{"ops":[{"insert":"Not sure if this issue has been addressed, but me and 2 of my friends have been experiencing an issue when deck building. The error occurs randomly and intermittently when trying to make any change to a deck.\nExamples of when I get an error:\nchanging a printing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"adding a card via drag and drop"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"adding a card via text box"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This issue has been happening for at least a week. The problem is randomly occurring, and I can successfully add the card by retrying most of the time, but it's really annoying when building a deck because it doesn't readily say what card failed to be added so I have to remember and readd it.\n\nI'm not sure if this is a problem with our ISP (same provider, different cities) or if it's a problem with Archidekt's servers, but I would appreciate at least knowing we're not crazy and that this is either being addressed or other people are also having this issue.\n"}]}
0
{"ops":[{"insert":"Unfortunately this would be the first time hearing of any save issues for the past while (probably a few months or more). \n\nTough to say whether it's on your end or ours given how intermittent it's being described. It's not completely uncommon for a request or two to drop, but it should be more rare than not when it happens. \n\nHave you checked the error details when it happens? \n"}]}
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{"ops":[{"insert":"For the past week, with the process of building one deck it happens anywhere from 4 to 14 times to be honest.\n\nJust got one to happen a minute ago, and this was the error\n\nError: An unrecoverable error has occurred. Please try again. If the issue persists, please contact support.\n at handleResponse (https://cdn.archidekt.com/_next/static/chunks/pages/_app-86d5148014bdbe44.js:58:311481)\n at async j.makeSaveRequest (https://cdn.archidekt.com/_next/static/chunks/pages/_app-86d5148014bdbe44.js:58:319578)\n\nVery vague in terms of an error, but maybe it'll help the devs.\n"}]}
0