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Custom
Size: 100Est cost: $82.16
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $82.16
No deck tags
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Commander

Qty: 1 Price: $0.00
Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
Legendary Creature - Warrior Merfolk Villain
Attuma, Atlantean Warlord (msh) 47

Commander

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Artifact

Qty: 5 Price: $9.97
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (onc) 125
Bonder's Ornament
: Add one mana of any color.
,
: Each player who controls a permanent named Bonder's Ornament draws a card.
Artifact
Bonder's Ornament (cmm) 370
Goggles of Night
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goggles of Night (clb) 384
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (who) 255
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257

Artifact

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Creature

Qty: 36 Price: $14.54
Arctic Merfolk
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Merfolk
Arctic Merfolk (pls) 21
Caller of Gales
,
: Target creature gains flying until end of turn.
Creature - Wizard Merfolk
Caller of Gales (zen) 43
Darting Merfolk
: Return this creature to its owner's hand.
Creature - Merfolk
Darting Merfolk (mmq) 72
Deeptread Merrow
: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature - Merfolk Rogue
Deeptread Merrow (lrw) 57
Drowner Initiate
Whenever a player casts a blue spell, you may pay
. If you do, target player mills two cards.
Creature - Wizard Merfolk
Drowner Initiate (shm) 36
Enclave Elite
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Soldier Merfolk
Enclave Elite (wwk) 27
Gray Harbor Merfolk
This creature can't be blocked.
This creature gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Creature - Merfolk Rogue
Gray Harbor Merfolk (clb) 75
Halimar Wavewatch
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Soldier Merfolk
Halimar Wavewatch (roe) 72
Inkfathom Divers
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, look at the top four cards of your library, then put them back in any order.
Creature - Soldier Merfolk
Inkfathom Divers (plst) DDT-8
Library Larcenist
Whenever this creature attacks, draw a card.
Creature - Merfolk Rogue
Library Larcenist (m21) 55
Manta Riders
: This creature gains flying until end of turn.
Creature - Merfolk
Manta Riders (tmp) 74
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (afc) 86
Merfolk Pupil
When this creature enters, draw a card, then discard a card.
, Exile this card from your graveyard: Draw a card, then discard a card.
Creature - Wizard Merfolk
Merfolk Pupil (j25) 326
Merfolk Spy
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Creature - Merfolk Rogue
Merfolk Spy (m14) 62
Merfolk Traders
When this creature enters, draw a card, then discard a card.
Creature - Merfolk
Merfolk Traders (wth) 43
Merrow Levitator
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap this creature.
Creature - Wizard Merfolk
Merrow Levitator (eve) 26
Mist-Cloaked Herald
This creature can't be blocked.
Creature - Warrior Merfolk
Mist-Cloaked Herald (rix) 43
Mothdust Changeling
Changeling (This card is every creature type.)
Tap an untapped creature you control: This creature gains flying until end of turn.
Creature - Shapeshifter
Mothdust Changeling (plst) MOR-42
Network Disruptor
Flying
When this creature enters, tap target permanent.
Creature Artifact - Rogue Moonfolk
Network Disruptor (neo) 71
River Herald Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Scout (lci) 72
Rootwater Commando
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Rootwater Commando (10e) 102
Saltwater Stalwart
Whenever this creature deals damage to an opponent, target player draws a card.
Creature - Warrior Merfolk
Saltwater Stalwart (j22) 342
Scroll Thief
Whenever this creature deals combat damage to a player, draw a card.
Creature - Merfolk Rogue
Scroll Thief (m13) 66
Sea Scryer
: Add
.
,
: Add
.
Creature - Wizard Merfolk
Sea Scryer (mir) 90
Shaper Apprentice
This creature has flying as long as you control another Merfolk.
Creature - Wizard Merfolk
Shaper Apprentice (xln) 75
Silvergill Douser
: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Creature - Wizard Merfolk
Silvergill Douser (lrw) 87
Skywatcher Adept
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
Creature - Wizard Merfolk
Skywatcher Adept (plst) ROE-88
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (lcc) 173
Storm Sculptor
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Wizard Merfolk
Storm Sculptor (xln) 85
Streambed Aquitects
: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
: Target land becomes an Island until end of turn.
Creature - Scout Merfolk
Streambed Aquitects (ddt) 18
Tidal Warrior
: Target land becomes an Island until end of turn.
Creature - Warrior Merfolk
Tidal Warrior (plst) DDT-20
Tideshaper Mystic
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature - Wizard Merfolk
Tideshaper Mystic (lrw) 93
Triton Shorestalker
This creature can't be blocked.
Creature - Merfolk Rogue
Triton Shorestalker (jou) 56
Vodalian Mage
,
: Counter target spell unless its controller pays
.
Creature - Wizard Merfolk
Vodalian Mage (fem) 30c
Waterwind Scout
Flying
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Scout Merfolk
Waterwind Scout (lci) 84
Whirlpool Rider
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
Creature - Merfolk
Whirlpool Rider (apc) 35

Creature

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Enchantment

Qty: 1 Price: $0.59
Sunken City
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Blue creatures get +1/+1.
Enchantment
Sunken City (drk) 36

Enchantment

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Instant

Qty: 13 Price: $17.13
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (drc) 70
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mb2) 25
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Divert Disaster
Counter target spell unless its controller pays
. If they do, you create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Instant
Divert Disaster (eoe) 55
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
Keep Watch
Draw a card for each attacking creature.
Instant
Keep Watch (woc) 98
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (ddn) 64
Negate
Counter target noncreature spell.
Instant
Negate (fdn) 710
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (eld) 59
Quick Study
Draw two cards.
Instant
Quick Study (woe) 65
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (neo) 80
You Find the Villains' Lair
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
You Find the Villains' Lair (afr) 84

Instant

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Land

Qty: 36 Price: $26.28
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (afc) 244
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ltc) 319
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (khc) 117
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Soaring Seacliff
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add
.
Land
Soaring Seacliff (zen) 225
The Surgical Bay
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Surgical Bay (one) 260

Land

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Sorcery

Qty: 8 Price: $11.62
Aquitect's Will
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Sorcery Kindred - Merfolk
Aquitect's Will (ddt) 2
Borrowing 100,000 Arrows
Draw a card for each tapped creature target opponent controls.
Sorcery
Borrowing 100,000 Arrows (a25) 45
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (cmm) 846
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (lrw) 79
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (otc) 107
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (lcc) 167
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (otc) 112
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (woe) 67

Sorcery

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Tokens & Extras

Qty: 3 Price: $2.03
Bird
Flying
Creature Token - Bird
Bird (totj) 7
Lander
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Artifact Token - Lander
Lander (teoe) 8
Map
,
, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Artifact Token - Map
Map (tbig) 7

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
66 pips - 60 cards
39 mana - 39 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
2 mana - 2 cards
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