Archidekt Deckbuilding Contest - March 2025 (Locked)

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benthic_druid avatarbenthic_druid 8 months
{"ops":[{"insert":"Voting has concluded!\n\nšŸ„‡ TheUnEase\n🄈 TTSJ\nšŸ„‰ Luked\n\nEach winner will be contacted via the email associated with their Archidekt account within the next 48 hours.Ā \n\nCongratulations, and thank you to all who participated!\n\nUser: TheUnEase\nDeck: L A M P.dek\n"},{"attributes":{"link":"https://archidekt.com/decks/7005555/l_a_m_p_dek"},"insert":"https://archidekt.com/decks/7005555/l_a_m_p_dek"},{"insert":"\n\nUser: TTSJ\nDeck: Flyer Liars\n"},{"attributes":{"link":"https://archidekt.com/decks/11777459/penguin_tribal_aka_flyer_liars"},"insert":"https://archidekt.com/decks/11777459/penguin_tribal_aka_flyer_liars"},{"insert":"\n\nUser: Luked\nDeck: Goblin Bomb\n"},{"attributes":{"link":"https://archidekt.com/decks/5594131/goblin_bomb"},"insert":"https://archidekt.com/decks/5594131/goblin_bomb"},{"insert":"\n\n\n"},{"attributes":{"link":"https://edhrec.com/articles/archidekt-deckbuilding-contest-finalists-march-2025"},"insert":"https://edhrec.com/articles/archidekt-deckbuilding-contest-finalists-march-2025"},{"insert":"\n\nHello brewers,\n\nAt the beginning of last month, Gavin Verhey introduced the Commander Brackets Beta. Now, after a month of testing and adjusting, we want to see your wildest, most creative Exhibition (Bracket 1) decks.\n\nWhat’s the contest all about?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com.Ā \n\n"},{"attributes":{"bold":true},"insert":"For March's deckbuilding contest, brew a Commander-legal list that fits the criteria for the Exhibition Bracket (Bracket 1) of the new "},{"attributes":{"bold":true,"link":"https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta"},"insert":"Commander Brackets Beta"},{"attributes":{"bold":true},"insert":". Decks in this bracket are focused on showcasing a unique or unusual idea or theme. Decks will be judged both on the creativity of their theme, and how well the deck shows it off."},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"As you're brewing, keep in mind that Archidekt's new Bracket Estimator usually won't estimate your deck as Bracket 1. The main difference between the Exhibition (B1) and Core (B2) brackets is your intent."},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Archidekt cannot know what your goal with a deck is, so we assume that you, like most players, are trying to beat your friends, and default to the Core (2) bracket for decks without tutors, two card combos, and game changers. Be sure to manually set your deck's bracket to 1 when you submit."},{"insert":"\n\nThe core of this deckbuilding challenge is having a strong theme to show off. The more concrete your vision, the easier it'll be to find cards that fit.\nThis could be related to the art, such as including only cards that show a certain animal, or chairs. It could also be mechanical, such as requiring each card to reference the number four, or contain only prime numbers.\nYou could also think more abstractly. What would Twelfth Night look like as a Commander deck? What cards would you choose to represent your favorite vacation spot?\n\nFor the truly mechanically minded out there, combo decks aren't off the table for this challenge either. Since you're in Bracket 1 you can't include any two-card infinite combos, or tutors to help put the pieces together, this is the perfect chance to show off a convoluted combo that requires too many cards for a \"normal\" deck.\nExtra bonus points if your combo doesn't win the game, but creates a unique board state, or showcases a niche rules interaction.\n\nWhile the idea is important, the key to success with this month's prompt will be the individual cards you include. As many cards as possible should be included to support your theme or idea.\nScryfall is an excellent tool for finding the exact card you need. Between advanced search and art tags, you should be able to find exactly what you need.\n\n\nHere’s how to participate:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\nAny unreleased cards spoiled during the contest’s duration are allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while cool, are not allowed.Ā "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nReply to this newspost, or the Discord submission post with a link to your deck before 9:00 pm EST (UTC -5, currently) on "},{"attributes":{"bold":true},"insert":"Wednesday, March 12, 2025 "},{"insert":"(do not submit the same deck in multiple places). Only one submission per user!Ā \n\nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. Deck descriptions are not required but certainly may provide valuable context!