Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $22.99
Atraxa, Grand Unifier
Flying, vigilance, deathtouch, lifelink
When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Legendary Creature - Angel Phyrexian
Atraxa, Grand Unifier (one) 196

Commander

(CTRL to add secondary)

Card Advantage

Qty: 13 Price: $82.59
Bazaar Trademage
Flying
When this creature enters, draw two cards, then discard three cards.
Creature - Human Wizard
Bazaar Trademage (mh1) 41
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (clb) 669
Careful Study
Draw two cards, then discard two cards.
Sorcery
Careful Study (plst) ODY-70
Dark Deal
Each player discards all the cards in their hand, then draws that many cards minus one.
Sorcery
Dark Deal (frf) 66
Drawn from Dreams
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Drawn from Dreams (ncc) 220
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (woc) 90
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (woc) 93
Inspired Idea
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Sorcery
Inspired Idea (vow) 64
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (j25) 471
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (blc) 152
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (4ed) 273
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123

Card Advantage

(CTRL to add secondary)

Combo

Qty: 10 Price: $56.08
Bridge from Below
Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
Enchantment
Bridge from Below (uma) 87
Cabal Therapy
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Cabal Therapy (ema) 83
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (cmm) 153
Goblin Charbelcher
,
: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Artifact
Goblin Charbelcher (mrd) 176
Jack-o'-Lantern
,
, Sacrifice this artifact: Exile up to one target card from a graveyard. Draw a card.
, Exile this card from your graveyard: Add one mana of any color.
Artifact
Jack-o'-Lantern (mid) 254
Memory's Journey
Target player shuffles up to three target cards from their graveyard into their library.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory's Journey (isd) 66
Narcomoeba
Flying
When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature - Illusion
Narcomoeba (grn) 47
Phantasmagorian
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return this card from your graveyard to your hand.
Creature - Horror
Phantasmagorian (plc) 77
Poxwalkers
Deathtouch
Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return this card from your graveyard to the battlefield tapped.
Creature - Zombie
Poxwalkers (40k) 49
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73

Combo

(CTRL to add secondary)

Deck Dump

Qty: 5 Price: $18.53
Avenging Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature - Human Druid
Avenging Druid (exo) 105
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (gtc) 57
Destroy the Evidence
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Sorcery
Destroy the Evidence (rtr) 64
Hermit Druid
,
: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature - Human Druid
Hermit Druid (sth) 108
Undercity Informer
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Human Rogue
Undercity Informer (gtc) 82

Deck Dump

(CTRL to add secondary)

Interaction

Qty: 8 Price: $42.22
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soi) 242
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (dsc) 110
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (ima) 177
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (dsc) 106
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Terminus (dsc) 70
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (m20) 198

Interaction

(CTRL to add secondary)

