
{"ops":[{"insert":"Voting has concluded!\n\n🥇 HelenaBruh\n🥈 Offsprings_Revenge_Enthusiast\n🥉 thenotjoe\n\nEach winner will be contacted via the email associated with their Archidekt account within the next 48 hours. \n\nCongratulations, and thank you to all who participated!\n\n"},{"attributes":{"link":"https://edhrec.com/articles/deckbuilding-contest-finalists-may-2025"},"insert":"https://edhrec.com/articles/deckbuilding-contest-finalists-may-2025"},{"insert":"\n\nUser: Offsprings_Revenge_Enthusiast\nDeck: Red Deck Wins\n"},{"attributes":{"link":"https://archidekt.com/decks/13140107/red_deck_wins"},"insert":"https://archidekt.com/decks/13140107/red_deck_wins"},{"insert":"\n\nUser: thenotjoe\nDeck: Boros Energy (I can't believe it's not Boros)\n"},{"attributes":{"link":"https://archidekt.com/decks/13002554/boros_energy_i_cant_believe_its_not_boros"},"insert":"https://archidekt.com/decks/13002554/boros_energy_i_cant_believe_its_not_boros"},{"insert":"\n\nUser: HelenaBruh\nDeck: \"Burn\"\n"},{"attributes":{"link":"https://archidekt.com/decks/13025705/burn"},"insert":"https://archidekt.com/decks/13025705/burn"},{"insert":"\n\nHello brewers,\n\nWelcome to May! This month we're delving into Magic's past and pulling inspiration from competitive 60 card decks, specifically their names. If you're not familar, Magic decks of the past have had creative names that don't describe how the deck works. This month, your task will be to reinterpret those names and create a Commander deck to match. More details below.\n\nWhat’s The Contest All About?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWorking within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com.\n\n"},{"attributes":{"bold":true},"insert":"For May's deckbuilding contest, build a Commander-legal deck based on the name of a classic sixty card deck. However, Rather than adapting the strategy of the deck, develop a creative interpretation based only on the deck's name. A non-exhaustive list of wacky deck names is included here, but you can choose any deck from competitive sixty card formats. Including an explanation of your thought process in the deck description will help your submission stand out."},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Tin Fins, Zoo, Maverick, The Rock, MUD, Deadguy Ale, Fruity Pebbles, Four Horsemen, Cephalid Breakfast, Full English Breakfast, Nic Fit, Raisin Bran, Quick n' Toast, The Mighty Quinn, The Truffle Shuffle, Ice Station Zebra, Zero Effect, Spring Tide, Iggy Pop"},{"insert":"\n\nThis month's prompt is about interpreting a deck name in a creative way, without consideration for the cards in the actual deck. For example, Tin Fins sounds like a deck built around sea creatures and artifacts. That could be copying Inkwell Leviathan, or suiting merfolk up with as many equipment as possible. Four Horsemen might include only four creatures, each riding a horse, or be a deck built around a four card combo.\n\nSome names are harder to interpret. You might have an idea of what a Fruity Pebbles deck would do, but what about Raisin Bran? Or Nic Fit? The color of Raisin Bran might remind you of the old artifact border, while raisins might represent the desiccated figures of Zombies.\n\nFor Nic Fit you might focus on the apparent typo, and include cards like Zaffai, Thunder Conductor which have spelling mistakes in their text.\n\nOf course, you can pick any deck from the long history of Magic tournaments. Keep in mind, however, that the more strange and cryptic the deck name the more opportunity you have for creative interpretation.\n\nThat shouldn't stop you from exploring an idea for UR Delver or Domain Overlords, but be careful you don't simply recreate that strategy in Commander.\n\n\nHow To Participate"},{"attributes":{"header":3},"insert":"\n"},{"insert":"   Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   Any unreleased cards spoiled during the contest’s duration are allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   Silver-bordered and acorn cards, while cool, are not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   Digital-only cards (such as those designed for the Alchemy format on Arena) are not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nReply to the Archidekt newspost, or submission post on the Archidekt Discord with a link to your deck before "},{"attributes":{"bold":true},"insert":"9:00 pm EST"},{"insert":" (UTC -4, currently) on "},{"attributes":{"bold":true},"insert":"Wednesday, May 14, 2025"},{"insert":" (do not submit the same deck in multiple places).