\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, March 19, 2025"},{"insert":", we’ll announce three finalists via Discord and a brief article on EDHREC highlighting each deck. Each finalist will be awarded credit on cardsphere.com. The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nFinalists will be contacted via email or Discord (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, March 26, 2025"},{"insert":". Please note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- register "},{"attributes":{"link":"https://www.cardsphere.com/signup?referrer=archidekt_contest"},"insert":"here"},{"insert":" if you don't have an account already!\n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules."},{"insert":"\n\nThank you!\n\nIf you have any questions, feel free to ask here, or join our "},{"attributes":{"link":"https://discord.gg/rYDFFVCmGr"},"insert":"public Discord server"},{"insert":". We look forward to seeing what you all come up with!Ā \n\nThe Archidekt Team\n"}]}
Edited 3/27/2025, 6:38:35 PM
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ViableVallee avatarViableVallee 8 months
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/11444013/oops_all_lands"},"insert":"This"},{"insert":" is my OOPs all lands decks. I am sure I am not the only one but this deck comes with 2 deck building restrictions and they are 1. Nothing but lands in the 99 and then 2. No card over $1 (tcgplayer). There are some cheap \"fetch\" lands, some token generators, a couple Start Your Engines, 2 Morph for extra creatures. But it takes a good commander in Necrobloom and tries to do its thing with just 1 type of card, and it is really the only one that works, except maybe artifacts but those are technically lands. This one doesn't even have MFDCs because they could be other than lands and that would be lying. Only truthers here.\n"}]}
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ProgramDown avatarProgramDown 8 months
{"ops":[{"insert":"I was initially struggling to come up with an idea for this because the groups I play in are usually relatively high power decks and I tend to build in order to keep up with them. However I used this as an opportunity to build a commander who I've loved since it came out, that being"},{"attributes":{"background":"#ffebcc"},"insert":" Spinnerette, Arachnobat"},{"insert":".\n\nMechanically the deck's goal is to rely on luck and chance to get you anywhere, you can open the attractions but most of the effects in the 99 don't do much and rely on already being in a position to benefit from them, so hitting and visiting the attractions is important to get ahead, though it's really more about having fun rolling dice than winning. \n\nThematically the idea is that all of the creatures in the deck have taken over an abandoned theme park, I tried to play into the mechanical gimmick as much as possible so not every card directly fits that theme if it pertains to dice rolling or attractions but that's the ultimate overall idea, spiders running an abandoned theme park and hunting anything that enters to ruin their fun.\n\n"},{"attributes":{"link":"https://archidekt.com/decks/11759799/march_25_brew_dice_dice_spidey"},"insert":"https://archidekt.com/decks/11759799/march_25_brew_dice_dice_spidey"},{"insert":"\n"}]}
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Shakma avatarShakma 8 months
{"ops":[{"insert":"Mavinda, The Spellmaster."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHi, with my friends, once in the month, we play commander with one rule : less than 1 000 deck in EDHREC.\nI create a Mavinda, Students' Advocate deck.\n\nhttps://archidekt.com/decks/11759752\n\nYou can cast a each spell twice.\nThe first time from you hand.\nThe second with Mavinda's capacity.\nNo extra cost if the spell targets one of my creature.\n \nI play a lot a spell witch target my creature and have un additional effect like drawing a card, putting a counter on a creature,...\nIt's why i play le worst cantrip ever : Formation, i give banding to one of my creature and i draw a card during my next upkeep.\n\nI add creature with cast-triggered effect (prowess, counter when the creature is the target of a instant,...)\n\nSome mass boosting effect and anthem\n\nRemoval and recursion. Honestly if i can i would add "},{"insert":{"card-link":"Ring of Ma'rƻf"}},{"insert":" because i love the card.\n\nIf you tried it, i hope you'll have fun. \n\n"}]}
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Rjjennings avatarRjjennings 8 months
