevolent Chandelier

Flying {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.

Creature Artifact
Malevolent Chandelier (dsk) 252
Mardu Siegebreaker

Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your end step, sacrifice those tokens.

Creature
Mardu Siegebreaker (tdm) 206
Marshal of the Lost

Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.

Creature
Marshal of the Lost (tdm) 207
Memory Guardian

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying

Creature Artifact
Memory Guardian (dft) 49
Meticulous Artisan

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Meticulous Artisan (tdm) 112
Miasma Demon

Flying When this creature enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.

Creature
Miasma Demon (dsk) 109
Migrating Ketradon

Reach When this creature enters, you gain 4 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Migrating Ketradon (dft) 170
Mild-Mannered Librarian

{3}{G}: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.

Creature
Mild-Mannered Librarian (fdn) 228
Mischievous Mystic

Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

Creature
Mischievous Mystic (fdn) 47
Monastery Messenger

Flying, vigilance When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.

Creature
Monastery Messenger (tdm) 208
Most Valuable Slayer

Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.

Creature
Most Valuable Slayer (dsk) 144
Mutant Surveyor

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+1 until end of turn. Max speed — {3}, Exile this card from your graveyard: Draw a card.

Creature
Mutant Surveyor (dft) 98
Naga Fleshcrafter

You may have this creature enter as a copy of any creature on the battlefield. Renew — {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.

Creature
Naga Fleshcrafter (tdm) 52
Needletooth Pack

Morbid — At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.

Creature
Needletooth Pack (fdn) 108
Neriv, Heart of the Storm

Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

Creature
Neriv, Heart of the Storm (tdm) 210
Nightblade Brigade

Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightblade Brigade (tdm) 85
Nimble Thopterist

When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.

Creature
Nimble Thopterist (dft) 53
Norin, Swift Survivalist

Norin can't block. Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn.

Creature
Norin, Swift Survivalist (dsk) 297
Ooze Patrol

When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)

Creature
Ooze Patrol (dft) 172
Optimistic Scavenger

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.

Creature
Optimistic Scavenger (dsk) 21
Orphans of the Wheat

Whenever this creature attacks, tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.

Creature
Orphans of the Wheat (dsk) 22
Osseous Sticktwister

Lifelink Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

Creature Artifact
Osseous Sticktwister (dsk) 112
Pacesetter Paragon

Exhaust — {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.)

Creature
Pacesetter Paragon (dft) 140
Patched Plaything

Double strike This creature enters with two -1/-1 counters on it if you cast it from your hand.

Creature Artifact
Patched Plaything (dsk) 24
Perforating Artist

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Creature
Perforating Artist (fdn) 124
Piranha Fly

Flying This creature enters tapped.

Creature
Piranha Fly (dsk) 70
Poised Practitioner

Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Poised Practitioner (tdm) 18
Possessed Goat

{3}, Discard a card: Put three +1/+1 counters on this creature and it becomes a black Demon in addition to its other colors and types. Activate only once.

Creature
Possessed Goat (dsk) 25
Pothole Mole

When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Pothole Mole (dft) 176
Pride of the Road

Vigilance Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.

Creature
Pride of the Road (dft) 24
Prideful Parent

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 1/1 white Cat creature token.

Creature
Prideful Parent (fdn) 21
Prowcatcher Specialist

Haste Exhaust — {3}{R}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Creature
Prowcatcher Specialist (dft) 142
Purging Stormbrood

Creature
Purging Stormbrood // Absorb Essence (tdm) 213
Quakestrider Ceratops

Creature
Quakestrider Ceratops (fdn) 110
Rainveil Rejuvenator

When this creature enters, you may mill three cards. (You may put the top three cards of your library into your graveyard.) {T}: Add an amount of {G} equal to this creature's power.

Creature
Rainveil Rejuvenator (tdm) 152
Rampaging Soulrager

This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.

Creature
Rampaging Soulrager (dsk) 151
Razorkin Hordecaller

Haste Whenever you attack, create a 1/1 red Gremlin creature token.

Creature
Razorkin Hordecaller (dsk) 152
Reckless Velocitaur

Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.

Creature
Reckless Velocitaur (dft) 144
Reigning Victor

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Reigning Victor (tdm) 216
Reputable Merchant

When this creature enters or dies, put a +1/+1 counter on target creature you control.

Creature
Reputable Merchant (tdm) 217
Rescue Leopard

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

Creature
Rescue Leopard (tdm) 116
Resurrected Cultist

Delirium — {2}{B}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Resurrected Cultist (dsk) 115
Riling Dawnbreaker

Creature
Riling Dawnbreaker // Signaling Roar (tdm) 21
Ripchain Razorkin

Reach {2}{R}, Sacrifice a land: Draw a card.

Creature
Ripchain Razorkin (dsk) 154
Rootwise Survivor

Haste Survival — At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

Creature
Rootwise Survivor (dsk) 196
Rune-Sealed Wall

Defender {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Rune-Sealed Wall (fdn) 49
Sage of the Fang

When this creature enters, put a +1/+1 counter on target creature. Renew — {3}{G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery.

Creature
Sage of the Fang (tdm) 155
Sagu Pummeler

Reach Renew — {4}{G}, Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.

Creature
Sagu Pummeler (tdm) 156
Salt Road Packbeast

This spell costs {1} less to cast for each creature you control. When this creature enters, draw a card.

Creature
Salt Road Packbeast (tdm) 23
Samut, the Driving Force

First strike, vigilance, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Other creatures you control get +X/+0, where X is your speed. Noncreature spells you cast cost {X} less to cast, where X is your speed.

Creature
Samut, the Driving Force (dft) 222
Sandskitter Outrider

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Creature
Sandskitter Outrider (tdm) 89
Sanguine Syphoner

Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanguine Syphoner (fdn) 68
Savannah Lions

Creature
Savannah Lions (fdn) 146
Scavenger Regent

Creature
Scavenger Regent // Exude Toxin (tdm) 90
Scrawling Crawler

At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.

Creature Artifact
Scrawling Crawler (fdn) 354
Searslicer Goblin

Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.

Creature
Searslicer Goblin (fdn) 93
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (fdn) 147
Severance Priest

Deathtouch When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.

Creature
Severance Priest (tdm) 222
Shepherding Spirits

Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature
Shepherding Spirits (dsk) 31
Shivan Dragon

Flying {R}: This creature gets +1/+0 until end of turn.

Creature
Shivan Dragon (fdn) 206
Shocking Sharpshooter

Reach Whenever another creature you control enters, this creature deals 1 damage to target opponent.

Creature
Shocking Sharpshooter (tdm) 121
Shrewd Storyteller

Survival — At the beginning of your second main phase, if this creature is tapped, put a +1/+1 counter on target creature.

Creature
Shrewd Storyteller (dsk) 232
Shroudstomper

Deathtouch Whenever this creature enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.

Creature
Shroudstomper (dsk) 233
Sibsig Appraiser

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Sibsig Appraiser (tdm) 56
Sinkhole Surveyor

Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Sinkhole Surveyor (tdm) 342
Sire of Seven Deaths

First strike, vigilance Menace, trample Reach, lifelink Ward—Pay 7 life.

Creature
Sire of Seven Deaths (fdn) 292
Skullsnap Nuisance

Flying Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Skullsnap Nuisance (dsk) 234
Skyknight Squire

Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.

Creature
Skyknight Squire (fdn) 301
Skyship Buccaneer

Flying Raid — When this creature enters, if you attacked this turn, draw a card.

Creature
Skyship Buccaneer (fdn) 50
Skystreak Engineer

Flying Exhaust — {4}{U}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Creature
Skystreak Engineer (dft) 61
Slavering Branchsnapper

Trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Slavering Branchsnapper (dsk) 198
Slumbering Cerberus

This creature doesn't untap during your untap step. Morbid — At the beginning of each end step, if a creature died this turn, untap this creature.

Creature
Slumbering Cerberus (fdn) 94
Snowmelt Stag

Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.

Creature
Snowmelt Stag (tdm) 57
Songcrafter Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)

Creature
Songcrafter Mage (tdm) 371
Sonic Shrieker

Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.

Creature
Sonic Shrieker (tdm) 226
Soul-Shackled Zombie

When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

Creature
Soul-Shackled Zombie (fdn) 70
Sower of Chaos

{2}{R}: Target creature can't block this turn.

Creature
Sower of Chaos (fdn) 95
Spectral Snatcher

Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Creature
Spectral Snatcher (dsk) 116
Sphinx of Forgotten Lore

Flash (You may cast this spell any time you could cast an instant.) Flying Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Sphinx of Forgotten Lore (fdn) 314
Spikeshell Harrier

When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.

