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Commander

Qty: 1 Price: $1.49
Muldrotha, the Gravetide
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Legendary Creature - Avatar Elemental
Muldrotha, the Gravetide (fdn) 243

Commander

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Artifact

Qty: 2 Price: $0.70
Fountainport Bell
When this artifact enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
, Sacrifice this artifact: Draw a card.
Artifact
Fountainport Bell (blb) 245
Witch's Cauldron
,
, Sacrifice a creature: You gain 1 life and draw a card.
Artifact
Witch's Cauldron (cmm) 199

Artifact

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Creature

Qty: 39 Price: $27.77
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 80
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148
Champion of Stray Souls
,
, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.
: Put this card from your graveyard on top of your library.
Creature - Warrior Skeleton
Champion of Stray Souls (c19) 109
Circle of the Land Druid
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.
Creature - Druid Gnome
Circle of the Land Druid (clb) 220
Clattering Augur
This creature can't block.
When this creature enters, you draw a card and you lose 1 life.
: Return this card from your graveyard to your hand.
Creature - Skeleton Shaman
Clattering Augur (mh2) 79
Cult Conscript
This creature enters tapped.
: Return this card from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
Creature - Warrior Skeleton
Cult Conscript (dmu) 88
Death Tyrant
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Beholder
Death Tyrant (afc) 23
Deathless Knight
Haste
When you gain life for the first time each turn, return this card from your graveyard to your hand.
Creature - Knight Skeleton
Deathless Knight (plst) ELD-208
Dreadwing Scavenger
Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Creature - Bird Nightmare
Dreadwing Scavenger (fdn) 118
Drudge Sentinel
: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Warrior Skeleton
Drudge Sentinel (plst) DOM-89
Emperor of Bones
At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
Creature - Skeleton Noble
Emperor of Bones (mh3) 90
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (j25) 441
Fell Horseman
When this creature dies, put it on the bottom of its owner's library.
Creature - Knight Zombie
Fell Horseman // Deathly Ride (woe) 92
Forsaken Miner
This creature can't block.
Whenever you commit a crime, you may pay
. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Skeleton Rogue
Forsaken Miner (otj) 88
Ghastly Death Tyrant
When this creature enters, choose one —
• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.
• Death Ray — Creatures you control gain deathtouch until end of turn.
Creature - Skeleton Beholder
Ghastly Death Tyrant (clb) 127
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rvr) 144
Gutless Plunderer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Skeleton Pirate
Gutless Plunderer (fdn) 60
Hunted Bonebrute
Menace
When this creature enters, target opponent creates two 1/1 white Dog creature tokens.
When this creature dies, each opponent loses 3 life.
Disguise
Creature - Beast Skeleton
Hunted Bonebrute (mkm) 87
Mortus Strider
When this creature dies, return it to its owner's hand.
Creature - Skeleton
Mortus Strider (gtc) 179
Moss-Pit Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if this card is in your graveyard, you may put this card on top of your library.
Creature - Skeleton Plant
Moss-Pit Skeleton (znr) 228
Mosswood Dreadknight
Trample
When this creature dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
Creature - Human Knight
Mosswood Dreadknight // Dread Whispers (woe) 231
Mournwillow
Haste
Delirium — When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Creature - Skeleton Plant
Mournwillow (emn) 187
Ozox, the Clattering King
Ozox can't block.
When Ozox dies, create Jumblebones, a legendary 2/1 black Skeleton creature token with "Jumblebones can't block" and "When Jumblebones leaves the battlefield, return target card named Ozox, the Clattering King from your graveyard to your hand."
Legendary Creature - Skeleton Noble
Ozox, the Clattering King (j25) 44
Patient Naturalist
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Scout
Patient Naturalist (otj) 174
Persistent Specimen
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton
Persistent Specimen (j25) 473
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (blc) 187
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (fdn) 182
Rot Farm Skeleton
This creature can't block.
, Mill four cards: Return this card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Skeleton Plant
Rot Farm Skeleton (dgm) 98
Sanitarium Skeleton
: Return this card from your graveyard to your hand.
Creature - Skeleton
Sanitarium Skeleton (cmr) 148
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (otc) 204
Skeleton Archer
When this creature enters, it deals 1 damage to any target.
Creature - Skeleton Archer
Skeleton Archer (fdn) 526
Skeleton Crew
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Pirate
Skeleton Crew (lcc) 85
Skeleton Scavengers
This creature enters with a +1/+1 counter on it.
Pay
for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
Creature - Skeleton
Skeleton Scavengers (sth) 70
Strix Lookout
Flying, vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card, then discard a card.
Creature - Bird
Strix Lookout (fdn) 52
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (dsc) 158
Tenacious Dead
When this creature dies, you may pay
. If you do, return it to the battlefield tapped under its owner's control.
Creature - Warrior Skeleton
Tenacious Dead (bbd) 163
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (fdn) 560
Uchbenbak, the Great Mistake
Vigilance, menace
Descend 8 —
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Skeleton Horror
Uchbenbak, the Great Mistake (lci) 242
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76

Creature

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Enchantment

Qty: 13 Price: $23.51
Case of the Stashed Skeleton
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved —
, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Enchantment - Case
Case of the Stashed Skeleton (mkm) 80
Chalk Outline
Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Enchantment
Chalk Outline (mkm) 157
Corpses of the Lost
Skeletons you control get +1/+0 and have haste.
When this enchantment enters, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return this enchantment to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Enchantment
Corpses of the Lost (lci) 98
Deathreap Ritual
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Enchantment
Deathreap Ritual (dsc) 86
Eaten by Piranhas
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)
Enchantment - Aura
Eaten by Piranhas (fdn) 507
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (fdn) 156
Insidious Roots
Creature tokens you control have "
: Add one mana of any color."
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
Enchantment
Insidious Roots (mkm) 208
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (fdn) 180
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Sigil of Myrkul
At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Enchantment
Sigil of Myrkul (clb) 147
Skeletal Grimace
Enchant creature
Enchanted creature gets +1/+1 and has "
: Regenerate this creature."
Enchantment - Aura
Skeletal Grimace (isd) 116
Skeletal Swarming
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Enchantment
Skeletal Swarming (afr) 232
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (wot) 37

Enchantment

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Instant

Qty: 4 Price: $2.04
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
In the Presence of Ages
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Instant
In the Presence of Ages (lci) 192
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 48

Instant

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Land

Qty: 36 Price: $40.04
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (fdn) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 281
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (blc) 311
Hidden Necropolis
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Necropolis (lci) 275
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 275
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (otj) 261
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 277
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (j25) 156
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (fdn) 269
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Waterfront District
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterfront District (snc) 259

Land

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Sorcery

Qty: 5 Price: $2.13
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (fdn) 172
Final Act
Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Sorcery
Final Act (m3c) 104
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Roots of Wisdom
Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Roots of Wisdom (j22) 721

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
10 pips - 9 cards
10 mana - 10 cards
59 pips - 49 cards
17 mana - 17 cards
0 pips - 0 cards
1 mana - 1 card
22 pips - 18 cards
13 mana - 13 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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