
{"ops":[{"insert":"Hey everyone!\nI’ve been working on upgrading the "},{"attributes":{"bold":true},"insert":"Eternal Might"},{"insert":" precon from "},{"attributes":{"italic":true},"insert":"Aetherdrift"},{"insert":", and I’d love to get your thoughts on my current build. \n Let me know what you think—what’s working, what’s not, anything I should cut or add?\n Appreciate any thoughts!\n\n"},{"attributes":{"link":"https://archidekt.com/decks/11402387/temmet_grave_insights"},"insert":"Temmet — Grave Insights • (Esper Commander deck) • Archidekt"},{"insert":"\n"}]}
0
{"ops":[{"insert":{"card-link":"Renewed Solidarity"}},{"insert":" - it's a good card, but do you actually have enough ways to trigger it? (I count 14 cards that can make Zombie tokens, but many of them require mana or won't regularly trigger) Maybe keep an eye on it\n\nFrom your maybeboard, I definitely like "},{"insert":{"card-link":"Undead Augur"}},{"insert":", "},{"insert":{"card-link":"Midnight Reaper"}},{"insert":", "},{"insert":{"card-link":"Keep Watch"}},{"insert":", and "},{"insert":{"card-link":"Raffine, Scheming Seer"}},{"insert":". Maybe consider "},{"insert":{"card-link":"Cauldron Haze"}},{"insert":" as board wipe protection\n\n"},{"insert":{"card-link":"Lord of the Accursed"}},{"insert":" and "},{"insert":{"card-link":"Corpse Knight"}},{"insert":" never made the cut for me\n\nI'd probably replace the 3 cycling deserts w/ basics (yes, it's cute you can cycle them to trigger "},{"insert":{"card-link":"Temmet, Naktamun's Will"}},{"insert":", but imo entering tapped outweighs that). Also, I'd skew the mana base to more swamps given the majority of your spells are black. And as a result, I'd cut "},{"insert":{"card-link":"Counterspell"}},{"insert":" (or replace w/, say, "},{"insert":{"card-link":"Dovin's Veto"}},{"insert":" or "},{"insert":{"card-link":"Countersquall"}},{"insert":" or "},{"insert":{"card-link":"Drown in the Loch"}},{"insert":") given the double blue requirement\n\n"},{"insert":{"card-link":"Accursed Marauder"}},{"insert":" / "},{"insert":{"card-link":"Fleshbag Marauder"}},{"insert":" etc could be worthwhile\n"}]}
Edited 5/14/2025, 5:53:10 PM
1

{"ops":[{"insert":"Thank you for your feedback!\n\nI've been considering removing "},{"insert":{"card-link":"Renewed Solidarity"}},{"insert":" for that reason. What do you think about "},{"insert":{"card-link":"On Wings of Gold"}},{"insert":" ? It offers flying, but I'm not sure I can reliably trigger its graveyard ability — I count about six ways to do that right now.\n\nI'm also wondering if "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" or "},{"insert":{"card-link":"Cryptcaller Chariot"}},{"insert":" are worth including. They're mainly there to take advantage of looting effects from "},{"insert":{"card-link":"Temmet, Naktamun's Will"}},{"insert":", "},{"insert":{"card-link":"Varina, Lich Queen"}},{"insert":", or "},{"insert":{"card-link":"Forgotten Creation"}},{"insert":". That same lack of consistency is actually why I ended up cutting "},{"insert":{"card-link":"Hashaton, Scarab's Fist"}},{"insert":" from the list.\n"}]}
0