Creature Artifact
Spikeshell Harrier (dft) 65
Spinner of Souls

Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Creature
Spinner of Souls (fdn) 112
Squad Rallier

{2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Squad Rallier (fdn) 24
Stadium Headliner

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.

Creature
Stadium Headliner (tdm) 344
Stalked Researcher

Defender Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.

Creature
Stalked Researcher (dsk) 73
Stalwart Successor

Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.

Creature
Stalwart Successor (tdm) 227
Stampeding Scurryfoot

Exhaust — {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.)

Creature
Stampeding Scurryfoot (dft) 181
Starry-Eyed Skyrider

Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying.

Creature
Starry-Eyed Skyrider (tdm) 25
Stormshriek Feral

Creature
Stormshriek Feral // Flush Out (tdm) 124
Streaking Oilgorger

Flying, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — This creature has lifelink.

Creature
Streaking Oilgorger (dft) 107
Strix Lookout

Flying, vigilance (Attacking doesn't cause this creature to tap.) {1}{U}, {T}: Draw a card, then discard a card.

Creature
Strix Lookout (fdn) 52
Strongbox Raider

Raid — When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Creature
Strongbox Raider (fdn) 96
Sultai Devotee

Deathtouch {1}: Add {B}, {G}, or {U}. Activate only once each turn.

Creature
Sultai Devotee (tdm) 160
Summit Intimidator

Reach When this creature enters, target creature can't block this turn.

Creature
Summit Intimidator (tdm) 125
Sun-Blessed Healer

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.

Creature
Sun-Blessed Healer (fdn) 25
Sundial, Dawn Tyrant

Creature Artifact
Sundial, Dawn Tyrant (dft) 31
Sunpearl Kirin

Flash Flying When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token, draw a card.

Creature
Sunpearl Kirin (tdm) 29
Swiftwing Assailant

Flying Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — This creature gets +0/+1 and has vigilance.

Creature
Swiftwing Assailant (dft) 32
Tempest Hawk

Flying Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle. A deck can have any number of cards named Tempest Hawk.

Creature
Tempest Hawk (tdm) 31
Temur Devotee

Defender {1}: Add {G}, {U}, or {R}. Activate only once each turn.

Creature
Temur Devotee (tdm) 61
Temur Tawnyback

When this creature enters, draw a card, then discard a card.

Creature
Temur Tawnyback (tdm) 229
Terrian, World Tyrant

Creature
Terrian, World Tyrant (dft) 182
Thunderhead Gunner

Reach Discard a card: Draw a card. Activate only as a sorcery and only once each turn.

Creature
Thunderhead Gunner (dft) 148
Ticket Tortoise

Defender When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Ticket Tortoise (dft) 245
Tinybones, Bauble Burglar

Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.

Creature
Tinybones, Bauble Burglar (fdn) 324
Trade Route Envoy

When this creature enters, draw a card if you control a creature with a counter on it. If you don't draw a card this way, put a +1/+1 counter on this creature.

Creature
Trade Route Envoy (tdm) 163
Tragic Banshee

Morbid — When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 until end of turn instead.

Creature
Tragic Banshee (fdn) 73
Traveling Botanist

Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Creature
Traveling Botanist (tdm) 164
Treetop Snarespinner

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.

Creature
Treetop Snarespinner (fdn) 114
Tunnel Surveyor

When this creature enters, create a 1/1 white Glimmer enchantment creature token.

Creature
Tunnel Surveyor (dsk) 76
Twinmaw Stormbrood

Creature
Twinmaw Stormbrood // Charring Bite (tdm) 232
Tyrox, Saurid Tyrant

Creature
Tyrox, Saurid Tyrant (dft) 149
Unburied Earthcarver

{2}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Creature
Unburied Earthcarver (tdm) 95
Underfoot Underdogs

When this creature enters, create a 1/1 red Goblin creature token. {1}, {T}: Target creature you control with power 2 or less can't be blocked this turn.

Creature
Underfoot Underdogs (tdm) 129
Undergrowth Leopard

Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Undergrowth Leopard (tdm) 165
Unrooted Ancestor

Flash {1}, Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

Creature
Unrooted Ancestor (tdm) 96
Unsettling Twins

When this creature enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Unsettling Twins (dsk) 38
Vampire Gourmand

Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.

Creature
Vampire Gourmand (fdn) 74
Vampire Soulcaller

Flying This creature can't block. When this creature enters, return target creature card from your graveyard to your hand.

Creature
Vampire Soulcaller (fdn) 75
Vanguard Seraph

Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Vanguard Seraph (fdn) 28
Venomsac Lagac

Deathtouch Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Venomsac Lagac (dft) 185
Veteran Ice Climber

Vigilance This creature can't be blocked. Whenever this creature attacks, up to one target player mills cards equal to this creature's power. (They put that many cards from the top of their library into their graveyard.)

Creature
Veteran Ice Climber (tdm) 64
Veteran Survivor

Survival — At the beginning of your second main phase, if this creature is tapped, exile up to one target card from a graveyard. As long as there are three or more cards exiled with this creature, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Creature
Veteran Survivor (dsk) 40
Vicious Clown

Whenever another creature you control with power 2 or less enters, this creature gets +2/+0 until end of turn.

Creature
Vicious Clown (dsk) 163
Walking Sarcophagus

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — This creature gets +1/+2.

Creature Artifact
Walking Sarcophagus (dft) 246
Wardens of the Cycle

Morbid — At the beginning of your end step, if a creature died this turn, choose one — • You gain 2 life. • You draw a card and you lose 1 life.

Creature
Wardens of the Cycle (fdn) 125
Wary Thespian

When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Wary Thespian (fdn) 235
Wary Watchdog

When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Wary Watchdog (dsk) 206
Watcher of the Wayside

When this creature enters, target player mills two cards. You gain 2 life. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

Creature Artifact
Watcher of the Wayside (tdm) 249
Wayspeaker Bodyguard

When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand. Flurry — Whenever you cast your second spell each turn, tap target creature an opponent controls.

Creature
Wayspeaker Bodyguard (tdm) 34
Whirlwing Stormbrood

Creature
Whirlwing Stormbrood // Dynamic Soar (tdm) 322
Wickerfolk Indomitable

You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs.

Creature Artifact
Wickerfolk Indomitable (dft) 109
Wildfire Wickerfolk

Haste Delirium — This creature gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Creature Artifact
Wildfire Wickerfolk (dsk) 239
Wreckage Wickerfolk

Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature Artifact
Wreckage Wickerfolk (dft) 110
Wretched Doll

{B}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature Artifact
Wretched Doll (dft) 111
Zimone, Paradox Sculptor

At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.

Creature
Zimone, Paradox Sculptor (fdn) 126
Zul Ashur, Lich Lord

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.

Creature
Zul Ashur, Lich Lord (fdn) 326
Zurgo's Vanguard

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) This creature's power is equal to the number of creatures you control.

Creature
Zurgo's Vanguard (tdm) 133

Creature

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Cycling

Qty: 4 Price: $1.54
Clamorous Ironclad

Menace (This creature can't be blocked except by two or more creatures.) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {R} ({R}, Discard this card: Draw a card.)

Artifact
Clamorous Ironclad (dft) 117
Shefet Archfiend

Flying When this creature enters, all other creatures get -2/-2 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Shefet Archfiend (dft) 104
Waxen Shapethief

Flash You may have this creature enter as a copy of an artifact or creature you control. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Waxen Shapethief (dft) 74
Wreck Remover

Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature Artifact
Wreck Remover (dft) 247

Cycling

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Discard

Qty: 5 Price: $3.81
Burglar Rat

When this creature enters, each opponent discards a card.

Creature
Burglar Rat (fdn) 170
Marauding Mako

Whenever you discard one or more cards, put that many +1/+1 counters on this creature. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Marauding Mako (dft) 138
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (fdn) 179
Pilfer

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Sorcery
Pilfer (fdn) 181
Scrounging Skyray

Flying Whenever you discard one or more cards, put that many +1/+1 counters on this creature. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Scrounging Skyray (dft) 60

Discard

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Drain

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Balemurk Leech

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.

Creature
Balemurk Leech (dsk) 84
Embalmed Ascendant

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature enters, create a 2/2 black Zombie creature token. Max speed — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Embalmed Ascendant (dft) 201
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (fdn) 178
Pactdoll Terror

Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.