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/11760033/the_weird_library_"},"insert":"https://archidekt.com/decks/11760033/the_weird_library_"},{"insert":"\n\nThe Weird Wizard's Library \n\nJust a Library full of books, scrolls, tomes and Weird creatures. Use Draw spells to search for something to read. \nI built this for a Library theme. I filled the deck with tomes, books and scrolls. Most of which, as well as the Spells are draw Spells used as a \"passion\" to read and obtain new books. All while befriending all the Weird creatures there, literally. (Weird tribal)\n"}]}
Edited 3/6/2025, 8:36:05 PM
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Damage_Inc-16 avatarDamage_Inc-16 8 months
{"ops":[{"attributes":{"bold":true},"insert":"ManBearPig - "},{"attributes":{"link":"https://archidekt.com/decks/11730404/manbearpig"},"insert":"https://archidekt.com/decks/11730404/manbearpig"},{"insert":" \n\n\"Is that a pig bear man?... No stupid, its ManBearPig.\"\n\nMy commander for this deck is "},{"insert":{"card-link":"Kenrith, the Returned King"}},{"insert":" who will represent, Al Gore and is super cereal. (The card artwork I show in my deck link is an uncanny resemblance to how South Park portrays Al Gore. So it had to be done.) This deck is half Man, half Bear, and half Pig which I have chosen the colors white (man), green (bear), and red (pig), even though my commander allows for all colors. Since this challenge is to make a level 1.5 bracket deck I have decided to go back to what got all of us loving MTG.... Casting creatures!\n\nThis deck features 46 creatures including the commander. Man is represented by White "},{"insert":{"card-link":"Adeline, Resplendent Cathar"}},{"insert":", "},{"insert":{"card-link":"Coppercoat Vanguard"}},{"insert":", and "},{"insert":{"card-link":"Siege Veteran"}},{"insert":". Bear is represented by Green "},{"insert":{"card-link":"Ayula, Queen Among Bears"}},{"insert":", "},{"insert":{"card-link":"Goreclaw, Terror of Qal Sisma"}},{"insert":", and "},{"insert":{"card-link":"Rampaging Yao Guai"}},{"insert":". Boar is represented by Red "},{"insert":{"card-link":"Ilharg, the Raze-Boar"}},{"insert":", "},{"insert":{"card-link":"Quaketusk Boar"}},{"insert":", and "},{"insert":{"card-link":"Bladetusk Boar"}},{"insert":". ManBearPig is an incredibly aggressive creature so the main tactic of this deck is to always be casting more creatures and attacking with those creatures. Each creature does something completely different so there are plenty of different ways to run your board each time you play, plus my commander, Al Gore, has 5 different activated abilities to help you with however your battlefield is unfolding. \n\nManBearPig is three creatures mutated into one, so on top of having half man creatures, half bear creatures, and half pig creatures, I have a bunch of Mutate creatures so we can make things like a bear fox bird "},{"insert":{"card-link":"Vulpikeet"}},{"insert":", or a boar dinosaur cat "},{"insert":{"card-link":"Regal Leosaur"}},{"insert":" to battle alongside "},{"insert":{"card-link":"Gahiji, Honored One"}},{"insert":" who I have deemed as the ManBearPig himself. You might notice that some of the mutate creatures have a blue or black mana cost, but all their mutate costs do not need a strict blue or black so my half half and half color way stays true. But if you decide you need a blue or black mana, I have plenty of lands or artifacts like "},{"insert":{"card-link":"Chromatic Lantern"}},{"insert":" and "},{"insert":{"card-link":"Path of Ancestry"}},{"insert":" that will tap for mana of any color. \n\nWhere do you even go to try to find the ManBearPig? Caves of course! Otherwise known as ManBearPig Central..."},{"insert":{"card-link":"Captivating Cave"}},{"insert":", "},{"insert":{"card-link":"Volatile Fault"}},{"insert":", and "},{"insert":{"card-link":"Pit of Offerings"}},{"insert":" are a few of the 14 Cave lands included in this deck. Most caves have a sacrifice ability, so I have 40 lands/artifacts in total to keep the lands plentiful. "},{"insert":{"card-link":"Spelunking"}},{"insert":" and "},{"insert":{"card-link":"Calamitous Cave-In"}},{"insert":" are some plot cards that play off of the cave and ManBearPig theme very well. Since ManBearPig represents Global Warming I have included this gem, "},{"insert":{"card-link":"Burning Earth"}},{"insert":" which deals 1 damage to a player whenever they tap a nonbasic land. I understand that most of my lands are nonbasic but I have Al Gore "},{"insert":{"card-link":"Kenrith, the Returned King"}},{"insert":" as my commander who is prepared to fight global warming and can replenish my health by 5 points by paying 3 mana anytime. \n\n"},{"attributes":{"italic":true},"insert":"In case you are not privy to what ManBearPig is, the show South Park created it. Former Vice President Al Gore is a huge advocate in bringing awareness to Global Warming and its impending devastation of our planet. So South Park made Al Gore franticly trying to warn the world of a made up problem, ManBearPig (Global Warming), but no one takes him seriously (cereal). It turns out that Al Gore was right all along and ManBearPig is in fact a huge problem. "},{"insert":"\n"}]}
