
{"ops":[{"insert":"We have our finalists! "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"video":"https://www.youtube.com/embed/nMVKmIxzxbQ?showinfo=0"}},{"insert":"\n---"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello brewers,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHappy October! In the coming months, we've decided to start sprinkling in some reprises of popular contest prompts from years past. With how much the game changes even year to year, we're confident we'll see plenty of new takes on these themes. This month, we're circling back to one of our very first contest prompts: hidden commanders! Details below.\n\nWhat’s the contest all about?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com. \n\n"},{"attributes":{"background":"transparent","italic":true},"insert":"For October's deckbuilding contest, brew a Commander-legal list with a “hidden” commander. In other words, your strategy should revolve around a card in the 99 (not necessarily a legendary creature) that you aim to consistently play each game but is not your chosen commander. Make sure it's clear to us what your hidden commander is!"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Here’s how to participate:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\nAny unreleased cards spoiled during the contest’s duration "},{"attributes":{"bold":true},"insert":"are"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while cool, are "},{"attributes":{"bold":true},"insert":"not "},{"insert":"allowed. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are "},{"attributes":{"bold":true},"insert":"not"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nReply to this newspost, the Discord submission post, "},{"attributes":{"underline":true},"insert":"or"},{"insert":" the announcement tweet from the "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"@archidekt"},{"insert":" account on Twitter with a link to your deck before "},{"attributes":{"bold":true},"insert":"9:00 pm EST (UTC -5, currently) on Wednesday, October 9, 2024 "},{"insert":"(do not submit the same deck in multiple places). Only one submission per user! \nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. "},{"attributes":{"bold":true},"insert":"Deck descriptions are not required but certainly may provide valuable context!"},{"insert":"\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, October 16, 2024"},{"insert":", we’ll announce three finalists via Discord and a video on the "},{"attributes":{"link":"https://www.youtube.com/@EDHRECast"},"insert":"EDHRECast YouTube channel"},{"insert":". Each finalist will be awarded credit on "},{"attributes":{"link":"https://www.cardsphere.com/"},"insert":"cardsphere.com"},{"insert":". The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finalists will be contacted via email, Discord or Twitter/X (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, October 23, 2024"},{"insert":". Please note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardsphere.com/signup"},"insert":"register here"},{"insert":" if you don't have an account already!\n\nWe also now apply a “Contest Winner” role to all finalists, giving them a little trophy icon next to their username on deck tiles (the links that appear on places like the homepage). Prior contest winners have already had this role applied. \n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules"},{"insert":".\n\nThank you!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIf you have any questions, feel free to ask here, reach out on "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"Twitter"},{"insert":", or join "},{"attributes":{"link":"https://discord.gg/sctEc9Ru36"},"insert":"our public Discord server"},{"insert":". We look forward to seeing what you all come up with! \n\nThe Archidekt Team"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"}]}
Edited 10/18/2024, 8:38:12 AM
35

{"ops":[{"insert":"The deck: "},{"attributes":{"link":"https://archidekt.com/decks/9071029/attack_triggers_sans_blue"},"insert":"https://archidekt.com/decks/9071029/attack_triggers_sans_blue"},{"insert":"\n\nFour color (no blue) partner deck that has "},{"attributes":{"italic":true,"bold":true},"insert":"two"},{"insert":" hidden partner commanders!\n\nWulfgar of Icewind Dale and Isshin, Two Heavens as One have partnered up for an attack triggers matter deck. We run seven tutoring effects to bring them out to double up on our plethora (30+) of attack triggers. Isshin is typically our first choice as he doubles things like Trouble in Pairs or Breena, the Demagogue when our opponents attack too! \n\nAn honorable mention to Annie Joins Up for doubling up our 17 legendary creatures with attack triggers. \n"}]}