Creature Artifact
Pactdoll Terror (dft) 99
Popular Egotist

{1}{B}, Sacrifice another creature or enchantment: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life.

Creature
Popular Egotist (dsk) 114
Skirmish Rhino

Trample When this creature enters, each opponent loses 2 life and you gain 2 life.

Creature
Skirmish Rhino (tdm) 224
Venerated Stormsinger

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Venerated Stormsinger (tdm) 97
Vengeful Bloodwitch

Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Creature
Vengeful Bloodwitch (fdn) 325

Drain

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Draw

Qty: 62 Price: $105.41
Aether Syphon

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}, {T}: Draw a card. Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)

Artifact
Aether Syphon (dft) 38
Beastrider Vanguard

{4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Beastrider Vanguard (dft) 154
Boosted Sloop

Menace Whenever you attack, draw a card, then discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Boosted Sloop (dft) 190
Bottomless Pool

Enchantment
Bottomless Pool // Locker Room (dsk) 43
Captain Howler, Sea Scourge

Ward—{2}, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.

Creature
Captain Howler, Sea Scourge (dft) 194
Clockwork Percussionist

Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.

Creature Artifact
Clockwork Percussionist (dsk) 295
Commune with Evil

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

Sorcery
Commune with Evil (dsk) 87
Count on Luck

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Enchantment
Count on Luck (dft) 118
Derelict Attic

Enchantment
Derelict Attic // Widow's Walk (dsk) 93
Disturbing Mirth

When this enchantment enters, you may sacrifice another enchantment or creature. If you do, draw two cards. When you sacrifice this enchantment, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Enchantment
Disturbing Mirth (dsk) 212
Dragonologist

When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof.

Creature
Dragonologist (tdm) 42
Endrider Spikespitter

Reach Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Creature
Endrider Spikespitter (dft) 125
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 51
Enter the Enigma

Target creature can't be blocked this turn. Draw a card.

Sorcery
Enter the Enigma (dsk) 52
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 307
Fear of Failed Tests

Whenever this creature deals combat damage to a player, draw that many cards.

Creature Enchantment
Fear of Failed Tests (dsk) 55
Fear of Missing Out

When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 136
Fleeting Distraction

Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Fleeting Distraction (fdn) 155
Friendly Teddy

When this creature dies, each player draws a card.

Creature Artifact
Friendly Teddy (dsk) 247
Frostcliff Siege

As this enchantment enters, choose Jeskai or Temur. • Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card. • Temur — Creatures you control get +1/+0 and have trample and haste.

Enchantment
Frostcliff Siege (tdm) 187
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (fdn) 220
Genesis Wave

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Genesis Wave (fdn) 221
Glimmer Seeker

Survival — At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.

Creature
Glimmer Seeker (dsk) 14
Grab the Prize

As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

Sorcery
Grab the Prize (dsk) 138
Greasewrench Goblin

Exhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Creature
Greasewrench Goblin (dft) 132
Guidelight Matrix

When this artifact enters, draw a card. {2}, {T}: Target Mount you control becomes saddled until end of turn. Activate only as a sorcery. {2}, {T}: Target Vehicle you control becomes an artifact creature until end of turn.

Artifact
Guidelight Matrix (dft) 233
Helpful Hunter

When this creature enters, draw a card.

Creature
Helpful Hunter (fdn) 16
Hulldrifter

Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Hulldrifter (dft) 47
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (fdn) 226
Irreverent Gremlin

Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Creature
Irreverent Gremlin (dsk) 142
Kaito, Bane of Nightmares

Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it.

Planeswalker
Kaito, Bane of Nightmares (dsk) 220
Kickoff Celebrations

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, you may discard a card. If you do, draw two cards. Max speed — Sacrifice this enchantment: Creatures and Vehicles you control gain haste until end of turn.

Enchantment
Kickoff Celebrations (dft) 135
Kishla Skimmer

Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn.

Creature
Kishla Skimmer (tdm) 201
Lightshell Duo

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Lightshell Duo (fdn) 157
Living Phone

When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature Artifact
Living Phone (dsk) 20
Marang River Regent

Creature
Marang River Regent // Coil and Catch (tdm) 378
Marina Vendrell's Grimoire

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Artifact
Marina Vendrell's Grimoire (dsk) 308
Meat Locker

Enchantment
Meat Locker // Drowned Diner (dsk) 65
Mindspring Merfolk

Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)

Creature
Mindspring Merfolk (dft) 534
Monument to Endurance

Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.

Artifact
Monument to Endurance (dft) 237
Nashi, Searcher in the Dark

Menace Whenever Nashi deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

Creature
Nashi, Searcher in the Dark (dsk) 223
Oblivious Bookworm

At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn.

Creature
Oblivious Bookworm (dsk) 225
Painter's Studio

Enchantment
Painter's Studio // Defaced Gallery (dsk) 147
Paranormal Analyst

Whenever you manifest dread, put a card you put into your graveyard this way into your hand.

Creature
Paranormal Analyst (dsk) 69
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 728
Racers' Scoreboard

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, draw two cards, then discard a card. Max speed — Spells you cast cost {1} less to cast.

Artifact
Racers' Scoreboard (dft) 239
Rakshasa's Bargain

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.

Instant
Rakshasa's Bargain (tdm) 214
Rangers' Refueler

Whenever you activate an exhaust ability, draw a card. Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) Crew 2

Artifact
Rangers' Refueler (dft) 55
Risky Shortcut

Draw two cards. Each player loses 2 life.

Sorcery
Risky Shortcut (dft) 103
Roiling Dragonstorm

When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Roiling Dragonstorm (tdm) 55
Sab-Sunen, Luxa Embodied

Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.

Creature
Sab-Sunen, Luxa Embodied (dft) 221
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (fdn) 164
Splitskin Doll

When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.

Creature Artifact
Splitskin Doll (dsk) 33
Stock Up

Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Sorcery
Stock Up (dft) 67
Surrak, Elusive Hunter

This spell can't be countered. Trample Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card.

Creature
Surrak, Elusive Hunter (tdm) 161
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (fdn) 247
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (fdn) 315
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (fdn) 210
Unholy Annex

Enchantment
Unholy Annex // Ritual Chamber (dsk) 118
Voyage Home

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) You draw three cards and gain 3 life.

Sorcery
Voyage Home (dft) 227
Winter, Misanthropic Guide

Ward {2} At the beginning of your upkeep, each player draws two cards. Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.

Creature
Winter, Misanthropic Guide (dsk) 240
Yathan Tombguard

Menace (This creature can't be blocked except by two or more creatures.) Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.

Creature
Yathan Tombguard (tdm) 100

Draw

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Enchantment

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Breaching Dragonstorm

When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Breaching Dragonstorm (tdm) 101
Corroding Dragonstorm

When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Corroding Dragonstorm (tdm) 75
Cracked Skull

Enchant creature When this Aura enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. When enchanted creature is dealt damage, destroy it.

Enchantment
Cracked Skull (dsk) 88
Duskmourn's Domination

Enchant creature You control enchanted creature. Enchanted creature gets -3/-0 and loses all abilities.

Enchantment
Duskmourn's Domination (dsk) 50
Fire-Rim Form

Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.

Enchantment
Fire-Rim Form (tdm) 107
Frantic Strength

Flash Enchant creature Enchanted creature gets +2/+2 and has trample.

Enchantment
Frantic Strength (dsk) 179
Fresh Start

Flash Enchant creature Enchanted creature gets -5/-0 and loses all abilities.

Enchantment
Fresh Start (tdm) 46
Lightwheel Enhancements

Enchant creature or Vehicle Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Enchanted permanent gets +1/+1 and has vigilance. Max speed — You may cast this card from your graveyard.

Enchantment
Lightwheel Enhancements (dft) 20
Midnight Snack

Raid — At the beginning of your end step, if you attacked this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{B}, Sacrifice this enchantment: Target opponent loses X life, where X is the amount of life you gained this turn.

Enchantment
Midnight Snack (fdn) 65
Reverberating Summons

At the beginning of each combat, if you've cast two or more spells this turn, this enchantment becomes a 3/3 Monk creature with haste in addition to its other types until end of turn. {1}{R}, Discard your hand, Sacrifice this enchantment: Draw two cards.

Enchantment
Reverberating Summons (tdm) 117
Ringing Strike Mastery

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{5}: Untap this creature."

Enchantment
Ringing Strike Mastery (tdm) 53
Silken Strength

Flash Enchant creature or Vehicle When this Aura enters, untap enchanted permanent. Enchanted permanent gets +1/+2 and has reach.

