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Custom
Size: 100Est cost: $267.14
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Custom
Size: 100Est cost: $267.14
No deck tags
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Commander

Qty: 1 Price: $2.49
Ol' Buzzbark
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Legendary Creature - Goblin Warrior
Ol' Buzzbark (ust) 134

Commander

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bIGGER

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Goblin Goliath
When this creature enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
,
: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
Creature - Goblin Mutant
Goblin Goliath (j25) 557
Goblin King
Other Goblins get +1/+1 and have mountainwalk.
Creature - Goblin
Goblin King (mb2) 191
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (c20) 284
Overwhelming Encounter
Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.
Sorcery
Overwhelming Encounter (clb) 245
Steamflogger Boss
Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
Creature - Goblin Rigger
Steamflogger Boss (fut) 121
Tuktuk Rubblefort
Defender, reach
Creatures you control have haste.
Creature - Wall
Tuktuk Rubblefort (znr) 173

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boOMDESTOY

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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (pip) 189
First Pick
Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
First Pick (ust) 109
Goblin Settler
When this creature enters, destroy target land.
Creature - Goblin
Goblin Settler (mb2) 131
Rampaging Yao Guai
Vigilance, trample
This creature enters with X +1/+1 counters on it.
When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.
Creature - Bear Mutant
Rampaging Yao Guai (pip) 82
Tin Street Hooligan
When this creature enters, if
was spent to cast it, destroy target artifact.
Creature - Goblin Rogue
Tin Street Hooligan (gpt) 78

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bOUncEee

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First Responder
Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on this creature.
Creature - Ogre Citizen
First Responder (ncc) 60
Horned Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
Creature - Kavu
Horned Kavu (pls) 110
Mistbreath Elder
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
Creature - Warrior Frog
Mistbreath Elder (blb) 184
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59
Shivan Wurm
Trample
When this creature enters, return a red or green creature you control to its owner's hand.
Creature - Wurm
Shivan Wurm (pls) 124
Temur Sabertooth
: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.
Creature - Cat
Temur Sabertooth (ncc) 315

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buLd'Em wAlLs

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Garbage Elemental
When this creature enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Elemental Rigger
Garbage Elemental (ust) 82b
Joyride Rigger
When this creature enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Goblin Rigger
Joyride Rigger (ust) 114
Steamflogger of the Month
When this creature enters, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Goblin Rigger
Steamflogger of the Month (ust) 94
Steamflogger Service Rep
Whenever another Goblin you control enters, you may pay
. If you do, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Goblin Rigger
Steamflogger Service Rep (ust) 124
Steamflogger Temp
,
: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Goblin Rigger
Steamflogger Temp (ust) 95
Steamfloggery
Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Steamfloggery (ust) 96
Work a Double
Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Sorcery
Work a Double (ust) 100
Wrench-Rigger
When this creature enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Goblin Rigger
Wrench-Rigger (ust) 101

buLd'Em wAlLs

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dvOOw

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Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (grn) 123
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (dmr) 123
Goblin Ringleader
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin
Goblin Ringleader (ddt) 48
Goblin Tutor
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.
2 — A card named Goblin Tutor
3 — An enchantment
4 — An artifact
5 — A creature
6 — An instant or sorcery
Instant
Goblin Tutor (und) 53
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue
Grenzo, Havoc Raiser (cn2) 54
Hugs, Grisly Guardian
Trample
When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.
You may play an additional land on each of your turns.
Legendary Creature - Warrior Badger
Hugs, Grisly Guardian (blb) 218

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hhHAmerrFEST!

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Hammerfest Boomtacular
Whenever you cast a spell with a Goblin Explosioneers watermark, this enchantment deals 2 damage to any target.
Enchantment
Hammerfest Boomtacular (ust) 87
Three-Headed Goblin
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
Creature - Goblin Mutant
Three-Headed Goblin (ust) 99

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iKsEX

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Nexos
Strategic Coordinator — Basic lands you control have "
: Add
. Spend this mana only on costs that contain
."
Creature - Human Advisor Tyranid
Nexos (40k) 95
Raggadragga, Goreguts Boss
Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
Legendary Creature - Human Boar
Raggadragga, Goreguts Boss (clb) 437

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kILLAA

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Berserker's Frenzy
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Berserker's Frenzy (afc) 29
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (pip) 188
Goblin Chainwhirler
First strike
When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Creature - Goblin Warrior
Goblin Chainwhirler (dom) 129