Edited 10/2/2024, 8:52:52 PM
1
{"ops":[{"insert":"To quote Eminem \""},{"attributes":{"link":"https://www.archidekt.com/decks/9688394/everybody_follow_me"},"insert":"Everybody follow me"},{"insert":"\".\n\nFollow the leader win con with some deck shuffling abuse. It's so much fun to play, at least for me.\n\n"}]}
0
{"ops":[{"insert":"I have like 5 hidden commanders but my three I really look for are either minsc and boo rakdos the muscle or old gnawbone\n\nhttps://www.archidekt.com/decks/5116730/fling_tresures\n"}]}
0

{"ops":[{"insert":"Happy to submit my favorite "},{"attributes":{"link":"https://www.archidekt.com/decks/8920377/hopping_frogs_bouncedraw"},"insert":"Twenty-Toed Toad"},{"insert":" deck. Love the prompt idea because I like to have commanders that function as a draw/search engine for true powerhouses or alternate win conditions.\n"}]}
0

{"ops":[{"insert":"I made a "},{"attributes":{"link":"https://archidekt.com/decks/9493706/scottish_pasture"},"insert":"deck "},{"insert":"built around Goats, my badly supported favourite tribe.\nMy commander is Phelia, Exuberant Shepherd.\nBut my secret commander is actualy Springjack Shepherd.\n\nThe objective of the deck is simple, create the biggest flock of goats ever made in magic, via blink effects and token/trigger doublers.\nThat's all folk.\n\n"},{"insert":{"image":"https://pm1.aminoapps.com/6831/0e1821aae9936c413ca13815acdccd6b8f8e5d2av2_00.jpg"}},{"insert":"\nme-e-e-e-e-e-e-e-e-e-e-e-eh!\n"}]}
0
{"ops":[{"insert":"I'll go ahead and submit my newest deck, "},{"attributes":{"link":"https://archidekt.com/decks/9531710/chainsaw_man"},"insert":"Chainsaw Man"},{"insert":"!. This is more of a fun theme deck that works as a secret commander deck, as it tries to dig for its secret commander, Godo the Chainsaw user. Otherwise, its a pretty simple crime deck that controls the game and deals with threats while digging away for Godo. Enjoy, and hopefully no spoilers! Rev Up!\n"}]}
0
{"ops":[{"insert":"Here's my deck: "},{"attributes":{"link":"https://www.archidekt.com/decks/9572337/enigmatic_landfall"},"insert":"Enigmatic Landfall!"},{"insert":"\n\nThis is a pod deck centered around enchantress and landfall synergies powered through the hidden commander, Enigmatic Transformation. It has a couple silly ways to win, one of which being a somewhat convoluted combo, but with Atraxa in the command zone you can't go wrong with playing her out and beating face with large reliable creatures and a token army! There are a few recursive pieces, but you'll mainly protect your hidden commander by playing out scarier immediate threats and interaction. Hope you enjoy!\n"}]}
0
{"ops":[{"insert":"Submitting my"},{"attributes":{"color":"#0066cc"},"insert":" "},{"attributes":{"background":"#181818","color":"#0066cc","link":"https://archidekt.com/decks/9475636/shalai_and_hallar_the_hidden_devourer"},"insert":"Shalai and Hallar the hidden devourer"},{"attributes":{"link":"https://archidekt.com/decks/9475636/shalai_and_hallar_the_hidden_devourer"},"insert":"."},{"insert":" I have always been a huge fan of using old outdated or semi obscure mechanics when building decks. This one is no different. In the shell of a go wide tokens deck we actually are a Shalia and Hallar one shot deck using Devour. \n\nDevour is a semi rare mechanic with only ~35 or so creatures using it. Devour is an etb effect: when this creature enters the battlefield sac any number of creatures and this creature X +1+1 counters times its Devour number so if you sac 5 creatures with Devour 3 you get 15 +1+1 counters. A great spot for dropping a single large creature and sacrificing tons of tokens to, to one shot an opponent. \n\nThe ideal plays are to spend the first few turns ramping and playing token creation. Then tutor or draw up a devour creature and Shalia and Hallar. Get Shalia and Hallar onto the battlefield and when you hit critical mass of tokens drop a devour creature to do significant damage. Following up with Bright-Palm or Bristly Bill can then take that damage and make it a second one shot to another opponent. With a little more set up you can easily do a full board elimination in one turn. Perhaps not the fastest or strongest deck but it is very fun to drop a Thromok the Insatiable at 400 counters take out a player and see the board's reaction to a 400/400 creature. \n"}]}