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DeoxyProxy avatarDeoxyProxy 8 months
{"ops":[{"attributes":{"bold":true},"insert":"Deathtouch, Trample, and first strike"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThis deck is focused on exploring the interactions between trample, deathtouch, and first strike keywords. I have included double strike because it is first strike, but better.\n\n"},{"attributes":{"link":"https://archidekt.com/decks/4641215/death_trample"},"insert":"https://archidekt.com/decks/4641215/death_trample"},{"insert":"\n\nEarly game focus on assembling small threats that are hard to deal with and ramping. Most likely first strike and deathtouch.\n\nBy mid game you should have a triple keyword (trample, first strike/doublestrike, and deathtouch. These creatures can still hit your opponent even if they block with a creature with protection or indestructible. This is where you start swinging crunching the creatures your opponents block with. Keep in mind they might overwhelm your champion with enough 1/1s. Luckily your creatures are just as useful in the graveyard.\n\nIn the late game make use of lures to create openings for "},{"insert":{"card-link":"Vorpal Sword"}},{"insert":" or any of the deadly creatures. Or get "},{"insert":{"card-link":"Dreadhound"}},{"insert":" out and start draining their life as their (and your) creatures die.\n\nfun almost combos:\n"},{"insert":{"card-link":"Kodama of the West Tree"}},{"insert":" + double strike + equipment or counter = big repeatable ramp\ntr,dt,fs/ds + lure = kills lots of creatures\n"},{"insert":{"card-link":"Glissa Sunslayer"}},{"insert":" + lore counters or stun counters\n"},{"insert":{"card-link":"Saryth, the Viper's Fang"}},{"insert":" + "},{"insert":{"card-link":"Odric, Lunarch Marshal"}},{"insert":"\n\nWin con is one of the following:\nHit with "},{"insert":{"card-link":"Vorpal Sword"}},{"insert":" \nDrained with "},{"insert":{"card-link":"Dreadhound"}},{"insert":" \ncombat damage + life loss from "},{"insert":{"card-link":"Quietus Spike"}},{"insert":" , "},{"insert":{"card-link":"Unstoppable Slasher"}},{"insert":" , or "},{"insert":{"card-link":"Virtus the Veiled"}},{"insert":" \n"}]}
Edited 3/7/2025, 3:50:35 AM
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zeik93 avatarzeik93 8 months
{"ops":[{"insert":"Flashy Reanimation"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What's more fun than reanimating monstrous creatures? Doing it in your opponents turn! "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Commander: "},{"insert":{"card-link":"Nymris, Oona's Trickster"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"https://archidekt.com/decks/4975735/flash_reanimate"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"insert":{"image":"https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=497808&type=card"}},{"insert":" \n\nDecks' idea:\nThe goal of this deck is to use "},{"insert":{"card-link":"Nymris, Oona's Trickster"}},{"insert":" ability to put the reanimation targets into our graveyard while adding combo pieces to our had at the same time.\nReanimator decks normally use self mill to fill the graveyard with reanimation targets, but at the same time, reanimation spells and other useful cards are also milled. \nNymris ability allows us to control which cards go to our graveyard and at the same time adding extra cards to refill our hand, in the best case scenario, adding the reanimator spell while milling the target.\nTo trigger Nymris ability each turn, the deck has cheap cantrips like "},{"insert":{"card-link":"Brainstorm"}},{"insert":", "},{"insert":{"card-link":"Opt"}},{"insert":" or "},{"insert":{"card-link":"Consider"}},{"insert":"; removal like "},{"insert":{"card-link":"Infernal Grasp"}},{"insert":" or "},{"insert":{"card-link":"Rapid Hybridization"}},{"insert":" and, counter spells like "},{"insert":{"card-link":"Swan Song"}},{"insert":", which can also protect the commander.\n\nBesides the commander, there are two stars in this show, "},{"insert":{"card-link":"Vedalken Orrery"}},{"insert":" and "},{"insert":{"card-link":"High Fae Trickster"}},{"insert":", which allow us to cast any spell as though it had flash, triggering our commanders ability and giving some extra spice for neat combos. Specially, reanimating something like a "},{"insert":{"card-link":"Massacre Wurm"}},{"insert":" or "},{"insert":{"card-link":"Toxrill, the Corrosive"}},{"insert":" during the opponents turn. \nEverybody loves when the dimir player passes turn with a bunch of open mana right?