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Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (lcc) 323
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (40k) 272
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (bro) 261
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (lcc) 329
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmu) 274
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (c21) 289
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (lcc) 334
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (2x2) 325
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (moc) 414
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (lcc) 342
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bro) 274
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (lcc) 343
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (brc) 192
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmr) 489
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (xln) 256
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (mom) 271
Secret Base
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.
Land
Secret Base (ust) 165d
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (moc) 430
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (lcc) 359
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (40k) 301

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mooLtITooLe

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Barbarian Class
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
Enchantment - Class
Barbarian Class (afr) 131
Glorious Sunrise
At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains "
: Add
" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
Enchantment
Glorious Sunrise (vow) 200
Journey to the Lost City
At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.
1—9 | You may put a land card from among those cards onto the battlefield.
10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.
20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.
Enchantment
Journey to the Lost City (clb) 681
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (pip) 237
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Vexing Puzzlebox
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Artifact
Vexing Puzzlebox (clb) 374

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Pair o' Dice Lost
Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.
Instant
Pair o' Dice Lost (unf) 149
Slobad, Goblin Tinkerer
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Legendary Creature - Goblin Artificer
Slobad, Goblin Tinkerer (dst) 69
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 209

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As Luck Would Have It
Hexproof
Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
Enchantment
As Luck Would Have It (ulst) 33
Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Creature - Centaur Performer
Centaur of Attention (unf) 132
Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman
Delina, Wild Mage (afr) 317
Goblin Blastronauts
When this creature enters, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
Creature - Goblin Employee
Goblin Blastronauts (unf) 109
Hydradoodle
As this creature enters, roll X six-sided dice. This creature enters with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample
Creature - Hydra Dog
Hydradoodle (ust) 112
Krark's Other Thumb
If you would roll a die, instead roll two of those dice and ignore one of those results.
Legendary Artifact
Krark's Other Thumb (ust) 151
Neverwinter Hydra
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Hydra
Neverwinter Hydra (afc) 41
Steel Squirrel
Whenever you roll a 5 or higher on a die, this creature gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.
Creature Artifact - Squirrel
Steel Squirrel (ust) 162
The Space Family Goblinson
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
Legendary Creature - Goblin Guest
The Space Family Goblinson (unf) 270
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62
Vrondiss, Rage of Ancients
Enrage — Whenever Vrondiss is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this token deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
Legendary Creature - Dragon Barbarian
Vrondiss, Rage of Ancients (afc) 328
Wyll, Blade of Frontiers
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warlock
Wyll, Blade of Frontiers (clb) 208

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Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Fanatic of Rhonas
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake
Fanatic of Rhonas (mh3) 152
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 421
Sporocyst
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Tyranid
Sporocyst (40k) 98
Sprouting Goblin
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
,
, Sacrifice a land: Draw a card.
Creature - Goblin Druid
Sprouting Goblin (dmu) 145
Trailtracker Scout
: Add one mana of any color.
Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)
Creature - Scout Raccoon
Trailtracker Scout (blc) 35
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (c15) 212

