94
11/26/2024
Steve Myrkul (Etsy)
Deck Size: 100
Commander
Legal
Est deck cost: $35.18
Salt sum: 23.28
No deck tags
94
11/26/2024
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Commander

Quantity: 1Price: $0.49
Myrkul, Lord of Bones

As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Creature
Myrkul, Lord of Bones (clb) 433

Commander

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Instants

Quantity: 2Price: $0.70
Guiding Bolt

Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Guiding Bolt (clb) 24
Murder

Destroy target creature.

Instant
Murder (clb) 134

Instants

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Artifacts

Quantity: 5Price: $1.79
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Jade Orb of Dragonkind

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Artifact
Jade Orb of Dragonkind (clb) 236
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Moss Diamond

This artifact enters tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 327
Prized Statue

When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Prized Statue (clb) 334

Artifacts

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Land

Quantity: 36Price: $12.60
Forest

({T}: Add {G}.)

Land
Forest (ktk) 266
Forest

({T}: Add {G}.)

Land
Forest (dtk) 264
Forest

({T}: Add {G}.)

Land
Forest (bfz) 272a
Forest

({T}: Add {G}.)

Land
Forest (soi) 295
Forest

({T}: Add {G}.)

Land
Forest (soi) 296
Forest

({T}: Add {G}.)

Land
Forest (gnt) 67
Forest

({T}: Add {G}.)

Land
Forest (m20) 280
Forest

({T}: Add {G}.)

Land
Forest (c19) 300
Plains

({T}: Add {W}.)

Land
Plains (m14) 230
Plains

({T}: Add {W}.)

Land
Plains (ori) 255
Plains

({T}: Add {W}.)

Land
Plains (ori) 256
Plains

({T}: Add {W}.)

Land
Plains (rna) 260
Swamp

({T}: Add {B}.)

Land
Swamp (soi) 289
Swamp

({T}: Add {B}.)

Land
Swamp (soi) 290
Swamp

({T}: Add {B}.)

Land
Swamp (soi) 291
Swamp

({T}: Add {B}.)

Land
Swamp (clb) 460

Land

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Creatures

Quantity: 39Price: $13.65
Abdel Adrian, Gorion's Ward

When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.)

Creature
Abdel Adrian, Gorion's Ward (clb) 375
Ambitious Dragonborn

This creature enters with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.

Creature
Ambitious Dragonborn (clb) 213
Bane's Invoker

Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.

Creature
Bane's Invoker (clb) 7
Beckoning Will-o'-Wisp

Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0.

Creature
Beckoning Will-o'-Wisp (clb) 10
Blessed Hippogriff

Creature
Blessed Hippogriff // Tyr's Blessing (clb) 11
Cadira, Caller of the Small

Trample Whenever Cadira deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

Creature
Cadira, Caller of the Small (clb) 269
Carefree Swinemaster

Whenever this creature attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Creature
Carefree Swinemaster (clb) 219
Circle of the Land Druid

When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.

Creature
Circle of the Land Druid (clb) 220
Cloakwood Swarmkeeper

Gathered Swarm — Whenever one or more tokens you control enter, put a +1/+1 counter on this creature.

Creature
Cloakwood Swarmkeeper (clb) 222
Clockwork Fox

When this creature leaves the battlefield, you draw two cards and each opponent draws a card.

Creature Artifact
Clockwork Fox (clb) 308
Druid of the Emerald Grove

When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.

Creature
Druid of the Emerald Grove (clb) 226
Ettercap

Creature
Ettercap // Web Shot (clb) 231
Flaming Fist Officer

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.

Creature
Flaming Fist Officer (clb) 19
Ghastly Death Tyrant

When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.

Creature
Ghastly Death Tyrant (clb) 127
Githzerai Monk

Flash Flying Psychic Defense — When this creature enters, tap all creatures you don't control.

