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Custom
Size: 100Est cost: $275.69
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $275.69
No deck tags
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Commander

Qty: 1 Price: $1.49
Laughing Jasper Flint
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
Legendary Creature - Rogue Lizard
Laughing Jasper Flint (otj) 355

Commander

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Artifacts

Qty: 6 Price: $11.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fdc) 1
Dream-Thief's Bandana
Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.
Equip
Artifact - Equipment
Dream-Thief's Bandana (otc) 38
Glittering Stockpile
: Add
. Put a stash counter on this artifact.
, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
Artifact - Treasure
Glittering Stockpile (otc) 167
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (dsc) 93
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dsc) 250
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 2

Artifacts

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Bombs

Qty: 2 Price: $14.98
Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror
Brainstealer Dragon (otc) 127
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (fdn) 194

Bombs

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Enchantments

Qty: 8 Price: $26.60
At Knifepoint
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Enchantment
At Knifepoint (otj) 193
Brimstone Roundup
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Enchantment
Brimstone Roundup (otj) 115
Discreet Retreat
Enchant land
Enchanted land has "
: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
Enchantment - Aura
Discreet Retreat (otc) 20
Passionate Archaeologist
Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
Legendary Enchantment - Background
Passionate Archaeologist (clb) 656
Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Rain of Riches (blc) 200
Rakish Crew
When this enchantment enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Enchantment
Rakish Crew (otj) 99
Stolen Strategy
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment
Stolen Strategy (pip) 192
The Ruinous Powers
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Enchantment
The Ruinous Powers (40k) 139

Enchantments

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Instants

Qty: 7 Price: $23.25
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (blc) 193
Burnt Offering
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of
and/or
, where X is the sacrificed creature's mana value.
Instant
Burnt Offering (ice) 116
Dark Ritual
Add
.
Instant
Dark Ritual (mb2) 179
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (j25) 115
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193
Unfortunate Accident
Spree (Choose one or more additional costs.)
+
— Destroy target creature.
+
— Create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Instant
Unfortunate Accident (otj) 111
You Find Some Prisoners
Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Instant
You Find Some Prisoners (afr) 169

Instants

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Land

Qty: 34 (35 w/ MDFC)Price: $44.12
Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (dsc) 263
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (dsc) 265
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (otc) 274
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (dsc) 266
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (otc) 279
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (dsc) 271
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (brc) 183
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (dsc) 275
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 92
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (dsc) 296
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (dsc) 299
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (dsc) 301
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 276
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (dsc) 304
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701
The Autonomous Furnace
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Autonomous Furnace (one) 247
Vault of Whispers
: Add
.
Artifact Land
Vault of Whispers (j25) 780

Land

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Outlaws

Qty: 20 Price: $60.88
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (otc) 158
Changeling Outcast
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Creature - Shapeshifter
Changeling Outcast (otc) 128
Charred Graverobber
When this creature enters, return target outlaw card from your graveyard to your hand.
Escape—
, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with a +1/+1 counter on it.
Creature - Skeleton Mercenary
Charred Graverobber (otc) 19
Fain, the Broker
, Sacrifice a creature: Put two +1/+1 counters on target creature.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain.
Legendary Creature - Human Warlock
Fain, the Broker (otc) 133
Graywater's Fixer
Each outlaw creature card in your graveyard has encore
, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Lizard Mercenary
Graywater's Fixer (otc) 36
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue
Grenzo, Havoc Raiser (otc) 168
Grim Hireling
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Creature - Rogue Tiefling
Grim Hireling (clb) 755
Hellspur Posse Boss
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Rogue Lizard
Hellspur Posse Boss (otj) 128
Kellogg, Dangerous Mind
First strike, haste
Whenever Kellogg attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
Legendary Creature - Human Mercenary
Kellogg, Dangerous Mind (pip) 106
Marshland Bloodcaster
Flying
,
: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.
Creature - Vampire Warlock
Marshland Bloodcaster (otc) 139
Mezzio Mugger
Whenever this creature attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Rogue Lizard
Mezzio Mugger (ncc) 49
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (j25) 464
Orochi Soul-Reaver
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rogue Snake Ninja
Orochi Soul-Reaver (otc) 58
Prickly Pair
When this creature enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Plant Mercenary
Prickly Pair (otj) 137
Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary
Rakdos, the Muscle (otj) 297
Rodeo Pyromancers
Whenever you cast your first spell each turn, add
.
Creature - Human Mercenary
Rodeo Pyromancers (otj) 143
Swashbuckler Extraordinaire
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Creature - Warrior Dragon Rogue
Swashbuckler Extraordinaire (clb) 198
The Infamous Cruelclaw
Menace
Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
Legendary Creature - Mercenary Weasel
The Infamous Cruelclaw (blb) 219
Treasure Nabber
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Creature - Goblin Rogue
Treasure Nabber (cmm) 265
Vial Smasher, Gleeful Grenadier
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Legendary Creature - Goblin Mercenary
Vial Smasher, Gleeful Grenadier (otj) 235

Outlaws

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Sorceries

Qty: 21 Price: $88.42
Back in Town
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcery
Back in Town (otc) 18
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Come Back Wrong
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
Sorcery
Come Back Wrong (dsk) 309
Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery
Cruelclaw's Heist (blb) 88
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery
Ensnared by the Mara (who) 84
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (mb2) 57
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (fdn) 712
Heartless Conscription
Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Sorcery
Heartless Conscription (otc) 21
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (cmm) 236
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (scd) 151
Mass Mutiny
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mass Mutiny (otc) 174
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mob Rule (voc) 147
Mourner's Surprise
Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Sorcery
Mourner's Surprise (otj) 94
Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery
Predators' Hour (otc) 147
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (dsc) 155
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (fdn) 546
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Tormenting Voice (j22) 615
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (mh3) 278

Sorceries

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Varmint

Qty: 1 Price: $4.49
Thieving Varmint
Deathtouch, lifelink
, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own.
Creature - Varmint
Thieving Varmint (otc) 23

Varmint

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Deck Info

Deck stats

0 pips - 0 cards
15 mana - 13 cards
0 pips - 0 cards
15 mana - 13 cards
40 pips - 34 cards
39 mana - 35 cards
49 pips - 36 cards
41 mana - 37 cards
0 pips - 0 cards
15 mana - 13 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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