\n\nOnly one submission per user! From the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. Deck descriptions are not required but certainly may provide valuable context!\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, May 21, 2025"},{"insert":", we’ll announce three finalists via the Archidekt Discord and a brief article on EDHREC highlighting each deck.\nEach finalist will be awarded credit on cardsphere.com. The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n   1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"   3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFinalists will be contacted via email or Discord (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, May 28, 2025"},{"insert":".\nPlease note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardsphere.com/signup?referrer=archidekt_contest"},"insert":"register here"},{"insert":" if you don't have an account already!\n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules."},{"insert":"\n\nIf you have any questions, feel free to ask here, or join our "},{"attributes":{"link":"https://discord.gg/rYDFFVCmGr"},"insert":"public Discord server"},{"insert":". We look forward to seeing what you all come up with!\n"}]}
Edited 5/29/2025, 1:33:51 AM
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{"ops":[{"insert":"[deleted]"}]}
0

{"ops":[{"insert":"https://archidekt.com/decks/13015702/octo_food\n\nWhat is cephalad breakfast but octo food. This deck is a mono blue octopus food kindred deck.\n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/13014212"},"insert":"\"Affinity\""},{"insert":"\n\nTymna the Weaver finally got bored of breaking hearts in commander (may have also divorced Thrasios) and looked to other formats for help. \"Affinity\" gave her an idea: to mess with the romances in the Magic canon! Unfortunately, she is not very good at judging the "},{"attributes":{"italic":true,"bold":true},"insert":"affinity"},{"insert":" of her chosen subjects and has varying levels of success. \n\nThe categories as I set them show off the flavor of the deck as intended. Notably, all the cards in the couples category are canonically romantically interested with varying success (ex. Elspeth+Daxos, Yawgmoth+Rebecc) or are self-contained (e.x. Jolly Gerbils) with the exception of Ayara + Charming Prince, since to my knowledge, no explicit suitors are mentioned. Tymna's activities can lead to a variety of different endings (categories 2-4) but have nevertheless drawn in some interest"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":" from a variety of bystanders and bureaucrats. The land base is rounded off by a set of romantic venues (nobody wants to get married on any old plains or swamp) but given Tymna's lack of understanding of romance, some of the locations are less... accommodating than others (ex. Restless Fortress, Hostile Hostel)."},{"insert":"\n\n"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"On a meta note, the romance theme meant that the deck had a interest in running player-specific group hug cards such as Wedding Ring or even Discerning Financier). If someone really wanted to flirt with this deck in some way, it is possible so Frankie Peanuts is present "},{"attributes":{"background":"var(--light-background)","color":"var(--color)","bold":true},"insert":"outside"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":" the deck to remind players to adhere to societal norms. Or you can throw him in the deck for this "},{"attributes":{"background":"var(--light-background)","color":"var(--color)","link":"https://www.reddit.com/r/EDH/comments/1kcqcs6/something_incredible_happened_at_my_lgs_tonight/"},"insert":"purpose"},{"insert":" :)\n"}]}
Edited 5/9/2025, 10:54:45 AM
0
{"ops":[{"attributes":{"bold":true},"insert":"Zedruu the Greathearted becomes new GM of the Dallas MAVERICKs and still makes bad trades!