Enchantment
Silken Strength (dft) 180
Static Snare

Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Enchantment
Static Snare (tdm) 26
Stormplain Detainment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Stormplain Detainment (tdm) 28
Sylvan Scavenging

At the beginning of your end step, choose one — • Put a +1/+1 counter on target creature you control. • Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.

Enchantment
Sylvan Scavenging (fdn) 475
Teeming Dragonstorm

When this enchantment enters, create two 2/2 white Soldier creature tokens. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Teeming Dragonstorm (tdm) 30
Thunder of Unity

(As this Saga enters step, add a lore counter. Sacrifice after III.) I — You draw two cards and you lose 2 life. II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Enchantment
Thunder of Unity (tdm) 231
Ticket Booth

Enchantment
Ticket Booth // Tunnel of Hate (dsk) 158
Twinblade Blessing

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Twinblade Blessing (fdn) 26
Underwater Tunnel

Enchantment
Underwater Tunnel // Slimy Aquarium (dsk) 79
War Effort

Creatures you control get +1/+0. Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.

Enchantment
War Effort (tdm) 131
Wingspan Stride

Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{U}: Return this Aura to its owner's hand.

Enchantment
Wingspan Stride (tdm) 66

Enchantment

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Evasion

Qty: 6 Price: $7.74
Canyon Vaulter

Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.

Creature
Canyon Vaulter (dft) 8
Clammy Prowler

Whenever this creature attacks, another target attacking creature can't be blocked this turn.

Creature Enchantment
Clammy Prowler (dsk) 45
Frenzied Goblin

Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.

Creature
Frenzied Goblin (fdn) 199
Gearseeker Serpent

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.

Creature
Gearseeker Serpent (dft) 43
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Ghalta, Primal Hunger (fdn) 335
Ragged Playmate

{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

Creature Artifact
Ragged Playmate (dsk) 150

Evasion

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Finisher

Qty: 9 Price: $9.85
Doomsday Excruciator

Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card.

Creature
Doomsday Excruciator (dsk) 94
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (fdn) 173
Guidelight Synergist

Flying This creature gets +1/+0 for each artifact you control.

Creature Artifact
Guidelight Synergist (dft) 16
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (fdn) 230
Push the Limit

Return all Mount and Vehicle cards from your graveyard to the battlefield. Sacrifice them at the beginning of the next end step. Vehicles you control become artifact creatures until end of turn. Creatures you control gain haste until end of turn.

Sorcery
Push the Limit (dft) 143
Pyrewood Gearhulk

Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.

Creature Artifact
Pyrewood Gearhulk (dft) 216
Swiftblade Vindicator

Double strike (This creature deals both first-strike and regular combat damage.) Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Swiftblade Vindicator (fdn) 246
Tolarian Terror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Tolarian Terror (fdn) 167
Unstoppable Slasher

Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

Creature
Unstoppable Slasher (dsk) 119

Finisher

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Instant

Qty: 49 Price: $19.51
Alesha's Legacy

Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Alesha's Legacy (tdm) 72
Arcane Epiphany

This spell costs {1} less to cast if you control a Wizard. Draw three cards.

Instant
Arcane Epiphany (fdn) 29
Bestow Greatness

Target creature gets +4/+4 and gains trample until end of turn.

Instant
Bestow Greatness (dft) 155
Betrayer's Bargain

As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Instant
Betrayer's Bargain (dsk) 126
Bewildering Blizzard

Draw three cards. Creatures your opponents control get -3/-0 until end of turn.

Instant
Bewildering Blizzard (tdm) 38
Bulk Up

Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Bulk Up (fdn) 80
Caustic Exhale

As an additional cost to cast this spell, behold a Dragon or pay {1}. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Target creature gets -3/-3 until end of turn.

Instant
Caustic Exhale (tdm) 74
Claws Out

This spell costs {1} less to cast for each Cat you control. Creatures you control get +2/+2 until end of turn.

Instant
Claws Out (fdn) 6
Coordinated Maneuver

Choose one — • Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker. • Destroy target enchantment.

Instant
Coordinated Maneuver (tdm) 6
Cruel Truths

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Cruel Truths (tdm) 76
Desperate Measures

Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.

Instant
Desperate Measures (tdm) 78
Dispelling Exhale

As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Counter target spell unless its controller pays {2}. If a Dragon was beheld, counter that spell unless its controller pays {4} instead.

Instant
Dispelling Exhale (tdm) 41
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Dragon's Prey

This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.

Instant
Dragon's Prey (tdm) 79
Faebloom Trick

Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.

Instant
Faebloom Trick (fdn) 38
Fiery Annihilation

Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.

Instant
Fiery Annihilation (fdn) 86
Fleeting Flight

Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.

Instant
Fleeting Flight (fdn) 13
Focus the Mind

This spell costs {2} less to cast if you've cast another spell this turn. Draw three cards, then discard a card.

Instant
Focus the Mind (tdm) 45
Frontline Rush

Choose one — • Create two 1/1 red Goblin creature tokens. • Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Instant
Frontline Rush (tdm) 186
Give In to Violence

Target creature gets +2/+2 and gains lifelink until end of turn.

Instant
Give In to Violence (dsk) 101
Glimmerburst

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Instant
Glimmerburst (dsk) 62
Goblin Surprise

Choose one — • Creatures you control get +2/+0 until end of turn. • Create two 1/1 red Goblin creature tokens.

Instant
Goblin Surprise (fdn) 200
Hidetsugu's Second Rite

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Instant
Hidetsugu's Second Rite (fdn) 202
Impossible Inferno

Impossible Inferno deals 6 damage to target creature. Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.

Instant
Impossible Inferno (dsk) 140
Joust Through

Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.

Instant
Joust Through (fdn) 19
Jump Scare

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

Instant
Jump Scare (dsk) 17
Kin-Tree Severance

Exile target permanent with mana value 3 or greater.

Instant
Kin-Tree Severance (tdm) 200
Lightfoot Technique

Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Lightfoot Technique (tdm) 14
Lightshield Parry

Target creature gets +2/+2 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Lightshield Parry (dft) 19
Live or Die

Choose one — • Return target creature card from your graveyard to the battlefield. • Destroy target creature.

Instant
Live or Die (dsk) 107
Locust Spray

Target creature gets -1/-1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)

Instant
Locust Spray (dft) 95
Luminous Rebuke

This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

Instant
Luminous Rebuke (fdn) 20
Narset's Rebuke

Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead.

Instant
Narset's Rebuke (tdm) 114
Osseous Exhale

As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Osseous Exhale deals 5 damage to target attacking or blocking creature. If a Dragon was beheld, you gain 2 life.

Instant
Osseous Exhale (tdm) 17
Overwhelming Surge

Choose one or both — • Overwhelming Surge deals 3 damage to target creature. • Destroy target noncreature artifact.

Instant
Overwhelming Surge (tdm) 115
Piercing Exhale

As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Target creature you control deals damage equal to its power to target creature or planeswalker. If a Dragon was beheld, surveil 2.

Instant
Piercing Exhale (tdm) 151
Rebellious Strike

Target creature gets +3/+0 until end of turn. Draw a card.

Instant
Rebellious Strike (tdm) 20
Refute

Counter target spell. Draw a card, then discard a card.

Instant
Refute (fdn) 313
Riverwalk Technique

Choose one — • The owner of target nonland permanent puts it on their choice of the top or bottom of their library. • Counter target noncreature spell.

Instant
Riverwalk Technique (tdm) 54
Sarkhan's Resolve

Choose one — • Target creature gets +3/+3 until end of turn. • Destroy target creature with flying.

Instant
Sarkhan's Resolve (tdm) 158
Seize Opportunity

Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn.

Instant
Seize Opportunity (tdm) 119
Seized from Slumber

This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

Instant
Seized from Slumber (dsk) 28
Spin Out

Destroy target creature or Vehicle.

Instant
Spin Out (dft) 106
Stab

Target creature gets -2/-2 until end of turn.

Instant
Stab (fdn) 71
Syphon Fuel

Target creature gets -6/-6 until end of turn. You gain 2 life.

Instant
Syphon Fuel (dft) 108
Uncharted Voyage

Target creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Uncharted Voyage (fdn) 53
Vanish from Sight

Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Vanish from Sight (dsk) 82
Violent Urge

Target creature gets +1/+0 and gains first strike until end of turn. Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.

Instant
Violent Urge (dsk) 164
Winter's Intervention

Winter's Intervention deals 2 damage to target creature. You gain 2 life.