Edited 10/10/2024, 12:54:42 AM
0
{"ops":[{"insert":"At first, I did not know what to do for this month's competition. But then it hit me. Krark's thumb. The perfect hidden commander. "},{"attributes":{"link":"https://www.archidekt.com/decks/9570853/coin_flip"},"insert":"My deck"},{"insert":", with Zndrsplt, Eye of Wisdom, and Okaun, Eye of Chaos\n in the command zone, will flip coins all day, and select only the best flips with Krark's thumb.\n\nThe idea for my deck is to find Krark's thumb as quickly as possible, and then flip tons of coins, and get unlimited value from my commanders and use the thumb to abuse cards like Stitch in Time to get unfair odds on my coin flips. If we cant find the thumb with one of our. tudors, there is nothing to worry about, as Zndrsplit will be sure to find Krark's thumb in no time!\n\nOnce we have drawn the better part of are deck with Zndrsplt, Eye of Wisdom, We can always Fling some giant creature at someones face that winds up having upwards of 20 power after Okaun, Eye of Chaos is done. If that dosn't work we can always draw the remainder of Our deck with a Laboratory Maniac or a Jace, Wielder of Mysteries on board to finish things off. And if our opponent tries to disrupt our plans, we can simply play on of the Counterspells from our 20+ card hand.\n\n\n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/8647582/master_and_commander"},"insert":"Master and Commander"},{"insert":"\nCommander: "},{"insert":{"card-link":"Lagomos, Hand of Hatred"}},{"insert":" \nHidden Commander: "},{"insert":{"card-link":"Master of Cruelties"}},{"insert":" \n\nWhen building hidden commander decks, I want the search for my hidden commander to be just as fun as the payoff. This deck uses Lagomos's token generation and built-in tutor ability to find my hidden commander - no traditional tutors allowed! I can use cards like "},{"insert":{"card-link":"Volcanic Fallout"}},{"insert":" and "},{"insert":{"card-link":"Into the Fire"}},{"insert":" to search with Lagomos, but his Elemental token is often more useful. Lots of low to the ground draw effects allow me to hit a polymorph spell like "},{"insert":{"card-link":"Transmogrify"}},{"insert":" or "},{"insert":{"card-link":"Reality Scramble"}},{"insert":" in almost every game. To make this polymorph strategy work, I only run two creatures in the whole deck: "},{"insert":{"card-link":"Master of Cruelties"}},{"insert":" and "},{"insert":{"card-link":"Fireflux Squad"}},{"insert":" , which is another polymorph effect that cheats a creature straight into combat. Access to a replaceable token every turn (Lagomos will NEVER be removed, EVER) allows me to pull off my trick when my opponents are least prepared to respond.\n\nThe rest of the deck takes a toolbox approach to supplementing the deck's strengths and dealing with its weaknesses. There are a ton of fun includes, but I'll highlight some of my favorites:\n\nProtection: Playing with a hidden commander is tough, especially one that immediately grabs everyone's attention the second it hits the table. Cards like "},{"insert":{"card-link":"Voyager Staff"}},{"insert":" and "},{"insert":{"card-link":"Erratic Portal"}},{"insert":" can deal with almost any removal attempts. Exile removal completely destroys this deck's game plan, so it's important to have the resources to deal with it. \n\nPlaying Without Creatures: Since this deck only has two creatures, it can be very vulnerable to attack, especially because it (generally) only deals with one person at a time. Cards like "},{"insert":{"card-link":"Crawlspace"}},{"insert":" and "},{"insert":{"card-link":"Curse of Disturbance"}},{"insert":" discourage attacking you and allow you to build a board of tokens for defense. \n\nFinishing the Job: Master of Cruelties does leave your opponent at 1 life, and it is often unwise to let them have one final turn, because they will undoubtedly target you with as much fury as they can muster. Cards like "},{"insert":{"card-link":"Mount Doom"}},{"insert":", "},{"insert":{"card-link":"End the Festivities"}},{"insert":", and "},{"insert":{"card-link":"Grab the Prize"}},{"insert":" may not be the most efficient cards but they have little opportunity cost and can deal that last bit of damage that will win you the game.