{T}: Add one mana of any color in your commander's color identity.
This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
({T}: Add {G}.)
Defender {T}: Creatures you control gain haste until end of turn.
({T}: Add {G}.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
{1}, {T}: Add {W}{U}.
({T}: Add {U}.)