{"ops":[{"insert":{"card-link":"Ojer Pakpatiq, Deepest Epoch // Ojer Pakpatiq, Deepest Epoch"}},{"insert":" \nHello!\n\nThis is my first every mono blue deck (besides urza). I have no idea what im doing. I played it twice and really liked the concept but it is severely lacking in damage potential. I do rather like the idea of rebounding my instants to draw cards and in doing so powers up my stuff on the board. \n\nAny help would be appreciated!\n\n"},{"attributes":{"link":"https://archidekt.com/decks/22529679/ojer_pakaptiq_random_bull_shit_go"},"insert":"Ojer Pakaptiq - Random bull shit go! • (Mono-Blue Commander deck) • Archidekt"},{"insert":"\n"}]}
Edited 5/16/2026, 9:16:10 PM
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{"ops":[{"insert":"Your deck has too many cards, especially nonland permanents. Among your other nonland permanents, I think you have a too many cost reducers and not enough payoffs. You also don't have enough lands.\nConsidering all those factors you need to make several cuts. I would start by cutting your adventure and prepare creatures because you can't rebound their instants. Out of your cost reducers, I would cut Wizards of Thay, Mindsplice Apparatus, and Jace's Sanctum. I would also cut Altar of the Pantheon; I don't think the upsides are worth the cost, and you don't really need much ramp.\nCards I would add: "},{"insert":{"card-link":"Chasm Skulker"}},{"insert":" , "},{"insert":{"card-link":"Talrand, Sky Summoner"}},{"insert":" and a couple more Islands.\n"}]}
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