Henzie deck, looking to cut down to 100

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diztrukted avatardiztrukted 7 months
{"ops":[{"insert":"Hi everyone! \n\nI am relatively new to Archidekt (mostly a lurker) and I wanted to get some advice on my Henzie deck to cut it down to 100. I still don't **really** know what my win-state is but I figured that through playing this deck I'll start getting the hang of it. Here's the deck here: "},{"attributes":{"link":"https://archidekt.com/decks/7650124/mobile_suit_jundem"},"insert":"https://archidekt.com/decks/7650124/mobile_suit_jundem"},{"insert":"\n\nI had built this deck almost a year ago, but I don't remember what guide I was using (maybe commander quarters) anyways, any help would be appreciated!\n"}]}
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greatpawn avatargreatpawn 7 months
{"ops":[{"insert":"I personally would cut some of the ramp you have. As jblumka already said, there are 21 ramp cards. \nAnother question: "},{"insert":{"card-link":"Ezzaroot Channeler"}},{"insert":" too slow for the wanted \"cost reduction\"?\nI'd also cut:\nBottle golems"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phyrexian Altar, not sure if you can leverage it enough have enough sac fodder available to enable a another high mv play in the same turn another high mv entered the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Otherwise it's pretty based on your liking: by cutting more artifacts, the entire artifact engine could be removed which would open up space. \nFor reference, my henzie build: https://archidekt.com/decks/5265849/mana_heist\n"}]}
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diztrukted avatardiztrukted 7 months
{"ops":[{"insert":"Thank you for help! I'll update and link the revised deck. Thanks again @jblumka and @greatpawn\n"}]}
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jblumka avatarjblumka 7 months
{"ops":[{"insert":"Some cards id consider cutting:\nFrogmite (only thing going for it is affinity for artifacts, but otherwise it's just a 2/2)\n\nEtali, primal storm (Fun card, but doesn't seem to synergize with blitz or bounce or the rest of the deck)\n\nAvenger of zendikar\n\nRamp - you've got 21 cards in ramp category, definitely could reduce that a bit.\n\nSacrificing creature cards - I see how sacrificing a creature that will be sacrificed at the end of turn from blitz would be efficient, but there are *a lot* of sacrifice outlets in the deck. I'd consider removing several of these. Like phyrexian altar, without a lot of cheap tokens or small creatures, this won't be super useful.\n"}]}
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