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nDeck: "},{"attributes":{"link":"https://archidekt.com/decks/13013608/zedruu_the_mavericks_new_gmmay_dbc"},"insert":"Zedruu, the Mavericks New GM"},{"insert":"\n\nWhen I first saw the name Maverick, first thing that came to mind was the Dallas Mavericks. And when you think of the Dallas Mavericks, you think of that terrible Luca trade. With that in mind, I decided to build a theft, I mean trade, deck with Zedruu the Greathearted as the commander. The whole deck revolves around \"trading\" one card for another between all players at the table. Cards like Switcheroo, Reins of Power and Bazaar Trader allow you to trade permanents between players and get value out of Zedruu on your upkeep. Mind stone and Commander's Sphere are your ramp cards but they also allow you to trade them in to draw a card. Even your mana base forces you to trade life (fetch lands, pain lands, shock lands) or trade a land (bounce lands) to play them. Cards like Guff Rewrites History and Chaos Warp force you opponents to \"trade\" a card on their field for a card in their deck. And I even made sure to put cards where you must use the Gift mechanic because that is what the Mavericks gave the Lakers. This deck allows you to control everybody's board, cause some chaos and politic with other players to reach the end game. And just like the Mavericks, in the end you probably just lose to all the gifts and \"trades\" you gave out. \n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/12993602/cephalid_wants_breakfast"},"insert":"https://archidekt.com/decks/12993602/cephalid_wants_breakfast"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Cephalid"},{"insert":" Queza is in Agony. She's hungry and her stomach hurts. She didn't eat her "},{"attributes":{"bold":true},"insert":"Breakfast"},{"insert":" today. In act of desperation she opens castle's kitchen and pantry and calls finest cooks and catering to prepare her decent meal. As the occassion arises she invites prominent guests to join the feast and benefit from finest dishes and quisine. The enticing scent of food soon fills the courtyard and attracts some hungry, uninvited guests so beware.\n\nAs you can guess it's "},{"attributes":{"bold":true},"insert":"Cephalid Breakfast"},{"insert":" deck taken literally. Despite Cephalids being extinct as a creature type (replaced lately by Octopus) she fits \"food\" theme with gaining life which is the effect of eating (at least in Magic). Her triggered ability is almost guaranteed unless draw step is locked somehow and that's why this deck focuses on reaping benefits from gaining life. There are many cards creating Food or referencing to eating and hunger by names which - suprisingly - fit a deck's life-gain theme as well. There are also cards to form infinite combos with Queza (could not resist) but they are late game options and hard to find without \"gamebreaker\" tutors. Notable ones:\n\n"},{"insert":{"card-link":"Queza, Augur of Agonies"}},{"insert":" + "},{"insert":{"card-link":"Lich's Mastery"}},{"insert":" / "},{"insert":{"card-link":"Marina Vendrell's Grimoire"}},{"insert":" / "},{"insert":{"card-link":"Drogskol Reaver"}},{"insert":" - infinite life-triggered draw and pinging opponents dependant on library size. Just beware of decking and sacrifice Queza in time with "},{"insert":{"card-link":"Flare of Fortitude"}},{"insert":" to not get overeaten. "},{"insert":{"card-link":"Beseech the Mirror"}},{"insert":" to show her not being too fat from all that eating.\n\nQueza + "},{"insert":{"card-link":"Well of Lost Dreams"}},{"insert":" / "},{"insert":{"card-link":"Dawn of Hope"}},{"insert":" / "},{"insert":{"card-link":"Sphinx of the Revelation"}},{"insert":" - multiple life-triggered draw dependant on available mana or one-time a turn.\n\n"},{"insert":{"card-link":"Starving Revenant"}},{"insert":" - replacement for Queza when Descend 8 condition is met.\n\nEnjoy the meal!\n"}]}
Edited 5/9/2025, 7:06:40 PM
0
{"ops":[{"insert":"This deck is as straight forward as it gets is a literal zero effects deck the flavor of the deck is vanilla and is as basic of a deck as it gets, no Ruxa, no petroglyphs or anthems it's just 59 vanilla creatures, a vanilla commander and 40 basic lands when this deck says Zero Effects it means it literally there is not a single effect on the deck. It's a Selesnya deck with an even split of mana pips between white and green. https://archidekt.com/decks/13013315/zero_effects_deck\n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/13013538/full_english_breakfast"},"insert":"\"Full\" English Breakfast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"So, I decided to make a deck based around one part of the stereotypical full English breakfast - mushrooms. Nothing special, pretty generic Saproling tokens deck\n"}]}
0
{"ops":[{"insert":"https://archidekt.com/decks/13012488/say_its_name\nsay its name \nthe impossible gole a deck built around making saying the names of the deck's cards as hard as possible\n"}]}
0
{"ops":[{"insert":"Zero effect.\n\nNone\n\nCards that are commander legal with zero effect. Cards that cost 0 with little to no effect. A commander that costs zero.\n\nWin Condition.\n\n"},{"attributes":{"link":"Bone saw."},"insert":"Bone saw."},{"insert":"\n\n\n"}]}
