Progenitus deck help

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D34D5H0T avatarD34D5H0T 52 days
{"ops":[{"insert":"I've been trying to figure out a good deck that focuses around \n"},{"insert":{"card-link":"Progenitus"}},{"insert":" for a while now, as he is my favorite card. Been having trouble figuring out a way to utilize him in a way that doesn't feel unoptimal as there are just better cards that have better costs that have more impact like "},{"insert":{"card-link":"Blightsteel Colossus"}},{"insert":". The solution i came up with was to design a secret commander deck that focuses on mass buffs (as they are untargeted and can actually effect prog) and duplicating him. \nDeck boils down to running "},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" as commander and ramping into it as fast as possible and only running 3 key creatures in the entire deck. We got "},{"insert":{"card-link":"Progenitus"}},{"insert":" (obviously), "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" (to mass duplicate prog) and "},{"insert":{"card-link":"Damia, Sage of Stone"}},{"insert":" (card draw engine). \nThe main combo is to get prog and saka onto the battlefield without copying prog. Then just spam enchantments and artifacts like "},{"insert":{"card-link":"Endless Evil"}},{"insert":" and "},{"insert":{"card-link":"Helm of the Host"}},{"insert":" on saka to generate tokens that copy prog when they enter. Then simply use enchantments like "},{"insert":{"card-link":"Legion Loyalty"}},{"insert":" and "},{"insert":{"card-link":"Unnatural Growth"}},{"insert":" to beat opponents to death with unblockable hammers.\nThere is one main alt win condition of "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" that can easily be achieved with any token doubling enchant and can help with ramp as well.\nOnly weakness in this deck is if saka gets removed the combo is unusable, so i pumped the deck with quite a selection of phase protection like: "},{"insert":{"card-link":"Robe of Stars"}},{"insert":" and mass phasing to protect progenitus from board wipes like: "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":". You can also cycle cards back into your library for esika to tutor again with "},{"insert":{"card-link":"Tel-Jilad Stylus"}},{"insert":" and "},{"insert":{"card-link":"Reito Lantern"}},{"insert":".\n\nThe main issue I see in the deck right now is lack of player interaction. Whole thing focuses on your one combo and protecting it. I couldn't really find room for cards to remove so im asking for advice on what cards i should swap out and what kind of removal i should include (if any)\nOnly thing in there right now for removal is "},{"insert":{"card-link":"Aura Shards"}},{"insert":" and "},{"insert":{"card-link":"Rogue Class"}},{"insert":" (if ur lucky)\n\n"},{"attributes":{"link":"https://archidekt.com/decks/12009612/progenitor_cloning_chamber"},"insert":"DECK LINK"},{"insert":"\n"}]}
Edited 3/22/2025, 7:24:10 PM
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darkconfidnt avatardarkconfidnt 51 days
{"ops":[{"insert":"If I understand your gameplan, it's 1. ramp into "},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":", 2. flip "},{"insert":{"card-link":"Progenitus"}},{"insert":" and "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":", then 3. use clone effects on Sakashima and have the clones enter as clones of Progenitus. Neat! And the main concern is protecting the Bridge and the actual Sakashima.\n\nI don't think "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" and "},{"insert":{"card-link":"Mirri's Guile"}},{"insert":" pull their weight here. I assume they're just so you don't draw Progenitus? "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I'd remove "},{"insert":{"card-link":"Tel-Jilad Stylus"}},{"insert":" and "},{"insert":{"card-link":"Reito Lantern"}},{"insert":" (if you still want the effect, I'd put in "},{"insert":{"card-link":"Gaea's Blessing"}},{"insert":", as it's not a dead card) and "},{"insert":{"card-link":"Pull from Eternity"}},{"insert":" (not sure what this offers you?)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I'd cut "},{"insert":{"card-link":"Artificer Class"}},{"insert":" and "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" (you don't need to overindex on artifacts; in fact, I'd lean into green ramp rather than artifacts)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I'd cut "},{"insert":{"card-link":"Rogue Class"}},{"insert":" (when each attack deals 10 (or more with buffs), you're gonna close the game before the cards matter)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I assume "},{"insert":{"card-link":"Crop Rotation"}},{"insert":" is for "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" (with backup "},{"insert":{"card-link":"Urza's Saga"}},{"insert":"), which is