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Custom
Size: 100Est cost: $13815.36
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $13815.36
No deck tags
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Commander

Qty: 1 Price: $199.99
Hazezon Tamar
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.
Legendary Creature - Human Warrior
Hazezon Tamar (leg) 230

Commander

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Artifact

Qty: 10 Price: $1745.90
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (atq) 38
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (2ed) 232
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (drk) 102
Forcefield
: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Artifact
Forcefield (2ed) 244
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (2ed) 248
Knowledge Vault
,
: Exile the top card of your library face down.
: Sacrifice this artifact. If you do, discard your hand, then put all cards exiled with this artifact into their owner's hand.
When this artifact leaves the battlefield, put all cards exiled with it into their owner's graveyard.
Artifact
Knowledge Vault (leg) 281
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2ed) 260
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (2ed) 261
Planar Gate
Creature spells you cast cost
less to cast.
Artifact
Planar Gate (leg) 290
Sol Ring
: Add
.
Artifact
Sol Ring (2ed) 270

Artifact

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Creature

Qty: 21 Price: $699.95
Abu Ja'far
When this creature dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Creature - Human
Abu Ja'far (arn) 1
Aladdin
,
: Gain control of target artifact for as long as you control this creature.
Creature - Human Rogue
Aladdin (arn) 34
An-Havva Constable
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
Creature - Human
An-Havva Constable (hml) 81
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (2ed) 187
Citanul Druid
Whenever an opponent casts an artifact spell, put a +1/+1 counter on this creature.
Creature - Human Druid
Citanul Druid (atq) 31
Exorcist
,
: Destroy target black creature.
Creature - Human Cleric
Exorcist (drk) 6
Fire Sprites
Flying
,
: Add
.
Creature - Faerie
Fire Sprites (leg) 186
Gabriel Angelfire
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Legendary Creature - Angel
Gabriel Angelfire (leg) 226
Gaea's Avenger
Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
Creature - Treefolk
Gaea's Avenger (atq) 33
Gaea's Liege
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until this creature leaves the battlefield.
Creature - Avatar
Gaea's Liege (2ed) 197
Ichneumon Druid
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, this creature deals 4 damage to that player.
Creature - Human Druid
Ichneumon Druid (leg) 191
Jacques le Vert
Green creatures you control get +0/+2.
Legendary Creature - Human Warrior
Jacques le Vert (leg) 232
Jerrard of the Closed Fist
Legendary Creature - Human Knight
Jerrard of the Closed Fist (leg) 235
Johan
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
Legendary Creature - Human Wizard
Johan (leg) 236
Livonya Silone
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature - Human Warrior
Livonya Silone (leg) 242
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (2ed) 211
Marhault Elsdragon
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Legendary Creature - Warrior Elf
Marhault Elsdragon (leg) 244
Preacher
You may choose not to untap this creature during your untap step.
: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.
Creature - Human Cleric
Preacher (drk) 16
Sisters of the Flame
: Add
.
Creature - Human Shaman
Sisters of the Flame (drk) 74
Stangg
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Legendary Creature - Human Warrior
Stangg (leg) 260
Sunastian Falconer
: Add
.
Legendary Creature - Human Shaman
Sunastian Falconer (leg) 261

Creature

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Enchantment

Qty: 8 Price: $501.93
Arboria
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
World Enchantment
Arboria (leg) 174
Cocoon
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Enchantment - Aura
Cocoon (leg) 178
Concordant Crossroads
All creatures have haste.
World Enchantment
Concordant Crossroads (leg) 179
Gaea's Touch
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice this enchantment: Add
.
Enchantment
Gaea's Touch (drk) 77†
Hidden Path
Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Enchantment
Hidden Path (drk) 78
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (leg) 26
Manabarbs
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Enchantment
Manabarbs (2ed) 164
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (leg) 207

Enchantment

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Instant

Qty: 8 Price: $378.43
Army of Allah
Attacking creatures get +2/+0 until end of turn.
Instant
Army of Allah (arn) 2†
Avoid Fate
Counter target instant or Aura spell that targets a permanent you control.
Instant
Avoid Fate (leg) 175
Berserk
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Instant
Berserk (2ed) 186
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (2ed) 19
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (2ed) 194
Fork
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Instant
Fork (2ed) 153
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (2ed) 162
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (2ed) 170

Instant

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Land

Qty: 41 Price: $8979.45
An-Havva Township
: Add
.
,
: Add
.
,
: Add
or
.
Land
An-Havva Township (hml) 111
Bazaar of Baghdad
: Draw two cards, then discard three cards.
Land
Bazaar of Baghdad (arn) 70
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (arn) 71
City of Shadows
, Exile a creature you control: Put a storage counter on this land.
: Add
for each storage counter on this land.
Land
City of Shadows (drk) 116
Desert
: Add
.
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Land - Desert
Desert (arn) 72
Diamond Valley
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Land
Diamond Valley (arn) 73
Dwarven Ruins
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Dwarven Ruins (fem) 94
Forest
(
: Add
.)
Basic Land - Forest
Forest (2ed) 301
Hammerheim
: Add
.
: Target creature loses all landwalk abilities until end of turn.
Legendary Land
Hammerheim (leg) 302
Havenwood Battleground
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Havenwood Battleground (fem) 96
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (2ed) 298
Pendelhaven
: Add
.
: Target 1/1 creature gets +1/+2 until end of turn.
Legendary Land
Pendelhaven (leg) 305
Plains
(
: Add
.)
Basic Land - Plains
Plains (2ed) 288
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (2ed) 280
Ruins of Trokair
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ruins of Trokair (fem) 100
Safe Haven
,
: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Land
Safe Haven (drk) 118
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (2ed) 281
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (4ed) 363
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (2ed) 283
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (atq) 83a
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (atq) 84b
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (atq) 85b

Land

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Sorcery

Qty: 11 Price: $1309.71
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning (leg) 137
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (2ed) 147
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (2ed) 150
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Mana Clash (drk) 72
Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Sorcery
Martyr's Cry (drk) 12
Renewal
As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Renewal (hml) 93
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (2ed) 35
Untamed Wilds
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Sorcery
Untamed Wilds (7ed) 279
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (2ed) 184
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (leg) 172
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (2ed) 46

Sorcery

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Deck Info

Deck stats

20 pips - 13 cards
15 mana - 13 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
25 pips - 20 cards
18 mana - 16 cards
41 pips - 28 cards
23 mana - 20 cards
0 pips - 0 cards
26 mana - 12 cards
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