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Custom
Size: 100Est cost: $81.44
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Custom
Size: 100Est cost: $81.44
No deck tags
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Commander

Qty: 1 Price: $0.59
Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

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Card Advantage

Qty: 12 Price: $5.32
Alania, Divergent Storm
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature - Wizard Otter
Alania, Divergent Storm (blb) 204
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (rtr) 145
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Instant
Dig Through Time (dsc) 115
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (dsc) 216
Flotsam
Mill three cards. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Flotsam // Jetsam (mkm) 247
Lilah, Undefeated Slickshot
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Legendary Creature - Human Rogue
Lilah, Undefeated Slickshot (otj) 217
Melek, Izzet Paragon
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Weird
Melek, Izzet Paragon (cmm) 345
Scarscale Ritual
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Draw two cards.
Sorcery
Scarscale Ritual (shm) 175
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (ktk) 59
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (cmr) 455
Vega, the Watcher
Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.
Legendary Creature - Bird Spirit
Vega, the Watcher (khm) 233

Card Advantage

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Finisher

Qty: 4 Price: $7.58
Candlekeep Inspiration
Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.
Sorcery
Candlekeep Inspiration (clb) 59
Hit
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.
Instant
Hit // Run (dis) 152
Hustle
Target creature attacks or blocks this turn if able.
Instant
Hustle // Bustle (mkm) 249
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (rvr) 339

Finisher

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Land

Qty: 38 Price: $20.68
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (c13) 273
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (dsc) 260
Bountiful Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Bountiful Landscape (mh3) 217
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 263
Contaminated Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Contaminated Landscape (mh3) 218
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (mh3) 219
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ltc) 307
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (mh3) 221
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 93
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (who) 281
Island
(
: Add
.)
Basic Land - Island
Island (dsk) 279
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (mkc) 268
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (mkc) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j22) 107
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (blc) 318
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (ddn) 34
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (plst) KTK-238
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Perilous Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Perilous Landscape (mh3) 223
Plains
(
: Add
.)
Basic Land - Plains
Plains (j22) 99
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (c17) 274
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (m3c) 371
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (blc) 329
Seething Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Seething Landscape (mh3) 225
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (mh3) 226
Sheltering Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Sheltering Landscape (mh3) 227
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dsk) 281
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (jmp) 33
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (j22) 823
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (blc) 348
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (jmp) 36
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (j22) 826
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Twisted Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Twisted Landscape (mh3) 232
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (lcc) 367

Land

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Ramp

Qty: 7 Price: $13.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fdc) 1
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (drc) 53
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (afc) 157
Fallaji Wayfarer
Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.)
Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for
or one mana of a color that creature is.)
Creature - Human Scout
Fallaji Wayfarer (dmc) 11
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (m3c) 265
Planar Genesis
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.
Instant
Planar Genesis (mh3) 198
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (who) 186

Ramp

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Removal

Qty: 18 Price: $14.34
Cease
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Instant
Cease // Desist (mkm) 246
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (ktk) 171
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (dsc) 85
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (drc) 115
Mana Cannons
Whenever you cast a multicolored spell, this enchantment deals X damage to any target, where X is the number of colors that spell is.
Enchantment
Mana Cannons (dmc) 7
Mortify
Destroy target creature or enchantment.
Instant
Mortify (rna) 192
Nature's Chant
Destroy target artifact or enchantment.
Instant
Nature's Chant (mh1) 210
Odds
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Instant
Odds // Ends (plst) DIS-153
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (blc) 147
Pure
Destroy target multicolored permanent.
Sorcery
Pure // Simple (dis) 154
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (blc) 257
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (rtr) 194
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (rtr) 223
Szat's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant
Szat's Will (cmr) 152
Utter End
Exile target nonland permanent.
Instant
Utter End (lcc) 292
Void Rend
This spell can't be countered.
Destroy target nonland permanent.
Instant
Void Rend (otp) 59
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rna) 230

Removal

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Tokens

Qty: 16 Price: $14.88
Advent of the Wurm
Create a 5/5 green Wurm creature token with trample.
Instant
Advent of the Wurm (dgm) 51
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (grn) 221
Beck
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Beck // Call (dgm) 123
Blot Out the Sky
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Sorcery
Blot Out the Sky (stx) 167
Depose
Tap target creature.
Draw a card.
Instant
Depose // Deploy (rna) 225
Flurry of Wings
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
Instant
Flurry of Wings (arb) 127
General Ferrous Rokiric
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Legendary Creature - Human Soldier
General Ferrous Rokiric (mh2) 198
Hero of Precinct One
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Creature - Human Warrior
Hero of Precinct One (dmc) 101
Increasing Devotion
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Devotion (onc) 76
Kykar, Wind's Fury
Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add
.
Legendary Creature - Wizard Bird
Kykar, Wind's Fury (cmm) 343
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Lingering Souls (ddk) 24
March of the Multitudes
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
Instant
March of the Multitudes (ncc) 346
Migratory Route
Create four 1/1 white Bird creature tokens with flying.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Migratory Route (moc) 336
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (cn2) 96
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rna) 229
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature - Human Shaman
Young Pyromancer (j25) 618