0
{"ops":[{"insert":"I'd never heard of the Ice Station Zebra deck, nor did I look up what it actually does, but the name alone is sufficient inspiration for this month's prompt! Presenting... "},{"attributes":{"link":"https://archidekt.com/decks/13011155/ice_station_zebra_may_25"},"insert":"Ice Station Zebra"},{"insert":" (written as an IMDB summary):\nAll "},{"insert":{"card-link":"Sefris of the Hidden Ways"}},{"insert":" ever wanted was a zebra... but the "},{"attributes":{"link":"https://scryfall.com/search?q=commander%3AWUB+t%3Ahorse"},"insert":"available horses"},{"insert":" were only white "},{"attributes":{"italic":true},"insert":"or"},{"insert":" black. So, she retreated to her "},{"insert":{"card-link":"Frostwalk Bastion"}},{"insert":" within her "},{"insert":{"card-link":"Glacial Fortress"}},{"insert":" and studied "},{"insert":{"card-link":"Necromantic Selection"}},{"insert":" in order to create her own zebra. But as she delves further and further to forge her creation, she must fend off dungeon-dwelling abominations like the "},{"insert":{"card-link":"Screeching Scorchbeast"}},{"insert":" and "},{"insert":{"card-link":"Qarsi Revenant"}},{"insert":". Featuring "},{"insert":{"card-link":"Ludevic, Necrogenius // Olag, Ludevic's Hubris"}},{"insert":" as the zealous assistant and "},{"insert":{"card-link":"Bill the Pony"}},{"insert":" as the (unwilling?) subject, this is a perfect "},{"insert":{"card-link":"Ghouls' Night Out"}},{"insert":" watch. \n\n---\nThe primary objective is to create your own 'zebra' by reanimating one of your 5 horses (i.e. "},{"insert":{"card-link":"Guardian Sunmare"}},{"insert":") with an effect like "},{"insert":{"card-link":"Rise from the Grave"}},{"insert":" (or using "},{"insert":{"card-link":"Scuttlemutt"}},{"insert":") to make a white "},{"attributes":{"italic":true},"insert":"and"},{"insert":" black horse! \n\nNearly all the cards reflect some form of frost or ice (i.e. "},{"insert":{"card-link":"Dead of Winter"}},{"insert":", "},{"insert":{"card-link":"Ray of Frost"}},{"insert":"), representing the Icy Station where Sefris is performing these experiments, or the defensive guardians she employs (i.e. "},{"insert":{"card-link":"Wandering Archaic // Explore the Vastlands"}},{"insert":", "},{"insert":{"card-link":"Frost Titan"}},{"insert":"). And of course, some experiments go awry, leading to abominations like the "},{"insert":{"card-link":"Mirelurk Queen"}},{"insert":" or "},{"insert":{"card-link":"Amphin Mutineer"}},{"insert":". Leverage some self-mill strategies (from "},{"insert":{"card-link":"Deranged Assistant"}},{"insert":" to "},{"insert":{"card-link":"Nuclear Fallout"}},{"insert":") to get additional dungeon value as you "},{"insert":{"card-link":"Search for Glory"}},{"insert":" (which can get "},{"insert":{"card-link":"Keleth, Sunmane Familiar"}},{"insert":" or "},{"insert":{"card-link":"Bill the Pony"}},{"insert":" if you need a horse, or "},{"insert":{"card-link":"Ludevic, Necrogenius // Olag, Ludevic's Hubris"}},{"insert":" to become your zebra)!\n\nAnd if you feel compelled to actually win the game, perhaps "},{"insert":{"card-link":"Marit Lage's Slumber"}},{"insert":" or "},{"insert":{"card-link":"Dark Depths"}},{"insert":" will close things out quickly. If you're lucky, it is possible to transform the "},{"insert":{"card-link":"Throne of the Grim Captain // The Grim Captain"}},{"insert":" (there's one of each required type, plus "},{"insert":{"card-link":"Valiant Changeling"}},{"insert":" - also a horse!), and there's a "},{"insert":{"card-link":"Hylda of the Icy Crown"}},{"insert":" sub-theme. \n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/12987559/the_rocks_but_theyre_thrown_at_you_may_deckbuilding_contest"},"insert":"The Rocks, But They're thrown at you."},{"insert":"\n\nThis deck is essentially all about taking different types of rocks (Treasure, Mana ROCKS, Elementals, and Lands) to hurt my opponents.\n\nThe Deck is run by Roxanne because of her ability to create Meteorites, which hurt people and are essentially thrown at people.\n"}]}
0

