shion of ur dragon help of mana

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{"ops":[{"insert":"I need a hand to fix the mana base, unfortunately I often find myself briking, but I don't know what to remove and possibly add, possibly I would like to avoid mox and co.\n\nhttps://archidekt.com/decks/13286620/the_shion_make_up_master\n"}]}
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{"ops":[{"insert":"Your objection to \"mox and co\" conflicts with your low land count. A land count of 34 is too low, and some of your ramp choices look like you're spamming good cards without considering whether or not they are good for your deck. I'm especially talking about the Talismans. 2-mana ramp is good, but only if it actually gets you mana you need. Your commander is MV5. A 3-mana rock that makes any color is better fixing and still helps you play Scion ahead of curve. I would cut all the Talismans for "},{"insert":{"card-link":"Dragonstorm Globe"}},{"insert":" and "},{"insert":{"card-link":"Patchwork Banner"}},{"insert":". Leave those other 2 slots open for lands. Meanwhile, Cultivate and Kodama's Reach are basics only, but your land choices are very non-basic. This is where 2-mana ramp would actually be better. "},{"insert":{"card-link":"Nature's Lore"}},{"insert":" and "},{"insert":{"card-link":"Three Visits"}},{"insert":" can get nonbasics with the forest type.\nUltimately fitting in more lands should be a priority. In addition to the 2 slots left open by talismans, here is an easy cut: Diabolic Tutor. Nothing in your deck is so good to justify paying 4 extra mana for it. Add three lands. I recommend "},{"insert":{"card-link":"Maelstrom of the Spirit Dragon"}},{"insert":" , "},{"insert":{"card-link":"Plaza of Heroes"}},{"insert":" and "},{"insert":{"card-link":"Fabled Passage"}},{"insert":" .\n"}]}
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Silverww99 avatarSilverww99 43 days
{"ops":[{"insert":"Honestly, it looks like you just need some more basics. 34 lands is kinda crazy for a 5 colored deck with a high CMC average. I would cut the majestic Genesis, and all the tutors except maybe Natures Rhythm\n"}]}
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{"ops":[{"insert":"I mostly agree. 34 lands is too few for most decks, meanwhile Diabolic Tutor is objectively a bad card. Nothing in this deck is worth 4 extra mana, especially when it's already starving for mana. Mystical Tutor makes sense for this deck's removal suite.\n"}]}
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