\n\nThis deck can also play a long control game and a more traditional reanimation/graveyard value strategy with cards like "},{"insert":{"card-link":"Virtue of Persistence // Locthwain Scorn"}},{"insert":" for some reanimation each turn (and every graveyard) as well as "},{"insert":{"card-link":"Tortured Existence"}},{"insert":" or "},{"insert":{"card-link":"Phyrexian Reclamation"}},{"insert":" to keep recovering useful creatures from the graveyard to the hand. \n\nI hope you guys enjoy it and please let me know if anyone tries it out!\n\nStory behind the Deck:\nI've always wanted to build a reanimator deck and, if Im honest, golgari is my favorite color combination. However, I'm severely unlucky with any mill, banish or wheel deck (you should have seen my games playing "},{"insert":{"card-link":"Prosper, Tome-Bound"}},{"insert":"), missing always the key pieces and drawing the big chonkers. \nThis deck gave me that feeling of control over the RNG factor of a reanimator deck. Yes, you can reveal two reanimation spells and have to send one to the graveyard, but you secured one and that might be just enough to win.\nI had tons of fun making this deck and every time I revisit it, there's a new big creature wanting to be added.\n\n"}]}
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Hellkite443 avatarHellkite443 8 months
{"ops":[{"insert":"So this was one of my first deck ideas to be a fun yet ok deck. https://archidekt.com/decks/11759425/atog_atog\n"}]}
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JustFakey avatarJustFakey 8 months
{"ops":[{"insert":"I just made my first \"Fun-Deck\". Its a Vehicle Artifact Deck thats not for winning the game but rather creating a lot of Artifacts for Radiant Lotus zo give more Mana to everyone by sacrificing Thopters and other Artifacts to give mana to others. With Unwinding clock out you can basicly give everyone at every turn more mana to do more stuff. Thats all i wanted to achieve with this deck. There are some win-conditions in there aswell, but thats just if someone on the table decides to go mad.\n\nAnd then there was a Cow! The Holy Cow! Just for the names sake^^\n\nThe Deck: Holy Cow! Thats a lot of Artifacts!\n"},{"attributes":{"link":"https://archidekt.com/decks/11755987/holy_cow_thats_a_lot_of_artifacts"},"insert":"https://archidekt.com/decks/11755987/holy_cow_thats_a_lot_of_artifacts"},{"insert":"\n"}]}
Edited 3/6/2025, 6:53:56 PM
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Harshlemons42 avatarHarshlemons42 8 months
{"ops":[{"insert":"https://archidekt.com/decks/6402936/wyleth_draws_the_whole_deck\n\nThis is my idea of a Voltron deck. I hope you enjoy\n"}]}
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Hazerial avatarHazerial 8 months
{"ops":[{"attributes":{"bold":true},"insert":"My actual commander is Oona"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe intent of this deck is to unalive thyself in a hyper specific way. The end goal is resolving The Great Aurora while you control more tokens than you do cards in your library. To facilitate this there’s tons of mill, draw, and token creation. Resolving The Great Aurora under this circumstance means I’ll die due to state based actions since I’m drawing more cards than will go back to my library. Soooo everyone else at the pod needs to deal with the consequences of the card while I can just shuffle up and not have to go through all that mess.\n\n\nCard Choices:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"-Bone Miser plus one of the non-triome cycling lands will result in infinite mill if Necrobloom is in play, this can expedite my demise.\n-Gitrog plus a full hand is a backup Bone Miser, another three card combo. Not two card. Boom bam, I can finally end myself within the rules of society.\n- I’m playing an absurd number of fogs because I want to be the first person dead and want it to be on my terms.\n-Decree of Pain is funny card draw and might be an alternate loss condition, although an infinitely less fun one.\n-I’m high on protection based interaction, again, to insure that I die first and by my own hand.\n-Scholar and Angel are land tutors, so like they fit within the bracket, right? Anyway they’re there to tutor out one of the combo pieces.\n-Vengeful Pharoah is just there because he’s a cool trigger I’ll never remember about.\n\nThere are probably more specifics to explain but I’ve reached max brain capacity for the day\n\n\nhttps://archidekt.com/decks/11757621\n"}]}
Edited 3/6/2025, 6:26:18 PM
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EliC avatarEliC 8 months