{"ops":[{"insert":"Players of a certain vintage recall the deck that defined the term \"mana curve\" and brought it into popular use. The great ancestor of Red Deck Wins. The one, the only:\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Sligh"},{"insert":"\n\nMy submission; however, is not an efficient mono-red low to the ground beatdown deck. It's...Dimir Ninjas and Rogues. Creatures that are "},{"attributes":{"italic":true},"insert":"sly"},{"insert":". \n\n"},{"attributes":{"link":"https://archidekt.com/decks/13010521/slighon_the_sly"},"insert":"https://archidekt.com/decks/13010521/slighon_the_sly"},{"insert":"\n\nAll the creatures of this deck enforce the theme of being subtle and sneaky, and perhaps stealing a thing or two while they're at it. The commander gives everyone Ninjitsu, so everyone can sneak in and out to their hearts' content. \n\nThat's right, the deck's a pun. A play on the pronunciation. And it's the furthest thing from the OG red deck one can get.\n"}]}
Edited 5/9/2025, 4:08:57 AM
0
{"ops":[{"insert":"Gardens!"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nWhen people talk about the Gardens deck in Pauper, they're talking about a deck that wins by taking the initiative with "},{"insert":{"card-link":"Avenging Hunter"}},{"insert":". The remainder of the deck is entirely dedicated to two things: 1) creature removal, and 2) card draw to draw into the creature removal. The 'Gardens' part of it, as it turns out, is due to it running four copies of "},{"insert":{"card-link":"Khalni Garden"}},{"insert":", the plant token most often being sacrifice fodder to a "},{"insert":{"card-link":"Village Rites"}},{"insert":" or an "},{"insert":{"card-link":"Eviscerator's Insight"}},{"insert":" (RIP "},{"insert":{"card-link":"Deadly Dispute"}},{"insert":"). So really, it should be called Golgari Initiative That Happens To Have Gardens, but I guess that name isn't as catchy. (Also, screw Initiative. Bad mechanic for 60-card formats.)\n\nInstead, what I've done is strive to build a deck that plays like raising a garden. On the surface it's a Plant kindred deck with a landfall subtheme, and can function as such, but that's mostly for flavour. Mechanically, though, the game pattern is all about gardening. Plant your seeds, nurture them carefully, watch them grow, and harvest them when the time is right. So what do you need for a garden?\n\n"},{"attributes":{"bold":true},"insert":"Step 1: Plant the seeds"},{"insert":"\nEvery mighty oak started out as a tender sapling, and we need to act likewise and sow the earth with new growth. "},{"insert":{"card-link":"Scatter the Seeds"}},{"insert":" and "},{"insert":{"card-link":"Grismold, the Dreadsower"}},{"insert":" give us saproling and plant tokens, while plants like "},{"insert":{"card-link":"Bloodbriar"}},{"insert":" and "},{"insert":{"card-link":"Vinelasher Kudzu"}},{"insert":" start out small but, like all plants, have great potential if properly cared for.\n\n"},{"attributes":{"bold":true},"insert":"Step 2: Grow them big"},{"insert":"\nWe can't talk about growing a garden in Commander without talking about +1/+1 counters. Each plant we take care of has different needs; some, like Broodbriar, grow new life from old death. Others, like Vinelasher Kudzu, expand to cover newly charted lands. But many, rather than growing themselves, support and uplift others. "},{"insert":{"card-link":"Omnivorous Flytrap"}},{"insert":", "},{"insert":{"card-link":"Bristly Bill, Spine Sower"}},{"insert":", "},{"insert":{"card-link":"Briar Hydra"}},{"insert":", and many others put counters not just on themselves but also on their partners, allowing for some truly massive vegetation.\n\n"},{"attributes":{"bold":true},"insert":"Step 3: Harvest"},{"insert":"\nThe gardener is a personal favourite of mine: "},{"insert":{"card-link":"Jarad, Golgari Lich Lord"}},{"insert":". I actually have another commander deck with him at the helm, which does the more traditional plan of dumping as many creatures into the graveyard as possible to buff him and other creatures with the same effect; here, though, he is much more judicious. Once a plant has grown large enough, Jarad steps in to swing the scythe, cutting it down and damaging our opponents for a TON of damage. Or, alternatively, "},{"insert":{"card-link":"Momentous Fall"}},{"insert":", "},{"insert":{"card-link":"Pact of the Serpent"}},{"insert":", and "},{"insert":{"card-link":"Life's Legacy"}},{"insert":" convert the bounty into card draw instead of damage.\n\n"},{"attributes":{"bold":true},"insert":"Step 4: Even in death"},{"insert":"\nBut Jarad knows that the natural cycle of life does not end at the time of death. As the old harvest dies and decomposes, it continues to nurture the land. With the help of "},{"insert":{"card-link":"Varolz, the Scar-Striped"}},{"insert":" or "},{"insert":{"card-link":"Littjara Glade-Warden"}},{"insert":" , the dead can provide fuel to the living; while cards like "},{"insert":{"card-link":"Deathbonnet Sprout // Deathbonnet Hulk"}},{"insert":" and "},{"insert":{"card-link":"Creakwood Ghoul"}},{"insert":" can feed not only on our own dead, but also those of our opponents. And finally, cards like "},{"insert":{"card-link":"Willow Geist"}},{"insert":" complete the cycle, gaining power from creatures leaving the graveyard.