Tokens

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Utility

Qty: 4 Price: $4.32
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Ready
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Ready // Willing (dgm) 132
Supply
Create X 1/1 green Saproling creature tokens.
Sorcery
Supply // Demand (dis) 157
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Utility

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Sideboard

Qty: 18 Price: $26.44
Aether Mutation
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Sorcery
Aether Mutation (apc) 91
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (plst) CLB-345
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (bfz) 209
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Crackling Perimeter
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Enchantment
Crackling Perimeter (gtc) 88
Gates Ablaze
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Sorcery
Gates Ablaze (rna) 102
Great Intelligence's Plan
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Sorcery
Great Intelligence's Plan (who) 133
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (onc) 75
Inevitable Betrayal
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Inevitable Betrayal (mh2) 47
Kess, Dissident Mage
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Human Wizard
Kess, Dissident Mage (ncc) 344
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rna) 133
Rise from the Tides
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Sorcery
Rise from the Tides (inr) 82
Sage of the Maze
: Add two mana in any combination of colors.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap this creature.
Creature - Wizard Elf
Sage of the Maze (m3c) 119
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Surge to Victory
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Sorcery
Surge to Victory (c21) 58
Syphon Flesh
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Sorcery
Syphon Flesh (scd) 110
You See a Pair of Goblins
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Instant
You See a Pair of Goblins (afr) 170

Sideboard

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Maybeboard

Qty: 35 Price: $47.39
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Abzan Charm (dmc) 138
Ancestral Vision
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Sorcery
Ancestral Vision (tsr) 52
Artifact Mutation
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Instant
Artifact Mutation (c16) 179
Bant Charm
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Instant
Bant Charm (afc) 178
Benevolent Offering
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Instant
Benevolent Offering (c14) 3
Cabaretti Charm
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Instant
Cabaretti Charm (snc) 173
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (m3c) 326
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (blc) 251
Eris, Roar of the Storm
This spell costs
less to cast for each different mana value among instant and sorcery cards in your graveyard.
Flying, prowess
Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
Legendary Creature - Elemental Warlock
Eris, Roar of the Storm (otc) 5
Esper Charm
Choose one —
• Destroy target enchantment.
• Draw two cards.
• Target player discards two cards.
Instant
Esper Charm (plst) C18-179
Experimental Overload
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Sorcery
Experimental Overload (m21) 218
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (stx) 186
For the Emperor!
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Sorcery
For the Emperor! (40k) 12
Glimpse of Tomorrow
Suspend 3—

Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Sorcery
Glimpse of Tomorrow (mh2) 129
Glimpse the Impossible
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add
."
Sorcery
Glimpse the Impossible (mh3) 124
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (rtr) 164
Grixis Charm
Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
Instant
Grixis Charm (c13) 192
Hypergenesis
Suspend 3—

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sorcery
Hypergenesis (tsr) 210
Jori En, Ruin Diver
Whenever you cast your second spell each turn, draw a card.
Legendary Creature - Wizard Merfolk
Jori En, Ruin Diver (dds) 23
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Mardu Charm
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
Mardu Charm (ktk) 186
Necrotic Hex
Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
Sorcery
Necrotic Hex (cmr) 137
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Patriar's Seal
: Add one mana of any color.
,
: Untap target legendary creature you control.
Artifact
Patriar's Seal (clb) 332
Preposterous Proportions
Creatures you control get +10/+10 and gain vigilance until end of turn.
Sorcery
Preposterous Proportions (fdn) 109
Rise of the Witch-king
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Sorcery
Rise of the Witch-king (ltr) 221
Rith's Charm
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Instant
Rith's Charm (pls) 122
Seize the Storm
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Storm (mid) 158
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (mkc) 296
Sram's Expertise
Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
Sorcery
Sram's Expertise (aer) 24
Sultai Charm
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
Instant
Sultai Charm (plst) KTK-204
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242
Unite the Coalition
Choose five. You may choose the same mode more than once.
• Target permanent phases out.
• Target player draws a card.
• Exile target player's graveyard.
• Unite the Coalition deals 2 damage to any target.
• Destroy target artifact or enchantment.
Instant
Unite the Coalition (dmc) 15
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261
Windgrace's Judgment
For any number of opponents, destroy target nonland permanent that player controls.
Instant
Windgrace's Judgment (blc) 263

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Deck Info

Deck stats

45 pips - 33 cards
16 mana - 15 cards
32 pips - 25 cards
17 mana - 16 cards
17 pips - 15 cards
17 mana - 16 cards
20 pips - 14 cards
17 mana - 16 cards
34 pips - 24 cards
18 mana - 17 cards
0 pips - 0 cards
13 mana - 13 cards
Card NameQtyOdds
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