Instant
Winter's Intervention (dsk) 123

Instant

(CTRL to add secondary)

Land

Qty: 69 Price: $96.25
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Amonkhet Raceway

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Target creature gains haste until end of turn.

Land
Amonkhet Raceway (dft) 248
Avishkar Raceway

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {3}, {T}, Discard a card: Draw a card.

Land
Avishkar Raceway (dft) 249
Bleeding Woods

This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {G}.

Land
Bleeding Woods (dsk) 257
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (fdn) 259
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (dft) 251
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (tdm) 250
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (fdn) 260
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (dft) 252
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (tdm) 251
Cori Mountain Monastery

This land enters tapped unless you control a Plains or an Island. {T}: Add {R}. {3}{R}, {T}: Exile the top card of your library. Until the end of your next turn, you may play that card.

Land
Cori Mountain Monastery (tdm) 252
Country Roads

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Land
Country Roads (dft) 253
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (fdn) 261
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (dft) 254
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (tdm) 254
Etched Cornfield

This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {W}.

Land
Etched Cornfield (dsk) 258
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fdn) 262
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Foul Roads

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {B}. {1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Land
Foul Roads (dft) 255
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (tdm) 256
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (fdn) 263
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (dft) 256
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (tdm) 258
Kishla Village

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Land
Kishla Village (tdm) 259
Lakeside Shack

This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {U}.

Land
Lakeside Shack (dsk) 262
Maelstrom of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Land
Maelstrom of the Spirit Dragon (tdm) 326
Mistrise Village

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.

Land
Mistrise Village (tdm) 261
Muraganda Raceway

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Add {C}{C}.

Land
Muraganda Raceway (dft) 257
Murky Sewer

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {B}.

Land
Murky Sewer (dsk) 263
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (tdm) 262
Neglected Manor

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {B}.

Land
Neglected Manor (dsk) 264
Night Market

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Night Market (dft) 258
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (tdm) 263
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (tdm) 264
Peculiar Lighthouse

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {R}.

Land
Peculiar Lighthouse (dsk) 265
Raucous Carnival

This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {W}.

Land
Raucous Carnival (dsk) 266
Razortrap Gorge

This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {R}.

Land
Razortrap Gorge (dsk) 267
Reef Roads

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Land
Reef Roads (dft) 259
Riverpyre Verge

{T}: Add {R}. {T}: Add {U}. Activate only if you control an Island or a Mountain.

Land
Riverpyre Verge (dft) 260
Rocky Roads

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Land
Rocky Roads (dft) 261
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Rugged Highlands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (fdn) 265
Rugged Highlands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (dft) 262
Rugged Highlands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (tdm) 265
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (tdm) 266
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (fdn) 266
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (dft) 263
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (tdm) 267
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (fdn) 267
Soulstone Sanctuary

{T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

Land
Soulstone Sanctuary (fdn) 356
Strangled Cemetery

This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {G}.

Land
Strangled Cemetery (dsk) 268
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (fdn) 268
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (dft) 265
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (tdm) 268
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269
Thornspire Verge

{T}: Add {R}. {T}: Add {G}. Activate only if you control a Mountain or a Forest.

Land
Thornspire Verge (dsk) 270
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (fdn) 269
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (dft) 266
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (tdm) 269
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (fdn) 270
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (dft) 267
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (tdm) 270
Wild Roads

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {G}. {1}{G}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Land
Wild Roads (dft) 269
Willowrush Verge

{T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.

Land
Willowrush Verge (dft) 270
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (fdn) 271
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (dft) 271
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (tdm) 271

Land

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Landfall

Qty: 2 Price: $0.98
Adventuring Gear

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Adventuring Gear (fdn) 249
Spitfire Lagac

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Creature
Spitfire Lagac (fdn) 208

Landfall

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Lifegain

Qty: 6 Price: $12.14
Ajani's Pridemate

Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Ajani's Pridemate (fdn) 293
Authority of the Consuls

Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Enchantment
Authority of the Consuls (fdn) 137
Healer's Hawk

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Healer's Hawk (fdn) 142
Leyline of Hope

If this card is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Enchantment
Leyline of Hope (dsk) 18
Qarsi Revenant

Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Creature
Qarsi Revenant (tdm) 86
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (fdn) 186

Lifegain

(CTRL to add secondary)

Mill

Qty: 9 Price: $40.49
Abhorrent Oculus

As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Abhorrent Oculus (dsk) 42
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (fdn) 238
Dredger's Insight

Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life. When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

Enchantment
Dredger's Insight (dft) 159
Essence Anchor

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.

Artifact
Essence Anchor (tdm) 44
Fear of Surveillance

Vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Enchantment
Fear of Surveillance (dsk) 11
Patchwork Beastie

Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard. At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)

Creature Artifact
Patchwork Beastie (dsk) 195
Riverchurn Monument

{1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)

Artifact
Riverchurn Monument (dft) 57
Scrabbling Skullcrab

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)

Creature
Scrabbling Skullcrab (dsk) 71
The Mindskinner

The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

Creature Enchantment
The Mindskinner (dsk) 66

Mill

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Pingers

Qty: 1 Price: $0.35
Fanatical Firebrand

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}, Sacrifice this creature: It deals 1 damage to any target.

Creature
Fanatical Firebrand (fdn) 195

Pingers

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Planeswalker

Qty: 2 Price: $9.48
Chandra, Flameshaper

+2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." −4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.

Planeswalker
Chandra, Flameshaper (fdn) 81
Kaito, Cunning Infiltrator

Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. −2: Create a 2/1 blue Ninja creature token. −9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."

Planeswalker
Kaito, Cunning Infiltrator (fdn) 358

Planeswalker

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Protection

Qty: 10 Price: $10.24
Agonasaur Rex

Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.

Creature
Agonasaur Rex (dft) 343
Defend the Rider

Choose one — • Target permanent you control gains hexproof and indestructible until end of turn. • Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Instant
Defend the Rider (dft) 157
Fake Your Own Death

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Fake Your Own Death (fdn) 174
Horrid Vigor

Target creature gains deathtouch and indestructible until end of turn.

Instant
Horrid Vigor (dsk) 184
Maximum Overdrive

Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn.

Instant
Maximum Overdrive (dft) 96
Mischievous Pup

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return up to one other target permanent you control to its owner's hand.

Creature
Mischievous Pup (fdn) 144
Shardmage's Rescue

Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.

Enchantment
Shardmage's Rescue (dsk) 29
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (fdn) 233
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (tdm) 159
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 355

Protection

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Axgard Cavalry

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Axgard Cavalry (fdn) 189
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (fdn) 237
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (fdn) 213
Chainsaw

When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

Artifact
Chainsaw (dsk) 128
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (dsk) 7
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (fdn) 223
Pedal to the Metal

Target creature gets +X/+0 and gains first strike until end of turn.

Instant
Pedal to the Metal (dft) 141
Rover Blades

Double strike Equipped creature has double strike. Equip {4} Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)

Artifact
Rover Blades (dft) 241
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Sure Strike (fdn) 209
Turn Inside Out

Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Turn Inside Out (dsk) 160

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Abzan Monument

When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle. {1}{W}{B}{G}, {T}, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.

Artifact
Abzan Monument (tdm) 238
Altanak, the Thrice-Called

Trample Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card. {1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.

Creature
Altanak, the Thrice-Called (dsk) 166
Bloomvine Regent

Creature
Bloomvine Regent // Claim Territory (tdm) 136
Brass's Bounty

For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Brass's Bounty (fdn) 190
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (fdn) 250
Campus Guide

When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Creature Artifact
Campus Guide (fdn) 251
Creeping Peeper

{T}: Add {U}. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up.

Creature
Creeping Peeper (dsk) 46
Dragonstorm Globe

Each Dragon you control enters with an additional +1/+1 counter on it. {T}: Add one mana of any color.

Artifact
Dragonstorm Globe (tdm) 241
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (fdn) 219
Encroaching Dragonstorm

When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Encroaching Dragonstorm (tdm) 142
Endrider Catalyzer

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {T}: Add {R}{R}.

Creature
Endrider Catalyzer (dft) 124
Gilded Ghoda

Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Gilded Ghoda (dft) 130
Gleaming Barrier

Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Gleaming Barrier (fdn) 252
Gloryheath Lynx

Lifelink Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Gloryheath Lynx (dft) 14
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (fdn) 253
Greenhouse

Enchantment
Greenhouse // Rickety Gazebo (dsk) 181
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (fdn) 225
Guidelight Optimizer

{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability.