\n\nOf course, Jarad the Gardener has some other tricks up his sleeve. Cards like "},{"insert":{"card-link":"Ancient Greenwarden"}},{"insert":" support the Landfall subtheme by doubling the triggers and allowing the reuse of fetchlands. "},{"insert":{"card-link":"Valentin, Dean of the Vein // Lisette, Dean of the Root"}},{"insert":" does double duty, making Pest tokens on one side (They're annoying, but at least don't seem to eat living plants) and growing our board on the other. "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" needs no introduction and is, in a word, ridiculous. "},{"insert":{"card-link":"Nissa, Worldsoul Speaker"}},{"insert":" is Jarad's second in command, able to both plant new seeds (make tokens) and grow existing ones (distribute +1/+1 counters).\n\nThe deck list:"},{"attributes":{"link":" https://archidekt.com/decks/13009640/golgari_gardens_with_extra_gardens"},"insert":" https://archidekt.com/decks/13009640/golgari_gardens_with_extra_gardens"},{"insert":"\n"}]}
0
{"ops":[{"insert":"Sardines!"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n\nHave you ever felt like you've been missing the savory flavor of packed fish in a tub during your game of Magic the Gathering? Fear not, for the Sardines deck is here!\n\nBehold: "},{"attributes":{"link":"https://archidekt.com/decks/12996966/sardines"},"insert":"Sardines!"},{"insert":"\n\nI'm not informed as to what the old standard decks are, so I found a guy who played back in 2003 and built a merfolk deck labelled Sardines 1 and 2. I took this inspiration to the extreme. The plan for this deck is centered around the glorious Subterranean Schooner and making an army of fish-folk to man said Schooners. There's a collection of spells and abilities to make multiple tokens of artifacts (specifically a certain boat), and with said boat you can keep slowly buffing your rapidly growing army of fish. There's a couple other cool boats like the Omenkeel, in case you can't find the Schooner, as well as some non fish creatures to ensure the stuff works.\n\nIs this a good deck? No! Do I find it entertaining to crew all of your fish to the Schooner to leave yourself open to attacks even though it only benefits one merfolk? YES!\n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/news/13006462"},"insert":"Link to Deckbuilding Contest"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/13008276/boglesthe_mind"},"insert":"Link to the deck"},{"insert":"\n\nBogles...THE MIND!!!"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Sometimes as Magic players, we give define a deck based off the color or creature that is central to the deck. That is no different to the aura loving, hexproof having, persistent pauper all-star Slippery Bogle. Regardless of your feelings toward the deck, the gameplan has stuck around and proven effective over several formats. Simple, reliable, and proven. When I saw the prompt for this month's deck building concept, I could not help but laugh out loud as I genuinely had an interaction where my wife totally misinterpreted the decks name. She does not play MTG, and when she saw me sleeving up the deck she asked what I was playing. I pronounced it like you would \"Boggle\" (baaa - ggle if you will) instead of \"Bogle\" (as in booo - gle), and she proceeds to say, \"Is it because its "},{"attributes":{"underline":true,"bold":true},"insert":"mind boggling"},{"insert":"?\" In honor of that I decided to make a deck centering around the MIND BOGGLING portion and added a convoluted tutor line that required unique deck building constraints which will leave you wondering if it was big brain or mind numbing. Plus side is it doesnt break the bank too.\n\nMind Breaking"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The first and primary wincon focuses on Terisan Mindbreaker who on attack mills opponents library rounded up. If we can double the mill or similar effect then we can take out one player.