75
11/8/2024
Precon to cEDH v2
Deck Size: 100
Commander
Legal
Est deck cost: $405.14
Salt sum: 39.25
No deck tags
75
11/8/2024
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Commander

Qty: 1 Price: $2.29
The Master of Keys

Flying When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards. Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Creature Enchantment
The Master of Keys (dsc) 4

Commander

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Enchantment

Qty: 1 Price: $4.49
Second Chance

At the beginning of your upkeep, if you have 5 or less life, sacrifice this enchantment and take an extra turn after this one.

Enchantment
Second Chance (ulg) 41

Enchantment

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Ramp

Qty: 13 Price: $58.03
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Demon of Fate's Design

Flying, trample Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. {2}{B}, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

Creature Enchantment
Demon of Fate's Design (dsc) 137
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (dsc) 100
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (dmr) 65
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (dsc) 105
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (mkc) 242
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (lcc) 315
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mkc) 243

Ramp

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Tutor

Qty: 3 Price: $3.77
Demonic Counsel

Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.

Sorcery
Demonic Counsel (dsk) 92
Gravebreaker Lamia

Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.

Creature Enchantment
Gravebreaker Lamia (thb) 98
Moon-Blessed Cleric

Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (dsc) 69

Tutor

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Copy

Qty: 2 Price: $6.28
Mirrormade

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (dsc) 120
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101

Copy

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Land

Qty: 34 Price: $148.28
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (dsc) 259
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dsc) 268
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (dsc) 283
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rvr) 280
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Plains

({T}: Add {W}.)

Land
Plains (dsk) 277
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 281
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (dsc) 302
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (dsc) 303
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (dsc) 307
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (dsc) 308
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (dsc) 312
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (dsc) 315
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (dsc) 316
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (dsc) 317
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (dsc) 321
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 291

Land

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Recursion

Qty: 7 Price: $19.04
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
Chthonian Nightmare

When this enchantment enters, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Enchantment
Chthonian Nightmare (mh3) 83
Dance of the Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (me2) 83
Lurrus of the Dream-Den

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

Creature
Lurrus of the Dream-Den (iko) 226
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (mkc) 131
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (mh3) 267
Victor, Valgavoth's Seneschal

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.

Creature
Victor, Valgavoth's Seneschal (dsk) 238

Recursion

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Discard

Qty: 1 Price: $1.49
Tinybones Joins Up

When Tinybones Joins Up enters, any number of target players each discard a card. Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.

Enchantment
Tinybones Joins Up (otj) 108

Discard

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Mill

Qty: 3 Price: $7.03
Mindwrack Harpy

Flying At the beginning of combat on your turn, each player mills three cards.

Creature Enchantment
Mindwrack Harpy (cmm) 869
Ripples of Undeath

At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.

Enchantment
Ripples of Undeath (mh3) 107
Scrabbling Skullcrab

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)

Creature
Scrabbling Skullcrab (dsk) 71

Mill

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Removal

Qty: 14 Price: $17.21
Amphibian Downpour

Flash Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.

Enchantment
Amphibian Downpour (mh3) 51
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Cast Out

Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Enchantment
Cast Out (dsc) 98
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Doomwake Giant

Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

Creature Enchantment
Doomwake Giant (dsc) 138
Dress Down

Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.

Enchantment
Dress Down (mh2) 39
Fear of Impostors

Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Creature Enchantment
Fear of Impostors (dsk) 57
Grasp of Fate

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (cmm) 823
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (woc) 95
Leonin Relic-Warder

When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Leonin Relic-Warder (plst) MBS-10
Negate

Counter target noncreature spell.

Instant
Negate (fdn) 710
Seal of Cleansing

Sacrifice this enchantment: Destroy target artifact or enchantment.

Enchantment
Seal of Cleansing (mkc) 80
Seal of Removal

Sacrifice this enchantment: Return target creature to its owner's hand.

Enchantment
Seal of Removal (mh2) 269
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dsc) 106

Removal

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Drain

Qty: 1 Price: $0.99
Grim Guardian

Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

Creature Enchantment
Grim Guardian (jou) 73

Drain

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Protection

Qty: 9 Price: $55.31
Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment
Curator's Ward (dom) 49
Enchanted Evening

All permanents are enchantments in addition to their other types.

Enchantment
Enchanted Evening (plst) SHM-140
Energy Field

Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice this enchantment.

Enchantment
Energy Field (plst) USG-73
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (shm) 7
Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Instant
Inkshield (dsc) 221
Karmic Justice

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Enchantment
Karmic Justice (c15) 72
Leyline of Anticipation

If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (clb) 726
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107
Zur, Eternal Schemer

Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Creature
Zur, Eternal Schemer (dmu) 228

Protection

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Sac Outlet

Qty: 2 Price: $3.14
Auratog

Sacrifice an enchantment: This creature gets +2/+2 until end of turn.

Creature
Auratog (tmp) 6
Phantatog

Sacrifice an enchantment: This creature gets +1/+1 until end of turn. Discard a card: This creature gets +1/+1 until end of turn.

Creature
Phantatog (ody) 291

Sac Outlet

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Draw

Qty: 6 Price: $70.96
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dsc) 68
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (sld) 406
Necrodominance

Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.

Enchantment
Necrodominance (mh3) 102
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (ima) 98
Otherworldly Gaze

Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Otherworldly Gaze (dsc) 122
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (dsc) 129

Draw

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Pump

Qty: 1 Price: $5.99
Secret Arcade

Enchantment
Secret Arcade // Dusty Parlor (dsc) 10

Pump

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Tokens

Qty: 2 Price: $0.84
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215

Tokens

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Deck Info

Deck stats

34 pips - 27 cards
21 mana - 21 cards
30 pips - 24 cards
20 mana - 20 cards
25 pips - 19 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
11 mana - 10 cards
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Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Iteration 2 of Precon to cEDH Challenge"},{"insert":" (closed pod) \n- Upgrade allotment: $133.14 \n- Upgrade cost: $131.88\n\n(NOTE: Card prices for upgrades determined from cheapest legal printing listed on Scryfall)\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"COMBOS"},{"insert":"\n\nHullbreaker Horror + Sol Ring\nhttps://edhrec.com/combos/mono-blue/513-5034--46\n\nOndu Spirit Dancer + Secret Arcade\nhttps://edhrec.com/combos/mono-white/3729-6023\n\nGremlin Tamer + Secret Arcade\nhttps://edhrec.com/combos/azorius/6023-6054\n\nGhostly Dancers + Secret Arcade\nhttps://edhrec.com/combos/mono-white/5968-6023\n\nGhostly Dancers + Enchanted Evening\nhttps://edhrec.com/combos/azorius/1462-5968\n\nLeonin Relic Warder + Animate Dead/Necromancy/Dance of the Dead\nhttps://edhrec.com/combos/orzhov/4812-5276\n\nSecond Chance + Hall of Heliod's Generosity\nhttps://edhrec.com/combos/azorius/1530-3208\n\nChtonian Nightmare + Peregrine Drake\nhttps://edhrec.com/combos/dimir/3821-5626--29\n\nEnchanted Evening + Gremlin Tamer\nhttps://edhrec.com/combos/azorius/1462-6054\n\nLeonin Relic Warder + Enchanted Evening\nhttps://edhrec.com/combos/azorius/1462-5276\n\nSecond Chance + Master of Keys + Necrodominance/Necropotence\n\n(NOTE: Combos involving Leonin Relic Warder, Gremlin Tamer or Ghostly Dancers usually require Grim Guardian to be in play)\n\n\n"}]}
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