Creature Artifact
Guidelight Optimizer (dft) 45
Haunted Screen

{T}: Add {W} or {B}. {T}, Pay 1 life: Add {G}, {U}, or {R}. {7}: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.

Artifact
Haunted Screen (dsk) 250
Hedge Shredder

Whenever this Vehicle attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Hedge Shredder (dsk) 320
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (fdn) 254
Herd Heirloom

{T}: Add one mana of any color. Spend this mana only to cast a creature spell. {T}: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."

Artifact
Herd Heirloom (tdm) 144
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Keys to the House

{1}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}, {T}, Sacrifice this artifact: Lock or unlock a door of target Room you control. Activate only as a sorcery.

Artifact
Keys to the House (dsk) 251
Kona, Rescue Beastie

Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.

Creature
Kona, Rescue Beastie (dsk) 299
Leyline of Mutation

If this card is in your opening hand, you may begin the game with it on the battlefield. You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Enchantment
Leyline of Mutation (dsk) 188
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (fdn) 227
Lumbering Worldwagon

This Vehicle's power is equal to the number of lands you control. Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Crew 4

Artifact
Lumbering Worldwagon (dft) 168
Mardu Devotee

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {1}: Add {R}, {W}, or {B}. Activate only once each turn.

Creature
Mardu Devotee (tdm) 16
Mocking Sprite

Flying Instant and sorcery spells you cast cost {1} less to cast.

Creature
Mocking Sprite (fdn) 159
Moldering Gym

Enchantment
Moldering Gym // Weight Room (dsk) 190
Molt Tender

{T}: Mill a card. (Put the top card of your library into your graveyard.) {T}, Exile a card from your graveyard: Add one mana of any color.

Creature
Molt Tender (dft) 171
Overgrown Zealot

{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to turn permanents face up.

Creature
Overgrown Zealot (dsk) 193
Oviya, Automech Artisan

Each creature that's attacking one of your opponents has trample. {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.

Creature
Oviya, Automech Artisan (dft) 173
Piggy Bank

When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Piggy Bank (dsk) 148
Point the Way

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {3}{G}, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.

Enchantment
Point the Way (dft) 175
Radiant Lotus

{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.

Artifact
Radiant Lotus (dft) 240
Redshift, Rocketeer Chief

Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)

Creature
Redshift, Rocketeer Chief (dft) 218
Roamer's Routine

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Roamer's Routine (tdm) 154
Ruby, Daring Tracker

Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Creature
Ruby, Daring Tracker (fdn) 245
Sagu Wildling

Creature
Sagu Wildling // Roost Seek (tdm) 157
Skyserpent Seeker

Flying, deathtouch Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Creature
Skyserpent Seeker (dft) 224
Smoky Lounge

Enchantment
Smoky Lounge // Misty Salon (dsk) 235
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (fdn) 729
Spineseeker Centipede

When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — This creature gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.

Creature
Spineseeker Centipede (dsk) 199
Starting Column

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add one mana of any color. Max speed — {T}, Sacrifice this artifact: Draw two cards, then discard a card.

Artifact
Starting Column (dft) 244
Sunset Strikemaster

{T}: Add {R}. {2}{R}, {T}, Sacrifice this creature: It deals 6 damage to target creature with flying.

Creature
Sunset Strikemaster (tdm) 126
The Sibsig Ceremony

Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.

Enchantment
The Sibsig Ceremony (tdm) 91
Threats Around Every Corner

When this enchantment enters, manifest dread. Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Threats Around Every Corner (dsk) 200
Twitching Doll

{T}: Add one mana of any color. Put a nest counter on this creature. {T}, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.

Creature Artifact
Twitching Doll (dsk) 201
Veloheart Bike

When this Vehicle enters, you gain 2 life. {T}: Add one mana of any color. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Veloheart Bike (dft) 184
Voyager Quickwelder

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Voyager Quickwelder (dft) 37
Wickerfolk Thresher

Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Creature Artifact
Wickerfolk Thresher (dsk) 207

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Auroral Procession

Return target card from your graveyard to your hand.

Instant
Auroral Procession (tdm) 169
Back on Track

Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Sorcery
Back on Track (dft) 76
Broodheart Engine

At the beginning of your upkeep, surveil 1. {2}{B}{G}, {T}, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.

Artifact
Broodheart Engine (dft) 193
Carrion Cruiser

When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Carrion Cruiser (dft) 305
Daretti, Rocketeer Engineer

Daretti's power is equal to the greatest mana value among artifacts you control. Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.

Creature
Daretti, Rocketeer Engineer (dft) 120
Defiled Crypt

Enchantment
Defiled Crypt // Cadaver Lab (dsk) 91
Dune Drifter

When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dune Drifter (dft) 200
Fear of Infinity

Flying, lifelink This creature can't block. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand.

Creature Enchantment
Fear of Infinity (dsk) 214
Flamewake Phoenix

Flying, haste This creature attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.

Creature
Flamewake Phoenix (fdn) 198
Glacierwood Siege

As this enchantment enters, choose Temur or Sultai. • Temur — Whenever you cast an instant or sorcery spell, target player mills four cards. • Sultai — You may play lands from your graveyard.

Enchantment
Glacierwood Siege (tdm) 189
Macabre Waltz

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Sorcery
Macabre Waltz (fdn) 177
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (fdn) 182
Rise from the Wreck

Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.

Sorcery
Rise from the Wreck (dft) 178
Savior of the Small

Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.

Creature
Savior of the Small (dsk) 27
Smile at Death

At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

Enchantment
Smile at Death (tdm) 24
Surgical Suite

Enchantment
Surgical Suite // Hospital Room (dsk) 34
Tune Up

Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.

Sorcery
Tune Up (dft) 33
Undead Sprinter

Trample, haste You may cast this card from your graveyard if a non-Zombie creature died this turn. If you do, this creature enters with a +1/+1 counter on it.

Creature
Undead Sprinter (dsk) 237
Under the Skin

Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) You may return a permanent card from your graveyard to your hand.

Sorcery
Under the Skin (dsk) 323
Valgavoth's Faithful

{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Valgavoth's Faithful (dsk) 121
Zombify

Return target creature card from your graveyard to the battlefield.

Sorcery
Zombify (fdn) 187

Recursion

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Removal

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Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (fdn) 188
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (fdn) 151
Aetherjacket

Flying, vigilance {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.

Creature Artifact
Aetherjacket (dft) 230
Affectionate Indrik

When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

Creature
Affectionate Indrik (fdn) 211
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (fdn) 311
Angel of Finality

Flying When this creature enters, exile target player's graveyard.

Creature
Angel of Finality (fdn) 136
Awaken the Honored Dead

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent. II — Mill three cards. III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.

Enchantment
Awaken the Honored Dead (tdm) 170
Bake into a Pie

Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Instant
Bake into a Pie (fdn) 169
Banishing Light

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Banishing Light (fdn) 138
Bite Down

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Instant
Bite Down (fdn) 212
Boommobile

When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2

Artifact
Boommobile (dft) 310
Bounce Off

Return target creature or Vehicle to its owner's hand.

Instant
Bounce Off (dft) 39
Break Down the Door

Choose one — • Exile target artifact. • Exile target enchantment. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Break Down the Door (dsk) 170
Broadside Barrage

Broadside Barrage deals 5 damage to target creature or planeswalker. Draw a card, then discard a card.

Instant
Broadside Barrage (dft) 192
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (fdn) 214
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (dft) 156
Bushwhack

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Bushwhack (fdn) 215
Cathar Commando

Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Cathar Commando (fdn) 139
Collision Course

Choose one — • Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles. • Destroy target artifact.

Sorcery
Collision Course (dft) 10
Crash and Burn

Choose one — • Destroy target Vehicle. • Crash and Burn deals 6 damage to target creature or planeswalker.

Instant
Crash and Burn (dft) 119
Detention Chariot

When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {W} ({W}, Discard this card: Draw a card.)

Artifact
Detention Chariot (dft) 12
Disruptive Stormbrood

Creature
Disruptive Stormbrood // Petty Revenge (tdm) 178
Diversion Unit

Flying {U}, Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {3}.

Creature Artifact
Diversion Unit (dft) 41
Don't Make a Sound

Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Don't Make a Sound (dsk) 49
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Drakuseth, Maw of Flames

Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Creature
Drakuseth, Maw of Flames (fdn) 193
Eaten Alive

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

Sorcery
Eaten Alive (fdn) 172
Essence Scatter

Counter target creature spell.

Instant
Essence Scatter (fdn) 153
Exorcise

Exile target artifact, enchantment, or creature with power 4 or greater.