Creature
Githzerai Monk (clb) 20
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Gray Slaad

Creature
Gray Slaad // Entropic Decay (clb) 129
Guardian Naga

Creature
Guardian Naga // Banishing Coils (clb) 23
Guildsworn Prowler

Deathtouch When this creature dies, if it wasn't blocking, draw a card.

Creature
Guildsworn Prowler (clb) 130
Hammers of Moradin

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.

Creature
Hammers of Moradin (clb) 25
Icewind Stalwart

Protection Fighting Style — When this creature enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Creature
Icewind Stalwart (clb) 27
Kagha, Shadow Archdruid

Whenever Kagha attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Creature
Kagha, Shadow Archdruid (clb) 279
Minthara, Merciless Soul

Minthara has ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have.

Creature
Minthara, Merciless Soul (clb) 432
Mold Folk

Lifelink Mold Harvest — {1}, Sacrifice another creature or an artifact: Put a +1/+1 counter on this creature.

Creature
Mold Folk (clb) 133
Myconid Spore Tender

Infesting Spores — When this creature enters, destroy up to one target artifact or enchantment.

Creature
Myconid Spore Tender (clb) 243
Myrkul's Invoker

Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Myrkul's Invoker (clb) 136
Pegasus Guardian

Creature
Pegasus Guardian // Rescue the Foal (clb) 36
Roving Harper

When this creature enters, draw a card.

Creature
Roving Harper (clb) 40
Safana, Calimport Cutthroat

Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)

Creature
Safana, Calimport Cutthroat (clb) 390
Scaled Nurturer

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.

Creature
Scaled Nurturer (clb) 252
Scouting Hawk

Flying Keen Sight — When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Scouting Hawk (clb) 41
Sharpshooter Elf

Reach Sharpshooter Elf's power is equal to the number of creatures you control. When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls.

Creature
Sharpshooter Elf (clb) 253
Silvanus's Invoker

Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Creature
Silvanus's Invoker (clb) 254
Stirge

Flying This creature can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice this creature: Draw a card.

Creature
Stirge (clb) 150
Undercellar Myconid

Whenever this creature enters or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color.

Creature
Undercellar Myconid (clb) 259
Underdark Explorer

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you take the initiative.

Creature
Underdark Explorer (clb) 154
Vicious Battlerager

When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.

Creature
Vicious Battlerager (clb) 155
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 411
Zhentarim Bandit

Whenever this creature attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Zhentarim Bandit (clb) 158

Creatures

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Scorceries

Quantity: 6Price: $2.10
Arms of Hadar

Creatures target player controls get -2/-2 until end of turn.

Sorcery
Arms of Hadar (clb) 113
Atrocious Experiment

Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Atrocious Experiment (clb) 115
Myrkul's Edict

Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Sorcery
Myrkul's Edict (clb) 135
Recruitment Drive

Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.

Sorcery
Recruitment Drive (clb) 38
Summon Undead

You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Summon Undead (clb) 151
You Meet in a Tavern

Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

Sorcery
You Meet in a Tavern (clb) 263

Scorceries

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Enchantments

Quantity: 8Price: $2.80
Far Traveler

Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."

Enchantment
Far Traveler (clb) 17
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clb) 33
Master Chef

Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."

Enchantment
Master Chef (clb) 241
Minimus Containment

Enchant nonland permanent Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Enchantment
Minimus Containment (clb) 34
Parasitic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

Enchantment
Parasitic Impetus (clb) 140
Predatory Impetus

Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Enchantment
Predatory Impetus (clb) 249
Scion of Halaster

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Enchantment
Scion of Halaster (clb) 145
Sigil of Myrkul

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Enchantment
Sigil of Myrkul (clb) 147

Enchantments

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Equipment

Quantity: 3Price: $1.05
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
Saddle of the Cavalier

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}

Artifact
Saddle of the Cavalier (clb) 251
Thieves' Tools

When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thieves' Tools (clb) 152

Equipment

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Deck Info

Deck stats

26 pips - 22 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 5 cards
25 pips - 22 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 5 cards
22 pips - 20 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 0 cards
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