good... but I don't see much you can do with a chunk of W mana. Might be worth cutting the Crop"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nProtection-wise, I also like (one of) "},{"insert":{"card-link":"Blacksmith's Skill"}},{"insert":" / "},{"insert":{"card-link":"Loran's Escape"}},{"insert":" / "},{"insert":{"card-link":"Tamiyo's Safekeeping"}},{"insert":". Or "},{"insert":{"card-link":"Heroic Intervention"}},{"insert":" (or the white variants). \n\nRe step 3 - I count 5 cards ("},{"insert":{"card-link":"Endless Evil"}},{"insert":" / "},{"insert":{"card-link":"Mythos of Illuna"}},{"insert":" / "},{"insert":{"card-link":"Helm of the Host"}},{"insert":" / "},{"insert":{"card-link":"Followed Footsteps"}},{"insert":" / "},{"insert":{"card-link":"Extravagant Replication"}},{"insert":") that start making clones (i.e. no prerequisite besides Sakashima)\n(You may want "},{"insert":{"card-link":"Irenicus's Vile Duplication"}},{"insert":" / "},{"insert":{"card-link":"Rite of Replication"}},{"insert":" / "},{"insert":{"card-link":"Quantum Misalignment"}},{"insert":" for redundancy beyond those 5)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"But you have 10 ways to benefit "},{"attributes":{"italic":true},"insert":"once the clones have begun"},{"insert":" ("},{"insert":{"card-link":"Copy Enchantment"}},{"insert":" "},{"insert":{"card-link":"Estrid's Invocation"}},{"insert":" "},{"insert":{"card-link":"Mirrormade"}},{"insert":" "},{"insert":{"card-link":"Renewed Solidarity"}},{"insert":" "},{"insert":{"card-link":"Court of Vantress"}},{"insert":" "},{"insert":{"card-link":"Growing Ranks"}},{"insert":" "},{"insert":{"card-link":"Parallel Lives"}},{"insert":" "},{"insert":{"card-link":"Doubling Season"}},{"insert":" "},{"insert":{"card-link":"Primal Vigor"}},{"insert":" "},{"insert":{"card-link":"Song of the Worldsoul"}},{"insert":"). I'd reverse that ratio since these are very much win-more (on an already you're-probably-winning plan) but otherwise largely dead cards. i.e. cut 7 or more of these"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHope this helps, and good luck!\n"}]}
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D34D5H0T avatarD34D5H0T 51 days
{"ops":[{"insert":"Thank you so much for the feedback. I'll definitely take it into consideration and revamp the deck tomorrow at some point. Before that I just wanted to explain my thoughts process behind a few of the cards.\n\n1. I had divining top and mirro's guide in there to not only prevent draw of prog, but to assist in deck setting early on so I can better draw the ramp I need and possibly protection. Just allows me to more consistently setup my combo quickly. The divining top is mainly there specifically as a tutorable for urzas saga in case I got none of my other early card draw options.\n\n2. The stylus was an important choice in my opinion because if anyone ever targeted sakashima with removal I could simply pop him straight back into my deck to be tutored back out next turn. It also has the added bonus of being tutorable with urzas saga. Lantern I could definitely swap out for the blessing. I forgot about that card lol. As for pull from eternity, the decks biggest weakness is exile removal (especially board wipe exile) so I thought it would be prudent to include it as a hail mary in case the worst came to pass. However if I just include more consistent protection overall probably wouldn't be needed.\n\n3. Artificer class is also there mostly for ramp assist with the artifact tutor and cheaper casting, but it also assists with duping artifacts for the alt win condition mechanized production. I mainly put that guy in there in case something went wrong and my combo got Exiled or something. Still leaves me some option. As this is a very all or nothing deck.\n\n4.great point here. I was thinking of taking out rogue class anyway\n\n5. Crop rotation is mainly there to help cycle my land colors early if I get bad ramp draw. Again to make my combo faster and more consistent. I only have serras sanctum in here since I already have the card from a shrine deck I made. Alot of game winning buffs in the deck have high generic cost so sanctum helps negate that.\n\n6. As for protection I mostly did only phasing related stuff as it can protect from board wipe exiling. (As that is the decks biggest weakness) Anything like "},{"insert":{"card-link":"Farewell"}},{"insert":" vaporizes this deck. Also the single target protection spells won't save progenitus either as he can't even be targeted by then. I could still put a few more in just for sakashima though.\n\n7. Pretty much everything else you mentioned Ill immediately implement. Great point about the bad combo starter to combo enhancer ratio.\n\nI appreciate the time you spent. Again thank you.\n"}]}
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