Sorcery
Exorcise (dsk) 8
Explosive Getaway

Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Explosive Getaway deals 4 damage to each creature.

Sorcery
Explosive Getaway (dft) 202
Fangkeeper's Familiar

Flash When this creature enters, choose one — • You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) • Destroy target enchantment. • Counter target creature spell.

Creature
Fangkeeper's Familiar (tdm) 183
Fear of Impostors

Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Creature Enchantment
Fear of Impostors (dsk) 57
Final Vengeance

As an additional cost to cast this spell, sacrifice a creature or enchantment. Exile target creature.

Sorcery
Final Vengeance (dsk) 99
Flood the Engine

Enchant creature or Vehicle When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Enchantment
Flood the Engine (dft) 42
Floodpits Drowner

Flash Vigilance When this creature enters, tap target creature an opponent controls and put a stun counter on it. {1}{U}, {T}: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.

Creature
Floodpits Drowner (dsk) 59
Fuel the Flames

Fuel the Flames deals 2 damage to each creature. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Fuel the Flames (dft) 126
Gallant Strike

Destroy target creature with toughness 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Gallant Strike (dft) 13
Get Out

Choose one — • Counter target creature or enchantment spell. • Return one or two target creatures and/or enchantments you own to your hand.

Instant
Get Out (dsk) 60
Glassworks

Enchantment
Glassworks // Shattered Yard (dsk) 137
Grim Bauble

When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn. {2}{B}, {T}, Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Artifact
Grim Bauble (dft) 88
Heartfire Immolator

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.

Creature
Heartfire Immolator (fdn) 201
Hellish Sideswipe

As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.

Sorcery
Hellish Sideswipe (dft) 90
Heritage Reclamation

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile up to one target card from a graveyard. Draw a card.

Instant
Heritage Reclamation (tdm) 145
Hero's Downfall

Destroy target creature or planeswalker.

Instant
Hero's Downfall (fdn) 175
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (fdn) 156
Insidious Fungus

{2}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Draw a card. Then you may put a land card from your hand onto the battlefield tapped.

Creature
Insidious Fungus (dsk) 186
Make Your Move

Destroy target artifact, enchantment, or creature with power 4 or greater.

Instant
Make Your Move (fdn) 143
Meathook Massacre II

When Meathook Massacre II enters, each player sacrifices X creatures of their choice. Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.

Enchantment
Meathook Massacre II (dsk) 293
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (fdn) 256
Momentum Breaker

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card. {2}, Sacrifice this enchantment: You gain life equal to your speed.

Enchantment
Momentum Breaker (dft) 97
Murder

Destroy target creature.

Instant
Murder (dsk) 110
Nowhere to Run

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Enchantment
Nowhere to Run (dsk) 111
Outpace Oblivion

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, it deals 5 damage to up to one target creature or planeswalker. {2}, Sacrifice this enchantment: It deals 2 damage to each player who doesn't have max speed.

Enchantment
Outpace Oblivion (dft) 139
Perilous Snare

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.

Artifact
Perilous Snare (dft) 23
Plow Through

Choose one — • Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) • Destroy target Vehicle.

Sorcery
Plow Through (dft) 174
Pyroclasm

Pyroclasm deals 2 damage to each creature.

Sorcery
Pyroclasm (dsk) 149
Quag Feast

Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard.

Sorcery
Quag Feast (dft) 100
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (fdn) 231
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Ride's End

This spell costs {3} less to cast if it targets a tapped permanent. Exile target creature or Vehicle.

Instant
Ride's End (dft) 25
Road Rage

Road Rage deals X damage to target creature or planeswalker, where X is 2 plus the number of Mounts and Vehicles you control.

Instant
Road Rage (dft) 145
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (fdn) 162
Run Over

This spell costs {1} less to cast if it targets a Mount or Vehicle you control. Target creature you control deals damage equal to its power to target creature an opponent controls.

Instant
Run Over (dft) 179
Scorching Dragonfire

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Instant
Scorching Dragonfire (dsk) 156
Scrap Compactor

{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. {6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle.

Artifact
Scrap Compactor (dft) 242
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
Skycrash

Destroy target artifact. Cycling {R} ({R}, Discard this card: Draw a card.)

Instant
Skycrash (dft) 146
Spectacular Pileup

All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Spectacular Pileup (dft) 29
Spectral Denial

This spell costs {1} less to cast for each creature you control with power 4 or greater. Counter target spell unless its controller pays {X}.

Instant
Spectral Denial (tdm) 58
Spectral Interference

Counter target artifact or creature spell unless its controller pays {4}.

Instant
Spectral Interference (dft) 63
Sporogenic Infection

Enchant creature When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature. When enchanted creature is dealt damage, destroy it.

Enchantment
Sporogenic Infection (dsk) 117
Stall Out

Tap target creature or Vehicle, then put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Stall Out (dft) 66
Stay Hidden, Stay Silent

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {4}{U}{U}: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.

Enchantment
Stay Hidden, Stay Silent (dsk) 74
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (fdn) 148
Thundering Broodwagon

Menace, reach When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. Crew 3 Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Thundering Broodwagon (dft) 225
Time Stop

End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Instant
Time Stop (fdn) 166
Trade the Helm

Exchange control of target artifact or creature you control and target artifact or creature an opponent controls. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Trade the Helm (dft) 69
Trapped in the Screen

Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.

Enchantment
Trapped in the Screen (dsk) 36
Trip Up

Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Trip Up (dft) 71
Twist Reality

Choose one — • Counter target spell. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Twist Reality (dsk) 77
Unable to Scream

Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.

Enchantment
Unable to Scream (dsk) 78
Unnerving Grasp

Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Unnerving Grasp (dsk) 80
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161
Unwanted Remake

Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Unwanted Remake (dsk) 39
Ureni, the Song Unending

Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.

Creature
Ureni, the Song Unending (tdm) 321
Vile Mutilator

As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.

Creature
Vile Mutilator (dsk) 122
Waltz of Rage

Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.

Sorcery
Waltz of Rage (dsk) 165
Withering Torment

Destroy target creature or enchantment. You lose 2 life.

Instant
Withering Torment (dsk) 313
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (fdn) 168

Removal

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Sorcery

Qty: 43 Price: $43.55
Aggressive Negotiations

Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.

Sorcery
Aggressive Negotiations (tdm) 70
Ancient Vendetta

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.

Sorcery
Ancient Vendetta (dft) 75
Beastie Beatdown

Choose target creature you control and target creature an opponent controls. Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control. The creature you control deals damage equal to its power to the creature an opponent controls.

Sorcery
Beastie Beatdown (dsk) 210
Blasphemous Edict

You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. Each player sacrifices thirteen creatures of their choice.

Sorcery
Blasphemous Edict (fdn) 317
Boltwave

Boltwave deals 3 damage to each opponent.

Sorcery
Boltwave (fdn) 79
Cathartic Parting

The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.

Sorcery
Cathartic Parting (dsk) 171
Channeled Dragonfire

Channeled Dragonfire deals 2 damage to any target. Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Channeled Dragonfire (tdm) 102
Defibrillating Current

Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.

Sorcery
Defibrillating Current (tdm) 177
Dragonclaw Strike

Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)

Sorcery
Dragonclaw Strike (tdm) 180
Emerge from the Cocoon

Return target creature card from your graveyard to the battlefield. You gain 3 life.

Sorcery
Emerge from the Cocoon (dsk) 5
Felling Blow

Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.

Sorcery
Felling Blow (fdn) 105
Glacial Dragonhunt

Draw a card, then you may discard a card. When you discard a nonland card this way, Glacial Dragonhunt deals 3 damage to target creature. Harmonize {4}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Glacial Dragonhunt (tdm) 188
Goblin Negotiation

Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

Sorcery
Goblin Negotiation (fdn) 88
Haunt the Network

Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.

Sorcery
Haunt the Network (dft) 207
Incinerating Blast

Incinerating Blast deals 6 damage to target creature. You may discard a card. If you do, draw a card.

Sorcery
Incinerating Blast (fdn) 90
Inspiration from Beyond

Mill three cards, then return an instant or sorcery card from your graveyard to your hand. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Inspiration from Beyond (fdn) 43
Intimidation Tactics

Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card. Cycling {3} ({3}, Discard this card: Draw a card.)

Sorcery
Intimidation Tactics (dft) 92
Knockout Maneuver

Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.

Sorcery
Knockout Maneuver (tdm) 147
Let's Play a Game

Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead. • Creatures your opponents control get -1/-1 until end of turn. • Each opponent discards two cards. • Each opponent loses 3 life and you gain 3 life.

