
{"ops":[{"insert":"Hey everyone,\n\nI've been running my Blanka deck ("},{"attributes":{"link":"https://archidekt.com/decks/7735227/ready_set_fight"},"insert":"Ready , Set, Fight • (Gruul Commander deck) • Archidekt"},{"insert":") for a while now and I'm noticing that my card draw is pretty poor. I regularly run out of cards in hand which leaves me with hardly any interaction with my commander.\n\nThings that I've noticed myself are that i might have to much recursion in the deck. \n\nDoes anyone have any advice on how to make the deck more consistent? \n\nThanks in advance!\n"}]}
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{"ops":[{"insert":"You only have 4 draw spells. I don't consider cantrips draw because they don't give you card advantage. They'll never refill your hand.\n\n"},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":" "},{"insert":{"card-link":"Season of Gathering"}},{"insert":" "},{"insert":{"card-link":"Thickest in the Thicket"}},{"insert":" \n\nalso you could lean into the fact you often dump your hand, by running red card-draw that requires discarding first. You avoid the downside of having to discard your hand (since its empty) and just get \"free\" cards.\n"},{"insert":{"card-link":"Imposing Grandeur"}},{"insert":" "},{"insert":{"card-link":"Nibelheim Aflame"}},{"insert":" "},{"insert":{"card-link":"Anje's Ravager"}},{"insert":" "},{"insert":{"card-link":"Bedlam Reveler"}},{"insert":" "},{"insert":{"card-link":"Byway Barterer"}},{"insert":" "},{"insert":{"card-link":"Case of the Crimson Pulse"}},{"insert":" "},{"insert":{"card-link":"Dangerous Wager"}},{"insert":" "},{"insert":{"card-link":"Hearth Elemental // Stoke Genius"}},{"insert":" "},{"insert":{"card-link":"Umaro, Raging Yeti"}},{"insert":" "},{"insert":{"card-link":"The Flame of Keld"}},{"insert":" \n"}]}
Edited 7/15/2025, 3:34:32 PM
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{"ops":[{"insert":"Leaning in that sounds like something fun to try! Thanks! Just got to find the right balance regarding the amount of cards that make me discard and get a new hand.\n"}]}
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{"ops":[{"insert":"Spells like "},{"insert":{"card-link":"Soul's Majesty"}},{"insert":" and "},{"insert":{"card-link":"Hunter's Prowess"}},{"insert":" will help you dig deeper. \n\n"},{"insert":{"card-link":"Tavern Brawler"}},{"insert":" would also be really good with Blanka. "},{"insert":{"card-link":"Trash the Town"}},{"insert":" might help too.\n\nFor recursion try "},{"insert":{"card-link":"Reap"}},{"insert":", "},{"insert":{"card-link":"Reap the Past"}},{"insert":", "},{"insert":{"card-link":"Seasons Past"}},{"insert":", or "},{"insert":{"card-link":"Wildest Dreams"}},{"insert":".\n\nI think you have too many payoffs and not enough lands or gas. Your commander is already a Guttersnipe, you don't need a lot of redundancy there. I would cut Devoted Duelist, Unruly Catapult, Torbran and the Planeswalkers. Add at least two more lands and some of the cards suggested above. \n"}]}
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{"ops":[{"insert":"Thanks for your feedback!\n"}]}
0