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Accessories to Murder
Whenever you crank this Contraption, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Artifact - Contraption
Accessories to Murder (ust) 167
Arms Depot
Whenever you crank this Contraption, put two +1/+1 counters on target creature.
Artifact - Contraption
Arms Depot (ust) 169
Bee-Bee Gun
Whenever you crank this Contraption, until end of turn, target creature gains "
: This creature fights another target creature."
Artifact - Contraption
Bee-Bee Gun (ust) 171
Boomflinger
Whenever you crank this Contraption, roll two six-sided dice. This Contraption deals damage to target player or planeswalker equal to the difference between those results.
Artifact - Contraption
Boomflinger (ust) 172
Buzz Buggy
Whenever you crank this Contraption, target creature gets +2/+0 and gains trample until end of turn.
Artifact - Contraption
Buzz Buggy (ust) 173
Deadly Poison Sampler
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Artifact - Contraption
Deadly Poison Sampler (ust) 174
Dictation Quillograph
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Artifact - Contraption
Dictation Quillograph (ust) 175
Division Table
Whenever you crank this Contraption, target player loses 2 life.
Artifact - Contraption
Division Table (ust) 177
Dogsnail Engine
Whenever you crank this Contraption, target player gains life equal to the greatest power among creatures you control.
Artifact - Contraption
Dogsnail Engine (ust) 178
Dual Doomsuits
Whenever you crank this Contraption, each time a source you control would deal damage this turn, it deals double that damage instead.
Artifact - Contraption
Dual Doomsuits (ust) 179
Duplication Device
Whenever you crank this Contraption, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
Artifact - Contraption
Duplication Device (ust) 180
Genetic Recombinator
Whenever you crank this Contraption, up to two target creatures each get +2/+2 until end of turn.
Artifact - Contraption
Genetic Recombinator (ust) 182
Gift Horse
Whenever you crank this Contraption, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Artifact - Contraption
Gift Horse (ust) 183
Gnomeball Machine
Whenever you crank this Contraption, create two 1/1 colorless Gnome artifact creature tokens.
Artifact - Contraption
Gnomeball Machine (ust) 184
Goblin Slingshot
Whenever you crank this Contraption, creatures you control get +2/+0 and gain trample until end of turn.
Artifact - Contraption
Goblin Slingshot (ust) 185
Hard Hat Area
Whenever you crank this Contraption, roll two six-sided dice. This Contraption assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Artifact - Contraption
Hard Hat Area (ust) 187
Head Banger
Whenever you crank this Contraption, target creature must be blocked this turn if able.
Artifact - Contraption
Head Banger (ust) 188
Inflation Station
Whenever you crank this Contraption, target creature gets +3/+3 until end of turn.
Artifact - Contraption
Inflation Station (ust) 190
Lackey Recycler
Whenever you crank this Contraption, put target creature card from your graveyard on top of your library.
Artifact - Contraption
Lackey Recycler (ust) 193
Mandatory Friendship Shackles
Whenever you crank this Contraption, target creature gets -1/-1 until end of turn.
Artifact - Contraption
Mandatory Friendship Shackles (ust) 194
Oaken Power Suit
Whenever you crank this Contraption, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.
Artifact - Contraption
Oaken Power Suit (ust) 196
Pet Project
Whenever you crank this Contraption, put target creature card from an opponent's graveyard onto the battlefield under your control.
Artifact - Contraption
Pet Project (ust) 198
Quick-Stick Lick Trick
Whenever you crank this Contraption, target creature gets +1/+1 and gains lifelink until end of turn.
Artifact - Contraption
Quick-Stick Lick Trick (ust) 199
Refibrillator
Whenever you crank this Contraption, return target creature card from your graveyard to your hand.
Artifact - Contraption
Refibrillator (ust) 202
Sundering Fork
Whenever you crank this Contraption, destroy target artifact.
Artifact - Contraption
Sundering Fork (ust) 204
Thud-for-Duds
Whenever you crank this Contraption, roll two six-sided dice. This Contraption deals damage to target creature equal to the difference between those results.
Artifact - Contraption
Thud-for-Duds (ust) 206
Top-Secret Tunnel
Whenever you crank this Contraption, target creature can't be blocked this turn.
Artifact - Contraption
Top-Secret Tunnel (ust) 207
Turbo-Thwacking Auto-Hammer
Whenever you crank this Contraption, target creature gains double strike until end of turn.
Artifact - Contraption
Turbo-Thwacking Auto-Hammer (ust) 209
Twiddlestick Charger
Whenever you crank this Contraption, tap or untap target creature.
Artifact - Contraption
Twiddlestick Charger (ust) 210
Widget Contraption
Whenever you crank this Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Artifact - Contraption
Widget Contraption (ust) 211

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________ Goblin
When this creature enters, you may put a name sticker on it. Add
for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
Creature - Goblin Guest
________ Goblin (unf) 107
Ancient Bronze Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
Creature - Elder Dragon
Ancient Bronze Dragon (clb) 406
Bag of Tricks
,
: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Artifact
Bag of Tricks (afc) 37
Boartusk Liege
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creature - Knight Goblin
Boartusk Liege (shm) 202
Boomstacker
As this creature enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
This creature gets +1/+1 for each die in its stack.
This creature attacks each combat if able.
When the stack falls, sacrifice this creature.
Creature - Goblin Artificer
Boomstacker (und) 49
Clay Golem
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When this creature becomes monstrous, destroy target permanent.
Creature Artifact - Golem
Clay Golem (afc) 58
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Clock of DOOOOOOOOOOOOM!
,
: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
Artifact
Clock of DOOOOOOOOOOOOM! (ust) 142
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Druid of the Emerald Grove
When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.
Creature - Druid Dwarf
Druid of the Emerald Grove (clb) 226
Elementalist's Palette
Whenever you cast a spell with
in its mana cost, put two charge counters on this artifact.
: Add one mana of any color.
: Add
for each charge counter on this artifact. Spend this mana only on costs that contain
.
Artifact
Elementalist's Palette (c21) 76
Ferocity of the Wilds
Attacking non-Human creatures you control get +1/+0 and have trample.
Enchantment
Ferocity of the Wilds (eld) 123
Goblin Bookie
,
: Reflip any coin or reroll any die. (Activate only any time it makes sense.)
Creature - Goblin
Goblin Bookie (ugl) 43
Goblin Bushwhacker
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Goblin Warrior
Goblin Bushwhacker (zen) 125
Goblin Cratermaker
, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
Creature - Goblin Warrior
Goblin Cratermaker (grn) 103
Goblin Pyromancer
When this creature enters, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.
Creature - Wizard Goblin
Goblin Pyromancer (ons) 206
Goblin Ruinblaster
Kicker
(You may pay an additional
as you cast this spell.)
Haste
When this creature enters, if it was kicked, destroy target nonbasic land.
Creature - Goblin Shaman
Goblin Ruinblaster (zen) 127
Grumgully, the Generous
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
Legendary Creature - Goblin Shaman
Grumgully, the Generous (clb) 847
Hammer Jammer
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from this creature, then put a number of +1/+1 counters on it equal to the result.
Creature - Goblin Warrior
Hammer Jammer (ust) 86
Hoarding Ogre
Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
Creature - Ogre
Hoarding Ogre (clb) 181
Howlsquad Heavy
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed —
: Add
for each Goblin you control.
Creature - Goblin Mercenary
Howlsquad Heavy (dft) 134
Icing Manipulator
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Creature - Human Employee
Icing Manipulator (unf) 142
Mana Echoes
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Enchantment
Mana Echoes (ons) 218
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (shm) 122
Owlbear Shepherd
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
Creature - Goblin Druid
Owlbear Shepherd (clb) 247
Quest for the Goblin Lord
Whenever a Goblin you control enters, you may put a quest counter on this enchantment.
As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Enchantment
Quest for the Goblin Lord (wwk) 86
Rambling Possum
Whenever this creature attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Mount Possum
Rambling Possum (otj) 176
Ricochet
Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
Enchantment
Ricochet (ugl) 50
Rosheen Meanderer
: Add
. Spend this mana only on costs that contain
.
Legendary Creature - Shaman Giant
Rosheen Meanderer (shm) 214
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (ncc) 311
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (dmr) 436
Sol Ring
: Add
.
Artifact
Sol Ring (40k) 249
Song of Inspiration
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1—14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.
Instant
Song of Inspiration (afc) 42
Spikeshot Goblin
,
: This creature deals damage equal to its power to any target.
Creature - Goblin Shaman
Spikeshot Goblin (mrd) 108
Stampeding Serow
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature - Beast Antelope
Stampeding Serow (sok) 150
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pip) 242
Sword of Dungeons & Dragons
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip
Artifact - Equipment
Sword of Dungeons & Dragons (ust) 163
The Deck of Many Things
,
: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Legendary Artifact
The Deck of Many Things (afr) 241
Thunderwave
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sorcery
Thunderwave (clb) 201
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 395
Treasure Nabber
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Creature - Goblin Rogue
Treasure Nabber (c18) 27
Unbound Flourishing
Whenever you cast a permanent spell with a mana cost that contains
, double the value of X.
Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains
, copy that spell or ability. You may choose new targets for the copy.
Enchantment
Unbound Flourishing (mh1) 189
Vexing Shusher
This spell can't be countered.
: Target spell can't be countered.
Creature - Goblin Shaman
Vexing Shusher (shm) 222
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204
Wild Endeavor
Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Sorcery
Wild Endeavor (afc) 43
Wort, the Raidmother
When Wort enters, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Legendary Creature - Goblin Shaman
Wort, the Raidmother (shm) 223

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
51 pips - 39 cards
20 mana - 20 cards
43 pips - 31 cards
28 mana - 22 cards
0 pips - 0 cards
11 mana - 9 cards
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