Sorcery
Let's Play a Game (dsk) 105
Lie in Wait

Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature.

Sorcery
Lie in Wait (tdm) 203
Lunar Insight

Draw a card for each different mana value among nonland permanents you control.

Sorcery
Lunar Insight (fdn) 310
Mammoth Bellow

Create a 5/5 green Elephant creature token. Harmonize {5}{G}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Mammoth Bellow (tdm) 205
Manifest Dread

Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Manifest Dread (dsk) 189
Molten Exhale

You may cast this spell as though it had flash if you behold a Dragon as an additional cost to cast it. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Molten Exhale deals 4 damage to target creature or planeswalker.

Sorcery
Molten Exhale (tdm) 113
Monstrous Emergence

As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

Sorcery
Monstrous Emergence (dsk) 191
Raise the Past

Return all creature cards with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Raise the Past (fdn) 300
Revenge of the Rats

Create a tapped 1/1 black Rat creature token for each creature card in your graveyard. Flashback {2}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Revenge of the Rats (fdn) 67
Rite of Renewal

Return up to two target permanent cards from your graveyard to your hand. Target player shuffles up to four target cards from their graveyard into their library. Exile Rite of Renewal.

Sorcery
Rite of Renewal (tdm) 153
Rite of the Moth

Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Rite of the Moth (dsk) 229
Riverwheel Sweep

Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Sorcery
Riverwheel Sweep (tdm) 219
Roadside Blowout

This spell costs {2} less to cast if it targets a permanent with mana value 1. Return target creature or Vehicle an opponent controls to its owner's hand. Draw a card.

Sorcery
Roadside Blowout (dft) 58
Salt Road Skirmish

Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.

Sorcery
Salt Road Skirmish (tdm) 88
Say Its Name

Mill three cards. Then you may return a creature or land card from your graveyard to your hand. Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.

Sorcery
Say Its Name (dsk) 197
Seeker's Folly

Choose one — • Target opponent discards two cards. • Creatures your opponents control get -1/-1 until end of turn.

Sorcery
Seeker's Folly (fdn) 69
Seismic Rupture

Seismic Rupture deals 2 damage to each creature without flying.

Sorcery
Seismic Rupture (fdn) 205
Strategic Betrayal

Target opponent exiles a creature they control and their graveyard.

Sorcery
Strategic Betrayal (tdm) 94
Synchronized Charge

Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Synchronized Charge (tdm) 162
Trial of Agony

Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn.

Sorcery
Trial of Agony (dsk) 159
Unending Whisper

Draw a card. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Unending Whisper (tdm) 62
Ureni's Rebuff

Return target creature to its owner's hand. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Ureni's Rebuff (tdm) 63
Valgavoth's Onslaught

Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Valgavoth's Onslaught (dsk) 204
Wild Ride

Target creature gets +3/+0 and gains haste until end of turn. Harmonize {4}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Wild Ride (tdm) 132
Worthy Cost

As an additional cost to cast this spell, sacrifice a creature. Exile target creature or planeswalker.

Sorcery
Worthy Cost (tdm) 99

Sorcery

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Theft

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Gonti, Night Minister

Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.

Creature
Gonti, Night Minister (dft) 87
Involuntary Employment

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Involuntary Employment (fdn) 203
Vengeful Possession

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

Sorcery
Vengeful Possession (dsk) 162

Theft

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Tokens

Qty: 28 Price: $71.22
Aatchik, Emerald Radian

When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.

Creature
Aatchik, Emerald Radian (dft) 187
Autarch Mammoth

When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token. Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Autarch Mammoth (dft) 153
Bone-Cairn Butcher

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.

Creature
Bone-Cairn Butcher (tdm) 173
Cloudspire Coordinator

When this creature enters, scry 2. {T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Creature
Cloudspire Coordinator (dft) 196
Cryptcaller Chariot

Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2

Artifact
Cryptcaller Chariot (dft) 80
Dalkovan Packbeasts

Vigilance Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Dalkovan Packbeasts (tdm) 7
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (fdn) 216
Draconautics Engineer

Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.

Creature
Draconautics Engineer (dft) 341
Dragonback Lancer

Flying Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Dragonback Lancer (tdm) 9
Dwynen's Elite

When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.

Creature
Dwynen's Elite (fdn) 218
Grand Entryway

Enchantment
Grand Entryway // Elegant Rotunda (dsk) 15
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215
Heroic Reinforcements

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)

Sorcery
Heroic Reinforcements (fdn) 241
Lathril, Blade of the Elves

Menace (This creature can't be blocked except by two or more creatures.) Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

Creature
Lathril, Blade of the Elves (fdn) 349
Midnight Mayhem

Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Sorcery
Midnight Mayhem (dsk) 222
Nesting Bot

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature dies, create a 1/1 colorless Servo artifact creature token. Max speed — This creature gets +1/+0.

Creature Artifact
Nesting Bot (dft) 22
Rally the Monastery

This spell costs {2} less to cast if you've cast another spell this turn. Choose one — • Create two 1/1 white Monk creature tokens with prowess. • Up to two target creatures you control each get +2/+2 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Rally the Monastery (tdm) 19
Rangers' Aetherhive

Vigilance Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Rangers' Aetherhive (dft) 217
Resolute Reinforcements

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.

Creature
Resolute Reinforcements (fdn) 145
Risen Necroregent

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — At the beginning of your end step, create a 2/2 black Zombie creature token.

Creature
Risen Necroregent (dft) 102
Shock Brigade

Menace (This creature can't be blocked except by two or more creatures.) Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Shock Brigade (tdm) 120
The Jolly Balloon Man

Haste {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Creature
The Jolly Balloon Man (dsk) 219
The Swarmweaver

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Creature Artifact
The Swarmweaver (dsk) 301
Toby, Beastie Befriender

When Toby enters, create a 4/4 white Beast creature token with "This token can't attack or block alone." As long as you control four or more creature tokens, creature tokens you control have flying.

Creature
Toby, Beastie Befriender (dsk) 35
Unwilling Vessel

Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on this creature. When this creature dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on this creature.

Creature
Unwilling Vessel (dsk) 81
Valor's Flagship

Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Artifact
Valor's Flagship (dft) 298
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 33
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 237

Tokens

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Tutor

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Brightglass Gearhulk

First strike, trample When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

Creature Artifact
Brightglass Gearhulk (dft) 191
Central Elevator

Enchantment
Central Elevator // Promising Stairs (dsk) 336
Cynical Loner

This creature can't be blocked by Glimmers. Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.

Creature
Cynical Loner (dsk) 89
Guardian Sunmare

Ward {2} Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Saddle 4

Creature
Guardian Sunmare (dft) 334
Guidelight Pathmaker

Vigilance When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle. Crew 2

Artifact
Guidelight Pathmaker (dft) 206
Hour of Victory

Start your engines! When this enchantment enters, create a 2/2 black Zombie creature token. Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Enchantment
Hour of Victory (dft) 91
Micromancer

When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Creature
Micromancer (fdn) 158
Repurposing Bay

{2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Repurposing Bay (dft) 56
Rune-Scarred Demon

Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.

Creature
Rune-Scarred Demon (fdn) 184
Transit Mage

When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.

Creature
Transit Mage (dft) 70

Tutor

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Unswerving Sloth

Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Unswerving Sloth (dft) 34
Veteran Beastrider

At the beginning of your end step, untap each creature you control. {2}{G}{W}: Creatures you control get +1/+1 until end of turn.

Creature
Veteran Beastrider (dft) 226

Untap

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Deck Info

Deck stats

209 pips - 186 cards
59 mana - 54 cards
225 pips - 191 cards
63 mana - 58 cards
234 pips - 190 cards
56 mana - 51 cards
217 pips - 188 cards
69 mana - 60 cards
227 pips - 190 cards
64 mana - 59 cards
0 pips - 0 cards
10 mana - 8 cards
Card NameQtyOdds
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Deck extras (0)
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Sealed Commander Pod"},{"insert":"\nBuild a commander deck with only the cards that you open from your boxes purchased during the league. \n\n"},{"attributes":{"bold":true},"insert":"Conditions:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Standard Legal Set and Universes Within"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"You may use the Buy-A-Box Promo (if received) "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Current Pool:"},{"insert":"\nFoundations with Buy-a-Box Promos (Sol Ring and Solemn Simulacrum)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Duskmourn Box (No Buy-a-Box Promo)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aether Drift (Lifecraft Engine) "},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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