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/11752504/i_assemble_exodiain_magic_b1_for_the_deck_building_contest"},"insert":"https://archidekt.com/decks/11752504/i_assemble_exodiain_magic_b1_for_the_deck_building_contest"},{"insert":"\n\nThis Deck is about assembling all 4 Kaldra related equipment ("},{"attributes":{"underline":true},"insert":"Helm of Kaldra"},{"insert":", "},{"attributes":{"underline":true},"insert":"Shield of Kaldra"},{"insert":" , "},{"attributes":{"underline":true},"insert":"Sword of Kaldra"},{"insert":" , and "},{"attributes":{"underline":true},"insert":"Kaldra Compleat"},{"insert":") and attaching them to the kaldra token, this deck helped by quick card draw spells to find the pieces as soon as possible.\n"}]}
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Justinferno avatarJustinferno 8 months
{"ops":[{"insert":"Hi, here is the link to my deck that is all about evolution ! : https://archidekt.com/decks/11746526/the_glorious_evolution\n"}]}
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blaine66 avatarblaine66 8 months
{"ops":[{"attributes":{"background":"transparent","color":"#000000"},"insert":"Tribal tribal - A bracket 1 that can hang with a bracket 3"},{"insert":"\n\nhttps://archidekt.com/decks/8844085/tribal_tribal_combat_aug_2024\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Disclaimer - This is one of my favorite decks. This is a deck that I have worked on for the past 3 years, and it has been optimized to an absurd degree. There is a single game changer in the deck, which can easily be replaced with a Distant Melody if the table is not cool with the single game changer in the 99."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Rules for the deck - All bracket 1 decks follow a rule. Art where its all ladies looking left, unicorns only club, etc etc. This deck has a very specific rule, every single card (when possible) has a creature subtype in the rules text. When possible because there simply aren’t enough lands that have creature type matters, and in order to make a 5 color deck work, we needed to include ā€˜basic’ and ā€˜gates’ as a sub-type matters.Ā "},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"There are no specific paths that you need to take to win the game. There are very few fancy decisions to make. "},{"attributes":{"italic":true,"background":"transparent","color":"#000000","bold":true},"insert":"But you need to attack."},{"attributes":{"background":"transparent","color":"#000000"},"insert":" There are very few benefits from not attacking, and you need to constantly do it."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Start with Changelings. 23 cards in the deck are creatures that have the effect of ā€œChangelingā€ - it explains it on the card, but that means the creature is every single creature type at all times. Almost all of the Changelings are as efficient as possible and can be played on turn 1 or 2, there are 10 that cost 1 mana, 10 that cost 2, and 3 that are other, thanks to the fact that your commander, The Ur-Dragon, reduces the casting cost of all Dragon type cards.Ā "},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Then take the Lords -Ā "},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"9 card draw"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"5 anthem"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"7 removal"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"2 tutors"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"1 recursion"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"9 ramp"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Even an auto-win mechanic!"},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"~40 cards in the deck are efficient support cards that make your specific creature type do things. It might give all Merfolks ward. It might give all Dwarves +1/+0 and make treasures. Very rarely do the creature types mix. But the entire point is to take the best benefits of each creature type in the game and make flexible options."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"So you have the 40 best-ofs for a very specific group, and the 23 best-ofs that are wild cards. You get to mix and match whatever weird pieces of the puzzle until you get something that lets you win. "},{"insert":"\n"}]}
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Beelz24 avatarBeelz24 8 months
{"ops":[{"insert":"Made a deck with the new Hatsune Miku secret lair in mind. This was thrown together based on the cards I had at hand. The main focus is not really winning, but triggering a bunch of ETB effects when Miku, Queen Electric hits an opponent. I've decided that having more mana rocks over land was better for the long term, as I can flicker them to essentially untap them for more mana.\n\nhttps://archidekt.com/decks/11590329/miku_deck_2_electric_boogaloo\n"}]}
Edited 3/6/2025, 5:25:12 PM
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