Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add {C}{C}.
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
{T}, Pay 1 life: Add one mana of any color.
Training Center enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.