\n\nFlexibility is Key: There is nothing better than finding cards that can serve a few purposes that are all extremely relevant to your deck's plan. For example, I was blown away when I saw the new card "},{"insert":{"card-link":"Untimely Malfunction"}},{"insert":" and it immediately went into the deck. It can blow up artifacts, protect my hidden commander from an exile removal spell, or clear a path for my hidden commander to hit an otherwise safe opponent. I haven't gotten a chance to play with it yet, but I can't imagine I'll ever be upset with how it plays. And you can't even imagine how smart you feel when you use a "},{"insert":{"card-link":"Blinkmoth Nexus"}},{"insert":" to pay for itself to become a creature and polymorph it away to find your hidden commander.\n"}]}
0
{"ops":[{"insert":"Commander:"},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" \nSecret Commander: "},{"insert":{"card-link":"Worldspine Wurm"}},{"insert":" \nDecklist: "},{"attributes":{"link":"https://archidekt.com/decks/9563884/mr_worldspine"},"insert":"Mr. Worldspine"},{"insert":"\n\nWhat awaits you at the end of the rainbow? A leprechaun with a pot of gold? I'm sorry to disappoint you, but it's wurms. It's always wurms. It's always going to be wurms. It was never anything but wurms.\n\nThis deck has a simple gameplan. Ramp out The Prismatic Bridge on turn 3 or 4, then produce a Worldspine Wurm on every subsequent upkeep. Ideally you want to hold up your instant speed bridge protection and instant speed sac outlets for Mr. Worldspine. Things really get crazy when you start cloning Mr. Worldspine with "},{"insert":{"card-link":"Rite of Replication"}},{"insert":" and "},{"insert":{"card-link":"Spitting Image"}},{"insert":", or start burning people down quick with "},{"insert":{"card-link":"Warstorm Surge"}},{"insert":" and "},{"insert":{"card-link":"Where Ancients Tread"}},{"insert":".\n"}]}
Edited 10/10/2024, 12:28:25 AM
0
{"ops":[{"insert":"Hi! I made a funny Chronozoa deck, that resolve around bouncing Thief of Blood. Here's the list : "},{"attributes":{"link":"https://www.archidekt.com/decks/9423711/anatomy_deck_with_math"},"insert":"The Powerhouse of the cell"},{"insert":"\nI only played 2 games with it. So it's not really polished, but really goofy :)))\n"}]}
0

{"ops":[{"insert":"We have a very simple plan here in the "},{"attributes":{"link":"https://archidekt.com/decks/9562407/skulls_for_the_skull_throne"},"insert":"realm of Khorne"},{"insert":"; deploy some stuff that cares about combat, find our Bloodthirster to get multiple combats, and wreck face. Once, probably, since the trick kind of doesn't work as well once one or two people have been sent to the Shadow Realm. But for one glorious turn the fact that Bloodthirster isn't really our commander won't stop us from winning with \"commander\" damage.\n"}]}
0
{"ops":[{"insert":"https://www.archidekt.com/decks/9570878/sharing_is_caring\nFor your consideration, allow me to introduce my Thalia & the Gitrog Monster list. Our hidden commander is none other that Odric, Lunarch Marshal. With his ability to peanut butter abilities across our entire board, each of our individual nightmares become evennmore terrifying. Since it's October, this deck also has a Trick or Treat theme as well. You can draw cards with an opponent or blow up a key piece of their board! Plus this list makes great use of precon \"all-star\", Zetalpa.\n"}]}
0
{"ops":[{"insert":"Here's the link to my brew: https://www.archidekt.com/decks/9532613/october_2024_deckbuilding_challenge_kianne_says_pay_no_attention_to_the_cannon_behind_the_curtain\n\nThe commander: Kianne, Corrupted Memory\nThe secret commander: Goblin Charbelcher\nWhat the deck looks like it wants to do: The deck is intended to look like a mostly mono-blue hard control list splashing green for recursion and a commander that can Voltron from card draw.\nWhat the deck actually does: Tutor or draw into Belcher as quickly as possible and utilize hard disruption to protect it, firing off Mana Severance to remove all the lands from the deck, then one-shot laser beaming your opponents into the shadow realm.\n\nInitially I was brewing the list as mono blue with Baral at the healm, but I wanted to pivot to Kianne for 2 reasons. \n1) Kianne draws less immediate attention than Baral.\n2) If the Belcher is removed, we need green to recur it. \n\nUnexpected Belcher is always a storymaker.\n\n\n\n\n"}]}
Edited 10/10/2024, 12:54:15 AM
0