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Custom
Size: 53Est cost: $120.58
No deck tags
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0 viewsNaN secs ago
Custom
Size: 53Est cost: $120.58
No deck tags
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Creature

Qty: 35 Price: $38.80
Archway Angel
Flying
When this creature enters, you gain 2 life for each Gate you control.
Creature - Angel
Archway Angel (plst) RNA-3
Artificer's Assistant
Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Bird
Artificer's Assistant (plst) DOM-44
Assault Intercessor
First strike, menace
Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Warrior Astartes
Assault Intercessor (40k) 104
Battle Cry Goblin
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Battle Cry Goblin (j25) 127
Bomat Courier
Haste
Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.)
, Discard your hand, Sacrifice this creature: Put all cards exiled with this creature into their owners' hands.
Creature Artifact - Construct
Bomat Courier (kld) 199
Caesar, Legion's Emperor
Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar deals damage equal to the number of creature tokens you control to target opponent.
Legendary Creature - Human Soldier
Caesar, Legion's Emperor (pip) 1
Cursecatcher
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Wizard Merfolk
Cursecatcher (a25) 53
Dragon's Rage Channeler
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Creature - Human Shaman
Dragon's Rage Channeler (mb2) 56
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (inr) 193Duskwatch Recruiter // Krallenhorde Howler (inr) 193
Elite Vanguard
Creature - Human Soldier
Elite Vanguard (ema) 8
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Grim Flayer
Trample
Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Creature - Human Warrior
Grim Flayer (dsc) 218
Grim Lavamancer
,
, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Creature - Human Wizard
Grim Lavamancer (dmr) 126
Knight of Glory
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Glory (m13) 21
Knight of Infamy
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Infamy (m13) 96
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental
Maelstrom Wanderer (cmm) 344
Palladia-Mors, the Ruiner
Flying, vigilance, trample
Palladia-Mors has hexproof if it hasn't dealt damage yet.
Legendary Creature - Elder Dragon
Palladia-Mors, the Ruiner (m19) 219
Primaris Eliminator
When this creature enters, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.
Creature - Warrior Astartes
Primaris Eliminator (40k) 50
Rundvelt Hordemaster
Other Goblins you control get +1/+1.
Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
Creature - Goblin Warrior
Rundvelt Hordemaster (dmu) 142
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (fdn) 93
Soul-Scar Mage
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Creature - Human Wizard
Soul-Scar Mage (akh) 148
Sunspire Gatekeepers
When this creature enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Creature - Human Soldier
Sunspire Gatekeepers (dgm) 9
Tallyman of Nurgle
Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
Creature - Warrior Astartes
Tallyman of Nurgle (40k) 60
The Necrobloom
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
Legendary Creature - Plant
The Necrobloom (mh3) 194
Tidehollow Sculler
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature Artifact - Zombie
Tidehollow Sculler (mma) 184
Tolsimir, Midnight's Light
Lifelink
When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
Legendary Creature - Elf Scout
Tolsimir, Midnight's Light (mkm) 236
Torsten, Founder of Benalia
When Torsten enters, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order.
When Torsten dies, create seven 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier
Torsten, Founder of Benalia (dmc) 47
Ubul Sar Gatekeepers
When this creature enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Creature - Soldier Zombie
Ubul Sar Gatekeepers (dgm) 30
Vaevictis Asmadi, the Dire
Flying
Whenever Vaevictis Asmadi attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
Legendary Creature - Elder Dragon
Vaevictis Asmadi, the Dire (plst) M19-225
Vanguard Suppressor
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Flying
Suppressing Fire — Whenever this creature deals combat damage to a player, draw a card.
Creature - Warrior Astartes
Vanguard Suppressor (40k) 27
Whisper Squad
: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Whisper Squad (iko) 105

Creature

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Enchantment

Qty: 1 Price: $0.35
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41

Enchantment

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Instant

Qty: 2 Price: $6.98
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mid) 44
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56

Instant

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Land

Qty: 11 Price: $59.69
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (mb2) 104
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (who) 281
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Karakas
: Add
.
: Return target legendary creature to its owner's hand.
Legendary Land
Karakas (uma) 244
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (cmm) 1011
Paliano, the High City
Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
Legendary Land
Paliano, the High City (cns) 65
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (plst) RNA-254
Rishadan Port
: Add
.
,
: Tap target land.
Land
Rishadan Port (mb2) 241
Shelldock Isle
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land
Shelldock Isle (plst) LRW-272

Land

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Planeswalker

Qty: 1 Price: $2.29
Ajani, Adversary of Tyrants
+1: Put a +1/+1 counter on each of up to two target creatures.
−2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.
−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Legendary Planeswalker - Ajani
Ajani, Adversary of Tyrants (j25) 157

Planeswalker

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Sorcery

Qty: 3 Price: $12.47
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (mb2) 82
Inquisition of Kozilek
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Sorcery
Inquisition of Kozilek (2x2) 80
Sinkhole
Destroy target land.
Sorcery
Sinkhole (ema) 106

Sorcery

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Deck Info

Deck stats

14 pips - 12 cards
6 mana - 5 cards
8 pips - 8 cards
7 mana - 6 cards
17 pips - 16 cards
5 mana - 4 cards
11 pips - 11 cards
6 mana - 5 cards
10 pips - 10 cards
8 mana - 7 cards
0 pips - 0 cards
6 mana - 6 cards
Card NameQtyOdds
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