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Custom
Size: 100Est cost: $96.30
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $96.30
No deck tags
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Commander

Qty: 1 Price: $2.49
Agrus Kos, Eternal Soldier
Vigilance
Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay
. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. (
can be paid with either
or
.)
Legendary Creature - Soldier Spirit
Agrus Kos, Eternal Soldier (j22) 1

Commander

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Artifact

Qty: 8 Price: $29.28
Battlemage's Bracers
Equipped creature has haste.
Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Battlemage's Bracers (c21) 48
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (clb) 301
Boros Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Boros Locket (c21) 236
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (dsc) 244
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (pip) 237
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (pip) 243

Artifact

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Creature

Qty: 46 Price: $31.84
Adriana, Captain of the Guard
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Legendary Creature - Human Knight
Adriana, Captain of the Guard (onc) 114
Aegis Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Creature - Angel
Aegis Angel (e01) 1
Anointer of Champions
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Cleric
Anointer of Champions (e01) 3
Archetype of Aggression
Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Creature Enchantment - Human Warrior
Archetype of Aggression (plst) BNG-88
Backup Agent
When this creature enters, put a +1/+1 counter on target creature.
Creature - Human Citizen
Backup Agent (snc) 2
Ballroom Brawlers
Whenever this creature attacks, this creature and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Creature - Human Warrior
Ballroom Brawlers (snc) 3
Barging Sergeant
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Minotaur
Barging Sergeant (plst) GRN-92
Blade Instructor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Blade Instructor (plst) GRN-1
Boon-Bringer Valkyrie
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Creature - Warrior Angel
Boon-Bringer Valkyrie (mom) 9
Cavalry Drillmaster
When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Creature - Human Knight
Cavalry Drillmaster (j22) 165
Commander Mustard
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
Legendary Creature - Human Soldier
Commander Mustard (clu) 6
Cragsmasher Yeti
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Trample
Creature - Yeti
Cragsmasher Yeti (mom) 333
Duelcraft Trainer
First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
Creature - Human Soldier
Duelcraft Trainer (mid) 16
Dueling Coach
When this creature enters, put a +1/+1 counter on target creature.
,
: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature - Human Monk
Dueling Coach (stx) 15
Enduring Bondwarden
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
When this creature dies, put its counters on target creature you control.
Creature - Human Scout
Enduring Bondwarden (mom) 14
Ertha Jo, Frontier Mentor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Legendary Creature - Advisor Kor
Ertha Jo, Frontier Mentor (otj) 203
Fallaji Vanguard
First strike
Whenever this creature or another creature you control enters, target creature gets +2/+0 until end of turn.
Creature - Human Soldier
Fallaji Vanguard (bro) 210
Fearless Skald
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike
Creature - Berserker Dwarf
Fearless Skald (mom) 138
Golden-Scale Aeronaut
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Flying
Creature - Dwarf Pilot
Golden-Scale Aeronaut (mom) 15
Hangar Scrounger
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Creature - Dwarf Pilot
Hangar Scrounger (mom) 142
Haradrim Spearmaster
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Creature - Human Warrior
Haradrim Spearmaster (ltr) 135
High Sentinels of Arashin
Flying
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Creature - Soldier Bird
High Sentinels of Arashin (moc) 189
Iron Bully
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, put a +1/+1 counter on target creature.
Creature Artifact - Golem
Iron Bully (j22) 778
Kinsbaile Courier
When this creature enters, put a +1/+1 counter on target creature.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Soldier Kithkin
Kinsbaile Courier (cmr) 29
Luminarch Aspirant
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Creature - Human Cleric
Luminarch Aspirant (ncc) 205
Mirror-Shield Hoplite
Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
Creature - Human Soldier
Mirror-Shield Hoplite (mom) 247
Moira Brown, Guide Author
When Moira Brown enters, create a colorless Book Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip
.
Whenever you attack, put a quest counter on target nonland permanent you control.
Legendary Creature - Human Citizen
Moira Brown, Guide Author (pip) 110
Odric's Outrider
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Odric's Outrider (mid) 29
Oliphaunt
Trample
Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature - Elephant
Oliphaunt (ltr) 139
Pegasus Courser
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Pegasus
Pegasus Courser (plst) M19-32
Radiant Performer
Flash
When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
Creature - Human Wizard
Radiant Performer (c21) 54
Redcap Heelslasher
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
First strike
Creature - Goblin Rogue
Redcap Heelslasher (mom) 161
Shadowfax, Lord of Horses
Horses you control have haste. (They can attack and
as soon as they come under your control.)
Whenever Shadowfax attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
Legendary Creature - Horse
Shadowfax, Lord of Horses (ltr) 227
Steel Seraph
Prototype
— 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Creature Artifact - Angel
Steel Seraph (bro) 38
Sunrise Cavalier
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Sunrise Cavalier (mid) 244
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 231
Théoden, King of Rohan
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.
Legendary Creature - Human Noble
Théoden, King of Rohan (ltr) 233
Tori D'Avenant, Fury Rider
Vigilance, trample
Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Legendary Creature - Human Knight
Tori D'Avenant, Fury Rider (dmu) 223
Towashi Guide-Bot
When this creature enters, put a +1/+1 counter on target creature you control.
,
: Draw a card. This ability costs
less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature Artifact - Construct
Towashi Guide-Bot (neo) 262
Traveling Minister
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Creature - Human Cleric
Traveling Minister (vow) 39
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (rvr) 235
Venerable Warsinger
Vigilance, trample
Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.
Creature - Cleric Spirit
Venerable Warsinger (stx) 246
Vikya, Scorching Stalwart
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
,
, Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. (
is the untap symbol.)
Legendary Creature - Human Warrior
Vikya, Scorching Stalwart (sld) 429
Voldaren Thrillseeker
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.
Creature - Vampire Warrior
Voldaren Thrillseeker (mom) 171
Wojek Bodyguard
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
This creature can't attack or block alone.
Creature - Human Soldier
Wojek Bodyguard (clu) 154
Zada, Hedron Grinder
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Legendary Creature - Goblin Ally
Zada, Hedron Grinder (j25) 76

Creature

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Enchantment

Qty: 3 Price: $1.19
Citadel Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Enchantment
Citadel Siege (mic) 81
Ferocification
At the beginning of combat on your turn, choose one —
• Target creature you control gets +2/+0 until end of turn.
• Target creature you control gains menace and haste until end of turn.
Enchantment
Ferocification (otj) 123
Retreat to Valakut
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
Enchantment
Retreat to Valakut (bfz) 153

Enchantment

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Instant

Qty: 5 Price: $13.37
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (otc) 216
Make Your Mark
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Instant
Make Your Mark (stx) 204
Quick Draw
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
Instant
Quick Draw (otj) 138
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (j25) 270
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

Instant

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Land

Qty: 36 Price: $17.64
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 288
Plains
(
: Add
.)
Basic Land - Plains
Plains (dft) 277

Land

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Sorcery

Qty: 1 Price: $0.49
Reconstruct History
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
Sorcery
Reconstruct History (acr) 97

Sorcery

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Deck Info

Deck stats

43 pips - 38 cards
21 mana - 21 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
38 pips - 33 cards
21 mana - 21 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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