Help with Eris, Roar of the Storm deck

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coyclifton avatarcoyclifton 24 days
{"ops":[{"insert":"How do we feel about this decklist for Eris, Roar of the Storm? https://archidekt.com/decks/13707655/eris_roar_of_the_storm\n"}]}
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darkconfidnt avatardarkconfidnt 23 days
{"ops":[{"insert":"agree with John; generally looks fun. main observation - looks pretty light on interaction / disruption for what your opponents are doing\n\n"},{"attributes":{"link":"https://scryfall.com/search?q=commander%3Aur+t%3Ainstant+%28o%3Arather+or+o%3A%22instead+of%22+or+o%3A%22if+an+opponent%22%29+o%3A%22mana+cost%22"},"insert":"cards with alternative / free costs"},{"insert":" like "},{"insert":{"card-link":"Pyrokinesis"}},{"insert":" or "},{"insert":{"card-link":"Mogg Salvage"}},{"insert":" potentially play well with double-spelling while also easily offering less common mana values. same with "},{"attributes":{"link":"https://scryfall.com/search?q=commander%3Aur+%28t%3Ainstant+or+t%3Asorcery%29+o%3Asuspend&unique=cards&as=grid&order=name"},"insert":"suspend cards"},{"insert":" like "},{"insert":{"card-link":"Ancestral Vision"}},{"insert":". \n\nif you want more mana rocks, "},{"insert":{"card-link":"Dragon's Hoard"}},{"insert":" or "},{"insert":{"card-link":"Dragonstorm Globe"}},{"insert":" seem thematic\nhaste enablers could help too - maybe 1-2 of "},{"insert":{"card-link":"Anger"}},{"insert":" "},{"insert":{"card-link":"Brudiclad, Telchor Engineer"}},{"insert":" "},{"insert":{"card-link":"Enduring Courage"}},{"insert":" "},{"insert":{"card-link":"Gimli's Reckless Might"}},{"insert":" "},{"insert":{"card-link":"Roar of Resistance"}},{"insert":" "},{"insert":{"card-link":"The Fire Crystal"}},{"insert":" \n"}]}
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{"ops":[{"insert":"That looks really well put together. I actually had to come through it a few times to comecup with any notes. \n\nLet's talk mana base. I love that you're packing 39 lands, and you have more than enough color fixing. The only bad pick I see is Reliquary Tower; it's actually bad for your commander. You can leverage hand limit to discard a card for your commander's cost reduction, but not if the tower is in play. Most decks don't need more than 7 cards in hand to win anyway.\n\nI would swap Reliquary Tower Temple of Epiphany, Exotic Orchard and maybe one of each basic land for more utility lands.\n\nEdit: Here's a funny way to play Eris. Sandbag land drops to intentionally discard your 8th card. You'll be down a lands, which sucks, but if you discard Instants or Sorceries, then you're actually ramping toward casting Eris.\nTurns 1-2 skip land drops and discard spells that cast 3 or more mana. You get 4 mana of cost reduction. Turn 3 make a land drop, cast a 1-drop. Now you're at 6 mana of reduction. Turn 4 make a land drop, cast a 2-drop for 8 mana of cost reduction. On turn 5 you're casting your commander multiple turns ahead of curve, with a full grip to start making dragons on turn 6. \n"}]}
Edited 6/10/2025, 9:49:20 AM
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