Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
{B}, Pay 1 life: Add one mana of any color.
Isolated Chapel enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
({T}: Add {B}.)
({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: Moltensteel Dragon gets +1/+0 until end of turn.
({T}: Add {W}.)
As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.
Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2}