\nCombos are as follows:\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/95-5230"},"insert":"Terisian Mindbreaker + Bruvac"},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/464-5230"},"insert":"Terisian Mindbreaker + Fraying Sanity"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/5230-6464"},"insert":"Terisian Mindbreaker + Keening Stone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I added Fleet Swallower for redundancy and it works the same way as Terisian Mindbreaker would in the combos\n\nMind Slaying"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The second way of \"winning\" is by using Mindslaver and trying to force the board state to favor us by taking other peoples turns and looping Mindslaver. \nCombos are as follows:\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/1167-1384"},"insert":"Mindslaver + Academy Ruins"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/1167-1329"},"insert":"Mindslaver + Emory"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://edhrec.com/combos/mono-blue/1167-5483"},"insert":"Mindslaver + Esotaric Duplicator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tawnos is just here to try and get double turns out of Mindslaver. \n\nMind Controlling"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The first two ways of winning can be slow, interactable, and VERY mana intensive. With that in mind I decided to add small but effective cards where you just take the biggest bad thing out on the board and go smooth brain stompy on your poor unsuspecting pod. Sometimes simplicity is the best. The first card is Mind Control where you simply take control of an opposing creature, and the second is Corrupted Conscience which is Mind Control....but add Infect. 10 < 21 is all I'm sayin. \n\n SCRAMBLE Their Brains"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Reality Scramble is a card that can be effectively a tutor if you build your deck a very specific way (which we did). See it will bottom a permanent in your library and you flip through your deck till you find something with the same card type as that permanent. (notices we have a planeswalker as our commander....sees only one other planeswalker in the deck).\nNow it is similar to a polymorph deck BUT polymorph decks cant play a mass amount of creatures, but we can! See lukka only cares about reveling a creature with a higher mana cost on his -2 ability. Leveraging this, our deck caps out at 3 cmc on the creatures minus two of our main wincon pieces (see Mind Breaking) to ensure that we hit them every time we activate lukka.\n\nThe basic line is this:\nSaheeli on the field and a 3 cost creature on the field."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Scramble reality OR Chaotic Transformation (you can use Saheeli to reduce the cost) targeting Saheeli"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find lukka and -2 him targeting the 3 cost creature"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Mindbreaker or Fleet Swallower"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf you have a haste enabler on the field or Mirage Mirror//Mindlink Mech you can attack and have the effect trigger. Tell me that is not MIND BLOWING!\nChaotic Transformation can even help get rid of a pesky piece on the board that would stop us from pulling of the tutor chain or attack trigger.\n\nTips & Tricks "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Saheeli was chosen to basically help with the high mana requirement by giving a spell we choose affinity for artifacts (which is why we leaned so heavily into artifacts on this deck, plus helps to have a key target for our tutor chain in the command zone). I would advise not casting Saheeli until you have board state where you could play Fleet Swallower/Mindbreaker with her ability, set off the tutor chain, or even if you see a good moment to use Mindslaver. Her second +1 is what she is here for so make the most of it because paying commander tax on her is not really worth it in my playtesting."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Half the deck is lands or ramp....so value getting mana. Trust me you will need it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"12 card draw to help find pieces, and I would simply pivot to the first gameplan you find pieces line up for."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"17 removal pieces to really buy you time. I would value protecting your stuff over messing with other people. Just do your thing and you should be alright :) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRegardless of which path you take to victory, you can be assured that this deck simply BOGLES...the mind!\n"}]}
Edited 5/10/2025, 9:34:45 PM
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