Land

Qty: 38 Price: $186.88
Agadeem, the Undercrypt
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Agadeem's Awakening // Agadeem, the Undercrypt back (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt back (znr) 90
Bala Ged Sanctuary
This land enters tapped.
: Add
.
Land
Bala Ged Recovery // Bala Ged Sanctuary back (znr) 180Bala Ged Recovery // Bala Ged Sanctuary back (znr) 180
Beyeen Coast
This land enters tapped.
: Add
.
Land
Beyeen Veil // Beyeen Coast back (znr) 46Beyeen Veil // Beyeen Coast back (znr) 46
Blackbloom Bog
This land enters tapped.
: Add
.
Land
Blackbloom Rogue // Blackbloom Bog back (znr) 91Blackbloom Rogue // Blackbloom Bog back (znr) 91
Boggart Bog
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Boggart Trawler // Boggart Bog back (mh3) 243Boggart Trawler // Boggart Bog back (mh3) 243
Tanglespan Bridgeworks
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Bridgeworks Battle // Tanglespan Bridgeworks back (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks back (mh3) 249
Garden of Freyalise
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Disciple of Freyalise // Garden of Freyalise back (mh3) 250Disciple of Freyalise // Garden of Freyalise back (mh3) 250
Drowned Jungle
This land enters tapped.
: Add
or
.
Land
Drowner of Truth // Drowned Jungle back (mh3) 253Drowner of Truth // Drowned Jungle back (mh3) 253
Emeria, Shattered Skyclave
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Emeria's Call // Emeria, Shattered Skyclave back (znr) 12Emeria's Call // Emeria, Shattered Skyclave back (znr) 12
Fell Mire
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Fell the Profane // Fell Mire back (mh3) 244Fell the Profane // Fell Mire back (mh3) 244
Glasspool Shore
This land enters tapped.
: Add
.
Land
Glasspool Mimic // Glasspool Shore back (znr) 60Glasspool Mimic // Glasspool Shore back (znr) 60
Age-Graced Chapel
This land enters tapped.
: Add
or
.
Land
Glasswing Grace // Age-Graced Chapel back (mh3) 254Glasswing Grace // Age-Graced Chapel back (mh3) 254
Hagra Broodpit
This land enters tapped.
: Add
.
Land
Hagra Mauling // Hagra Broodpit back (znr) 106Hagra Mauling // Hagra Broodpit back (znr) 106
Hydroelectric Laboratory
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Hydroelectric Specimen // Hydroelectric Laboratory back (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory back (mh3) 240
Jwari Ruins
This land enters tapped.
: Add
.
Land
Jwari Disruption // Jwari Ruins back (znr) 64Jwari Disruption // Jwari Ruins back (znr) 64
Kabira Plateau
This land enters tapped.
: Add
.
Land
Kabira Takedown // Kabira Plateau back (znr) 19Kabira Takedown // Kabira Plateau back (znr) 19
Kazandu Valley
This land enters tapped.
: Add
.
Land
Kazandu Mammoth // Kazandu Valley back (znr) 189Kazandu Mammoth // Kazandu Valley back (znr) 189
Khalni Territory
This land enters tapped.
: Add
.
Land
Khalni Ambush // Khalni Territory back (znr) 192Khalni Ambush // Khalni Territory back (znr) 192
Makindi Mesas
This land enters tapped.
: Add
.
Land
Makindi Stampede // Makindi Mesas back (znr) 26Makindi Stampede // Makindi Mesas back (znr) 26
Malakir Mire
This land enters tapped.
: Add
.
Land
Malakir Rebirth // Malakir Mire back (znr) 111Malakir Rebirth // Malakir Mire back (znr) 111
Ondu Skyruins
This land enters tapped.
: Add
.
Land
Ondu Inversion // Ondu Skyruins back (znr) 30Ondu Inversion // Ondu Skyruins back (znr) 30
Pelakka Caverns
This land enters tapped.
: Add
.
Land
Pelakka Predation // Pelakka Caverns back (znr) 120Pelakka Predation // Pelakka Caverns back (znr) 120
Razorgrass Field
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Razorgrass Ambush // Razorgrass Field back (mh3) 238Razorgrass Ambush // Razorgrass Field back (mh3) 238
Old-Growth Grove
This land enters tapped.
: Add
or
.
Land
Revitalizing Repast // Old-Growth Grove back (mh3) 256Revitalizing Repast // Old-Growth Grove back (mh3) 256
Sea Gate, Reborn
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Sea Gate Restoration // Sea Gate, Reborn back (znr) 76Sea Gate Restoration // Sea Gate, Reborn back (znr) 76
Sejiri Glacier
This land enters tapped.
: Add
.
Land
Sejiri Shelter // Sejiri Glacier back (znr) 37Sejiri Shelter // Sejiri Glacier back (znr) 37
Silundi Isle
This land enters tapped.
: Add
.
Land
Silundi Vision // Silundi Isle back (znr) 80Silundi Vision // Silundi Isle back (znr) 80
Soporific Springs
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Sink into Stupor // Soporific Springs back (mh3) 241Sink into Stupor // Soporific Springs back (mh3) 241
Skyclave Basilica
This land enters tapped.
: Add
.
Land
Skyclave Cleric // Skyclave Basilica back (znr) 40Skyclave Cleric // Skyclave Basilica back (znr) 40
Haven of the Harvest
This land enters tapped.
: Add
or
.
Land
Strength of the Harvest // Haven of the Harvest back (mh3) 258Strength of the Harvest // Haven of the Harvest back (mh3) 258
Orderly Plaza
This land enters tapped.
: Add
or
.
Land
Suppression Ray // Orderly Plaza back (mh3) 260Suppression Ray // Orderly Plaza back (mh3) 260
Tangled Vale
This land enters tapped.
: Add
.
Land
Tangled Florahedron // Tangled Vale back (znr) 211Tangled Florahedron // Tangled Vale back (znr) 211
Turntimber, Serpentine Wood
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Turntimber Symbiosis // Turntimber, Serpentine Wood back (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood back (znr) 215
Umara Skyfalls
This land enters tapped.
: Add
.
Land
Umara Wizard // Umara Skyfalls back (znr) 86Umara Wizard // Umara Skyfalls back (znr) 86
Vastwood Thicket
This land enters tapped.
: Add
.
Land
Vastwood Fortification // Vastwood Thicket back (znr) 216Vastwood Fortification // Vastwood Thicket back (znr) 216
Inundated Archive
This land enters tapped.
: Add
or
.
Land
Waterlogged Teachings // Inundated Archive back (mh3) 261Waterlogged Teachings // Inundated Archive back (mh3) 261
Witch-Blessed Meadow
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Land
Witch Enchanter // Witch-Blessed Meadow back (mh3) 239Witch Enchanter // Witch-Blessed Meadow back (mh3) 239
Zof Bloodbog
This land enters tapped.
: Add
.
Land
Zof Consumption // Zof Bloodbog back (znr) 132Zof Consumption // Zof Bloodbog back (znr) 132

Land

(CTRL to add secondary)

Ramp

Qty: 15 Price: $44.75
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dsc) 92
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Dark Ritual
Add
.
Instant
Dark Ritual (hop) 24
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (blc) 252
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (dsc) 245
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (otc) 100
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Stonespeaker Crystal
: Add
.
,
, Sacrifice this artifact: Exile any number of target players' graveyards. Draw a card.
Artifact
Stonespeaker Crystal (clb) 338
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (ths) 180
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (mh1) 232
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (mrd) 253
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (mh1) 233
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (mrd) 256
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (dsc) 255

Ramp

(CTRL to add secondary)

Tutors

Qty: 10 Price: $125.36
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (2x2) 188
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (mrd) 35
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Insatiable Avarice
Spree (Choose one or more additional costs.)
+
— Search your library for a card, then shuffle and put that card on top.
+
— Target player draws three cards and loses 3 life.
Sorcery
Insatiable Avarice (otj) 91
Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege
Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190
Lively Dirge
Spree (Choose one or more additional costs.)
+
— Search your library for a card, put it into your graveyard, then shuffle.
+
— Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
Sorcery
Lively Dirge (otj) 93
Recross the Paths
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Recross the Paths (plst) MOR-133
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113

Tutors

(CTRL to add secondary)

Deck Info

Deck stats

25 pips - 17 cards
19 mana - 19 cards
37 pips - 30 cards
21 mana - 21 cards
40 pips - 29 cards
23 mana - 21 cards
0 pips - 0 cards
6 mana - 6 cards
35 pips - 26 cards
20 mana - 19 cards
0 pips - 0 cards
10 mana - 8 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards