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Custom
Size: 100Est cost: $238.24
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $238.24
No deck tags
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Commander

Qty: 1 Price: $0.99
Kaima, the Fractured Calm
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature - Spirit
Kaima, the Fractured Calm (nec) 3

Commander

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BOMBS

Qty: 6 Price: $15.24
Colossification
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Enchantment - Aura
Colossification (iko) 148
Death Kiss
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, goad up to X target creatures your opponents control.
Creature - Beholder
Death Kiss (clb) 629
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (m3c) 155
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (sld) 1795
Nyxborn Behemoth
This spell costs
less to cast, where X is the total mana value of noncreature enchantments you control.
Trample
, Sacrifice another enchantment: This creature gains indestructible until end of turn.
Creature Enchantment - Beast
Nyxborn Behemoth (cmm) 772
Temur Battle Rage
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Temur Battle Rage (2xm) 146

BOMBS

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DRAW

Qty: 12 Price: $65.18
Bonds of Mortality
When this enchantment enters, draw a card.
: Creatures your opponents control lose hexproof and indestructible until end of turn.
Enchantment
Bonds of Mortality (ogw) 128
Commune with Spirits
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Commune with Spirits (neo) 180
Dragon Mantle
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "
: This creature gets +1/+0 until end of turn."
Enchantment - Aura
Dragon Mantle (wot) 41
Eidolon of Blossoms
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Creature Enchantment - Spirit
Eidolon of Blossoms (cmm) 892
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (cmm) 893
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Keen Sense
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Keen Sense (tsr) 213
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (m3c) 242
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Enchantment - Aura Rune
Rune of Might (khm) 191
Rune of Speed
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Enchantment - Aura Rune
Rune of Speed (khm) 148
Tanglespan Lookout
Whenever an Aura you control enters, draw a card.
Creature - Satyr
Tanglespan Lookout (woe) 188
Verduran Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Verduran Enchantress (9ed) 279

DRAW

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EXTRAS

Qty: 6 Price: $23.04
Bothersome Quasit
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Demon
Bothersome Quasit (clb) 628
Chishiro, the Shattered Blade
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Snake Samurai
Chishiro, the Shattered Blade (nec) 1
Coronation of Chaos
Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Coronation of Chaos (clb) 168
Frontier Warmonger
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature - Human Warrior
Frontier Warmonger (ltc) 217
Hot Pursuit
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Enchantment
Hot Pursuit (mkc) 342
Wildsear, Scouring Maw
Trample
Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Legendary Creature - Elemental Wolf
Wildsear, Scouring Maw (blc) 8

EXTRAS

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GOAD ENCHANTMENTS

Qty: 18 Price: $25.02
Ancestral Mask
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura
Ancestral Mask (plst) EMA-157
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Enchantment - Aura
Audacity (bro) 169
Bloodshed Fever
Enchant creature
Enchanted creature attacks each combat if able.
Enchantment - Aura
Bloodshed Fever (shm) 84
Convenient Target
Enchant creature
When this Aura enters, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +1/+1.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Convenient Target (mkm) 305
Demonic Ruckus
Enchant creature
Enchanted creature gets +1/+1 and has menace and trample.
When this Aura is put into a graveyard from the battlefield, draw a card.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Enchantment - Aura
Demonic Ruckus (otj) 120
Draconic Destiny
Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "
: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Draconic Destiny (bro) 130
Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Fangs (scg) 117
Infectious Rage
Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random this Aura can enchant. Return this card to the battlefield attached to that creature.
Enchantment - Aura
Infectious Rage (jud) 92
Laccolith Rig
Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Enchantment - Aura
Laccolith Rig (nem) 88
Lust for War
Enchant creature
Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller.
Enchanted creature attacks each combat if able.
Enchantment - Aura
Lust for War (roe) 157
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (afc) 167
Runes of the Deus
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.
Enchantment - Aura
Runes of the Deus (shm) 215
Smoke Spirits' Aid
For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
Sorcery
Smoke Spirits' Aid (nec) 22
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (pip) 191
The Sound of Drums
Enchant creature
Enchanted creature is goaded.
If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.
: Return this card from your graveyard to your hand.
Enchantment - Aura
The Sound of Drums (who) 97
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Undying Rage (plst) EMA-152
Unquenchable Fury
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When this Aura is put into your graveyard from the battlefield, return it to your hand.
Enchantment - Aura
Unquenchable Fury (nec) 23
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Wildness (cmr) 262

GOAD ENCHANTMENTS

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LANDS

Qty: 35 Price: $48.31
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (m3c) 329
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (one) 249
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (mkc) 264
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (2x2) 325
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (dmu) 250
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (isd) 243
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (pip) 273
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 487
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (who) 296
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (inr) 282
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (pip) 283
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (pip) 284
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (mkc) 291
Stump Stomp
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Stump Stomp // Burnwillow Clearing (mh3) 259Stump Stomp // Burnwillow Clearing (mh3) 259
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (nec) 179
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (dsk) 269
Valgavoth's Lair
Hexproof
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land Enchantment
Valgavoth's Lair (dsk) 271

LANDS

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PROTECTION

Qty: 4 Price: $28.32
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Aspect of Mongoose
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Aspect of Mongoose (tsp) 191
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Lion Umbra
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.)
Enchanted creature gets +3/+3 and has vigilance and reach.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Lion Umbra (mh3) 160

PROTECTION

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RAMP

Qty: 13 Price: $26.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (m3c) 283
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (usg) 252
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 421
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (afc) 207
Herald of the Pantheon
Enchantment spells you cast cost
less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
Creature - Shaman Centaur
Herald of the Pantheon (cmm) 898
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (afc) 164
One with Nature
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enchantment - Aura
One with Nature (plst) SCG-125
Sanctum Weaver
: Add X mana of any one color, where X is the number of enchantments you control.
Creature Enchantment - Dryad
Sanctum Weaver (woc) 131
Shiny Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Aura
Shiny Impetus (ltc) 227
Sol Ring
: Add
.
Artifact
Sol Ring (m3c) 305
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (m3c) 311
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

RAMP

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REMOVAL

Qty: 5 Price: $5.41
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (cmm) 872
Kenrith's Transformation
Enchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Enchantment - Aura
Kenrith's Transformation (plst) AFC-162
Legolas, Master Archer
Reach
Whenever you cast a spell that targets Legolas, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
Legendary Creature - Elf Archer
Legolas, Master Archer (ltr) 173
Trickster's Elk
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.
Creature Enchantment - Elk
Trickster's Elk (mh3) 175
Vengeful Ancestor
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Creature - Dragon Spirit
Vengeful Ancestor (tdc) 242

REMOVAL

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
33 pips - 31 cards
27 mana - 27 cards
46 pips - 38 cards
30 mana - 30 cards
0 pips - 0 cards
7 mana - 6 cards
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